Halo 3 Forum
This topic has moved here: Subject: The Only BR Thread
  • Subject: The Only BR Thread
Subject: The Only BR Thread

Avid Halo fan, however will always favour Halo 2 due to its innovative gaming style.

I like the Br its a safe weapon to have in your hands. If not and your stuck with the AR its like having a single SMG. Your stuffed lol !

  • 07.30.2008 5:37 AM PDT
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lol i think they should make it as beast as it was before. the satisfaction from getting a kill with the br in h2 was amazing, it sounded better in h2 as well. just my opinion but i liked the bxr, it was fun to use and it gave a new edge to the game.

if bungie changes anything, which is incredibly unlikely, i think they should make the br in halo 3 sound the same as they did in halo 2.

it sounds more powerful =P

  • 07.30.2008 11:30 AM PDT
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Watch this, now.
Halo 1>Halo 2>Halo: Reach>Halo 3

Posted by: dan91bauer
Posted by: Achronos
Due to the incessant amount of spam and repeat posting about the topic of the design of the Battle Rifle in Halo 3, all threads about it will be locked on sight and the author warned (then banned if they keep doing it). Please discuss the BR and your thoughts in this thread and this thread alone.

For reference, Bungie's response to all comments and complaints about the design of the Battle Rifle can be found in the weekly update for June 20th, 2008.

People expecting further Bungie responses on the issue are likely to be disappointed.


What's the point Achronos? You say...direct all discussion here...but then your ending sentence basically says, post all you want, at the end of the day, it wont matter cause we Bungie don't give a #$%#$.

The case is closed as far as I am concerned. Might as well just close this thread, and say, "ANY DISCUSSION RELATED TO THE FIXING OF THE BR WILL BE DELETED AND AUTHORS WILL RECIEVE BANS"

I mean...all you're doing is just giving us the run around. Either accept the fact that your community wants to see some changes, or confirm to us that you're NEVER going to change the BR so that we can just move on.

I've moved on, I traded this pos game for UT3, and I got a UT3 faceplate for my 360! WOOT!

Way to treat your community. This is the worst development team I've ever seen work for Bungie. I wonder...why did Hoberman and Howard leave Bungie? Hmmm...it's good that they got out when they did.


QFFT.

There is absolutely no point in this thread. The ONLY reason I can think of that Bungie made this, since in the first post it basically says, "SCREW YOU WE'RE NOT CHANGING THE BR" is so Bungie can have their ego stroked by community members who would still play this game if the only weapon in it was the Rocket Launcher.

Also, the forum ninja that said the group of people that desperately want the BR changed doesn't represent the hardcore community must be shrooming. Are we forgetting the fact that MLG created their own gametype that adds Extra Damage just so the BR can be a little bit less of a piece of crap?

I quit playing this game in December after realizing how bad it is. Halo 2 was a great game, and Halo 1 was an incredible game, but this series is dead to me. As far as I'm concerned, this is not the same development team or company that made Halo 1.

[Edited on 07.30.2008 11:46 AM PDT]

  • 07.30.2008 11:39 AM PDT

MY LOVE FOR YOU IS LIKE A TRUCK...
Posted by: Langley
--on another note, I think MLG Chewhatever is an idiot.

Posted by: Achronos
There is a reason I am user ID 1 and my account creation date is before this site came online.

Posted by: x099x
As far as I'm concerned, this is not the same development team or company that made Halo 1.


Thankfully too. That person went on to bankrupt a previously successful game development company.

And Foman is correct, MLG doesn't represent the whole "competitive" community. Oh and yeah, they made a gametype with 110% damage and then had to remove 2 major weapons because they were "too powerful" for their BR.

~B.B.

  • 07.30.2008 1:14 PM PDT
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Who cares what MLG thinks? If there was no Halo, MLG would be dead. But Halo would not suffer without MLG. MLG players should have to deal with whatever the true Halo 3 players want, not the other way around.

  • 07.30.2008 1:50 PM PDT

Multiplayer Gameplay
Halo:CE------------------Reach--------Halo2-----------------H alo3
Campaign Experience
Reach----Halo:CE-----------------ODST-----Halo2---------Halo3

Glad that Halo 3 garbage is dead, thanks to Reach.
Unfreakenbelievable!!

Posted by: BerserkerBarage
Oh and yeah, they made a gametype with 110% damage and then had to remove 2 major weapons because they were "too powerful" for their BR.

~B.B.

