- Not Thor
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- Exalted Heroic Member
In my opinion, the developers went wrong when they decided the BR should be less accurate than it was in Halo 2. A spartan doesn't get worse. This was my greatest disappointment with Halo 3; and it was a pretty big one, one that made literally 9 of my friends that played Halo 2 with me and attended MLGs for Halo 2 quit after less than two months.
Just as a background for how big this BR disappointment was:
Me and my buddies live in Indy, we LANed with decently big names in the world of Halo 2 and competed at multiple MLGs. Some of the old names include Butters, Scrub Twista, Stronside, Elamite Warrior, and Snipedown (who was on my Halo 2 team 'Team Toxic Shock' with xx f8, had3s, myself, and snipedown). These people competed at local tournaments at ToxCity and in a place in Terre Haute. Indy and the region had a huge Halo 2 following, seeing that people came from Kentucky (Strongside) and the Chicago area and northern Indiana (Butters). Most of these pros kept playing, but there was just something about Halo 3 that wasn't fun.
The reason for the disappointment:
It was the fact that on a LAN we were seeing people have literally perfect aim not 4-shotting other people. We went over video of both xboxes over probably a hundred different BR fights in question and came to the conclusion that the BR simply wasn't very accurate. Knowing this and the frustration that someone could literally have perfect aim, and the RNG (random number generation) of the battle rifle spread could cause the player with perfect aim to lose a BR fight, caused extreme disappointment in Halo 3.
The result:
During the Halo 2 era. There were 25 Halo 2 tournaments a year. This includes FFA, 4v4, and 2v2 tourneys. Some were sponsored by Game Stop and 99% of them were held at ToxCity in Indy. During the Halo 3 era, there was a small amount of tournaments during the first two months. Then they died off and now there are 0 Halo 3 tourneys held. It wasn't the fact that everyone stopped playing Halo 3 altogether, but all the best players did. I am one of the few that did not stop. I can count the players that didn't stop playing (Halo 3) on one hand, whereas I had attended tourneys (Halo 2) with 60+ people, some Game Stop sponsored tourneys had over 100. All of people that I used to enjoy Halo 2 with stopped playing because of the battle rifle's inaccuracy.
My thoughts:
The BR needs to be more accurate. First, its the 26th century, you would think that kick back would be eliminated by then. Second, its in the hands of a spartan, someone that can flip a multi-ton Scorpion, but cannot keep a BR steady. Third, you can't have a weapon like the BR, the most favored weapon in Halo, go from being as accurate as it was to as inaccurate as it became. Competitive gaming is what has kept Halo alive for so long, and the fact that BR is in its current state I think hurts Halo as a whole. There would be multiplied thousands more people playing Halo 3 if the BR were more accurate. People that quit during the transition from Halo2 to Halo 3 would still be playing, and playing a lot.
Halo 3's success:
Now I do agree, Halo 3 has had quite a success. Most of that I believe comes from the incredible matchmaking system that Halo 3 has. It could be better, but hands down it is the best matchmaking system in the world. I believe that for Halo 3 to keep thriving it needs to go back to more of a Halo 2 style of play, in terms of the BR. The auto-aim that is currently in Halo 3, is far better as it actually takes skill to use a weapon instead of auto-aim basically locking onto people for you.
Conclusion:
Halo 3 has a few things that need fixing. But the one this thread is about is the BR. The BR needs to become more accurate, there shouldn't be anyone that can legitimately say they had perfect aim and lost a BR fight.