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This topic has moved here: Subject: The Only BR Thread
  • Subject: The Only BR Thread
Subject: The Only BR Thread

Do you see the tigers too?!?!?

Posted by: The Mad Villager
Simply put, the BR that we have in Halo 3 is a new weapon than that of Halo 2. Therefore, those complaining that the BR is no longer the same, that Bungie has "ignored its fans on the basis of money," or that the BR is broken, have 2 choices.

Choice 1. Hush thine mouth, kind sir or madam, and use another weapon,
or
Choice 2. Accept defeat, then adjust to the BR's mechanics.

Its that easy. Use the BR the way its meant to be used in Halo 3, and you'll be fine.

=)


bwahahahaha I totally agree
I think te BR is perfectly fine the way it is

  • 07.01.2008 4:32 PM PDT

Greg Giraldo, George Carlin, Bill Hicks. R.I.P.
T.M.Revolution = 音楽の神

please you left a game just because of how a weapon is. how really sad. honesly. and whenever i saw a br thread in the past saying how to fix it, all i know is there saying that want it to be like halo 2. a mini sort of sniper but dosent have an instant kill freature.


and seriously, if your gonna leave every game where you say a weapon is broken yet most people work with it fine, well your gonna be bored as hell then for finding a game.
this is why rts is definitly better then fps imo.


Posted by: dan91bauer
Posted by: Achronos
Due to the incessant amount of spam and repeat posting about the topic of the design of the Battle Rifle in Halo 3, all threads about it will be locked on sight and the author warned (then banned if they keep doing it). Please discuss the BR and your thoughts in this thread and this thread alone.

For reference, Bungie's response to all comments and complaints about the design of the Battle Rifle can be found in the weekly update for June 20th, 2008.

People expecting further Bungie responses on the issue are likely to be disappointed.


What's the point Achronos? You say...direct all discussion here...but then your ending sentence basically says, post all you want, at the end of the day, it wont matter cause we Bungie don't give a #$%#$.

The case is closed as far as I am concerned. Might as well just close this thread, and say, "ANY DISCUSSION RELATED TO THE FIXING OF THE BR WILL BE DELETED AND AUTHORS WILL RECIEVE BANS"

I mean...all you're doing is just giving us the run around. Either accept the fact that your community wants to see some changes, or confirm to us that you're NEVER going to change the BR so that we can just move on.

I've moved on, I traded this pos game for UT3, and I got a UT3 faceplate for my 360! WOOT!

Way to treat your community. This is the worst development team I've ever seen work for Bungie. I wonder...why did Hoberman and Howard leave Bungie? Hmmm...it's good that they got out when they did.



[Edited on 07.01.2008 4:39 PM PDT]

  • 07.01.2008 4:36 PM PDT
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Posted by: dan91bauer
Posted by: Achronos
Due to the incessant amount of spam and repeat posting about the topic of the design of the Battle Rifle in Halo 3, all threads about it will be locked on sight and the author warned (then banned if they keep doing it). Please discuss the BR and your thoughts in this thread and this thread alone.

For reference, Bungie's response to all comments and complaints about the design of the Battle Rifle can be found in the weekly update for June 20th, 2008.

People expecting further Bungie responses on the issue are likely to be disappointed.


What's the point Achronos? You say...direct all discussion here...but then your ending sentence basically says, post all you want, at the end of the day, it wont matter cause we Bungie don't give a #$%#$.

The case is closed as far as I am concerned. Might as well just close this thread, and say, "ANY DISCUSSION RELATED TO THE FIXING OF THE BR WILL BE DELETED AND AUTHORS WILL RECIEVE BANS"

I mean...all you're doing is just giving us the run around. Either accept the fact that your community wants to see some changes, or confirm to us that you're NEVER going to change the BR so that we can just move on.

I've moved on, I traded this pos game for UT3, and I got a UT3 faceplate for my 360! WOOT!

Way to treat your community. This is the worst development team I've ever seen work for Bungie. I wonder...why did Hoberman and Howard leave Bungie? Hmmm...it's good that they got out when they did.


Agreed

"To Please the Crowd" this thread was created and thats it. They have no plans on reading this...

Is UT3 better on 360? I played it for PS3 and thought it was alright.but felt if i were playing with a 360 controller it might be a whole nuther game.

Oh and carefull they might just delete your posts as well...

[Edited on 07.01.2008 4:41 PM PDT]

  • 07.01.2008 4:39 PM PDT
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The BR Is just Perfect. I never saw anything wrong with it.

