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  • Subject: Panel Discussion: TTL on Improving H3
Subject: Panel Discussion: TTL on Improving H3

Don't take life too seriously, no one gets out alive anyway.

Australia

Posted by: elitemastersam
make better maps. blackout is my favorite map, why? because it is a remake of an older better map than those in halo 3. blood gulch! sanctuary!

No more remakes please, I would prefer new maps all round

  • 06.03.2008 9:13 PM PDT
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I would like to see some races like in Halo 1. Using not only warthogs but also mongooses. If possible some flying races with banshees and hornets.

SH

  • 06.03.2008 9:14 PM PDT
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Posted by: evilcam
Bobcast is paid in MILF blind dates.

1. How about adding some more achievements with the next DLC pack. Hey Bungie you know that with DLC you can add 250 more points. This will bring back people to play more games.

2. Fuel Rod Cannon. Fire Grenades.

3. At the veto screen have to option to veto the map or gametype. Ex. Press X to veto map Press Y to veto gametype.

[Edited on 06.03.2008 9:37 PM PDT]

  • 06.03.2008 9:15 PM PDT

F#CK IRAQ KILL EM ALL. A TRIBUTE TO MY BEST FRIEND IN THE UNINTED STATES MARINE CORP. On his 3rd tour in Iraq. May GOD bless you and make your aim true. SQUAD LEADER ROBBIE NUNLEY pray for him!!!!!!

A larger range of playlists is what we need and also there are weapons that they dont let us use in matchmaking. Really why put the weapons in the game if we cant use them in matchmaking. The only place to do that is custom match. Also why do you get ranked down if your team dosent win becaused you were matched up with lower ranked people,I earned my 33 rank i should keep it,and i belive the entire HALO 3 community would agree. You asked what we need to change and the list above is the main things I allways hear complaints about.

  • 06.03.2008 9:20 PM PDT
Subject: Panel Discussion: TTL on Improving H3-Fan Improvements:Head-To-Head
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Ya,one thing I think needs improvement is the head-to-head matchmaking system.On almost every map,power weapons are A "Big Deal".Such as on gaurdian,there is a sword, a shotgun and two snipers.Ghost Town.Two snipers and A ROCKET LAUNCHER!!!(which is really retarded for 1v1 matches).I thought the new matchmaking gametype was built mainly around duel weapons???The main problem im seeing here is the snipers.No one uses SMGs,Plasma Rifles,Brute Spikers,Assault Rifles, or any other basic weapons.Just power weapons...I just think that some power weapons should be tooken out of map.

From A Big Fan Of Bungie: X50X Caliberz

  • 06.03.2008 9:22 PM PDT
Subject: Panel Discussion: TTL on Improving H3
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These are the changes I would like to see.

1) Please get rid of the BR spread. I would greatly prefer it as a single shot weapon, but I understand that there is already the carbine and am down with that. The spread however is incredibly frustrating. While I enjoy silly game types and normal H3 game play as much as the next guy, randomness in my games annoys me. Please get rid of the bullet spread for the BR.

2) Please release another version of foundry. This time, just make it a big empty box. The walls can be white, or black or purple or whatever, but just a big box. No textures, nothing hanging from the ceiling, no weird ridge at the place where the walls and floor meet. This would make me very happy.

3) Please give us the option to choose host in custom games. If this is not possible, then please give us a way to see who the host is at least. Some times finding a decent host in a custom game can be difficult, even if you know somebody with and amazing host is in the party.

4) I do not know if this counts for this thread, but please make some changes to the Head to Head play list. While I greatly enjoy the concept, I find the implementation odd. 1v1 objective is never fun in my opinion and the arrow over the head of the winning player is annoying as can be. I respect that the arrow is to prevent camping though, so I can deal with that one. Just please get rid of the objective game types in Head to Head.

5) Why does the pistol not have a scope and a 3sk? Kidding, kidding. Pistol is fine (though the different damage while dual wielding confuses me. I understand the reasoning but it boggles my mind).

