- last post: 01.01.0001 12:00 AM PDT
Poll: What would you like to see in Multiplayer, as an option? [closed]
| More gun placements:
12%
|
|
(1 Votes)
|
| Less gun placements:
0%
|
|
(0 Votes)
|
| Random ammo placements:
0%
|
|
(0 Votes)
|
| Team specific vehicles:
25%
|
|
(2 Votes)
|
| Set secific durability levels for vehicles:
50%
|
|
(4 Votes)
|
| Weapon invincibility ("on" or "off&q...:
12%
|
|
(1 Votes)
|
Total Votes: 8
I just want opinions about what should be done with the multiplayer, concerning: gun locations (how many per level, and where perhaps), how much ammo (should they have caches or ammo designated to specific areas per level), should weapons be destructable if shot? (say with just a sniper rifle, or other high powered weapon), set vehicle destruction to "on", "off", or "disable only" type settings, also set vehicle respawn times, vehicle limit, vehicle durability (to an extent, for instance---have "disable vehicles: on", and the tires of a warthog could be shot out, making the vehicle less drivable. Or, have "destructable vehicles: on", and have the vehicles withstand so much damage, until *BLAM*, and everyone n the vehicle automatically dies. Then there's always the option of having the vehicles have the settings in Halo, for old times sake.) Should they have "team only" vehicles, example: The red team can only use the tank with a red pinstripe down the side, or at least have the option for it. I basically want an open ended multiplayer experience in Halo 2, and want to be able to control my options down to every detail. Comments?
I know everyone wants more gametypes and all of that for multiplayer, I'd like that too, I'm just curious about what everyone thinks with the settings. If I missed some good ideas on my poll, just lemme know...I probably did, so 'sorry' in advance. (a lot of ppl seem to be criticized for that)
Another, what I think is a good, 'idea' of mine would be....if you're sniping someone, they stop for a split second, just enough time for you to line up on the grenades strapped to their side, and *boom*, their own grenade kills em....I think there should be an option for that.