You sound like you completely disagree with what MLG does to their gametypes. That's fine, and I am definitely not going to try and persuade anyone. However, this is how I see it...

The BR's 3rd bullet is very random, so the 110% damage increase takes some of the randomness out by making it so the 3rd bullet doesn't have to hit when aiming for the head. The headshot is what causes most of the randomness to be an issue. This is ideal for competition, tournaments, etc. because randomness should never be the determining factor of who is better or not (in a video game), especially where people may be playing for money or a prize.

Unfortunately, this messes with the balance a little. The already overpowered Shotgun is now even more overpowered, so it was replaced by the Mauler. I'm not really sure what weapons you were referring to that had to be removed other than the Shotgun, but I enjoy the balance better than the normal gametypes (just an opinion).

Anyway, I'm sure you probably already knew all this. I know many people dislike MLG (or just don't understand it), but for some, this type of gaming experience is what makes Halo fun. Those who loved the balance in Halo:CE with the Pro settings get a similar experience with the MLG settings. I actually enjoy their playlist the best primarily because it has all my favorite objective gametypes. I'm not much of a fan of the 1Flag or Assault.

  • 07.30.2008 2:22 PM PDT

Multiplayer Gameplay
Halo:CE------------------Reach--------Halo2-----------------H alo3
Campaign Experience
Reach----Halo:CE-----------------ODST-----Halo2---------Halo3

Glad that Halo 3 garbage is dead, thanks to Reach.
Unfreakenbelievable!!

Posted by: Dan Cashin
Who cares what MLG thinks? If there was no Halo, MLG would be dead. But Halo would not suffer without MLG. MLG players should have to deal with whatever the true Halo 3 players want, not the other way around.

If there was no Halo, then MLG wouldn't be as big because there wouldn't be any really good competitive and popular game. There is no reason to say that Halo would not suffer without MLG, unless there was another really good competitive game that popularized MLG instead of Halo, and then, Halo WOULD suffer.

I would not say there is such thing as a true Halo 3 player, but instead a true Halo player. A player who has played Halo since Halo:CE. I would also say that many who loved Halo:CE's gameplay (aka the Pistol) are now fans of the MLG settings because of Halo 3. (at least I am)

  • 07.30.2008 2:33 PM PDT

MY LOVE FOR YOU IS LIKE A TRUCK...
Posted by: Langley
--on another note, I think MLG Chewhatever is an idiot.

Posted by: Achronos
There is a reason I am user ID 1 and my account creation date is before this site came online.

Posted by: Jiggly Luv
You sound like you completely disagree with what MLG does to their gametypes. That's fine, and I am definitely not going to try and persuade anyone. However, this is how I see it...

The BR's 3rd bullet is very random, so the 110% damage increase takes some of the randomness out by making it so the 3rd bullet doesn't have to hit when aiming for the head. The headshot is what causes most of the randomness to be an issue. This is ideal for competition, tournaments, etc. because randomness should never be the determining factor of who is better or not (in a video game), especially where people may be playing for money or a prize.

Unfortunately, this messes with the balance a little. The already overpowered Shotgun is now even more overpowered, so it was replaced by the Mauler. I'm not really sure what weapons you were referring to that had to be removed other than the Shotgun, but I enjoy the balance better than the normal gametypes (just an opinion).

Anyway, I'm sure you probably already knew all this. I know many people dislike MLG (or just don't understand it), but for some, this type of gaming experience is what makes Halo fun. Those who loved the balance in Halo:CE with the Pro settings get a similar experience with the MLG settings. I actually enjoy their playlist the best primarily because it has all my favorite objective gametypes. I'm not much of a fan of the 1Flag or Assault.


I've disagreed with decisions made by John Nelson, Kasey Kramer, and Nexy since the very beginning. My dislike for MLG gametypes is pretty well documented. My dislike for many in the MLG "community" is pretty well documented. However, I've been a supporter of THC being included in H2 and MLG in H3. Now that might comes as a surprise but I'll pull quotes from previous threads if you want. I have no problem with people playing those gametypes because that's how they want to play Halo. Do I think those gametypes are good or well put together? No. Does that mean everyone else agrees with me? No.