  • 07.01.2008 4:42 PM PDT

Posted by: Spec OpsLeader1
please you left a game just because of how a weapon is. how really sad. honesly. and whenever i saw a br thread in the past saying how to fix it, all i know is there saying that want it to be like halo 2. a mini sort of sniper but dosent have an instant kill freature.


and seriously, if your gonna leave every game where you say a weapon is broken yet most people work with it fine, well your gonna be bored as hell then for finding a game.
this is why rts is definitly better then fps imo.


Reason I left Gears of War - shotgun was broken, completely random, basically a slot machine...casual gamers don't see it because they dont look at games like I do.

Reason for leaving Halo 3, game is unplayable over XBL for off-host players. Despite the fact that the BR's spread is completely random, we now have to deal with bullets dropping for off-host players. Most of your average Halo players won't notice this because again, like Gears, they dont look at games on the same level that I and many competitive players do.

Sure the game works semi-good on LAN for MLG, but for XBL, it's garbage. Most people won't notice it, but if you're a hardcore player that expects your shots to go where you point and shoot....seeing a legitimate 4-shot kill get robbed because 11 out of the 12 bullets only existed from the 4 shots....that's BS in my opinion...bad game design, and bad netcode.

So yeah, I want to have fun, and ultimately in Halo 3, the fun is now gone for me. If it's still there for you..then I'm happy for ya. But I'm an older gamer, I'm 28, and I've been around gaming since I was 4. I see the trends that started in the last 5 years and it's just stupid.

  • 07.01.2008 4:44 PM PDT

KILL OR BE KILLED

i dont really see whats wrong with the br...

  • 07.01.2008 4:44 PM PDT
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man, thank you achronos, it was getting out of hand

  • 07.01.2008 4:48 PM PDT

Greg Giraldo, George Carlin, Bill Hicks. R.I.P.
T.M.Revolution = 音楽の神

Posted by: dan91bauer
Posted by: Spec OpsLeader1
please you left a game just because of how a weapon is. how really sad. honesly. and whenever i saw a br thread in the past saying how to fix it, all i know is there saying that want it to be like halo 2. a mini sort of sniper but dosent have an instant kill freature.


and seriously, if your gonna leave every game where you say a weapon is broken yet most people work with it fine, well your gonna be bored as hell then for finding a game.
this is why rts is definitly better then fps imo.


Reason I left Gears of War - shotgun was broken, completely random, basically a slot machine...casual gamers don't see it because they dont look at games like I do.

Reason for leaving Halo 3, game is unplayable over XBL for off-host players. Despite the fact that the BR's spread is completely random, we now have to deal with bullets dropping for off-host players. Most of your average Halo players won't notice this because again, like Gears, they dont look at games on the same level that I and many competitive players do.

Sure the game works semi-good on LAN for MLG, but for XBL, it's garbage. Most people won't notice it, but if you're a hardcore player that expects your shots to go where you point and shoot....seeing a legitimate 4-shot kill get robbed because 11 out of the 12 bullets only existed from the 4 shots....that's BS in my opinion...bad game design, and bad netcode.

So yeah, I want to have fun, and ultimately in Halo 3, the fun is now gone for me. If it's still there for you..then I'm happy for ya. But I'm an older gamer, I'm 28, and I've been around gaming since I was 4. I see the trends that started in the last 5 years and it's just stupid.



halo is the only interesting shooter for me. all the other shooters are stupid to me. and what you explained is also something that happens in other games that are fps. this is only a part of the HUGE reason why i like rts over fps. but hey this is bungie's first game on the xbox 360. i mean they made some mistakes and bugs that slipped by them. even the melee and the commando shoulders.

  • 07.01.2008 4:48 PM PDT
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I agree that there should be no one-powerful weapon in Halo 3, but the slight randomness spread of the BR's shot is slightly annoying.

To negate past arguments, in Halo 2, the BR was not the best close range weapon or long range weapon. One SMG can defeat the BR at close range and the easy-to-use sniper rifle could beat the BR at long range... However, button combos is a different story, i'll put that aside.

If Halo 2 didn't have button combos, the BR would still be a good weapon, however it would be defeated at long range by the sniper and at close range by dual wields and short-range weapons.... and what's left? Mid range, like it should be..

In Halo 3, the BR appears to be fairly balanced powerful weapon; a weapon that shouldn't be upgraded. Look at the context though, Halo 2 was about dual-wields of the smg and plasma rifle, while in Halo 3, dual-wields are uncommon.

