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This topic has moved here: Subject: The Only BR Thread
  • Subject: The Only BR Thread
Subject: The Only BR Thread

Posted by: Jiggly Luv
Sorry, I have been gone a while (and still am), but I'll go ahead and make a few comments on this really quick. I'll edit or post more if I think something else to say, when I get back tomorrow night.
EDIT: Ok, I'm back. I didn't really change any of my post, though.


Posted by: MOOdapiller
Posted by: Air Sparrow
[quote]Posted by: Jiggly Luv
This test that I performed proves that the BR actually kills slightly quicker than the Carbine; this does not include the use of a modded controller.

The testing procedure was as follows: 5 tests per weapon, lowest and highest values dropped for the sake of human imperfection, the average of the middle 3 tests. The testing medium was as follows: on top-mid of Guardian, against an AFK user at nose-to-nose range, on a split-screen local connection.

BR ( 4-shot kill )
:01.514

Carbine ( 8-shot kill )
:01.550

M6G Magnum ( 5-shot kill )
:01.889


As you can see from the testing data, the Carbine is indeed slower than the BR at close-range. Take note that the times listed were rounded to the nearest 1000th of a second. Also, notice that the Magnum as a 5-shot is only about .4 seconds slower than the BR's 4-shot.

One cool stat is that if you calculate the RoF speed, you will find that the BR's and M6G's RoF is accurately the same. I found that extremely interesting, considering how many complaints there are regarding the M6G's slow RoF.

Now, that this is settled, it is up to the player to decide which weapon they find more enjoyable to use. I, personally, like using the Carbine more than the BR, but that has to do with its single-shot functionality more than anything.

Hopefully, this test cleared up the whole "BR vs. Carbine" debate.

Have a good day. : )


I don't have anything to say to that. Other than the fact that I've tested this with a few friends over Live on Guardian in the top center of the map. Now we would stand facing each other and begin shooting at the same time, the Carbine would always come out on top up to a range of the distance across the entire center platform. Further than that though and it would miss shots and be beaten.

But that's just my experience, it could just be lag causing it for all I know.

Also I believe that the Carbine is a 7 shot kill.


the Carbine does kill faster than the BR his data is wrong or maybe he just has a slow trigger finger from using the Br so much. the magnum is not that much slower than the other either but it is the slowest. unless you duel wield the pistols then it is 7 head shots with the duals but u shoot two at a time making it 4 head shots instead of 5. then the pistol kills faster than the BR, but i never compaird it to the carbine...
First of all, don't state that my data is wrong when you clearly have no data of yourself to back it up. The only way you can prove that my test is wrong is to test it yourself.

Second of all, I thought the Carbine was a 7 shot too, until I checked it out. Unless my counting was awful at the time, it was a 8 shot. Check that out for yourself, and if you count 7 shots then don't hesitate to let me know. But, until then, it is an 8-shot.

Now...regarding the test. It was done at point-blank range, meaning there was no bullets missing due to randomness and human error. When you increase the range, the chances of a BR bullet missing becomes greater since the aim will not be perfect and the randomness will affect things. At a certain point, which may be the distance of top-mid of Guardian as was tested by you, Sparrow, the Carbine is easier to land all the shots even with human error as compared to the BR. However, once you are passed where the Carbine is consistent it will begin to miss, and then the BR becomes more easier. But, the Carbine is hit or miss versus the BR will continue to hit over time. Overall, the speed at which your opponent will die is not that much different "within a certain range." But, of course, at certain longer ranges the BR is easier since at least one bullet will most of the time.

Also, I tried firing the Carbine as fast as I can, it would not allow my to fire beyond its maximum fastest RoF, which apparently it had. Maybe it was my controller, though it was quite new. But, please don't question my testing until you have done a similar test for yourself. And, I'm not saying the Carbine is a slower kill. I'm saying that the Carbine is a slower kill when the shots are "close to perfect" aim within the BR 4-shot range.


Now...regarding the M6G and dualing them. The M6G Magnum has a slightly slower Rate of fire than the BR. It isn't that much slower, but it is definitely slower. When dualing the RoF does not change. The only things that change is that the M6Gs get a decrease in power to balance it out better and you are able to alternate shots if one pleases. The downside is that you won't be able to use grenades. Anyway, when dualing with a M6G, the sole purpose of that weapon is to give you headshot capabilities. For example, deciding to dual M6Gs instead of running over a few steps to the Plasma Rifle on Guardian is a little foolish, unless of course you would rather dual M6Gs or are just too lazy to go out of your way. I do agree that the M6G should get a clip size increase. (FYI: the Manual says the M6G has a clip size of 12, but the game has it as 8)

I will still use a single M6G over dualing them, anyday. That's my style, and that's what I find enjoyable.