All 110% damage does is make it so you can miss part of your shot from the BR. You still have to hit the majority of the "very random" 3rd bullets (since you still have to land at least 10 body or head shots followed by a head shot) Now, you can miss one bullet. Which could be because of human error or because of the spread. The trade off is that you have to remove weapons because when they are 110% damage, they easily over power others. The shotgun is the best example. The AR, which they were pretty much going to remove anyway, definitely got axed because it dominated the BR more when it was made 110% damage. And of course duals had to go too, because using a PR/SMG combo at 110% damage kills ridiculously quickly. So what do we have left? The sniper, rockets, mauler, and BR/carbine. Ohhhh the possibilities are endless with those choices! Oh goodie. At least the left "power-ups" like equipment in the game. Wait, no they didn't. Instead of treating equipment like it is a "power-up" they simply removed it like they did everything else. Do I think MLG should have strewn equipment everywhere throughout their maps? No. Do I think they should have included some (like the power drainer) in Objective gametypes or an occasional regen in slayer? Yes. But then again that goes back to the whole "I don't agree with pretty much everything MLG has done" part.

Like this for example:

We see the equipment as taking away from shooting skill and grenade precision, which have always been central to success in competitive Halo.

Which would obviously explain why MLG constantly uses traditional power-ups like OS or Custom versions. They even encourage controlling these power-ups by tracking their respawn timers. Obviously the same could be true of a power drainer or regen or flare. To MLG, if it doesn't have to do with headshots or grenades, it shouldn't be included. Or if it is included, it should be down-played as much as possible. Which requires removing weapons, maps, equipment, variants, and pretty much everything else that's not a BR or a sniper.

To the rest of the community (and this is a generalization) the BR is just another part of the puzzle. To MLG, it is the entire puzzle. Which is fine if they want to run their gametypes at 110% or 120% damage and remove everything. That's their prerogative. However trying to make a case that the BR is a problem when it quite obviously is not especially when it's not MLG's "sandbox" anymore crosses the line.

Hence, why this is on what page 45 now?

~B.B.

  • 07.30.2008 3:29 PM PDT

MY LOVE FOR YOU IS LIKE A TRUCK...
Posted by: Langley
--on another note, I think MLG Chewhatever is an idiot.

Posted by: Achronos
There is a reason I am user ID 1 and my account creation date is before this site came online.

Posted by: Jiggly Luv
[...]
I would not say there is such thing as a true Halo 3 player, but instead a true Halo player. A player who has played Halo since Halo:CE. I would also say that many who loved Halo:CE's gameplay (aka the Pistol) are now fans of the MLG settings because of Halo 3. (at least I am)


And I would consider a "true" Halo player as someone who played "Halo" before it even was "Halo". To me, the "true" Halo players were the ones that played Marathon, M2:D, and Infinity. You know the ones that supported Bungie before Halo was even a concept. You know the ones that are the "casual" gamers in the sense that they don't take competition to the point MLG does.

Just because you played HCE doesn't make you a "true" Halo fan. Because that's subjective. To me, if you're a "Halo" fan, you played the games that made Halo. Again, subjective.

~B.B.

  • 07.30.2008 3:45 PM PDT

Multiplayer Gameplay
Halo:CE------------------Reach--------Halo2-----------------H alo3
Campaign Experience
Reach----Halo:CE-----------------ODST-----Halo2---------Halo3

Glad that Halo 3 garbage is dead, thanks to Reach.
Unfreakenbelievable!!

BB

So that's why you dislike MLG, because they basically eliminated many of the things that can be found in the normal gametypes? Ok, cool. That could be why you would much rather play in the playlists that Bungie created.

All equipment does is slow the pace of the gameplay, which results in less fun. Yes, I said it. Using or getting killed by equipment is less fun, but it's only an opinion. I honestly think, Halo 3 could do without the Energy Drain. BUT, since vehicles are overpowered, then it needs to be there.

[Edited on 07.30.2008 4:42 PM PDT]

  • 07.30.2008 4:39 PM PDT

FAIL!!!!!

meh whatever i feel that they could of jsut took out the magnetism from halo 2 and the br would be ok

  • 07.30.2008 4:52 PM PDT

MY LOVE FOR YOU IS LIKE A TRUCK...
Posted by: Langley
--on another note, I think MLG Chewhatever is an idiot.

Posted by: Achronos
There is a reason I am user ID 1 and my account creation date is before this site came online.

Posted by: Jiggly Luv
BB

So that's why you dislike MLG, because they basically eliminated many of the things that can be found in the normal gametypes? Ok, cool. That could be why you would much rather play in the playlists that Bungie created.

All equipment does is slow the pace of the gameplay, which results in less fun. Yes, I said it. Using or getting killed by equipment is less fun, but it's only an opinion. I honestly think, Halo 3 could do without the Energy Drain. BUT, since vehicles are overpowered, then it needs to be there.