Before comparing Halo 2's BR and Halo 3's, I think some context should be over looked.

I have no statement on changes atm.

[Edited on 07.01.2008 4:54 PM PDT]

  • 07.01.2008 4:52 PM PDT

Posted by: Spec OpsLeader1


halo is the only interesting shooter for me. all the other shooters are stupid to me. and what you explained is also something that happens in other games that are fps. this is only a part of the HUGE reason why i like rts over fps. but hey this is bungie's first game on the xbox 360. i mean they made some mistakes and bugs that slipped by them. even the melee and the commando shoulders.


Did you completely skip the other two games in the Halo series? These flaws on Halo 3 are unacceptable. Who cares if it's their first 360 game, it's not like they're new to designing games...the platform shouldn't make a difference.

  • 07.01.2008 4:53 PM PDT
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Posted by: lawrence5523
i dont really see whats wrong with the br...


did you play halo 2 competatively? If you did you'd see the difference in the BR, its night and day. Now some will say that the BR from halo 2 was a 4 shot sniper rifle, while I (and many others) found it a very precise mid-range weapon. Now its a weapon of randomness. With its spread issues and dropped bullets, its become a weapon that is unpredictable and overall not as solid of a weapon as it was in the pass. Any time you introduce randomness or random chance into the equation for a weapon it looses its skill factor and becomes a toss up for the Gaurdians to decide...sort of like the double bash...retarded concept.

Oh, and dan91bauer's thread about this specific Topic "BR" was a good point (some called it a rant) and didn't deserve to be trashed because it spoke a community memebers mind (IMO).

  • 07.01.2008 4:53 PM PDT

Posted by: cjgone
I agree that there should be no one-powerful weapon in Halo 3, but the slight randomness spread of the BR's shot is slightly annoying.

To negate past arguments, in Halo 2, the BR was not the best close range weapon or long range weapon. One SMG can defeat the BR at close range and the easy-to-use sniper rifle could beat the BR at long range... However, button combos is a different story, i'll put that aside.

If Halo 2 didn't have button combos, the BR would still be a good weapon, however it would be defeated at long range by the sniper and at close range by dual wields and short-range weapons.... and what's left? Mid range, like it should be..

In Halo 3, the BR appears to be fairly balanced powerful weapon; a weapon that shouldn't be upgraded. Look at the context though, Halo 2 was about dual-wields of the smg and plasma rifle, while in Halo 3, dual-wields are uncommon.

Before comparing Halo 2's BR and Halo 3's, I think some context should be over looked.

I have no statement on changes atm.


The Halo 2 BR post-patch 1.1 was a mistake, a total accident. The BR was originally never suppose to act the way it did in Halo 2...and it's luck that made it work the way it did post-patch, otherwise...Halo 2 would have failed in my opinion.

Bungie made the mistake to create a new-style of multiplayer after Halo CE. Halo CE's multiplayer was just fine, but instead, they decided to create a whole new direction with the game and that direction was just poor, a complete polar opposite of Halo CE's core.

  • 07.01.2008 4:56 PM PDT

I can neither confirm or deny the existence of this signature

I'm sort of pissed In a custom game, I know I was host so its not lag. I started shooting somebody twice in the head and followed it all the way to 4 shots, but whats this? No death it took me 6 dead on head shots to get his shields down. ( I watched the video) And guess what, he turns and gets a 5 shot on me. I watched the video, it should have been a four shot kill but, in fact the bullet spread meant that in my first spray, 2 hits 1 miss, 2 shot 1 hit 2 miss, 3 hits, 3 misses (now remember I watched the video showing I was aiming at the head/neck) and I can't remember the rest. I know it can't be an insanely powerful gun but it shouldn't be 70% luck 30% skill.

[Edited on 07.01.2008 5:00 PM PDT]

  • 07.01.2008 4:58 PM PDT
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Posted by: Battery000
I'm sort of pissed In a custom game, I know I was host so its not lag. I started shooting somebody twice in the head and followed it all the way to 4 shots, but whats this? No death it took me 6 dead on head shots to get his shields down. ( I watched the video) And guess what, he turns and gets a 5 shot on me. I have the video on one of my accounts, it should have been a four shot kill but, in fact the bullet spread meant that in my first spray, 2 hits 1 miss, 2 shot 1 hit 2 miss, 3 hits, 3 misses (now remember I have the video showing I was aiming at the head/neck) and I can't remember the rest. I know it can't be an insanely powerful gun but it shouldn't be 70% luck 30% skill.


