Halo 2 Forum
This topic has moved here: Subject: H2EK?
  • Subject: H2EK?
Subject: H2EK?
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I was skimming over last months issue of OXM, and I saw an article on Microsoft's new basic programing platform, XNA. I was, for the most part, uninteresied, until I saw something in the Interview section.

[color=yellow]US: In a Nutshell, what does the new XNA standard mean for Xbox gamers?[/color]
[color=#6666CC]HIM:[/color][color=white] XNA means better games, faster - for all gamers, whether they play on Xbox, PC, or mobile devices. Microsoft XNA also provides better gaming experiences; it lays the groundwork for enhanced, more unified gameplay, including a common controller, that can be shared between the Windows PC, and Xbox. XNA will mean games move more quickly from concept into final product, have reduced development cycles and available in retail much, much faster than previously thought possible.
[/color]

Read the part in bold again...

The way I'm interpreting this, is that you could exchange files from PC to Xbox, and vice versa...and that would mean that a Halo 2 Editing Kit would be a very real possibility.

Your comments?

  • 06.22.2004 3:53 PM PDT

-S

Not necessarily, the paragraph is speaking about interfacing in terms of development, not final gameplay.

  • 06.22.2004 3:55 PM PDT
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Nope. Sorry. It's an entirely different processor chipset, not at all Intel based.

So, in general, it would be no different then current.

To do what you'd like they'd have to implement the proper "hooks" into the program, you could burn the new maps you create on your CD using the PC based Halo Editor and then using those hooks, upload them onto your Xbox's hard drive so that they could be used with Halo2.

Very possible but unlikely to be implemented. Information courtesy your technical junkie.

  • 06.22.2004 3:57 PM PDT
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shishka rules and i hope there will be an level editer for halo 2

  • 06.22.2004 3:59 PM PDT
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True. But later, he was talking about PC gamers being able to play with Xbox gamers with the same game (Although the game genre he was referring to was MMORPGs.) I guess I should have included that.

  • 06.22.2004 4:00 PM PDT
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Posted by: SilentHunter
True. But later, he was talking about PC gamers being able to play with Xbox gamers with the same game (Although the game genre he was referring to was MMORPGs.) I guess I should have included that.

The inputs and outputs, the transmitted information across the network that describes how characters and objects are affected can be made to be uniform. It's just the inner workings of the programming, the guys of the engine that have to be specific to the processor.

  • 06.22.2004 4:04 PM PDT
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Damn, you, and your computer geek language...

But if you can excange information over the internet from a PC to an Xbox, what's stopping you from exchanging it over a simple ethernet cable from the PC to the Xbox?

[Edited on 6/22/2004 4:09:56 PM]

  • 06.22.2004 4:09 PM PDT
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Posted by: SilentHunter
Damn, you, and your computer geek language...

But if you can excange information over the internet from a PC to an Xbox, what's stopping you from exchanging it over a simple ethernet cable from the PC to the Xbox?

That's the same thing. You send "packets", small clusters of information, to the destination IP address, how it gets there the game program doesn't care. The Operating system and its "subroutines" handles all of that.

  • 06.22.2004 4:17 PM PDT