That's just the tip of the iceberg. I had actually written much much more but took it out because this isn't a discussion on MLG. Those happen to be against the rules here on B.net.

You see equipment as slowing gameplay. I see BR starts as slowing gameplay and creating monotonous, boring, simplistic, idiotic gameplay. Especially in Objective gametypes. Picking up a piece of equipment is the same as picking up a weapon. Some are more advantageous to certain scenarios but can be countered. Why doesn't MLG play without shields? Those certainly slow down gameplay. Why isn't SWAT MLG's official gametype? Because some things are tolerated that "slow down" gameplay. Using the excuse that 'equipment slows down gameplay' won't fly with me. Just like saying that 'equipment takes away from shooting and grenade precision' doesn't fly with me either. MLG allows power-ups that certainly take away from shooting precision because a person with an 3xOS can certainly be much worse with his aim because he has a "power-up".

Anyways, none of this really matters. You like MLG? Great. I don't. Great. They can do whatever they want with their Playlist or Tournaments. I don't care. The rest of MM isn't their "sandbox".

~B.B.

  • 07.30.2008 6:38 PM PDT
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Posted by: BerserkerBarage

That's just the tip of the iceberg. I had actually written much much more but took it out because this isn't a discussion on MLG. Those happen to be against the rules here on B.net.

You see equipment as slowing gameplay. I see BR starts as slowing gameplay and creating monotonous, boring, simplistic, idiotic gameplay. Especially in Objective gametypes. Picking up a piece of equipment is the same as picking up a weapon. Some are more advantageous to certain scenarios but can be countered. Why doesn't MLG play without shields? Those certainly slow down gameplay. Why isn't SWAT MLG's official gametype? Because some things are tolerated that "slow down" gameplay. Using the excuse that 'equipment slows down gameplay' won't fly with me. Just like saying that 'equipment takes away from shooting and grenade precision' doesn't fly with me either. MLG allows power-ups that certainly take away from shooting precision because a person with an 3xOS can certainly be much worse with his aim because he has a "power-up".

Anyways, none of this really matters. You like MLG? Great. I don't. Great. They can do whatever they want with their Playlist or Tournaments. I don't care. The rest of MM isn't their "sandbox".

~B.B.
Best response yet! I love it, I love it, I love it! The fools keep coming and BB keeps knocking em down!

  • 07.30.2008 8:09 PM PDT

_____________(._o||_.o._||_.)_II____
|-------------.------------==o==-;-____II___|===============[
|._I__/__/""""/_/`````|._._.|```````````\ \_

snipers ftw

7/31/08


I think bungie really changed the BR cuz i got a double kill in 1 BR shot 3 times.Here is the clip.

[Edited on 07.30.2008 9:22 PM PDT]

  • 07.30.2008 9:16 PM PDT

_____________(._o||_.o._||_.)_II____
|-------------.------------==o==-;-____II___|===============[
|._I__/__/""""/_/`````|._._.|```````````\ \_

snipers ftw

They really changed the BR i am sure.prove is found on my last reply.

  • 07.30.2008 9:26 PM PDT

"Don't take life too seriously, nobody gets out alive anyway." Goes for anything I say; anything I do, doubly so.

Need assistance with anything? Shoot me a PM. Duardo's FAQ on User Titles. | A word from 54.

Posted by: BerserkerBarage
That's just the tip of the iceberg. I had actually written much much more but took it out because this isn't a discussion on MLG. Those happen to be against the rules here on B.net.

You see equipment as slowing gameplay. I see BR starts as slowing gameplay and creating monotonous, boring, simplistic, idiotic gameplay. Especially in Objective gametypes. Picking up a piece of equipment is the same as picking up a weapon. Some are more advantageous to certain scenarios but can be countered. Why doesn't MLG play without shields? Those certainly slow down gameplay. Why isn't SWAT MLG's official gametype? Because some things are tolerated that "slow down" gameplay. Using the excuse that 'equipment slows down gameplay' won't fly with me. Just like saying that 'equipment takes away from shooting and grenade precision' doesn't fly with me either. MLG allows power-ups that certainly take away from shooting precision because a person with an 3xOS can certainly be much worse with his aim because he has a "power-up".

Anyways, none of this really matters. You like MLG? Great. I don't. Great. They can do whatever they want with their Playlist or Tournaments. I don't care. The rest of MM isn't their "sandbox".

~B.B.


