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  • Subject: The Only BR Thread
Subject: The Only BR Thread

DIUTYAUSDPOI

340083 Coagulated Derelict

"Zombies.Gentlemen at times like these our capacity to retaliate must be and has to be massive,to deter all forms of aggression."-JFK

I Like the br.

  • 11.16.2008 8:28 AM PDT

Halo: Heretic or Hero---An Elite's Story
Choose your own destiny

FanFicFactor
Forged in the Flames of Passion, go forth and represent!

That's what she said

Anyway, I don't really understand what's wrong with it. Sure, the spread may be a little off, but who really cares? People go bonkers when they lose in a BR battle because 'it's broken' lol

  • 11.16.2008 9:38 AM PDT

Posted by: WolfmanMaverick
You people have just sent my sides into orbit. A bunch of MLG try hards sucking the dick of some supposed pro half the thread hasn't even heard of. Classic.

Posted by: TheBigShow
Think about the games you play right now in Halo 3. I can guarantee the majority of them involve players seeing each other across the map and figuring out a way to get close enough to actually do damage to the other team. It usually involves one team getting a sniper rifle, holing up in an area, and waiting for the other team to break their setup. This isn't dynamic, this isn't skilled and its not variety.


Sounds like modern combat to me and I fail to see why that is a bad thing.

  • 11.16.2008 11:38 AM PDT
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the only reason people complain about it is because in halo 2 the br was overpowered so people thought they were good with it... now in halo 3 it takes more skill to use so people are worse at the game. i love the br to be honest.

  • 11.16.2008 12:09 PM PDT

Posted by: Achilles1108
Posted by: TheBigShow
Think about the games you play right now in Halo 3. I can guarantee the majority of them involve players seeing each other across the map and figuring out a way to get close enough to actually do damage to the other team. It usually involves one team getting a sniper rifle, holing up in an area, and waiting for the other team to break their setup. This isn't dynamic, this isn't skilled and its not variety.


Sounds like modern combat to me and I fail to see why that is a bad thing.
Read the last sentence in his post. Are you asking why monotonous, repetitive gameplay isn't fun?

And what exactly do you mean by "modern combat?" I hope you aren't drawing that statement from some sort of realism based argument.

  • 11.16.2008 12:32 PM PDT

Posted by: WolfmanMaverick
You people have just sent my sides into orbit. A bunch of MLG try hards sucking the dick of some supposed pro half the thread hasn't even heard of. Classic.

Posted by: Nokterne
Posted by: Achilles1108
Posted by: TheBigShow
Think about the games you play right now in Halo 3. I can guarantee the majority of them involve players seeing each other across the map and figuring out a way to get close enough to actually do damage to the other team. It usually involves one team getting a sniper rifle, holing up in an area, and waiting for the other team to break their setup. This isn't dynamic, this isn't skilled and its not variety.


Sounds like modern combat to me and I fail to see why that is a bad thing.
Read the last sentence in his post. Are you asking why monotonous, repetitive gameplay isn't fun?

And what exactly do you mean by "modern combat?" I hope you aren't drawing that statement from some sort of realism based argument.

How is removing an entrenched enemy not fun? I love putting fire on an enemy so my team can move in an take them out from another angle. It is called tactics. That is what you need to use to get the job done. You change your tactics based on what the other team is doing. Just like in modern combat.

Do you assault the fortified position the same way each time? If you do then you are just begging for the other team to adapt and stop you at every advance. Can I help it if people do the same exact thing every single time they play? Nope. If you truly wish to complain about monotonous gameplay then why on earth do you play a first person shooter? You spawn, go kill some dudes, die, respawn, and repeat the process.

Maybe if you guys just chilled a bit and realized that it is just a game and that no matter what the BR isn't going to change maybe we wouldn't have a 100+ page thread.

I swear it is like watching a dog chasing its tail and getting nowhere.

  • 11.16.2008 1:51 PM PDT

Loyal Halo fan.
H:CE, H:CE PC, H:2, H:2 Vista, H:3, H:3 ODST, H:Wars, H:Reach

I think that the BR is awsome at the moment but having never played Halo 2 or Halo: CE I cant really compare them. Even so the BR is my favorite non-power weapon and i think it is pretty powerful already!

  • 11.16.2008 1:57 PM PDT

Call me Reach.

Posted by: Achilles1108
How is removing an entrenched enemy not fun? I love putting fire on an enemy so my team can move in an take them out from another angle. It is called tactics. That is what you need to use to get the job done. You change your tactics based on what the other team is doing. Just like in modern combat.

Do you assault the fortified position the same way each time? If you do then you are just begging for the other team to adapt and stop you at every advance. Can I help it if people do the same exact thing every single time they play? Nope. If you truly wish to complain about monotonous gameplay then why on earth do you play a first person shooter? You spawn, go kill some dudes, die, respawn, and repeat the process.

Maybe if you guys just chilled a bit and realized that it is just a game and that no matter what the BR isn't going to change maybe we wouldn't have a 100+ page thread.

I swear it is like watching a dog chasing its tail and getting nowhere.