Exactly, anytime you introduce Luck into the equation of weapons, its no longer a skill but a pure guessing game, which ends up leaving most users of the weapon wondering....WTF just happened?

  • 07.01.2008 5:01 PM PDT

Greg Giraldo, George Carlin, Bill Hicks. R.I.P.
T.M.Revolution = 音楽の神

Posted by: dan91bauer
Posted by: Spec OpsLeader1


halo is the only interesting shooter for me. all the other shooters are stupid to me. and what you explained is also something that happens in other games that are fps. this is only a part of the HUGE reason why i like rts over fps. but hey this is bungie's first game on the xbox 360. i mean they made some mistakes and bugs that slipped by them. even the melee and the commando shoulders.


Did you completely skip the other two games in the Halo series? These flaws on Halo 3 are unacceptable. Who cares if it's their first 360 game, it's not like they're new to designing games...the platform shouldn't make a difference.


nope i played them both. they arent nearly as unacceptible as halo 2's super bounce or bxr. as matter fact since everyone would use bxr we may as well call everplaylist that is slayer the bxr playlist. maybe bungie is over balencing things in what your thinking, i dont know.

  • 07.01.2008 5:02 PM PDT
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Does this mean no discussion or fix for bullet dropping as well?

I went into BTB the other day and shot BR bursts non stop the whole match and averaged about 2 bullets dropped from every clip.

  • 07.01.2008 5:11 PM PDT
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I think my biggest issue(s) with the BR are not just the spread issue and dropped bullets (which even if they dont fix the BR spread the def need to fix dropped bullets its unacceptable), but now that the weapon has become somewhat less effective at Mid range (which is why i felt the weapon had a place in this game) its really brought out Camping the AR and Melee attacks or close combat attacks, which have become a button mash XBR plague again (not with those specific button combos but you get the point). People have strayed away from being accurate, to camping with there AR and not showing up on radar until you come around the corner and BLAM you get AR scrambled and bashed only to have it happen again. When the BR was accurate and effective at mid-range campers couldn't really camp, cuzz they'd get 4 shot head shotted and it forced them to be more efficient with the BR and learn how to steady aim a 4 shot head shot. Just IMO.

[Edited on 07.01.2008 5:16 PM PDT]

  • 07.01.2008 5:13 PM PDT
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Posted by: A DODGY HAJI
I think my biggest issue(s) with the BR are not just the spread issue and dropped bullets (which even if they dont fix the BR spread the def need to fix dropped bullets its unacceptable), but now that the weapon has become somewhat less effective at Mid range (which is why i felt the weapon had a place in this game) its really brought out Camping the AR and Melee attacks or close combat attacks, which have become a button mash XBR plague again (not with those specific button combos but you get the point). People have strayed away from being accurate, to camping with there AR and not showing up on radar until you come around the corner and BLAM you get AR scrambled and bashed only to have it happen again. When the BR was accurate and effective at mid-range campers couldn't really camp, cuzz they'd get 4 shot head shotted and it forced them to be more efficient with the BR and learn how to steady aim a 4 shot head shot. Just IMO.

I think it's clear that Bungie's intent was to create a close quarters game. Personally, I don't see how this makes sense when melees are way too easy to land and unskillful (no momentum melees), and the maps are overall much bigger.

DODGY HAJI, if you don't like Bungie's style of play you should play MLG. Faster-paced, overall smaller maps, skilled/balanced weapon set.

[Edited on 07.01.2008 5:19 PM PDT]

  • 07.01.2008 5:18 PM PDT

Multiplayer Gameplay
Halo:CE------------------Reach--------Halo2-----------------H alo3
Campaign Experience
Reach----Halo:CE-----------------ODST-----Halo2---------Halo3

Glad that Halo 3 garbage is dead, thanks to Reach.
Unfreakenbelievable!!

It's hard to believe that so many people are fine with the current BR. In Halo 2, the BR required more skill because if you didn't 4 shot someone then you're probably gonna die. Now, at mid-range, and even closer than mid-range, it takes 5 or 6 shots which means you don't have to worry about getting 4 shot, and thus, requires less skill. Anyone can with decent aim hit someone 5 or 6 times. Also, by taking away the mid-range 4 shot, some of the fun was taken away. I'm not saying the Halo 2 BR was how it should be, because everyone knows it had too much auto-aim, too much magnetism, and, after the update, a very tight spread.