(sorry for any misunderstandings with what I just typed. I did not reread this as I usually do)[/quot ]

FYi i can say your data is wrong because i have tested it my self,

and for everyone else. i cant belive nun of you have tested out the BR's 4 shot kill when the aimer is off the head, i have a video of me 4 shoting someone 1 on 1, and mid range where my aimer is not leading but the opposite, it is infact trailing behinde, and when you review the video. i only hit his head with 1 bullet of the burst three times. and my last shot landed all 3 bullets. and still got a 4 shot kill. you dont need to land all three bullets every time. thats what makes the BR overpowered. u can mis and still kill.

the carbine has a lighter autom aim than te BR making it harder to aim, and u have to keep a consistant head shot or else you miss shots, unlike the BR where u shoot once, and have a half a second to reposition your head shot.

kthnxbai.

edit: the quote didnt work sorrys, i musta deleted sumtin'

[Edited on 04.06.2009 12:31 PM PDT]

  • 04.06.2009 12:28 PM PDT

Xfire=firespray704

Halo 3 needs a better melee system MUCH more than a better BR. Just look at the last two game's melee systems compared to this one....

Then you will see that this one is trash...

And also to everyone saying the Carbine > than the BR, their actually the same. On standard settings, the BR = 4 shot kill, the Carbine = 8 shot kill, and the Carbine shoots twice as fast as the BR. Only in MLG settings is the Carbine a 7 shot kill (because in MLG the damage is set at 110%).

Hope that cleared it up.

[Edited on 04.06.2009 9:17 PM PDT]

  • 04.06.2009 9:15 PM PDT

I just realized how awesome wrecking the enemy team with a Focus Rifle from atop the Spire is. It's magical. It's like Concussion Rifle vs Sword/Shotgun.

Well BRs are my favorite weapon because its got everything a halo 3 player needs to own its got
*4 shotted accuracy
*If locked on opponents head while firing can kill them even if their sheilds are not fully depleted
*Rapid 4 shot when trigger pulled can result in maximum firepower
*Can do anything a AR could ever do and alot better

  • 04.06.2009 9:26 PM PDT

Posted by: BlazinLion44
Well BRs are my favorite weapon because its got everything a halo 3 player needs to own its got
*4 shotted accuracy
*If locked on opponents head while firing can kill them even if their sheilds are not fully depleted
*Rapid 4 shot when trigger pulled can result in maximum firepower
*Can do anything a AR could ever do and alot better


this guy is 100% right, and thats why the BR is overpowered.

  • 04.06.2009 9:53 PM PDT

Here Comes the Sun...

Da Reel Komunity

Posted by: MOOdapiller
Posted by: Coolones1
Posted by: MOOdapiller
Posted by: Coolones1
How far away should you be to lead your shots?


depends. if u got a spiker. you should do it at what i would assume is ten feet.

with a BR? i say never, if you so far away the bullets dont reach them in the time it takes them to move out the way, i suggest you stop being such a sisy and hiding behinde your long range and go up and actualy fight them instead of just kicking them when they are down.

in my personal past., i never have to lead my shots unless it is laging but otherwise, i still dont have to lead at far enough where if they were standing still the BR's spread is enough to make u miss all 3 bullets. (spartans dont seem to run to fast.)



Awesome info, man. You're awesome. I love it when people know nothing about my playing style and try to bring me down with an assumption!


same goes for you, i love it when people asume my asumption and try and rebuttle based on their asumption of my asumption. when i say "you" im speeking to the general public, and fyi. my usmption of you is that you do not use the BR too much, because if u did, u wouldent be asking that question would u?

and i personaly finde it admerable that you do not know, it tells me you dont stick to 1 weapon to get all your kills, meaning rounded off skill.


