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  • Subject: The Only BR Thread
Subject: The Only BR Thread

Game Designer In Training

There is nothing wrong with it.It's just fine to me.
I really don't see what is need to be done about it.If you
don't like it just use another gun.I can see why some
people think about it but it is pretty ok right now if you
ask me.

  • 03.15.2009 5:43 PM PDT
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The bullets could at least be patched to fire in a tighter burst. I'm fine with leading my shots (I guess) but it really doesn't matter if bullet 2 and bullet 3 are going to be completely random. I really can't see how this would hurt the game in any way. It would have a more predictable spread but it wouldn't be any more powerful, it still wouldn't be a hitscan weapon and the range would be increased only slightly.

I really just don't see the point in having to lead my shots if they aren't going to connect 50% of the time when I'm leading perfectly.

  • 03.16.2009 6:19 AM PDT

Point I feel like making:
The BR is inconsistent, not random.
Everyone who claims it's random makes it sound like the second and third bullets could go anywhere from the target, to behind you and everywhere in between.

Just to clarify:
-All bullets will hit (vast majority of the time), so long as you fire from the intended range or closer.
-BR fights are not entirely random, the outcome of a very, very close fight could be determined by the spread, but a player more vastly skilled in BR usage will always trump the lesser skilled BR opponent.
-4 shot is nearly always possible at mid to close range, so long as it's 3 body and 1 head shot. Also, who stops shooting after 4 shots? I keep firing until they are dead, regardless of ammo used.
-The Halo 2 BR was vastly overpowered, as a skilled player could use that 1 weapon to win a match, regardless of all other factors. This meant that all other weapons were underused and underpowered, leading to BR-only matches. Removal of button glitches eliminated it's close-range effectiveness, whilst the spread now keeps it from being a long-range mini-sniper. Halo 3 now requires forethought as to what weapon to use, depending on the situation (BR for mid and mid-long, AR for CQB and mid-close, Shotty for CQB, Sniper for Long, Laser for Anti-Vehicle, etc.)

[Edited on 03.16.2009 6:40 PM PDT]

  • 03.16.2009 6:38 PM PDT

dont u hate it when ur fighting a guy in close combat ur using a BR hes using an AR and he wins just ticks me off alot

  • 03.17.2009 4:53 PM PDT

I say that they should have kept the button combos from halo 2.

  • 03.17.2009 6:45 PM PDT

the BR is by far the BEST weapon in halo 3. unlike the other common weapons (SMG, Assult, carbine, magnum, spiker, etc.) the battle rifle has the ability to kill 4 enemies in one clip (without reload) much like the sniper rifle (head shots only) the rocket (depends on proximity of targets.) spartan laser (how lucky u are) and the sword/hammer.

only two weapons have a more proficient long range accuracy and efficiency. (sniper and laser)

the battle rifle sprays, allowing you to miss and still deal out good damage. and has a 12 shot clip (36 rounds) and the BR has one of the highest aim assistants in the game.

[i was blamed for Pin-C&%K, even though i was refering to the reload]

you can shortcut (skip the pin -"flick"- animation) the battle rifles reload by smacking or throwing a grenade, as apposed to other weapons such as the bruit shot. which will force you to start you reload all over if you smack or disrupt, the reload animation in any way before it finishes cocking.

now this is all fine and dandy because a proficient sniper can do all these things but the catch is, there are only about 2 snipers per map. a rocket launcher can kill 4 people or more per pick-up but there is only 1 on most maps. the laser can also, but only 1 or nun per map.

the battle riffle is plenty-full and everywhere but not enough for everyone to have one. and those who already acquired one, could pick up the ammunition of another BR leaving player 2, "high and dry"

the battle rifle is the most well rounded gun in the game. it is the solution to almost every problem in halo.

which is why this gun is over powered. and in my personal opinion (level 47 lone wolfs w/ the Pistol as my weapon of choice.) the BR should be more scares, or better balanced with the Carbine. by either lowering its attack power, or cutting its clip size. or maybe shortening is range or increasing its spray by ten feet.

the weapon i say needs modification is the pistol. because the pistol is only used to humiliate an enemy, and the pistol would be a use-full weapon is it only had 2 more bullets per clip. it already does good damage but, only has 8 shots, if you miss 3 shots, u better pray all 5 shots are head shots.

