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This topic has moved here: Subject: The Only BR Thread
  • Subject: The Only BR Thread
Subject: The Only BR Thread

i SO WISH i was a game developer.... I would so PWN Bungie.. with a descent game... kinda like what cod4 did

  • 07.16.2008 7:25 AM PDT

R.I.P. Halo 2 11/9/04-4/15/10
If you havn't played Halo 2 online than you are missing so much. Plus if you have played a good amount of Halo 2 online, I might have a better chance of listening to anything you say.

The way the BR works makes Halo 3 so boring. Recently I went back to Halo 2 because I was frustrated with Halo 3. When I started playing Halo 2 again I felt like Halo was fun again. Unlike H3 the BR in H2 actualy killed the guy I was shooting at. I would have stayed in Halo 2 but the small population made getting a skill of 30 or higher nearly impossible in anything besides Team Slayer. I cant get to 30 in Snipes because all people do is boost. So if Bungie made the BR in H3 like the H2 BR than that would make Halo 3 have a much more enjoyable experience.

  • 07.16.2008 7:29 AM PDT

Multiplayer Gameplay
Halo:CE------------------Reach--------Halo2-----------------H alo3
Campaign Experience
Reach----Halo:CE-----------------ODST-----Halo2---------Halo3

Glad that Halo 3 garbage is dead, thanks to Reach.
Unfreakenbelievable!!

Posted by: EvoX Domeshot
The way the BR works makes Halo 3 so boring. Recently I went back to Halo 2 because I was frustrated with Halo 3. When I started playing Halo 2 again I felt like Halo was fun again. Unlike H3 the BR in H2 actualy killed the guy I was shooting at. I would have stayed in Halo 2 but the small population made getting a skill of 30 or higher nearly impossible in anything besides Team Slayer. I cant get to 30 in Snipes because all people do is boost. So if Bungie made the BR in H3 like the H2 BR than that would make Halo 3 have a much more enjoyable experience.

I doubt people will agree with you that Bungie should make the Halo 3 BR like the Halo 2 BR. This is because the Halo 2 BR was too much of a hitscan weapon. The most stressful thing about Halo 2 was starting out with a SMG and the Plasma Pistol. The most stressful thing about Halo 3 is starting out with an AR, the beatdown, and the inconsistency of the BR. I don't really see how making a game more frustrating makes it more fun, but it's just an opinion.

People need to understand that having a random spread makes the ranges of weapons very inconsistent, and that goes for every weapon with a spread. For example, the shotgun sometimes can kill from 5+ feet away and sometimes it won't kill 1 foot away. The AR isn't too bad, because most people don't shoot it correctly so you can outshoot people easily with it, but I have been known to steal kills from pretty far away. The only reason I can think of as to why Bungie did this is to give the BR the abiliy to shoot from very far away, but not make it a 4 shot from anywhere. However, if the first bullet is very accurate then whats the point, because you can still ping snipers. The ranges of weapons ARE controlled by having a spread, but by making the spread random, they have basically given us an inconsistent range. There just isn't a place for randomness in video games, and takes away from the fun that many of us have while using skill to get our kills.

  • 07.16.2008 9:50 AM PDT

straight and simple, bungie needs to make the BR so that when you are aimed on a person and the redicule is red, the bullets hit. then after the person is out of the red reticule range make the spread play more of a roll in the randomness. I know you guys don't want to be sniping with the BR but if it has a slight spread outside of its red reticule range then maybe you can still hit people all the way across the map with it. If they are within the red reticule range though then you will be promissed a hit because lets face it...isnt that why the reticule turns red? to show us that we are aimed on and the gun is shooting with in its intennded range? i could be wrong but thats just how i think.

aim on target and hes in rage = hit
aimed on target and hes outside of the range = slight spread plays a roll and bullets are a little more random. but you still have a chance of hitting.

any one agree with this?

  • 07.16.2008 11:28 AM PDT

Usually the good lord works in mysterious ways. BUT NOT TODAY. This here is 66 tonnes of straight up, HE spewing divine intervention. If God is love, then you can call me Cupid.

People loved the BR in Halo 2, and no wonder, it beats anything (well excluding a rocket to the face) but it was unbalanced. This was fixed in Halo 3 to make it fair, so i don't understand anyone who complains
If you disagree then fair enough, but just lesrn to be skillful with what you've got, instead of moaning that that 'dude' with the AR keeps beating you

  • 07.16.2008 11:30 AM PDT
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i dont care much about the BR i geuss its okay... useing the BR when it comes to swat is alot better than Shwatguns

  • 07.16.2008 11:35 AM PDT

Cookie Monsta

BR is just perfectly fine in Halo 3

I don't see any problems with it

As one of my fave weapons it still kicks ass

  • 07.16.2008 12:34 PM PDT
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Posted by: Shimazina
the BR is realistic. its an M16 from the future.

so true

  • 07.16.2008 2:26 PM PDT
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[SuSCo]

A lot of people say that what makes the BR trash is that it has a large spread to the 3 bullet burst, and a lot of people say that the halo 2 BR was amazing because it was a hit scan weapon and when you aim at the head, you get a head shot. obviously, a gun will not hit somebody right when you pull the trigger, which is why i can see Bungie making the BR travel slower. I also respect what Bungie has done to the spread of the BR for what ever reason they stated, i forget. BUT if all of you Bnet users don't think that stuff is a problem(yes I'm from MLG, deal with it) but you say the weapon is inconsistent, what really makes the BR such garbage?

