- TehAttak
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- Exalted Heroic Member
Posted by: waters
The probably with Bungie tightening the BR spread is that Halo 3 will degenerate into Halo 2 and Halo CE.
In Halo CE, everyone used the pistol, or carried the pistol for their second weapon. It turned the majority of weapon battles into pistol battles.
In Halo 2, the same thing happened with the BR. You see an enemy, an enemy sees you. You both strafe while firing, and then one of you dies. Now that was often fun, but it also got old and made a lot of the encounters taste stale.
In halo 3, the looser BR spread forces people to work as teams to control various weapons. Someone has to snipe/lazer to give your team long distance fire power. The majority uses BR for the mid range combat. One or two use shotgun/AR/mauler for close range encounters.
If the BR spread is tightened, a lot more encounters are going to be the Halo 2 formula of BR-strafe-BR-strafe-someone dies. The looser BR spread forces people to utilize other weapons because the BR isn't ALWAYS the ideal weapon for every situation. The BR fulfills its role by being an excellent mid range weapon with mild usefulness at close and long range. Its all around, but not perfect for every situation (like Halo CE pistol and Halo 2 BR).
If you didn't read all that, here is a summary. The looser BR spread forces people to utilize other weapons, thus creating variety in encounters and more fun as a result.
Hmm... what version of Halo:CE were you playing? What you describe as happening in Halo Three happened (with me) in H:CE... Prisoner, the snipers and rockets were king; Chill Out, the Shotty and Rocks ruled the day, etc. I'll admit that H2 was mostly BR battles, just because of the insane auto-aim and animation glitches. However, H3 doesn't have to worry about of any of the unpalatable H2 issues: the coding is better, it is not physically possible.
Yes, I agree with the allocation of weapons being better for team-based games. However, the BR the way it is just leaves a hole in range between 12 WU and 30 WU. (End of guaranteed BR kills to sniping effective range.) Yes, the BR is now better suited to ONLY mid-range combat. However, my proposed changes mentioned earlier in this thread would only lengthen the BR's range--the sniper is still king over 30 WU, the AR king inside of 3. That's it.
The BR would not be the amazing reaping machine it was: it would still have spread and would now require headshots to make up for the reduction in spread for maximum efficiency kills.
In summation: Reducing the BR's spread and in turn requiring headshots would not break the balance of the game, nor would it change any dynamic of H3's gameplay much, if at all really.
It's just filling the current gap of range between 12 and 30 WU, which can only be touched by the Sniper, Beam Rifle, and Laser; and not effectively or easily. BR battles are still around, but there is reason to use the AR in beat-down to 30 feet, while the Sniper is still taking heads at 300 feet.
On a side note, is anyone negatively impacted by these proposed changes? I know several people (most siding with Mr. Bauer) that would love these changes. Perhaps they're not the majority; perhaps the majority is apathetic. Help some, hurt few/none. Just my two cents.
[Edited on 07.27.2008 1:08 AM PDT]