Halo 3 Forum
This topic has moved here: Subject: The Only BR Thread
  • Subject: The Only BR Thread
Subject: The Only BR Thread

Want to rank up, want to get that well deserved 45, then join RaNK HeLP OnLY

Join The Crimson Empire, Become a royal guard

br is one of the best weapons

  • 05.22.2009 2:01 AM PDT

Halo: CE > > Halo 3 > Halo: Reach = Halo 2

Posted by: noname123456789
by default, the br is one of the best weapons in Halo 3

fixed





[Edited on 05.22.2009 2:10 AM PDT]

  • 05.22.2009 2:10 AM PDT

I'm a Forge Artist but I'm not well known yet. One day I hope to be on Bungie Favorites and become famous for my screenshots. If you have any questions about making screenshots don't hesitate to ask. I'll be happy to help you and look at your screenshots. My File Share and Screenshot Gallery.

- IMaster IBatez

I <3 BR. It is the best weapon, even better than the sniper. It can be used in all situations and should almost always be one of the weapons you're holding.

  • 05.22.2009 4:53 AM PDT

It is not never falling that makes us strong,
It is rising every time we fall.

- Ghandi

IF YOU SEND ME A GROUP INVITE I WILL BLOCK YOU

Posted by: Nokterne
If everyone took your advice, moving across the map and attacking would never happen when a sniper is in play (and actually this problem does occur, especially on Guardian). The pace of the game would dramatically slow down. If I'm carrying a BR, it should have the ability to suppress a Sniper while I move from cover to cover toward my opponents side of the map. Right now, it can only do this effectively on smaller maps.


If everyone took my advice, people would be sneaking around the map to attack each other at close range or engaging at a close-mid range with BRs rather than trying to get a lucky shot at long range with the BR vs Sniper.

And to your other statement, if the BR was given any more range than it already has the Sniper would become obsolete. In most of the games of Halo: CE I played I noticed that the Pistol replaced the Sniper, why? Because the Sniper had little extra range than the Pistol and the Pistol carried far more ammunition. If the BR was given any more range with zero spread it would replace the Sniper in a similar way.

So yes you would have the ability to supress the Sniper at long range but then again if that happened you'd have to be stupid to use the Sniper in the first place,

While you may think your reflexes are increasing, in reality you are probably just becoming more accustomed to identifying the games various cues. It is more likely that you have gradually learnt the game and can now react to specific situations instinctively.

At any rate, I don't think you appreciate just how different Quake III is from an AC game. The lack of jumping, power-ups, or significant map specific strategy make the idea of transferable skill between the two seem far fetched at best.


Identifying the various cues? That would explain it except for the fact that after getting accustomed to AC if I get on Halo I can see individual bullets out of BR shots.

It also improves the amount of mental stress that you can take and causes you to have to think up quick strategies in order to beat particular opponents. I have a friend who abuses missiles like crazy so I always have to think of a quick strafing pattern to beat whatever combination he has ready otherwise I'll lose.

In any case you simply don't understand, you've got to understand the concept of transferable skill:

It is the swordsman, not the sword.

Isn't that what ALL Team Slayer games are about though? Pushing toward where your opponent is (which is usually where they are spawing) and killing them?

Not really, in standard Halo 3 TS you could take a defensive position or just hold the middle of the map for the power weapon spawns. However in MLG you'll always be working towards pushing the enemy spawns. After playing MLG for a little while you tend to see a pattern with what happens every game:

1. Game Start
2. Grab Power Weapons
3. Defeat Initial wave of opposing team
4. Spawncamp
5. Spawncamp some more
6. Win

And don't get me wrong but it gets boring after a while too when it's so dominant towards whoever gets the spawncamp first, in normal TS you'll just spawn on the opposite side of the map and you can quickly regain composure.

Now my argument isn't whether it is or is not 'Skillful' of one team to break the spawncamp or not. My argument is that one element in MLG shouldn't be so dominant (Ironic that I'm saying that).