He just put my thoughts into words.

  • 11.16.2008 3:18 PM PDT
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Thank you, this makes the forums look less messy =)

-Yes i do enjoy the BR as it is, although yes it is missing all the combos like bxr etc..

  • 11.16.2008 5:16 PM PDT

Posted by: Achilles1108
Sounds like modern combat to me and I fail to see why that is a bad thing.

Modern combat? This is Halo, we aren't trying to simulate modern combat. I'd rather not play "Modern Combat," otherwise I would be on the Ghost Recon forums.

Posted by: Achilles1108
How is removing an entrenched enemy not fun?

When I have to be 20 feet away in order to do so, against a good team it gets "not fun" real fast.

Posted by: Achilles1108
I love putting fire on an enemy so my team can move in an take them out from another angle. It is called tactics. That is what you need to use to get the job done. You change your tactics based on what the other team is doing. Just like in modern combat.

Tactics are only as versatile as your weapon. My tactics are pretty limited when my effective range is 20 feet and the enemy has maybe three entry points they have to guard.

My point was is that everyone's "tactics" are the same, because they are dictated by what weapon they have. When every weapon is relegated to a specific role and doesn't function outside that role, like Halo 3, the game gets stale. Its easy to determine what the enemy is going to do based on their weapon, because they are only effective in one way with that weapon. I want the game to allow players to use every tactic, not the charge and spray game we have right now.

How can I change my tactics with a BR that poses no real threat outside of 20 feet? I can't, I am forced to get closer to be effective, which usually means running into an exposed area and getting killed by fortified enemies with better cover. Factor in the fact that the BR is relatively easy to hit with, and you have the makings of a frustrating game of monotony.

Posted by: Achilles1108
Do you assault the fortified position the same way each time? If you do then you are just begging for the other team to adapt and stop you at every advance.


I'm not saying every assault on a fortified position plays out the exact same. That would be ridiculous, but the basics of it are the same.

"..begging for the other team to adapt." That's a gem; implying that the other team actually is "adapting" when you can't realistically retaliate. I want to force players to adapt, I want them to be afraid of the other team wherever they are, not just when they are close enough to use their gimped weapons.

Posted by: Achilles1108
Can I help it if people do the same exact thing every single time they play? Nope. If you truly wish to complain about monotonous gameplay then why on earth do you play a first person shooter? You spawn, go kill some dudes, die, respawn, and repeat the process.


No, you can't help it... but Bungie can, by giving us a weapon that allows players to develop and implement unique strategies. Strategies that utilize the whole map and allow a players individuality and skill come into play. That is real balance and real variety; player vs. player, not weapon vs. weapon.

Anything can look monotonous when you break it down to its most basic elements, thats a silly argument.

Posted by: Achilles1108
Maybe if you guys just chilled a bit and realized that it is just a game and that no matter what the BR isn't going to change maybe we wouldn't have a 100+ page thread.

I swear it is like watching a dog chasing its tail and getting nowhere.

I realize the BR isn't going to change. This is something I care about though, and its educational for me to explore how other people think on this issue. I care about game balance, especially with FPS.

I am just incredibly frustrated that Bungie took something that was so good and degraded it to the point where I don't enjoy playing it anymore. I'm not just frustrated with Bungie in particular, I'm frustrated with developers in general who make mind-numbingly poor design choices. I just harp on Bungie the most because they had the best blue-print to work from and they blew it.

  • 11.16.2008 5:56 PM PDT

Omg the BR is so dumb.

  • 11.16.2008 7:28 PM PDT

Halo: CE > > Halo 3 > Halo: Reach = Halo 2

Posted by: TheBigShow
I am just incredibly frustrated that Bungie took something that was so good and degraded it to the point where I don't enjoy playing it anymore. I'm not just frustrated with Bungie in particular, I'm frustrated with developers in general who make mind-numbingly poor design choices. I just harp on Bungie the most because they had the best blue-print to work from and they blew it.

You sum up my sentiments exactly.

Halo 1 was a revelation to me in the form of an enjoyable competitive, skill orientated shooter. The way everything worked together in Halo 1 was nothing short of perfection.

Halo 2... i wanted to love it, i tried to enjoy it (this is HALO 2!, made by the Bungie gods for hell sake!), but no matter how much i forced myself, the reality of it was as plain as day, i just didn't want to accept the fact that H2 held very little in common with Halo 1.

Halo 3... Halo 2 was such a huge disappointment to me, that i had little faith left in Bungie's ability. When Halo 3 came out i wasn't holding my breath, but was vainly hoping for a miracle. That miracle never happened, BUT they made a much better game with Halo 3 then with Halo 2. And while i enjoy Halo 1 to this day a hell of a lot better then Halo 3, Halo 3 is still enjoyable... albeit frustrating more often then not with the shoddy netcode - watching your BR bullets bounce off heads with no effect.

Summary... Halo 1 was a fluke. Bungie didn't understand what they stumbled upon with Halo 1, and therefore had no idea how to recreate it. The chances of all of Halo 1's core elements being created again are astronomically unlikely.