6) Small arena maps please? Warlock/Wizard, Midship and Derelict are 4 (or 3? whatever) of my favorite maps from the Halo series. I feel that the departure from these types of maps was a step in the wrong direction. I am not asking for a slew of them, but one or two smaller, symmetrical, arena style maps would be terrific.

7) I highly doubt you would be able to change something like this, but the ability to set damage for weapons individually instead of changing damage on all of them at one would be terrific. I think this would make most of the community happy, especially with all the neat gametypes you could make (I have a few in mind already).

Thank you for taking the time to read this.

  • 06.03.2008 9:25 PM PDT

I didn't read any of the posts, so sorry if I'm repeating anything that was said before. I'll be speaking mostly from a competitive point of view, so yes, I will be stating changes that I and the majority of the MLG community would like to see. That said, please don't flame me for being from that community; I only want to see Halo 3 improved from a competitive standpoint.

1: Probably the one that causes the most angst is the BR spread. Now, does it make logical, realistic sense for the spread of the 3 shot burst to be spread randomly? Absolutely. But, I want to see the spread patched to remove this randomness, much like it was in Halo 2. As a gameplay decision, I can't see this doing anything but improving the troubles that plague online play. When latency is such a large factor of a video game that gets most of its playing time through online play, I think the playing field should be as level as possible. By removing the randomness of the spread, you give skilled players the chance to better reflect that skill in online play. With it as it is now, you often see players get "out BR'd" by a player who couldn't have done so were the spread not so large. Patching it would really set the great players apart from the mediocre. Also, this is a videogame, and while I admire Bungie for wanting realism to be a part of a game, I don't see why the spread can't be removed strictly for the playability aspects of it. We're set in the future, with recharging shields and aliens and all kinds of futuristic things, and they haven't been able to fix a semi-automatic gun to shoot perfectly straight?

2: Small, arena type maps. To beat the dead horse, so to speak, maps like midship were great for FFA matches. While forge has done a respectable job of taking that job, I feel that maps created by Bungie, and not just a bunch of boxes and random items glitched together, would bring about a better FFA feel. No map released to date by Bungie can replicate the perfectness of Midship for FFA. So, I think these kinds of maps should be created, both for the new H2H playlist, and also for the competitive aspect it brings for the MLG community.

3: SPAWNS. Many people really, really feel the spawning system should be reworked. I know that the current one was drawn up in order to avoid "spawn traps". And while it mostly works, if a team has a dominant enough setup, eventually the system is going to spawn the other team in the perfect position to ruin the setup. I feel that "spawn traps" are a necessary evil. The current system just doesn't work for the competitive community. I think it should be worked back to a style similar to H2, where dead players respawn nearby to their living teammates. If all players of a team are dead, then the system can revert back to a simplified weighting system, much like what is in place. So if they're all dead, zones will have points determined by how many of the other team are occupying that zone, or something like that. Spawns can really ruin the competitive aspect of the game.

4: The ranking system. I know it's very complex and depends on the consistency of your performances (I think), but an example of why it's broken: I started a new account so I could play with my friend, who just got live. He was level 15 in TS, and I started at 1. After about 50 games in that playlist, I had advanced to level 36, while he only made it to 21. This should never happen, no matter how a player performs. Should they advance more slowly if they're constantly negative? Yes, but they're also on the winning team. I think it should be reworked so that all players on the winning team start with an equal chance to advance in rank, and then give extra upwards movement to the players who performed better. All prior stats shouldn't really be considered.

5: Melee system. Yeah, I know, it was patched once, but I still feel like it doesn't reward the player with the quicker reaction time/movement skill. While the double beatdown is a decent fix compared to what was originally in place, I think it should be reverted back to how it was in H2, where the player who physically melee'd first would be the winner of the battle. In a game decided on pure skill, it should come down to the player with the faster reaction time. Period.

I guess that's all I have. I'm only one person, but the few things I've detailed here are shared by a lot of players on the MLG forums, and I'm sure plenty of people here at B.net share the same feelings as me.