[Edited on 03.18.2009 10:22 AM PDT]

  • 03.17.2009 7:03 PM PDT

60% of the time.....it hits every time........

agree,,,,,no one ever realizes that the spread only affects the outcome OUTSIDE the intended range and also the freaking spread actually helps people just as much as it hurts them by still hitting someone in the face when they actually were aiming to the side of their head for whatever reason,,,,call it being hit by another br

  • 03.17.2009 11:38 PM PDT

Posted by: FANTAN4
agree,,,,,no one ever realizes that the spread only affects the outcome OUTSIDE the intended range and also the freaking spread actually helps people just as much as it hurts them by still hitting someone in the face when they actually were aiming to the side of their head for whatever reason,,,,call it being hit by another br


This is the problem. The spread and it's inconsistency makes the BR easier to use and also unreliable when it comes to decision making as you can't rely on it to deal a consistent amount of damage. This reduces the skill required in the game. If you actually considered the effect of the spread you would realise it has the ability to affect the damage inflicted by the BR at almost any range. Eg. At fairly close range two players could be equally inaccurate however one may have a slightly wider spread and land 1 bullet, if these two players were shieldless the player with the wider spread would win purely by chance (randomness).

I fail to see how this a good thing. Also if you were to look at the AR it is way overpowered for the skill it takes to use. For example one minimal burst at medium range will near enough deplete your shields. Now ask yourself this, does that player who only has to look in your general direction and pull the trigger deserve to inflict so much damage so easily, I think not. I fail to see how Bungie thought this was a good idea. It truly puzzles me as does the beatdown power, auto aim and lunge this is the most frustrating thing ever and totally ruins the game for me.

I don't see why a game that revolves around skill is a bad thing, obviously most people just like the game to do it all for them.

  • 03.18.2009 4:55 AM PDT
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That's a good point Prodigy. I for one wouldn't want to rely on randomness. The question here though is, is it really pure randomness?

  • 03.18.2009 5:34 AM PDT

Posted by: Gazas
That's a good point Prodigy. I for one wouldn't want to rely on randomness. The question here though is, is it really pure randomness?


The amount of damage inflicted is random within certain limits. I suppose it is not pure randomness but nevertheless it is unnecessary in my opinion.

Edit: My use of pure was a figure of speech in my previous post.

[Edited on 03.18.2009 5:50 AM PDT]

  • 03.18.2009 5:49 AM PDT
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Yeah, I understood that. I see where you're going though.

  • 03.18.2009 6:08 AM PDT

well compair the it to the carbine.

the carbine is saposed to be the balance, yet even though the carbine only shoots 1 round per shot, its accuracy is less than the BR, why?

plus AR is not overpowered because they added a control, which in the AR's case would be a 32 round clip and an uncutable reload animation. if u wana say this weapon is over powered, may as well remove the rocket. and the shotgun.

and the AR only depleats shield rapidly, when it comes to killing, unless you know about pumping, the AR takes a decent amount of time to kill. (W/O beat down.)

[Edited on 03.18.2009 10:16 AM PDT]

  • 03.18.2009 10:13 AM PDT
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Posted by: MOOdapiller
the BR is by far the BEST weapon in halo 3. unlike the other common weapons (SMG, Assult, carbine, magnum, spiker, etc.) the battle rifle has the ability to kill 4 enemies in one clip (without reload) much like the sniper rifle (head shots only) the rocket (depends on proximity of targets.) spartan laser (how lucky u are) and the sword/hammer.

only two weapons have a more proficient long range accuracy and efficiency. (sniper and laser)

the battle rifle sprays, allowing you to miss and still deal out good damage. and has a 12 shot clip (36 rounds) and the BR has one of the highest aim assistants in the game.

[i was blamed for Pin-C&%K, even though i was refering to the reload]

you can shortcut (skip the pin -"flick"- animation) the battle rifles reload by smacking or throwing a grenade, as apposed to other weapons such as the bruit shot. which will force you to start you reload all over if you smack or disrupt, the reload animation in any way before it finishes cocking.

now this is all fine and dandy because a proficient sniper can do all these things but the catch is, there are only about 2 snipers per map. a rocket launcher can kill 4 people or more per pick-up but there is only 1 on most maps. the laser can also, but only 1 or nun per map.

the battle riffle is plenty-full and everywhere but not enough for everyone to have one. and those who already acquired one, could pick up the ammunition of another BR leaving player 2, "high and dry"

the battle rifle is the most well rounded gun in the game. it is the solution to almost every problem in halo.

which is why this gun is over powered. and in my personal opinion (level 47 lone wolfs w/ the Pistol as my weapon of choice.) the BR should be more scares, or better balanced with the Carbine. by either lowering its attack power, or cutting its clip size. or maybe shortening is range or increasing its spray by ten feet.
Just to clarify, the BR has 36 rounds/magazine, which is kind of what you stated. That means, without assists, the BR allows for at most 3 kills (all by 4-shotting which is very unlikely due to the state of its spread). So realistically, the BR only allows for 2 kills per magazine. And, this goes for Default damage settings. In comparison, the Sniper allows for 2 kills per magazine and the AR allows for 2 kills per magazine.