  • 05.22.2009 5:17 AM PDT
  • gamertag: RYBOYY
  • user homepage:

the BR is pretty good the way it is but i would make it insta-hit again

  • 05.22.2009 7:33 AM PDT

"Debating creationists on the topic of evolution is rather like trying to play chess with a pigeon; it knocks the pieces over, craps on the board, and flies back to its flock to claim victory."- Scott D. Weitzenhoffer

Wouldn't Life be great if in every playlist we all started out with BR's and forget the AR?

But then, we would get scrubs who whine " I cant get a killll wif da BeeAre!!!"

oh well!

  • 05.22.2009 11:35 PM PDT

█▀▀ ░█▀█ ░█ ░█▀▀ ░░█▀▀ ░█▀█ ░█ ░█
█▀▀ ░█▀▀ ░█ ░█ ░░░░█▀▀ ░█▀█ ░█ ░█
▀▀▀ ░▀ ░░░▀ ░▀▀▀ ░░▀ ░░░▀░▀ ░▀ ░▀▀▀ ▀

The BR is perfect its great for MLG and Teamslayer.

  • 05.23.2009 5:27 AM PDT

too be honest i really like the br its just im not that good with it so i dont have anything to complain about

and i agree if you dont like it then dont use it

  • 05.23.2009 8:48 AM PDT

Posted by: Air Sparrow
If everyone took my advice, people would be sneaking around the map to attack each other at close range...

This sounds fun. /sarcasm

And to your other statement, if the BR was given any more range than it already has the Sniper would become obsolete. In most of the games of Halo: CE I played I noticed that the Pistol replaced the Sniper, why? Because the Sniper had little extra range than the Pistol and the Pistol carried far more ammunition. If the BR was given any more range with zero spread it would replace the Sniper in a similar way.
How many games of Halo CE did you play? Because what you are describing above is very different from my experience with it. The sniper was still a very important power weapon.

And if you left the auto-aim, magnetism, and leading-of-shots element the same, you wouldn't see the BR become a sniping weapon if the spread was removed. You would have to have inhumanly perfect aim to make the BR effective as a sniper from long range.

Identifying the various cues? That would explain it except for the fact that after getting accustomed to AC if I get on Halo I can see individual bullets out of BR shots.
You make this sound more remarkable this it is. Your ability to see individual BR bullets (which doesn't seem that out of the ordinary to me) doesn't seem to have made you any better at Halo 3 then me, and I wouldn't expect it to make you a better Quake III player.

It also improves the amount of mental stress that you can take and causes you to have to think up quick strategies in order to beat particular opponents. I have a friend who abuses missiles like crazy so I always have to think of a quick strafing pattern to beat whatever combination he has ready otherwise I'll lose.
I have no issue with this if you say "I always have to think up a quick AC4 specific strafing pattern."

In any case you simply don't understand, you've got to understand the concept of transferable skill:
What you are arguing here is the equivalent of saying that skill in tennis transfers to ice hockey.

Quake III and AC are VASTLY different games. I could write a giant post stating all their differences, but I'm hoping you'll eventually see the light on your own. I suggest you go play some QuakeLive (it's free), it should help you realize just how different the two games are, and how skill doesn't transfer as easily between the two as you say it does.

Not really, in standard Halo 3 TS you could take a defensive position or just hold the middle of the map for the power weapon spawns. However in MLG you'll always be working towards pushing the enemy spawns.
In other words, you are saying the MLG gametypes reward fast aggressive gameplay, while the default settings reward stagnant defensive gameplay. I agree.

After playing MLG for a little while you tend to see a pattern with what happens every game:

1. Game Start
2. Grab Power Weapons
3. Defeat Initial wave of opposing team
4. Spawncamp
5. Spawncamp some more
6. Win

If you could post some evidence of this pattern (perhaps a video) I would be more inclined to even consider this as true. From my experience with the MLG gametypes, games are much more diverse then this.

  • 05.23.2009 11:55 AM PDT

I would just like to say that the BR is a beautiful weapon if used correctly. A lot of players out there complain about it simply because they aren't as good with it as they'd like to be. They blame lag, cheating, auto-aim, every excuse in the book. Yea there's lag, but you can beat that if your aim is legit. I've been to tournaments and the players will tell you everytime "it wasn't their fault, it was mine" that's if they miss shots. As far as MLG goes, spawn camping does happen, but you have to be good enough to put yourself in that position in the first place. Spawn camping only happens if its a last resort. It's not really camping either. It's a natural habit to look in the spawning locations. If your ahead 48-46 in an intense MLG slayer match with 15 seconds left, you better believe you'll be looking at spawn points. Good teammates will spread around the map to keep the spawns random.