Thanks for reading.

[Edited on 06.03.2008 9:28 PM PDT]

  • 06.03.2008 9:26 PM PDT
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Well, I would definately like more shotty snipes, or team snipes on ranked and social. Maybe a set list for Team snipers? Also, I do like the idea of being able to vote for one of 3 choices of maps and games that are given, and the on e with the most votes is loaded and played instead of the normal Vetoing process.

PLEASE get rid of HC snowbound and put the other one back... Ghost without a laser is a real pain!!!

a way to find custom games. I don't keep many friends on my list for personnal preferences and I'ts hard for me to access custom games. a way to search for certain games would be nice.

Thanks for this chance!!! I heart Halo

  • 06.03.2008 9:28 PM PDT
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Less Battle Rifle and more Assult Rifle

the Assult Rifle is thee most classic weapon in halo history. i loved matchmacking when H3 came out, because every game you played you spwaned with the best weapon you can ask for. now it seems every playlist is still majority BR starts, an yeah i know some matches you also start with a AR as a secondary, but i feel the BR start game is a totally different game then an AR start, and that is what i miss. How about an AR only playlist, because there are already plenty of playlists for the BR fans

  • 06.03.2008 9:32 PM PDT
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I just red the previous post before mine, and I agree with everything he says. just thought i'd throw it out there

  • 06.03.2008 9:32 PM PDT
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Suggestions

Tighter Br sread
Melee like it was back in Halo 2
MLG 1 vs 1
Team Snipers
And maybe some classic Halo maps

  • 06.03.2008 9:36 PM PDT

Think and Execute

A bag of suggestions would be:
- Original maps with more usage of weapons and equipment.
An interesting thing about the upcoming Mythic maps is Space Camp, if it IS practically the wonderful Cairo Station [Remember the 1st lvl of H2] map it would make sense to use all the equipment and weapons physically possible, [except heavy weapons]. I mean, having more variety in weapons and equipment never hurt anyone. Also, it could make for some interesting fights, rather than seeing only bullets and plasma shots whizzing by, you have a bit more individuality in battles as everyone would have weapons they prefer. Like one guy could have a Battle Rifle, another could have a Carbine, ect. That could spark alot of strategy in tackling the game.

- Use of Custom-Made Maps.
That seriously could be fun. I actually have my own variants of all the Halo 3 maps and a few Foundry maps that could be fun to play in for matchmaking.

- Distributing Recon Armor for SILENCE.
Since people are getting hacked because they earned Recon, wouldn't it be better to give it out to everyone who DID NOT ask for it and make it clear to the community how to get it. Since they would know how to get it, you guys at Bungie wouldn't get e-mails asking for the armor and it would make it pointless for people to hack Recon owners since they KNOW how to get it.

- Magnum adjustments
I think it would be fun to increase the rate of fire for the Magnum while lowering their power, so it would take 2 sec to fire 4 rounds and it takes 6 headshots for a kill.

- Armor Perks
Crazy idea, but how about giving armor a special ability that comes from various options that are given by picking a brand [EVA, CQB, ODST, ect] and the player can only pick one perk. NO MARTYRDOM. Just perks like Faster reload, Last Stand, ect.

Thanks again to Bungie for allowing input.

  • 06.03.2008 9:38 PM PDT
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There are a couple things that definitely should be looked upon for more competitive play.

-Fix the BR spread
-Make the pistol more like it was in Halo 1(scope,more powerful,faster)
-New forge canvas-Bigger, completely square, symmetrical, and flat geometry/texture
-Bring back some old competitive symmetrical maps in a classic map pack(Beaver Creek, Midship, Sanctuary)
- New competitive symmetrical maps.
-Halo 3 beta carbine PLEASE
-Take out the limitations in forge. No budget, no limit on how many objects, etc
-All weapons available as starting weapons
-Spawn system

  • 06.03.2008 9:40 PM PDT
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-Less equipment in Head to Head

-Take out some power weapons in Head to Head like Rockets.