[Edited on 11.16.2008 10:50 PM PST]

  • 11.16.2008 10:40 PM PDT

Does anyone even read these?

Halo 3 is just a game and shouldn't be made where realism ruins gameplay. hat weekly update showing how the BR works is just stupid, the way I fire a gun is I aim and shoot. I don't want a random stray bullet to not hit my target resulting in my death.

  • 11.16.2008 11:48 PM PDT

Posted by: LAS3R123
The BR is Beast That Simple No Contreversy


wat he said

  • 11.16.2008 11:58 PM PDT
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Why can't we put Bungie Cards here?

The BR is good, but MLG is boring.

  • 11.17.2008 4:04 AM PDT

mlg is only boring to you bc you prob go in alone
if you go in there with a full party of ppl with good team work its so much more fun than any other playlist unless your partied with like a noballs 10yo kid that screams all the time
Posted by: Capt Stoneheart
The BR is good, but MLG is boring.

  • 11.17.2008 4:38 AM PDT

it is frustrating when you know you fired four bursts right at their head and it takes all their shields off but doesn't kill them. but i guess it just makes the game a little more balanced sometimes, but most of the time the difference between four shots and six shots can change a match.

  • 11.17.2008 6:47 AM PDT

I love the br. It can be used in a lot of situations and it takes some skill to use effectively.

  • 11.17.2008 12:21 PM PDT

Posted by: Achilles1108
Maybe if you guys just chilled a bit and realized that it is just a game and that no matter what the BR isn't going to change maybe we wouldn't have a 100+ page thread.

I swear it is like watching a dog chasing its tail and getting nowhere.
Well, excuse me for giving a -blam!-. I post here because it's one of the few places on the bungie.net forums where I can read intelligent replies, and discuss what I feel is an important topic.

Why don't you give this advice to all the kids making ridiculously stupid, repetitive, and pointless threads over in the main area of the Halo 3 forums?

  • 11.17.2008 1:08 PM PDT

Posted by: Nokterne
Why don't you give this advice to all the kids making ridiculously stupid, repetitive, and pointless threads over in the main area of the Halo 3 forums?


Because knowing what kids on the Bungie forums would do "if an elite was in your bathroom" and "Trying to find the secret of Sandtrap" is more important than intelligent discussions about one of the core elements of gameplay. Remember, this is Bungie, they care more about Recon than gameplay.


[Edited on 11.17.2008 3:43 PM PST]

  • 11.17.2008 1:54 PM PDT
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Posted by: SpartanT1g3r
Posted by: Achilles1108
How is removing an entrenched enemy not fun? I love putting fire on an enemy so my team can move in an take them out from another angle. It is called tactics. That is what you need to use to get the job done. You change your tactics based on what the other team is doing. Just like in modern combat.

Do you assault the fortified position the same way each time? If you do then you are just begging for the other team to adapt and stop you at every advance. Can I help it if people do the same exact thing every single time they play? Nope. If you truly wish to complain about monotonous gameplay then why on earth do you play a first person shooter? You spawn, go kill some dudes, die, respawn, and repeat the process.

Maybe if you guys just chilled a bit and realized that it is just a game and that no matter what the BR isn't going to change maybe we wouldn't have a 100+ page thread.

I swear it is like watching a dog chasing its tail and getting nowhere.


He just put my thoughts into words.
whative been saying since page 70

  • 11.17.2008 3:07 PM PDT

Halo: Heretic or Hero---An Elite's Story
Choose your own destiny

FanFicFactor
Forged in the Flames of Passion, go forth and represent!

So after a year of Halo 3, people still insist on arguing about one of the best weapons in the game? Makes sense. Oh yeah.

  • 11.17.2008 4:04 PM PDT

Watch your back,and fear wat comes.

J*^@#s C@(*!t people the BR is a good, solid rifle, it only takes 3 bodyshots and a headshot 2 kill some1. At first if your a noob yea stick w/ the ar but 4 real pro's w/ skill use the BR because it has a good range,power, and rate-of-fire which seems 2 b the main complaint but once u have the fire rythm down along w/ some good strafing tactics it'll yield a much hiegher k/d 9kill death) ratio then b4. Just practice on team slayer.

  • 11.17.2008 6:49 PM PDT
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Posted by: TheBigShow
Posted by: Nokterne
Why don't you give this advice to all the kids making ridiculously stupid, repetitive, and pointless threads over in the main area of the Halo 3 forums?


Because knowing what kids on the Bungie forums would do "if an elite was in your bathroom" and "Trying to find the secret of Sandtrap" is more important than intelligent discussions about one of the core elements of gameplay. Remember, this is Bungie, they care more about Recon than gameplay.


Amen to you and Nokterne, you both have valid points. Its nice to see people stand up to the moderators and preech your opinions instead of just agreeing with every comment they make.

  • 11.18.2008 12:00 AM PDT

...a BR that poses no real threat outside of 20 feet?wtf
You have some serious distance estimation issues.

  • 11.18.2008 8:30 AM PDT