HIT REGISTRATION!!!! WOOOOOT!!!!!#@1@21o22one


The reason everybody complains that the BR is trash is because bullets don't register! you may not notice it, but it happens! Multiple times have i gone into theater to see from a bullet or 2 not register to up to 3 bursts in a row not register. on LAN when bullets seem to register more often (don't get me wrong, sometimes they don't) the BR is perfectly fine. spread doesn't seem to be a factor when shooting at mid-long ranges BECAUSE BULLETS ACTUALLY REGISTER.

Well Susco, what do you mean? you might ask. When a bullet or bullets do not REGISTER it means that the bullet is basically inhaled by the opponent. The bullet or bullets will hit the target, but do no damage, causing it to not register as a hit. get it?


so for everybody that is complaining why the BR sucks, its not the spread, its not the bullet travel...Its bullets not registering.

this has also been an issue with ARs and other weapons.

  • 07.16.2008 2:33 PM PDT
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Posted by: Achronos
Due to the incessant amount of spam and repeat posting about the topic of the design of the Battle Rifle in Halo 3, all threads about it will be locked on sight and the author warned (then banned if they keep doing it). Please discuss the BR and your thoughts in this thread and this thread alone.

For reference, Bungie's response to all comments and complaints about the design of the Battle Rifle can be found in the weekly update for June 20th, 2008.

People expecting further Bungie responses on the issue are likely to be disappointed.


And what IF I were to say no?

  • 07.16.2008 2:36 PM PDT
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if its working how it was intended then fine. but please when you scope in make the reticule a little smaller so it can hit longer ranges and the spread will be tighter.

  • 07.16.2008 3:08 PM PDT
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I never got why people continue to complain about the BR, and how it operates. Beside it's more realistic then you guysis 'perfect BR.'

  • 07.16.2008 4:34 PM PDT

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I think the BR is fine. The complainers are just angry because they extremely lack skill with the BR and they haven't got a clue how to lead your shots. Personally, I think leading your shots is much better than Halo 2's "Hitscan" Battle Rifle function. In Halo 2 newbies would spray the BR's ammo dry until they accidentally kill someone, and then considering themselves superior in skill. I think that is extremely relative to the Halo 3 Assault Rifle. All in all, the new BR is superb, good job Bungie.

  • 07.16.2008 4:45 PM PDT

Visit my websites for more Halo 3 help, guides, tips, videos, pics and more and more topics related.
www.robhome.blogspot.com
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Posted by: Elektrizity
Posted by: Achronos
Due to the incessant amount of spam and repeat posting about the topic of the design of the Battle Rifle in Halo 3, all threads about it will be locked on sight and the author warned (then banned if they keep doing it). Please discuss the BR and your thoughts in this thread and this thread alone.

For reference, Bungie's response to all comments and complaints about the design of the Battle Rifle can be found in the weekly update for June 20th, 2008.

People expecting further Bungie responses on the issue are likely to be disappointed.


And what IF I were to say no?

Man, Elektrizity, you are a pusher. You are a pusher. Jerkin' Bungie's chain isn't exactly going to be so helpful for your rep, kid.

  • 07.16.2008 4:48 PM PDT

Visit my websites for more Halo 3 help, guides, tips, videos, pics and more and more topics related.
www.robhome.blogspot.com
www.freewebs.com/robhome

Posted by: redjr1991
straight and simple, bungie needs to make the BR so that when you are aimed on a person and the redicule is red, the bullets hit. then after the person is out of the red reticule range make the spread play more of a roll in the randomness. I know you guys don't want to be sniping with the BR but if it has a slight spread outside of its red reticule range then maybe you can still hit people all the way across the map with it. If they are within the red reticule range though then you will be promissed a hit because lets face it...isnt that why the reticule turns red? to show us that we are aimed on and the gun is shooting with in its intennded range? i could be wrong but thats just how i think.

aim on target and hes in rage = hit
aimed on target and hes outside of the range = slight spread plays a roll and bullets are a little more random. but you still have a chance of hitting.

any one agree with this?

Absolutely not.

  • 07.16.2008 4:50 PM PDT
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Halo CE > Halo 3 > Halo 2

Fix the Halo 3 BR spread, plz.

I think the BR is fine. The complainers are just angry because they extremely lack skill with the BR and they haven't got a clue how to lead your shots. Personally, I think leading your shots is much better than Halo 2's "Hitscan" Battle Rifle function. In Halo 2 newbies would spray the BR's ammo dry until they accidentally kill someone, and then considering themselves superior in skill. I think that is extremely relative to the Halo 3 Assault Rifle. All in all, the new BR is superb, good job Bungie.

