- last post: 01.01.0001 12:00 AM PDT
I agree with Placebo, there shouldnt be the ragdoll physics that we've seen in previous games. First of all, I'd rather walk up to a dead grunt, smack him in the back, and hear the bones crunching and huge blood spatter everywhere than see him slide away at my punch.
Also, the body structures are so different with every alien that it'd take more work than you realize to utilize radgdoll physics well.
Other games that have ragdoll physics tend to get old with me. Deus Ex: Invisible War is a great game and the ragdoll physics are nice, but a friend of mine would spend hours on end flipping bodies onto one another in as precarious and s exually oriented positions as possible. May sound like fun to some of you, but I'd rather see my dead foe and walk right over him.
Granted the glitches like bodies hanging in middair by their toe are odd, and should be dealt with
That being said, I believe I've read on the forums and from Bungie (No I have no link, it was a while back, so you can take my word or not) that there are no ragdoll physics, but a larger variety of scripted deaths to deal with specific situations. I dont want them to change anything they're currently doing to the game, if for nothing else than to make sure it comes out when they've said.
[Edited on 6/22/2004 4:25:18 PM]