I lead my shots naturally. I just wanted to see if there was a certain tip to make it more accurate.
Edit: nvm

[Edited on 04.07.2009 10:04 AM PDT]

  • 04.06.2009 11:36 PM PDT
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i dont know about you guy but when im playing a game i kind of getting ticked off when things dont work the they way they should

really thats the whole point of video games....the fact that youre controlling whats happening on screen....and when that control is taken away it break the immersion of the game...it throws you out and the game becomes less fun then it was

this happen a lot in halo 3.....i dont know how many time ive placed 3 perfect BR shots on some guy and then "oh ya 4 shot comin up....4 shot....4 shot?...4 shot!...4SHOT!!!>:()....ok w/e 8 shot" and then i look over the vid to see all my shots landing perfectly....bullets smacking his face with no effect

now that being said i realise this is going to happen...its online play...on xbl.....theres going to be latency theres going to be hit detection and host issues...thats fine

BUT....bungie had to realise these issues existed and that they would create random gameplay....so why would they heap more randomness on top of that???

i just dont understand the logic of purposely deigning something to be random...when it was already going to be random bcuz of xbl


yes iam talking about the BR.....and its spread....it random seemingly overly complex spread

correct me if iam wrong but does the BR spread having 3 separate bullet paths not make it harder for the hit detection to work?

idk where im going with this i just dont understand why bungie would add more randomness to an already random game

/rant

  • 04.07.2009 1:56 AM PDT

Multiplayer Gameplay
Halo:CE------------------Reach--------Halo2-----------------H alo3
Campaign Experience
Reach----Halo:CE-----------------ODST-----Halo2---------Halo3

Glad that Halo 3 garbage is dead, thanks to Reach.
Unfreakenbelievable!!

Posted by: all40sdrivevespa
i dont know about you guy but when im playing a game i kind of getting ticked off when things dont work the they way they should

really thats the whole point of video games....the fact that youre controlling whats happening on screen....and when that control is taken away it break the immersion of the game...it throws you out and the game becomes less fun then it was

this happen a lot in halo 3.....i dont know how many time ive placed 3 perfect BR shots on some guy and then "oh ya 4 shot comin up....4 shot....4 shot?...4 shot!...4SHOT!!!>:()....ok w/e 8 shot" and then i look over the vid to see all my shots landing perfectly....bullets smacking his face with no effect

now that being said i realise this is going to happen...its online play...on xbl.....theres going to be latency theres going to be hit detection and host issues...thats fine

BUT....bungie had to realise these issues existed and that they would create random gameplay....so why would they heap more randomness on top of that???

i just dont understand the logic of purposely deigning something to be random...when it was already going to be random bcuz of xbl


yes iam talking about the BR.....and its spread....it random seemingly overly complex spread

correct me if iam wrong but does the BR spread having 3 separate bullet paths not make it harder for the hit detection to work?

idk where im going with this i just dont understand why bungie would add more randomness to an already random game

/rant
Your post style seems familiar. Hmmm. I wonder who this is.

Anyway, I don't feel like commenting too much. But, I will let you know that Bungie has always designed randomness into their weapons. At least with the M6D, though, it was controllable and didn't play a huge part in deaths. I never found any death deemed a "random death". The only frustrating deaths, for me, were Shotgun camper noobs and Rocket whore noobs.

Halo 2 took a turn for the worst, but at least the BR was consistent. Though, that was mainly due to its hitscan abilities and auto-aim/magnetism.

I, for one, enjoy predictability when playing a game (except for card or board games that involve choosing cards). Even campaigns where the AI is more random are more frustrating. I know it makes the campaign harder, but it also pisses the heck out of me. That's kind of how I feel about the Multiplayer, except we're are dealing with things we control and use. Come to think about it, the AI's predictability can be compared to the predictability of the opponents faced in MM. So really, all this random bullet trajectory is unnecessary. At least make the bullets shoot based on the angle of the gun due to recoil instead of using a random number generator.

The randomness of the internet connectivity is random enough. This other randomness just adds to the annoyance. I guess if it's something important like the Melee, Bungie will look at correcting something. They don't see the randomness of bullets compared to lag as a problem, unfortunately.

Oh well, nothing is going to change. We are stuck with it.

[Edited on 04.07.2009 2:25 AM PDT]

  • 04.07.2009 2:23 AM PDT
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theres nothing wrong with the brs some people just gt pissed of when they get killed by them

  • 04.07.2009 3:23 AM PDT

PLZ!!!!!!!!!!!!!!!!!!!! HALO 4

what are you talking about im really intwerested i just didnt get it all. I agree with everything that you said, that i understood. Some people arent a good sport, the shotgun is bad but the rocket is worse.Some people spawn camp and some people camp. Its the same thing everytime in the beggining of the pit, they go straight for the launcher and they fight over the aleey over and over until everyone throws seven grenades and ends it all. I assume the random inaccuracy is common in the A.R.? please message or reply or both i need to gather people to discuss topics like this, thank you for your time

(the bottom of the Jiggy love post)

[Edited on 04.07.2009 11:58 AM PDT]

  • 04.07.2009 11:57 AM PDT

true that, br is fine the way it is

  • 04.08.2009 6:39 PM PDT

The next person to assume I am talking about ranked, do us all a favor and look at what I play!