  • 05.23.2009 12:02 PM PDT

hay im just saying the br is one of the only wepons in halo 3 that takes alot of skills to use thats why im constinly practicing with it.

  • 05.23.2009 2:18 PM PDT

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
LEARN HOW TO DIE AND YOU LEARN HOW TO LIVE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

if some1's at half health and u melee them with AR, they die. If some1's at half health and you melee them with BR, they don't die. AR's melees stronger than BR's.....whats up with that? shouldn't they be the same?

  • 05.23.2009 2:59 PM PDT

Halo: CE > > Halo 3 > Halo: Reach = Halo 2

Posted by: VexedNytemare
I would just like to say that the BR is a beautiful weapon if used correctly. A lot of players out there complain about it simply because they aren't as good with it as they'd like to be. They blame lag, cheating, auto-aim, every excuse in the book. Yea there's lag, but you can beat that if your aim is legit. I've been to tournaments and the players will tell you everytime "it wasn't their fault, it was mine" that's if they miss shots. As far as MLG goes, spawn camping does happen, but you have to be good enough to put yourself in that position in the first place.

You're right, lag is not to blame... Halo 3 sheity netcode is to blame. Please explain how you can "beat that if your aim is legit" having your bullets not register damage (aim is perfect, bullets hit their mark, but nothing happens)?

  • 05.23.2009 5:03 PM PDT

If something isn't broken don't fix it

  • 05.23.2009 9:05 PM PDT
  •  | 
  • Exalted Mythic Member
  • gamertag: Kalriq
  • user homepage:

Twitter.
WyIdfyre: 'lol, who the hell would even wear those?'
AuSam: 'lol, who the hell would even have sex with dogs?'

-K-

I <3 Battle Rifles!
My one is purple!
In my imagination...
-K-

  • 05.24.2009 3:36 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Except I actually liked a game when you hit then 4 times, and they die... sigh

  • 05.24.2009 8:01 AM PDT

I have dreams where I BxR and RRX in Halo 3.

  • 05.24.2009 11:17 PM PDT

Get Work Done

Yeah i like the BR the way it is.
The only thing i would like is BR starts, not AR.

  • 05.25.2009 8:50 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

yeah i totaly agree. its great for combos with just about any weapon. possibly the best combo would be with the sniper. you shoot the person once withe the sniper (huge ammo saver), then switch to BR and hit them in the head! SSaves tons of ammo too.

  • 05.25.2009 9:00 AM PDT
  • gamertag: [none]
  • user homepage:

My new account is enyad

Posted by: SCOTTY OWNS U
For People Whining:

Ok, if you people actually read the entire Weekly Update you would Realize that there is a good reason for Bungie not taking your suggestions and changing back the BR. In Halo 2 the Battle Riffle Would beat out every weapon, because it is good at close range, medium range
and long range. In halo 3 the design team wanted it to be fair, because it was realized in Halo 2 that it is too good. So for halo 3 they wanted things more balanced (in my opinion). So they Gave it less power at long and short range, making it the still the best medium range weapon (my opinion).

This is What I think you should do:

For all of the people that whining they probably want the Halo 2 BR back. And those people who are whining about wanting the Halo 2 BR had to get used to the Halo 2 BR by Playing Halo 2? And Halo 2 and Halo 3 are two Different Games within the same series. You if you are Whining 7bout the BR it is your fault for switching to a new game. If you want the halo 2 BR than play halo 2. It is that simple. And Different games are meant to be different, so they will have differences, the changes in the Battle Riffle are just one of the many changes between the games in the Halo Series. And like any other new game you start playing, you aren't going to be the best at it when you start, so you just have to play Halo 3 with the Battle Riffle at Medium Range the way it is meant to be used in HALO 3, not the way it was used in halo 2. Also like in any other new game you start to play, you have to play and practice to get good at it. The same thing goes for the BR. So just get used to it and practice with it at medium range the way it it said the be used at.