-A way to tell who's host (Halo 2 was to hold the Back button)

-Team Snipers playlist

-Remake of MIdship

-Take out DLC, they already did their job. Maps are over a month old now.

-Take out "Prefer My Language" to prevent boosting.

-Custom Game Search?

-Not sure if you can fix this but, I'm getting sick of people constantly making new accounts. You shouldn't be able to play ranked if you use a 1 or 3 month trial.

  • 06.03.2008 9:44 PM PDT

1. I believe a lot of things that people want changed are fine. Specifically, BR spread (that's why there's a sniper), AR complaints (just back away from them people), etc.

2. I would enjoy playlists such as Griffball and Racing. Sometimes you just can't find enough friends who don't want to play slayer or objective

3. I can entertain the idea of more vehicles like Gauss, but the only way they would work would be to make more vehicle-centric map variants.

4. I find no problem with matchmaking and ranking. Does it reallly matter if you don't go up one or drop one? And if you hate your team, it is your responsibility to stick with good players (that's why we have a parety up option).

  • 06.03.2008 9:46 PM PDT
Subject: Panel Discussion: TTL on Improving H3-Fan Improvements:Head-To-Head
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i personally think that bungie should give everyone recon armor just so i stop getting junk mail and crap about reply 13 times and i get it...

and then shortly after bungie can come out with another perm....but they wouldnt tell anyone about it....just wait until someone noticed it in MM....

sure it would start chain letters and stuff again but bungie could give the new perm a cool name...

like al snow or something and name it head....and then everyone would say bungie we want head or bungie give us head...

and be could says all kinds of cool stuff back

  • 06.03.2008 9:50 PM PDT
Subject: Panel Discussion: TTL on Improving H3
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well like in halo 2 the faster you were moving and you beat some one down the more damage they took. i think we should go back to the same system. i mean if a guy with a freaking smg and a guy with a brute shot came at each other on narrows through the man cannon from both sides. you think that the brute shot would cleave the smg guys head off. but no they do the same damage and that really doesnt make since considering the brute shot has a meat cleaver on it. another thing why dont brute spikes and the needlers needles bounce off players when they have full shields? the shields are there to deflect objects. in the halo books the needles would bounce off but the shield indicator would lower quickly from each needles kinetic energy. i think the needles should bounce off till the player has no shield. then on a needler 4 or 5 needles would be enough to cause an explosion.

but other than that halo 3 is the best. i cant stop playing this game!!!!!! congrats bungie!!!!

  • 06.03.2008 9:50 PM PDT

There should be an increased number of statistics that you can view to see how you rank up compared to other people. Showing how many skulls were on when a person played a campaign game and if they completed it by themself or not. In genereal if your able to put more global statistics in key areas like multiplayer and campaign. That would increase the replay value of the campaign and give people something to try and one-up each other. In multiplayer the bar that shows you how many more XP points you need untill you rank up would be greatly appreciated; and have a set system of poins for ranking or a more distinct way of knowing your rankgin up. Most of these ideas are probably major to put in but if you could it would be very beneficial and a little less frustrating.

A more practical improvement would be increasing the number of one sided CTF games specially on Ghost Town and Highground as getting past the wall is challenging yet fun to be able to accomplish.

- Instead of team BR's make it team carbines. Since the carbine sucked and the BR owned in H2 BR's were deemed the standard gun. Now that they ar evened out you should see how people like that idea?

[Edited on 06.03.2008 10:00 PM PDT]

  • 06.03.2008 9:52 PM PDT
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-soon, or even now make the legendary maps free. Just so everyone can play them in normal playlists.

-I agree with what someone else said when they said to add more achievements. This would bring back more players and they would be fun to unlock!. Bungie, you know you can add 250gamerpoints with DLC.

-how about making it so you can veto the second game? Time and time again a map/gametype has been vetoed by everyone, to be replaced with an even stupider game.

