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POSTED BY VICK SR
That sounds fun, but I have to dissagree. Both halo 1 and 2 give you tons of freedom and experimentation for ways to do campaign. Halo 3, not so much. However much they tried, it's still a bit more linear. But halo 2 I could go through with only bashing. (on easy)
I am sorry to disagree, but I will do so!
Granted there is more to explore in H2 as the maps and sputnik allow for it, but from a combat standpoint on LEGENDARY you pretty much have to fight the battles in one or two at most ways, unless you are just running through in a ghost in high gear. A prime set of examples are:
1) The 2 wraiths across the bridge on Delta Halo. If you do not take the tank, you cannot survive the two of them. I have tried a dozen times to just whittle them down with the ghost cannon from the opposite side and they move too much to get them both down without being plastered by a plasma round from them at some point. Once you do get past, there are not enough ghosts left for the MC to use to battle the remainder to the next Marine drop off, they keep getting wiped out by covie ghosts (if you take your ghost past the wraiths without destroying them and continue on, you take too much damage over the remaining territory). You have to take the tank, period, if you want to accomplish your mission which is to wipe out the enemy.
2) The concentration of Jackal Snipers in Outskirts and Delta Halo make it so that you have to use either a BR or Sniper Rifle (either one), unless you are content with Johnson attempting to pick them all of by himself. They are too deadly to try and paste with loads of plasmas or anything that you cannot headshoot with. In CE you did not have the luxury of an unkillable ally. In 2 you can stand around and watch others do most of the wetwork if you choose too.
On easy, the game plays very differently and you have more latitude, I agree with you there, but on Legendary, your options are more restricted (unless you have the perma active camo, which I have never gotten).