I'm not saying they should change the randomness of the spread or even tighten the spread, because everyone seems to prefer realism over fun. However, I suggest making headshots stronger or making the shields go out faster. Nothing will make the BR overpowered, because Halo 3 has moved most of the fighting to close range.

Well, there's my stance on the subject, and I'm glad I got that off my chest. I'm not trying to start an argument, so keep your immature remarks to yourself. I'll be fine if no BR update occurs, but would enjoy the game much more. I am interested to see what happens to the forums, when Bungie decides to ignore the competitive community and leave the BR alone.

  • 07.01.2008 5:18 PM PDT
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Posted by: Jiggly Luv
It's hard to believe that so many people are fine with the current BR. In Halo 2, the BR required more skill because if you didn't 4 shot someone then you're probably gonna die. Now, at mid-range, and even closer than mid-range, it takes 5 or 6 shots which means you don't have to worry about getting 4 shot, and thus, requires less skill. Anyone can with decent aim hit someone 5 or 6 times. Also, by taking away the mid-range 4 shot, some of the fun was taken away. I'm not saying the Halo 2 BR was how it should be, because everyone knows it had too much auto-aim, too much magnetism, and, after the update, a very tight spread.

I'm not saying they should change the randomness of the spread or even tighten the spread, because everyone seems to prefer realism over fun. However, I suggest making headshots stronger or making the shields go out faster. Nothing will make the BR overpowered, because Halo 3 has moved most of the fighting to close range.

Well, there's my stance on the subject, and I'm glad I got that off my chest. I'm not trying to start an argument, so keep your immature remarks to yourself. I'll be fine if no BR update occurs, but would enjoy the game much more. I am interested to see what happens to the forums, when Bungie decides to ignore the competitive community and leave the BR alone.

The H3 BR takes more skill than the H2 BR despite it's random properties. That is a fact. The overall pace of Halo 2 was much faster than Halo 3 which made Halo 2 take more skill overall. Don't confuse the intensity and speed of the games with the amount of weapon (technical) skill there is.

  • 07.01.2008 5:21 PM PDT
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Posted by: wHo Face
Posted by: A DODGY HAJI
I think my biggest issue(s) with the BR are not just the spread issue and dropped bullets (which even if they dont fix the BR spread the def need to fix dropped bullets its unacceptable), but now that the weapon has become somewhat less effective at Mid range (which is why i felt the weapon had a place in this game) its really brought out Camping the AR and Melee attacks or close combat attacks, which have become a button mash XBR plague again (not with those specific button combos but you get the point). People have strayed away from being accurate, to camping with there AR and not showing up on radar until you come around the corner and BLAM you get AR scrambled and bashed only to have it happen again. When the BR was accurate and effective at mid-range campers couldn't really camp, cuzz they'd get 4 shot head shotted and it forced them to be more efficient with the BR and learn how to steady aim a 4 shot head shot. Just IMO.

I think it's clear that Bungie's intent was to create a close quarters game. Personally, I don't see how this makes sense when melees are way too easy to land and unskillful (no momentum melees), and the maps are overall much bigger.

DODGY HAJI, if you don't like Bungie's style of play you should play MLG. Faster-paced, overall smaller maps, skilled/balanced weapon set.


I actually do, thats about the only way to get a good game of no camping AR's in...Thank you for the insight though.

Oh and thats what i ment by the post, people just camp, go off radar on these oversized maps and wait to ambush you with there AR's and Bash Combos. I think the Melee update just ruined the game the most, i mean if you look at most of the % of what people kill with its in there Top 3 (im no exclusion). Its become a close combat, campers dream now.

[Edited on 07.01.2008 5:28 PM PDT]

  • 07.01.2008 5:22 PM PDT
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''You killed Athorovox'' ......HACKER!

why do players keep talking about the BR it´s good so stop + if you want to shot one shot (normal, press the RT then press B )

#_#

Storm of Seth

  • 07.01.2008 5:25 PM PDT

BLARG! 'nuff said...

"The BR doesn't need tweaking, MLG does."

Spartan Squad Omega
Forge Gametype Database

BR is good the way it is...

  • 07.01.2008 5:25 PM PDT
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I totally agree with dan91baur personally.
Oh well, I go on holiday for two weeks thursday morning, and when I get back first thing I will be doing is picking up Shadowrun :)

  • 07.01.2008 5:27 PM PDT