- Papa Bear 006
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- Exalted Member
"Seems to me you should spend less time on that article and more time working on that novel you've been working on!!!"
Great Update! Thank you for explaining the BR, it alleviated some of my anger. I just hope that when you release the next maps, you'll create a maptype for Cold Storage that doesn't involve the BR at all, so it can be played like it was in Halo:CE. Otherwise, it just won't be quite the same. I know most people will probably veto it because they love the BR, but I'll keep my finger from the blue button...
Posted by: Hitzel
Oh, if a Bungie rep. mod, dev, or whatever is reading this, I have a question:
The textures of Cold Storage look as if they will make it impossible to predict grenade bounces around corners, etc. Can someone confirm for me please that the collision boxes for the walls are flat, and only the visual textures vary so much? Thanks. Good question, I'm copying it for better chance at being seen.
[Edited on 06.20.2008 9:17 PM PDT]