- last post: 01.01.0001 12:00 AM PDT
Order of Importance:
1. Battle Rifle should be more like Halo 2's Battle Rifle after the 1.1 update, less random spread
2. Battle/Beaver Creek and Wizard/Warlock should be remade. They were in Halo: CE and Halo 2, so why aren't those maps in Halo 3?
3. The Rocket Launcher needs a much bigger splash damage. Halo 2 Rockets were good.
4. Both frag and plasma grenades should have a slightly larger splash damage like those of Halo 2 after the 1.1 update. Also, we should be given an option to toggle max amount of each type of nade 2 or 4.
5. The one-touch return for games like Capture the Flag is pretty bad. I was able to return a flag that would've taken me around 7 more steps to actually touch. The way the touch return is now is more like Star-Wars-using-the-force touch return.
6. Shotgun should be toned down, Halo 2's shotgun was good
7. Spawning system needs to be fixed. I get spawned in middle of a fight so many times, while in halo 2 i don't think that ever happened.
8. Needlers are overpowered right now
9. Improve homing on Plasma Pistol
10. Make the flag weight lighter like in Halo 2, the best thing about Halo CTF was flag tossing led to creative strategies
11. Add more voice systems like in Halo 2, for example can the announcer say when the lead is tied or when we lost the lead, because right now the announcer only says something when the lead is gained
12. Change the objective game indicator point. When blue, green, yellow, etc. team has the oddball or controls the hill, the indicator should be the color of the team, not always be red
Thanks Bungie, you guys are the best
[Edited on 06.05.2008 10:45 PM PDT]