-and the new map pack should be all new maps

-I and lots of other people I know would like to see more forge items integrated into existing maps. Like adding man cannons or fence boxes or something to narrows or even new items to foundry etc.

  • 06.03.2008 9:54 PM PDT

My name is Michale J. Caboose, and I hate babies!

I love Halo 3, and I especially love the new maps blackout and avalanche, but i never really get to play them. I really think these maps need to made free in the future, and not because they aren't worth the cost (they defiantly are) but because I wanna see them in my favorite play lists.

  • 06.03.2008 9:56 PM PDT
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get rid of rockets on foundry, or at least move the snipers to the other side of the map. the game is dominated too much by the team that gets to the rockets first. the map is so compact it has little room to manuever around a rocket and the snipers being right next to the rockets mean that the person with the rockets is almost completely safe.

  • 06.03.2008 9:57 PM PDT
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you should add statistics of each player in matchmaking, like a kill to death ratio you can see when you click on their service record, so you have another way of seeing how good a player is besides their rank.

  • 06.03.2008 9:57 PM PDT

Do What You Gotta Do

-More Flame Thrower in MM.
-Have the Fuel Rod Cannon make an appearance in MM. The Banshee FRC is in MM, why can't the weapon?
-Make the trip mine stronger just like the beta.
-More Flare and Radar Jammers.
-Prowler and Scorpion Tank on Sand Trap PLEASE.
-A Playlist dedicated to weird but awesome slayer and basic CTF, Assault forged maps on Foundry BY THE COMMUNITY! (Please)
-Rocket Launcher on Blackout

  • 06.03.2008 9:57 PM PDT

My Halo 2 stats: http://www.bungie.net/stats/playerstatshalo2.aspx?player=Tarh eels22

Love the game...some things that have been mentioned already that would really improve Halo 3 are:

*I would love to see more of the old maps or some variation of them. (Especially Midship, Coagulation/Blood Gulch, Terminal, and Headlong.) (Don't diss Headlong cause when you think back you can't say that you didn't have some good games and fun times on it.)

*Tighter BR Spread

*Incorporate every weapon/power-up/deployable object into matchmaking

*More of the Scorpion, Gauss Warthog, and Transport Warthog

*Bring back the Brute Plasma Rifle (Yeah just picture a duel wield with the BPR and the Spiker)

*Fix the leveling system

*Add the extra achievement points that you have available

*The three map veto system that others have been talking about sounds good to me.

*Weather effects in Forge and make more of the smaller objects such as barrels, cones, chairs useable on every map.

*Team Snipers Playlist

*Retire the 1v1 playlist, the DLC playlists, and list MLG and Swat under Ranked

*More unlockables. Armor perms would be awesome but I know that that takes alot of work, so I was thinking maybe more armor colors to choose from and more emblem variants to choose from.

*We need a small asymmetrical map. (Or two)

*Be able to jump forward by 10 second intervals in theatre instead of only in reverse.

*More strict penalty for quitters. (People have realized that while they are still in the pre-game screen they can get out of a bad match by just joining someone else's open party.

*Bring back hit percentage as a post-game stat. (PLEASE!!!)

*Make Team Objective on Valhalla exclusively one sided, because whichever team starts on the ocean side is at an automatic disadvantage because it is harder to gain control of the laser hill

*Ok I know that this would be a huge project but what if there was some mini-game where either one or two players could do some sort of side scrolling game where the levels got increasingly harder with more enemies (a-la the classic arcade game Raiden-X and 1942)

* This isn't really Halo 3 related per-se as far as it relates to the actual game, but I would like the Bungie Favorites to go back to where it was just random peoples creations instead of being chosen by a group or clan.

  • 06.03.2008 10:02 PM PDT

Make use of passenger wartpig and AA wraith...

The missing equipment from campaign like invincibility, auto turret, cloaking device. At least in forge. Prolly none of this is possible at the moment...

Hire me because I know everything (i say this in jest)... No, seriously.

Triple wield maulers?

  • 06.03.2008 10:03 PM PDT