- Zach The One
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- Intrepid Mythic Member
Posted by: Zach The One
This is a compilation of revised ideas and posts I've made over the past 48 hours pertaining to AR usage. They have turned a few heads and gained recognition from those who've read them, so I recommend if you've come this far you continue along your path to enlightenment.
Common Idea:Posted by: rollingspartan
Of course, but the the point is to learn and develop a style that your most comfortable with. Alot of guys play the same way, and alot play a different way, both ways are efficient.
There's a difference between what's best for your skill sets and what's the best way period. There's obviously a difference between the way I play golf and how Tiger Woods plays golf. He goes for shots he can make, and I go for shots I can make. His way is obviously better in the end though, because his scores are lower and are on harder courses. That means he's playing the game on a higher efficiency level than I am, but If I did everything Mr. Woods does then I would be an exceptional golfer too, which goes for anything.
If everyone here had Snipedown's aim, practiced like Snipedown practices, had the timing he does, call outs, everything, they would be exceptional halo players too. But just like math you can't do Calculus III without knowing arithmetic, algebra, geometry, algebra 2, trigonometry, pre-calc, calculus I, and calculus II. Everything builds on a foundation, Halo, Golf, Math, it's all the same.
So all you generals out there mocking AR users, you're like a calculus student making fun of an algebra student for not knowing calculus.
After reading this far it's implied that there are stages to halo skill. Each level acts as a foundation and you must complete it before moving on. When you reach a certain level you realize Halo 3 is a team oriented game. Inversely the AR is not a team oriented weapon, so it's obvious how it doesn't fit at the highest efficiency levels.
The AR is a great tool for freelancing in match making before you really learn what team work is. It's why lower tier players often have ARs as their TOD. The AR is one of the best overall weapons in the game and its lack of a skill gap makes it forgiving, so it's hard to deny it as a valid weapon with a basic understanding of Halo.
For the lower tier players to ascend to BR-hood they need to learn how to BR properly, use grenades properly, positioning, coordination, timing, and when to push for a melee. Without any of these fundamentals they're not going to be as effective with a BR and will have a hard time transitioning to using a weapon they have so many holes with. So it's easy to see why so many people fall back to their AR.
Private Message by: militaryguns
Normally, I can agree or see what your saying [Zach] but here I think you couldn't be more wrong. Even I still use the AR. The AR was and still is heavily used at the higher levels.
There are 2 things to note here:
First off the highest levels of Halo are played with teams who have practiced tactics and chemistry, that's the Calculus 3 of Halo so to speak.
Secondly I'm not saying I never use the AR, it's an over powered weapon for its niche. It comes in great use if I'm alone and am out of grenades, but that power is still negated by the weapon's lack of overall versatility relative to the BR. It doesn't finish kills as well and doesn't have the team shooting capabilities.
Basically if you have a great team versus a team of AR believers, the AR team will not have near the coordination (from lack of understanding) and thus will be picked off constantly by lack of numbers. Numbers being the amount of people focusing fire.
Here's an example, two teams are on High Ground. In this situation there's a BR user camo side of the turret bridge. There is also another BR user on laser spawn aiding his team mate on bridge. An AR user has come up from bunker through laser 2 and is now laser side of the bridge. The AR user is more one tracked and sees the kill opposite of him camo side of the bridge. His only options at this point are camp and wait for backup to come (probably not going to be soon enough) or try to take out the guy in front of him before he's attacked himself. So he makes basically his only decision, push to trade kills.
The BR user on bridge has 2 options now, jump up and challenge the charging AR user on top of the bridge in an epic duel, or play ring around the rosie while his team mate shoots at the enemy. In either situation the BR user will win or atleast trade kills because his team mate will be giving cover fire. If both BR players hit their shots it takes the time equivalent of 2 shots to take down this AR user. Or if the BR user keeps his distance there's almost no chance for the AR user.
See how different the situation is with BRs and team work? You give yourself more options, more room to be creative. Versatility is much more than just how a player uses grenades, melee, and their weapon together. It's the ability for the team to be versatile, to adapt and flow depending on the situation at hand. It's why games should be BR starts instead of AR starts because it allows for greater player control of the game's outcome.
Posted by: Unite
Awesome post dude, seriously. I just have one thing to ask in relation. Should it really take that long to realize that a "tactic" is not working? I'm going to go with the whole AR thing here. A player that tries to use the AR in all situations must realize fairly quickly that it is not working very well.
It's the same reason why the best players are in MLG and not unknown match making players, competition. Just like anything else you're only going to be as good as your competition because of efficiency levels. If you are making a mistake, you hesitate for instance, and the pace of play isn't pressing your mistake wont be punished. If you take that same mistake and do it against a top tier team they will capitalize on it.
In terms of halo that means level 30's practice against level 30s because that's who the match making system says is an equal match. But if they are playing against people of their own level, people who make the same mistakes. How will their mistakes be apparent and how will they learn new tactics? The answer is lessons, facing second accounts, customs, socials, or being naturally intuitive.
Hopefully this helped you if you didn't understand why people love the BR or if you don't understand why many players don't.