Posted by: MOOdapiller
Posted by: BlazinLion44
Well BRs are my favorite weapon because its got everything a halo 3 player needs to own its got
*4 shotted accuracy
*If locked on opponents head while firing can kill them even if their sheilds are not fully depleted
*Rapid 4 shot when trigger pulled can result in maximum firepower
*Can do anything a AR could ever do and alot better


this guy is 100% right, and thats why the BR is overpowered.


You have no idea how wrong you both are. 4shootings almost never happen. AR users if they are good and smart can outwit and outfight most other guns at close range. The BR insists upon itself. It's a dreadful problem that can't be solved.

  • 04.08.2009 8:41 PM PDT

"18. All warfare is based on deception'' Sun Tzu: The Art of War

Posted by: BlazinLion44
Well BRs are my favorite weapon because its got everything a halo 3 player needs to own its got
*4 shotted accuracy
*If locked on opponents head while firing can kill them even if their sheilds are not fully depleted
*Rapid 4 shot when trigger pulled can result in maximum firepower
*Can do anything a AR could ever do and alot better


I agree..

  • 04.09.2009 1:52 AM PDT
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If you have a complaint about the game, just take a step back and remeber how lucky you really are to even be in possesion of it when compared to the millions of people suffering around the world with not even a roof over their heads.

The BR is the best weapon in Halo in my opinion; I take no issue with it, other than its lack of presence as a starting weapon.

  • 04.09.2009 10:19 AM PDT

-NottaShoT

Some people they like get up, and go to work and stuff, right? But that's not very stressful right, they just go to a job... Like y'know I gotta get up and make sure, ya'know that I'm still number one, right? - Pure Pwnage

I 4shot people with BR all the time, however if close enough I always seem to lose to a 1v1 AR if they see me first. However If i spot them first, I win. Long range though the BR!

  • 04.09.2009 5:58 PM PDT

heroes dont die they just reload

http://ihateliz.com/?id=6pqjej8j2ynk0va6gtwo6qetwgpr0y

  • 04.10.2009 12:20 AM PDT

When enlightenment is the question. The Answer is Pain.
When Ignorance is the problem. The Answer is Blood.
When love is absent. Hatred fills the void.

I love my BR like I love my pets.....with lots of hugs........

  • 04.10.2009 12:27 AM PDT
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this might make me sound like a nub but the first time i played halo 3 i thought BR meant burst rifle and AR meant automatic rifle...

  • 04.10.2009 12:58 AM PDT

I just realized how awesome wrecking the enemy team with a Focus Rifle from atop the Spire is. It's magical. It's like Concussion Rifle vs Sword/Shotgun.

The BR is my favorite weapon because the instant kill headshot when their sheilds arent all the way down thing is pretty beasty and not many people ive seen been complaining about it so yeah

  • 04.10.2009 12:30 PM PDT

My favorite weps the sniper rifle! Blazin remeber, I taught you "the power within".

  • 04.10.2009 1:42 PM PDT
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the BR is a good wepon its one of the tops.

  • 04.10.2009 8:53 PM PDT
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Posted by: BlazinLion44
The BR is my favorite weapon because the instant kill headshot when their sheilds arent all the way down thing is pretty beasty and not many people ive seen been complaining about it so yeah


They're complaining because the spread sometimes makes it noneffective.

  • 04.10.2009 9:55 PM PDT
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Why are you whining about the br :S i hate The AR because of the noobyness. cause if you stand with a Sniper across the map the nooblet just pick up his ar and spray you -.- and then you can't shoot him >.>

  • 04.11.2009 4:43 AM PDT
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I am beginning to see some players online do what looks a lot like BR glitching from Halo 2. Same short staccato pop-pop-pop very close together, rather than the manly three round burp of the regular BR. I have tried various button combos and I cannot replicate it. Am I imagining this? I know glitching was supposed to be impossible in H3, but has anyone else noticed this?

  • 04.11.2009 9:03 AM PDT

Be safe, wear a blindfold.

The BR is one of my most used weapons. Without BR's there would be no team swat :( and team swat is awesome. :D

  • 04.11.2009 1:18 PM PDT

I just realized how awesome wrecking the enemy team with a Focus Rifle from atop the Spire is. It's magical. It's like Concussion Rifle vs Sword/Shotgun.

I could care less if people think the spread is noneffective just like many said if you dont like it DONT USE IT

  • 04.11.2009 1:19 PM PDT