Now, if you include Grenades or assists, the number kills possible is greatly increased. The same goes for all headshot capable weapons. But, by increasing the width of the spread will actually make this tactic of using headshot weapons even easier for the BR. Thus, making it even more overpowered.

BTW, the Lasor and Sniper are much more overpowered than the BR. They have less limitations, as far as range and damage done. However, they are also limited in number on maps, unlike the BR.

well compair the it to the carbine.

the carbine is saposed to be the balance, yet even though the carbine only shoots 1 round per shot, its accuracy is less than the BR, why?
The Carbine is balanced to the BR. This is because it has a fast rate of fire and kills pretty much in the same speed. The only difference is the BR's spray function allows it to ping Snipers more efficiently.

It's hard to compare accuracy or ranges, because the BR shoots 3 bullets per shot. This means that you will hit your target more, but it will take really long to kills (with the BR). The Carbine on the other hand is hit or miss.

plus AR is not overpowered because they added a control, which in the AR's case would be a 32 round clip and an uncutable reload animation. if u wana say this weapon is over powered, may as well remove the rocket. and the shotgun.

and the AR only depleats shield rapidly, when it comes to killing, unless you know about pumping, the AR takes a decent amount of time to kill. (W/O beat down.)
The AR is too limited in range to be considered overpowered. It is also weaker than all close-range weapons. The M6G is even more useful than the AR. Against Sword or Shotgun I would much rather use a headshot weapon like the M6G

[Edited on 03.18.2009 11:04 AM PDT]

  • 03.18.2009 11:02 AM PDT

MY LOVE FOR YOU IS LIKE A TRUCK...
Posted by: Langley
--on another note, I think MLG Chewhatever is an idiot.

Posted by: Achronos
There is a reason I am user ID 1 and my account creation date is before this site came online.

Posted by: SepticonWarrior


Hmmm, weird. I know a person here on B.net who's GT is the exact same as your B.net log-in. You guys should be friends. He's one of the few people other than my sexy self that calls the pistol in H3 the M6G.

Very interesting and completely relative to this discussion...

~B.B.

  • 03.18.2009 2:33 PM PDT

the Br and carbine are not balances, simple proof? the Br is preferd by the majority, more proof? the majority prefers an easy kill than a skillfull kill, (my proof for this is, if people prefered quality over quantity, then everyone would always use the less efficient weapon.

the carbine kills faster than the Br but can only kill 2 people per clip. the Br kills 4.

the cabine is hit or miss, and has the same spray as the Br without the two other bullets.

the only benefit the carbine has is its damage rate. wich is only usefull against 1 enemy, as aposed to the BR wich alows you to take on multiple aponenets W/O reload.

i prefer the pistol as well a the crbine over the AR and BR, because in my opinion, they not only have a better damage rate, they are also hard to use, meaning when i get a kill, i know it was all me, and not my guns spray or overloaded clip size, or me just having better weapons then thay.

  • 03.18.2009 3:39 PM PDT

"Nothing is True, Everything is Permitted"

i am a fan of the br, but in highly competitive matches its hard to keep up with the ridiculous skills of some players. i mean im awful with the br but ive played people that are consistent 4 shotters and its frustrating lol.

and someone said above that ar takes skill.... um sorry it doesnt. its a matter of wither jumping and shooting till the clip empties or popping off a few bullets and beating down. at least you need to aim carefully with the br

  • 03.18.2009 4:53 PM PDT


you must be new. if not, im sorry for multiple reason, mainly your informant.

with all due respect, aiming is 1 skill, which can be acqured by time. and once you learn the skill, it becomes easy. ask any mlg pro, they will tell you, 4shoting is a trick, there is nothing to it once you learn it,

i understand it may be difficul for you to see how easy it is because u can not pull it off as you said.

if u watch mlg u will see, a Br fight is just who sees who first. because both contestors can pull off a 4 shot with far over a 50% success ratio. therefore the fight is no longer won by who has the greater skill, but by who had the opportunity of seeing the target frst.

this eliminates all skill involved, because it transforms the fight in to a scale of either first shot, or alie help.

the AR only has 32 rounds, andneed 16 head shots to kill. now i doubt u aim for the head with your AR. but its almost impossible to pull off a 16 shot kill.