Shorter Version for the People that Still Don't Understand:

The people whining got used to the halo 2 br when they played halo 2 so just get used to the halo 3 br now that you know how to use it. You guys are practically blaming Bungie for making a weapon in the game you play.

Another Argument

They people whining / complaining usually claim to be MLG. If they are MLG they should be able to get a kill with almost any weapon nonetheless. So they should also be able to get a kill with the halo 3 BR. So you are just another poser if you claim to be MLG and are still whining about the halo 3 BR because you cant get a kill with it even though you claim to be MLG.

Another Argument:

Most of the people that also whine about wanting the Halo 2 BR back also say "Bungie Never Takes Suggestions?" Haven't anybody read the Code of Conduct : You have no rights, Play nice. Theres one point of this. But Bungie actually does take suggestions such as. The melee glitch, Griffball Double Exp Weekends, Team Snipers Double Exp Weekends, Bungie.Net Avatars, Bungie.net User Skins, Bungie.net Themes. And many more things that Bungie gets from suggestions.. You guys are too busy wanting an "Ulimate Weapon". Think about that... Now that you know the facts behind the Halo 2 Br you know it is good at any range making it unbeatable. Think of Bungie's Point of View, Somebody is saying. "Can we have the Halo 2 Br back so we can an unbeatable weapon??" Think about it. Now don't tell me that it sounds a little stupid. And Yes They do take suggestions.

Posted by: Timtaztix
I don't want the BR to be accurate I want it to be consistent. Sometimes it shoots differently than an opponent's, and this makes luck a factor. Halo 3 should be about skill, not luck. Don't flame me until you've read everything.

Bungie's excuse for not "fixing" the BR is that they don't want the BR to become the all-powerful Godly weapon that it was in Halo 2.

The BR in Halo 2 was Godly because:
-Button combos
-Tight spread
-The BR was a hitscan weapon
-The BR was extremely consistent

In Halo 3, there are no button combos, there is a huge spread, it is inconsistent, and it is not a hitscan weapon. Obviously, the BR is a lot less effective now than it was in Halo 2.

Bungie apparently thinks that we request the BR to be returned to its former state from Halo 2. No Bungie, not at all. You have misunderstood what the main problem is.

The BR is ridiculously inconsistent

Leave the spread as is, just take away the random tendencies! The problem is that sometimes my BR has an accurate burst, and sometimes it has an inaccurate burst. What if I'm in a 1-on-1 BR fight, and my BR shoots randomly wider and his shoots randomly tighter. My opponent will win the fight not because of his aiming skills, but because his shot more accurately than mine. Even though my reticule was on his head, and his was on mine, I lose the fight because of the random tendencies.

So, in conclusion, I suggest that Bungie removes the random tendencies of the BR's burst. This means that:

-It will still have a wide spread
-It will still not be a hitscan weapon (You must still lead shots)
-Still no button combos
-Consistent! This is the only change...making the burst consistent. This way, the only advantage one player will have over another is skill. Luck should not be a factor in a competitive game.

This way the BR is still not accurate enough to snipe, and not accurate enough to guarantee a perfect 4-shot every time...but it will remain this way for everyone and not just the lucky will win.

If everyone's BR performs the same, every time, even if the spread isn't perfect, it is a balanced weapon. Right now the winner of a BR fight depends on lucky spread, and I want the winner to rely on skill. Not luck.

Post here if you agree with me, and be mature about it. No flaming unless you've read the entire post.


^^^^^

Argument:

