Halo 2 Forum
This topic has moved here: Subject: How did Bungie mess up Halo 2?
  • Subject: How did Bungie mess up Halo 2?
  • Pages:
  • 1
  • 2
  • of 2
Subject: How did Bungie mess up Halo 2?

YOU'RE STILL ALIVE?!?

I herd Bungie messed up Halo 2. If that is true what did they mess up?

  • 06.29.2008 9:14 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

the game was rushed, but i all the glitches it made actually made the game better ex. button glitches, bounces, glitches, getting out of maps

  • 06.29.2008 9:23 PM PDT

"I wanted to make people happy, if only for an hour."
-Busby Berkley

RIP Halo 2

Posted by: RVB Fan 123
I herd Bungie

Like a sheep dog?

  • 06.29.2008 9:48 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

They didn't mess it up...it plays a lot better than its sequel...h3, but dont get me started.

  • 06.29.2008 10:51 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: I DoMeAgE I
They didn't mess it up...it plays a lot better than its sequel...h3, but dont get me started.


They did in comparison to H1

  • 06.29.2008 11:07 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I like h1, but i never really got into it like h2. im not doubting it had its advantages but all im saying is that id take h2>h3 anyday.

  • 06.29.2008 11:29 PM PDT
  • gamertag: [none]
  • user homepage:

ARBITER, I CAN'T BELIEVE IT'S NOT BUTTER!!! WORT WORT WORT.

Posted by: I DoMeAgE I
They didn't mess it up...it plays a lot better than its sequel...h3, but dont get me started.


QFT

  • 06.30.2008 1:03 AM PDT
  • gamertag: [none]
  • user homepage:

Aim: Avfootballfreek6

They just rushed it which is why H1 and H3 are much better games

  • 06.30.2008 11:39 PM PDT
  •  | 
  • Noble Member

Posted by: CyF x HeAdShOt
They just rushed it which is why H1 and H3 are much better games


2 -blam!-s all over 3.

  • 07.01.2008 3:44 AM PDT

Posted by: Phuz
Posted by: CyF x HeAdShOt
They just rushed it which is why H1 and H3 are much better games


2 -blam!-s all over 3.

Nah.... 2 is the black sheep of the series. They did nail the fun factor well, despite all the terrible problems though.

  • 07.01.2008 4:48 AM PDT

Posted by: WACCSMD
Posted by: I DoMeAgE I
They didn't mess it up...it plays a lot better than its sequel...h3, but dont get me started.


QFT

Oh yeah! :D

Just the fact that we could get out of multiplayer maps and explore with our friends was, quite literally, the only reason I ever wanted to play multiplayer. And I love getting out of campaign levels too. I was really expecting to be able to explore Halo 3's campaign and multiplayer, but the thing is, even if there weren't any invisible barriers, there's nothing to explore anyway.

  • 07.01.2008 11:21 AM PDT

"I wanted to make people happy, if only for an hour."
-Busby Berkley

RIP Halo 2

If it wasn't for halo 2, XBOX Live might not have taken off like it did. I think that campaign-wise it goes halo CE > Halo 3 > Halo 2. But multiplayer wise I think it goes Halo 2 > Halo CE > Halo 3. And the only reason I think the multiplayer for halo 2 is better than CE's is because of XBL.

  • 07.01.2008 11:23 AM PDT

1.Arkham Asylum, 2.Mass Effect, 3.Halo CE, 4.Mass Effect 2, 5.Halo 2, 6.Splinter Cell Double Agent, 7.Gears of War 2, 8.Medievil, 9.Oblivion, 10.Crash Team Racing

Rushed. All the random textures, skull system, AI shutdowns, glitches, hit systems, weapon balance, the ending...

I feel it has somewhat the same problem Halo3 has. The getting out of levels, the random easter eggs and things like controlling an AA-Wraith really shattered the game. I didn't even know you could get out of CE maps or levels, it just was so fun and great without all that extra junk. In Halo2 and 3 that basic isn't as fun, you have to do certain "things" to get a Banshee in Halo3...

That junk made it better for some, and it is Bungie, but I would have taken CE style perfected basic gameplay and level design and everything fun available without having to take Banshee through a tunnel.

[Edited on 07.02.2008 1:24 AM PDT]

  • 07.01.2008 11:56 AM PDT
  • gamertag: [none]
  • user homepage:

They could've done a lot better for halo 2,,no doubt, but campaign wise, it has some really good story background, and such, the only thing I found to be a problem, was the ending, but it does have many glitches, and they did overdo it on the easter eggs, and such. But when you take advantage of these glitches, you can have one heck of a time.

Halo CE, in comparison, has far fewer glitches and such, and excellent gameplay, I just hate how a "moving vehicle" or one in motion can just simply touch you, and you die. Multiplayer wise, its competitive, but not as fun, especially if your dealing with someone not used to the controls.

  • 07.01.2008 4:15 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Theres a bit too many glitches in this game.

  • 07.01.2008 5:42 PM PDT
  • gamertag: [none]
  • user homepage:

h3>h2
too many button glitches, auto aim, host, and noobs

  • 07.01.2008 7:43 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: RussellTheHippy
If it wasn't for halo 2, XBOX Live might not have taken off like it did.


Are you joking, or just speaking out of your ass? XBL came out 3 years before H2 did, it didn't need H2 to take off. It was titles like Mechassault that really helped XBL. Without H2, xbl would've done fine.