when an AR fight occures, many factors go in to declair the victor out side of the "shoot smack" stategy. when there is an actualy gun fight, jump back and forth, strafing, grenades, and accuracy, but the biggest factor is pumping. someone who pumps the AR will normaly win over someone who does not. and pumping is not learned over time, it is learned by thinking.

also u must be far closer with the Ar to kill than the Br wich means the straif if far more dramatic, as aposed to someone who is accross the map; if they move ten feet, i will appear as if afue inches.
Posted by: GHOST 590
i am a fan of the br, but in highly competitive matches its hard to keep up with the ridiculous skills of some players. i mean im awful with the br but ive played people that are consistent 4 shotters and its frustrating lol.

and someone said above that ar takes skill.... um sorry it doesnt. its a matter of wither jumping and shooting till the clip empties or popping off a few bullets and beating down. at least you need to aim carefully with the br

  • 03.18.2009 6:32 PM PDT

you forgot to factor in the over all amunition. the laser can only kill 5, the sniper 24. but to finde 2 snipers on 1 map, u deserve 24 shots. as apposed to the Br which is easy to get all 144 rounds. and because of its abndance, it is over powered.

the lazer and sniper are in no way overe powered because, there is amunition control. just like any other power weapon,

i suggest to you, the Br is the only plentifull power weapon, or the far most powerfull casual weapon.

  • 03.18.2009 9:11 PM PDT
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Posted by: mooshmoossh
I like the BR just the way it is.

I really don't see what's wrong with it.


same here
it's awesome

  • 03.19.2009 12:41 AM PDT

Broad be the Path of Destruction, and Many there Be who Go There AT. Narrow Be the Path of Salvation, and Few there Be who Go There AT.....

The acceptable thing about these "random tendencies" of the BR is that it adds the spotaneous element that could occur in real battle to the game. IDK if this has been discussed in this depth yet, but maybe the BR reacts differently based on how your swinging the barrel as you fire, aiming widely will most likely result in a wider spread from the phsyics of the movement. Like when you crouch and BR it is most definitely tighter and more accurate. Agree?? In a way it is consistant in it's randomness. I''ve been a victim quite often of my shots not killing when i got a guy 1shot, but always figured game connections were the inconsistancy not the spread. (Since their helmet lights up like its getting blasted yet no death occurs) Although i get infuriated, it makes me wanna crouch BR all day..

  • 03.19.2009 12:55 AM PDT

MY LOVE FOR YOU IS LIKE A TRUCK...
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Posted by: Achronos
There is a reason I am user ID 1 and my account creation date is before this site came online.

Posted by: MOOdapiller
the Br kills 4.


This continues to be incorrect. The most people you can kill with 1 clip of BR ammo without using additional means is 3 people (36 shot clip = 12*3-round bursts / 4*3-round bursts = 3 not 4)

However, the chance of you landing all 12 bullets (getting a 4sk) is incredibly difficult in Halo 3 because the BR is no longer a hit-scan weapon. I typically 5sk most of the time. But of course, I don't have a problem with that either.

~B.B.

  • 03.19.2009 8:17 AM PDT

Ditto

  • 03.19.2009 4:32 PM PDT

Posted by: BerserkerBarage


However, the chance of you landing all 12 bullets (getting a 4sk) is incredibly difficult in Halo 3 because the BR is no longer a hit-scan weapon.
~B.B.



No, its not "incredibly difficult" its "incredibly unlikely." Difficult implies that landing all of your shots is a matter of how good you are, which is incorrect, and which is a huge problem with the game in my opinion.

Its not "difficult" to hit someone in Halo 3 with the BR. The slow movement and strafe speed, combined with the aim assist and bullet spread mean that most people can consistently get 5 shot kills within the "intended range." Getting a 4 shot kill is not solely a matter of player skill, like it should be, its player skill combined with random luck.

Even if there was NO spread, its still too easy to score all your shots in Halo 3, making the game more about who-sees-who first rather than who-is-better-than-whom. Throw in the random luck of spread and the game is incredibly frustrating.




  • 03.19.2009 6:00 PM PDT

I Dont Mind Being Ogled, Ridiculed, Made to Feel Miniscule.
When You Consider The Source, Its Kinda Pitiful.
The Only Thing You Know About Me Is.......
And Thats All Youll Ever Know

Just to be a dick ...


AR AR AR AR AR AR AR AR AR AR AR AR SMACK!




You've just been AR rushed!

  • 03.20.2009 12:56 PM PDT