People aren't complaining that the BR isn't hitscan. I like that it isn't so you have to lead, as do competitive players. The thing is, dropped bullets and sometimes inconsistent spread at longer ranges, but still in the BR's red reticle will screw you up no matter how perfect your aim is.

Also, the medium-sized maps that would work well, don't work too well because there is no gun that works well at shooting in the range the maps are designed for. If Bungie wants to make guns have small ranges and force CQC, then they should make smaller maps, but with the maps now, they need a consistent, skilled and reliable medium range gun.

  • 07.16.2008 7:17 PM PDT
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The BR is the best enough said *knod*

  • 07.16.2008 7:24 PM PDT

Posted by: C Dirty 4
Reach essentially has put the "I" in "Team".


Remember, the enemy's gate is down

Posted by: sephy26946
If your tool of destruction in any game is the br, you are a tool.


I'm sorry, I'll just stop trying to win. From now on I will pick up the Plasma Pistol and only use that.......

  • 07.16.2008 7:51 PM PDT

I am a beast

There are just too many issues with the BR, plain and simple. Simply coming on here and saying "The BR is fine get over it." is ignorant, especially when you have so many people who think that it should be changed. If your reticle turns red then you should get credit for the shot, THAT IS WHY IT IS RED. I personally believe that the actual network design is to blame, Bungie had to make this game so cheaters couldn't ruin it, so they had to add an extra step that all players packets have to go through. By the time your shot is registered depending on your connection, you could lose a bullet, or the spread could be affected because the host and client have to come to an agreement on where the bullets will land.

  • 07.16.2008 8:17 PM PDT
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I don't think anyone is really complaining anymore - I read through 2-3 pages of this and everyone was just saying "The Br is awesome". So when people say " I don't know why people hate the br" it's probably because those people don't exist

  • 07.16.2008 8:29 PM PDT

MY LOVE FOR YOU IS LIKE A TRUCK...
Posted by: Langley
--on another note, I think MLG Chewhatever is an idiot.

Posted by: Achronos
There is a reason I am user ID 1 and my account creation date is before this site came online.

Posted by: Humantyfoon
There are just too many issues with the BR, plain and simple. Simply coming on here and saying "The BR is fine get over it." is ignorant, especially when you have so many people who think that it should be changed. If your reticle turns red then you should get credit for the shot, THAT IS WHY IT IS RED. I personally believe that the actual network design is to blame, Bungie had to make this game so cheaters couldn't ruin it, so they had to add an extra step that all players packets have to go through. By the time your shot is registered depending on your connection, you could lose a bullet, or the spread could be affected because the host and client have to come to an agreement on where the bullets will land.


Wait...so if you come on here and say that the H3 BR is fine you're ignorant but if you say that there is a problem you're not?

Wow...that is soooo logically sound there's no way I could argue against that...

You do realize that pretty much every weapon in the game even when "red reticule" will miss shots/parts of shots. When you pull the trigger with the H3 BR with a red reticule you get credit for the shot. You do. It's just probably only going to be the first and maybe second bullet of the burst when firing at great distances. Just like the AR misses bullets the further you're out. Just like the shotgun misses bullets the further you're out.

So what makes the BR special (ie unbalanced) that you want it to be different than all the other weapons in the game?

~B.B.

  • 07.16.2008 8:46 PM PDT

Posted by: C Dirty 4
Reach essentially has put the "I" in "Team".


Remember, the enemy's gate is down

Posted by: Humantyfoon
There are just too many issues with the BR, plain and simple. Simply coming on here and saying "The BR is fine get over it." is ignorant, especially when you have so many people who think that it should be changed. If your reticle turns red then you should get credit for the shot, THAT IS WHY IT IS RED. I personally believe that the actual network design is to blame, Bungie had to make this game so cheaters couldn't ruin it, so they had to add an extra step that all players packets have to go through. By the time your shot is registered depending on your connection, you could lose a bullet, or the spread could be affected because the host and client have to come to an agreement on where the bullets will land.


The BR is fine get over it.

  • 07.16.2008 8:56 PM PDT
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"The BR takes skill to use now. And everyone is gonna have to deal with it"
-UberZeO666

You do realize that the wider spread effectively makes the area in which you can get a "Head-shot" larger. That makes it take less skill because you aim doesn't have to be as good. And yes you do have to learn to lead but even then the large area just moves in whatever direction your enemy is moving. A larger head would mean that it takes less skill, on top of the inconsistent spread that makes it more luck than skill.

  • 07.16.2008 9:43 PM PDT

The BR is fine

  • 07.16.2008 10:20 PM PDT
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My advice to use a Carbine. The reason everyone uses the BR is because it has amazing aim-assist and it's easier to come by. The Carbine smokes the BR in long, and usually medium range combat in the hands of a skilled player. It shoots a single shot, meaning no spread, no inconsistency. It's my favorite.

  • 07.16.2008 11:05 PM PDT