- Soldier Anubis
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- Noble Member
I want you to die a slow painful death.
Posted by: lukems
Last week, Tied the Leader talked about what kept them playing Halo 3, this week they take a look at some things they'd like to see us improve on.
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Hmmm... what i want bungie to improve halo3...
I haven't really though about this, but I'll give a whack at this.
Well... team balancing / mixed party restrictions, this is not as bad of a problem as it was when Halo 3 just launched, but still there is more work to be done. There is nothing more agonizing when the hopper dealt you out a bad hand. Like you are on a team with a private and two lieutenants, while the other team might as well be the four horsemen of the apocalypse! I can stand loosing but I can't stand being totally obliterated and then get trashed talked and/or tea baged from a BS matchmake. All i want is a fighting chance in most if not all of my games.
The crappy respawns no doubt! They are predictable, and with cooperation from team mates mates, easily manipulated. This is more apparent in Sniper/SWAT slayer game types. Case in point, while ago when the SWAT hopper was a couple days old, I not only had the absolute horror of playing against a general and two brigadiers. They manipulated the spawns on the map Narrows(by standing at certain spots). It left me and my team to get constantly spawn killed. Heck symmetrical maps like Narrows, Standoff, avalanche, and The Pit have this tendency have a team to respawn on the same side of the map where they started from on free for all game types. despite where other team mates / enemies were located on the time. From this you can easily have situations like the one I experienced.
Some of the spawns them selves are located in pretty precarious places. Like in the open (half of the respawns on last resort), line of sight of common sniper perches (like the side areas on Narrows), even areas of the map where fire fights are common (half of the spawns on the pit), and generally areas of the maps that should be avoided. (The center areas on maps like Guardian, and black out.) The lower parts of the map where the high ground is an advantage (like Isolation, The Pit, and epitaph)
Finally how the computer figures WHERE to respawn. (the weighing needs to be tweaked) Again this is more apparent in SWAT/Sniper slayer games. I have instances where the other team spawns right behind me on the beach on high ground, on the BR tower on Black out while I'm ON the BR tower, right next to my teammate while he is in a fire fight.
Also i would also like to have the other team stay silent in the post game lobby in ranked multiplayer. Think about allowing the other team to talk in post game, after a heated match where losing is no option, with one team losing. Add that to Internet Anonymity that turns even the most seemingly kind hearted, well behaved, ironically good sported person in real life, into the most fouled mouth, uncaring, prick that ever walked the earth the second he logs in to a session of multilayer. Do you ever think mixing those two together is ever a good idea? Seriously, no body wants to hear that kind of crap after a game!
Simply testosterone + hyper competitiveness + One team losing + Anonymity = Trash Talk that'll make your grandmother die of a heart attack then disgracing her self by releasing her bowels after buying the farm.
Able to pause while recording saved films[b] I personally would like this, being able to pause action while recording. Great for emphasis on one certain moment, plus two words BULLET TIME!!!. Also being able to put two clips together would be awesome. You know stop recording, then later continue recording at a later moment. Then after being able to rearrange them in any order you want then shown as a single clip. (good for following motion and a chain of events when it is too difficult to do so)
[b]easier achievements! Seriously Bungie! how many of us can really pull off a legit "Two for One" with the laser on lone wolves and locational "legendary brawl" (even it's hard then, when every one who isn't on it wont give you a break and keeps killing you.) Really! it's about as rare as a twofer with a sniper on any game type on ranked and social, even a long distance sticky is more likely.
That's pretty much it for me i guess.
[Edited on 06.03.2008 11:46 PM PDT]