In this statement the OP has all of the Halo 2 facts completely correct. But think about it, Yes, it is was completely consistent. And if that is what you are asking for in halo 3 then it would still be the Ultimate weapon. Think about it. What other weapon is completely consistent in Halo 3 Besides the Spartan Laser and Sniper Riffle (Said by Luke)? AR Bullets Fly everywhere. Needlers fly off anywhere, Rockets can be shot off by an explosion, Spikers don't lock on, Shotguns shoot multiple bullets. I really cannot think of another weapon that is completely consistent in hitting all of its shots. I also Think you may be exaggerating when you say ridiculously because if I am correct on my math and I read the many math equations correctly by JonnyOthan then only one one the 3 bullets is going to be inaccurate out of the three. You also talk about a 1 vs 1 BR duel. Think about this situation too. Once again if I am correct on reading the math equations then one out of the three bullets will not hit. So if you think about that there is a 66.7% (Rounded) change that it will be accurate and a 34.3% chance that one bullet out of the 3 will miss. That is not even a 50% chance! Which brings me to the Final facts of this argument that Only two weapons (that I'm 100% sure on) are 100% accurate. So why should the BR? This question brings us the Real Life Sniper vs the Real Life Battle Riffle. In Real life not every BR weapon is going to hit the exact target. A real life Sniper bullet will hit the exact target. So that equation is correct. So what is so what is so bad about a 34.3% chance of having 1 bullet miss when almost every other weapon will do the same or worse. The last thing in this argument, in a 1 on 1 br duel you will most likley to have the same outcome for both players.

(I know I probably got some facts wrong in there but C'mon you gotta admit that is had to argue against!)


Please Don't spam me telling me I don't know what I'm saying.

This is just my opinion on you should look at the BR changes from Halo 2 to Halo 3.


AND. That was just for the People WHINING. Honestly I like the Halo 3 BR better tahn the H2 one.

I know others have my same opinion, My top posts were for Whiners not people with my opinion.



What do you think of my opinion?

And if I have any facts wrong please tell me and I shall fix.

Discuss nicley...


READ MY ENTIRE POST, I'm not complaining.

I am not complaining, I am telling people that do complain how to deal with it and some facts and opinions behind it.
That is one hell of a rant.

  • 05.25.2009 5:24 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Personally I want a it to go faster between bursts. Maybe like the CoD4 M16.

  • 05.25.2009 5:35 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Yeah the BR in halo 3 is fine except for the fact it doesnt' register shots only about 60% the time because it goes through an equation that bungie set up for if the bullets it or not so its pretty much random thanks for messing another thing up about halo. its also fine that it takes a half hour to reload so you people at bungie can compete and the "average" gamer can also because you don't want double shots or bxr anymore because you know we can have some sort of advantage. Honestly we don't care about what you guys do just fix the game we don't care about all these littles stories you work on for the internet fix the game and we don't care if you actaully play the game with your little AR territories land grab splasers bs then post videos about it on here ok?

Don't say to play halo 2 for a BR that works because its just the whole idea of the current BR is just terrible its poorly engineered by the bungie team, the whole game is who ever designed multiplayer for halo 3 should be fired right now the game its just bad. Not to mention the constant spawn killing with vehicles in the game. For some reason you spawn players right next to the other team yeah that makes alot of sense can't use the otherside of the map nope. Can you really not match people up against a team every time you play a game? I guess not even though you have like 30 playlists which is amazingly funny. Also the shots from the BR work sometimes they don't ,like I said before I speak for me and alot of my friends about this.

You can't take halo 3 seriously its just a joke meaningless explosions, random deaths and a melee makes you one shot then it takes like 5 seconds to actually shoot the gun that makes sense, apparantly a person will just take their time as they are about to die. Everything about halo 3 was just rushed and you at bungie know it microsoft gave you a date to get it done by thats why it came out all doughy. Bungie spend most their time on the campiagn which I finished within the first 24 hours of having the game lol anyway seriously read what I said here I speak for alot of people. I dont care about the little kids that mock me trying to get recon on the forums here while picking their pimples I could care less. I have been a halo fan for almost 10 years I might add, but halo 3 just isn't as fun and as replayable as other games were. Its funny because supposively you are working on new maps always and then kids can make like better versions of lockout in sandbox in like 48 hours alone by themselves and it turns out better than a map like blackout that costs money its just funny.

In conclusion we don't care about your bad attempts of humor and your expierence of playing the game just fix it you could in many ways.

  • 05.26.2009 4:43 PM PDT

I like the vibration on my hands when I shoot the BR.

  • 05.26.2009 5:33 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

The BR is the only weapon for me. It's simply beast.

  • 05.26.2009 7:10 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

The BR is perfectly fine there is nothing wrong with it. You people just need to get better with it.

  • 05.26.2009 8:11 PM PDT