  • 07.01.2008 8:59 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: RhythmKiller
Nah.... 2 is the black sheep of the series. They did nail the fun factor well, despite all the terrible problems though.
What he said.Posted by: ZeroDefiance
Are you joking, or just speaking out of your ass? XBL came out 3 years before H2 did, it didn't need H2 to take off. It was titles like Mechassault that really helped XBL. Without H2, xbl would've done fine.
The difference in activity between the start of Xbox Live and when people played Halo 2 is enormous. The title was the most-played Xbox Live title even as the Xbox 360 came out, up until Gears of War was released. Its influence on Xbox Live is not to be ignored.

[Edited on 07.02.2008 4:20 AM PDT]

  • 07.02.2008 4:13 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Double posting FTL.

[Edited on 07.02.2008 4:20 AM PDT]

  • 07.02.2008 4:19 AM PDT
  • gamertag: [none]
  • user homepage:

Posted by: ZeroDefiance
Are you joking, or just speaking out of your ass? XBL came out 3 years before H2 did, it didn't need H2 to take off. It was titles like Mechassault that really helped XBL. Without H2, xbl would've done fine.[/quote]The difference in activity between the start of Xbox Live and when people played Halo 2 is enormous. The title was the most-played Xbox Live title even as the Xbox 360 came out, up until Gears of War was released. Its influence on Xbox Live is not to be ignored.


Of course it's not to be ignored, but XBL would've been fine without H2.

  • 07.02.2008 6:12 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

h2 aint messed up halo 3 is.

  • 07.02.2008 6:27 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Speaking in Campaign terms only,
Was really disappointed within the first 2 minutes.
Thought for sure you'd be able to pick up or at least move the turret.
Also seemed lame that MC could understand the Elites. The old vocalizations made them seem more otherworldly. H-2's sounded like muppets 1/2 the time.
(Not to mention the horrible 2nd Grunt voice.)

But the initial disappointment quickly melted.
The long levels, new enemies, dual wield, boarding, swap weapons, Wraith, Arbiter...
The list goes on.

Is "messed up" in that it's not 10 times longer.



  • 07.02.2008 3:50 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: msadlon
Speaking in Campaign terms only,
Was really disappointed within the first 2 minutes.
Thought for sure you'd be able to pick up or at least move the turret.
Also seemed lame that MC could understand the Elites. The old vocalizations made them seem more otherworldly. H-2's sounded like muppets 1/2 the time.
(Not to mention the horrible 2nd Grunt voice.)

But the initial disappointment quickly melted.
The long levels, new enemies, dual wield, boarding, swap weapons, Wraith, Arbiter...
The list goes on.

Is "messed up" in that it's not 10 times longer.





I understand that point, but in my point of view, that fact you can understand elites wasn't that bad at all, as for the grunts, nothing really changed. (Btw, the "old vocalization" for the elites was simply sargeant johnson in a deeper voice, talking backwards)

I also understand that being an alien in the arbiter levels was disappointing to you, but everything else you said didn't make sense at all.

The wraiths are still intimidating, (assuming your NOT playing easy or normal difficulty)
Being able to swap weapons with your allies was an improvement, boarding vehicles is a new element for the game, along with dual wielding. As well as the fact that levels were made with the idea of close quarters. (although you cant say you can get lost in the game)

The only problems you should even bother mentioning are the glitches, too many easter eggs, and of course, the PP with a severly overkilled homing improvement. (the old PP charge did indeed home in on people, but not to a degree that it was impossible to avoid)

There are faults on both games, I will say, but for those who have only halo CE or halo 3, dont even think of finding an improvement in Halo 2, its simply a different game that was rushed, but it does have good xbox live. (havent played it, though I wished I did) As well as having good story development in the campaign.

[Edited on 07.02.2008 4:10 PM PDT]

  • 07.02.2008 4:08 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: Kasith

I understand that point, but in my point of view, that fact you can understand elites wasn't that bad at all, as for the grunts, nothing really changed. (Btw, the "old vocalization" for the elites was simply sargeant johnson in a deeper voice, talking backwards)

I also understand that being an alien in the arbiter levels was disappointing to you, but everything else you said didn't make sense at all.

The wraiths are still intimidating, (assuming your NOT playing easy or normal difficulty)
Being able to swap weapons with your allies was an improvement, boarding vehicles is a new element for the game, along with dual wielding. As well as the fact that levels were made with the idea of close quarters. (although you cant say you can get lost in the game)

The only problems you should even bother mentioning are the glitches, too many easter eggs, and of course, the PP with a severly overkilled homing improvement. (the old PP charge did indeed home in on people, but not to a degree that it was impossible to avoid)

There are faults on both games, I will say, but for those who have only halo CE or halo 3, dont even think of finding an improvement in Halo 2, its simply a different game that was rushed, but it does have good xbox live. (havent played it, though I wished I did) As well as having good story development in the campaign.


No, I'm saying Arbiter and all the other things in that list are good and offset the initial disappointment by a mile. Look at the text...
Would change nothing.
Except maybe allowing found skulls to be accessible via an H-3 like pre-screen.





[Edited on 07.02.2008 7:00 PM PDT]

  • 07.02.2008 4:41 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Let's see, button glitches, easy to hack/mod, overly large hitboxes for the elites, massive auto-aim. Sounds kind of messed up to me.

  • 07.02.2008 11:15 PM PDT

  • Pages:
  • 1
  • 2
  • of 2