While I disagree with your BR start opinion, I agree with you that equipment should have a place in MLG. While certain equipment I think slows gameplay, I don't have a problem with say, Power Drains.

I like MLG. I think Bungie can learn a thing or two from them. But I am by no means a fanatic...

There. Everyone just chill and let's get back on topic. (Although I feel we're done here until Bungie decides to consider/do a AU for the BR.)

  • 07.30.2008 9:36 PM PDT

Multiplayer Gameplay
Halo:CE------------------Reach--------Halo2-----------------H alo3
Campaign Experience
Reach----Halo:CE-----------------ODST-----Halo2---------Halo3

Glad that Halo 3 garbage is dead, thanks to Reach.
Unfreakenbelievable!!

Posted by: Guardian4583
Best response yet! I love it, I love it, I love it! The fools keep coming and BB keeps knocking em down!

Or there is really no point in starting an argument. It's only an opinion and a preference on gameplay. Discussing MLG is a little off topic, anyway.

[Edited on 07.30.2008 9:40 PM PDT]

  • 07.30.2008 9:38 PM PDT

Putting "MLG" before your map name does not make it an MLG map. Giving it the MLG weapon set does not make it an MLG map. And your map is not like midship.

Read before calling your map MLG: http://www.mlgpro.com/forum/showthread.php?t=168793

Btw, I'm not good at MLG, I'm just tired of crappy maps.

The halo 3 BR is fine. THe halo 2 BR was way too easy. My first game I 4-shotted everybody. That's not right.

If anything, the BR should be more powerful but harder to use like H1 pistol.

  • 07.30.2008 9:41 PM PDT
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there is nothing wrong with the BR. its just that people dont know how to use it

  • 07.30.2008 10:17 PM PDT

javelin

OH MAN I HAVE NEVER SEEN A POST BY THE ALMIGHTY BUNGIE.NET OVERLORD ALL HAIL OVERLORD I DON'T KNOW HOW THE BR IS ANY DIFFERENT BECAUSE I NEVER USE IT AND I DON'T CARE ( i MEAN NO OFFENSE TO THE BUNGIE.NET OVERLORD IN ANYWAY)

  • 07.31.2008 12:37 AM PDT

When I die, I want to go peacefully like my Grandfather did, in his sleep -- not screaming, like the passengers in his car.

Posted by: javelinxd44
OH MAN I HAVE NEVER SEEN A POST BY THE ALMIGHTY BUNGIE.NET OVERLORD ALL HAIL OVERLORD I DON'T KNOW HOW THE BR IS ANY DIFFERENT BECAUSE I NEVER USE IT AND I DON'T CARE ( i MEAN NO OFFENSE TO THE BUNGIE.NET OVERLORD IN ANYWAY)


OH MAN I HAVE NEVER SEEN A BR WITH AN ALMIGHTY -blam!- SPREAD ALL HAIL HALO 2 HITSCAN BR I KNOW HOW THE BR IS SO BROKE CAUSE I USE IT ALL THE TIME ( I MEAN NO OFFENCE TO THE BR IN AN ANY WAY I STILL LOVE YOU)

  • 07.31.2008 4:28 AM PDT
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everything is perfect with the br, the ammo count, range, design, and scope are all perfect. the only part i very slimly dislike is the 3-shot per-trigger-pull thing. but, with everything else on it, i can definitly live with it.

  • 07.31.2008 5:25 AM PDT

Halo: CE > > Halo 3 > Halo: Reach = Halo 2

Posted by: x 413Josh x
there is nothing wrong with the BR. its just that people dont know how to use it

Oh really? Why don't you enlighten us on how to use the BR. Line up the two pixels then fire, crazy.

[Edited on 07.31.2008 9:28 AM PDT]

  • 07.31.2008 9:26 AM PDT

Halo: CE > > Halo 3 > Halo: Reach = Halo 2

Posted by: BerserkerBarage
Posted by: x099x
As far as I'm concerned, this is not the same development team or company that made Halo 1.


Thankfully too. That person went on to bankrupt a previously successful game development company.
~B.B.

Why all the hatred and bias towards John Howard? As someone who tries to come across as objective, you fail hard here.

First of all, FASA interactive never went bankrupt. Second, you blame it all on Shadowrun, with no proof whatsoever. As if you know what all took place for them to shut the company down. And 3rd, if you mean successful as only Mechwarrior 4, then i hardly call that successful.


Posted by: BerserkerBarage

We see the equipment as taking away from shooting skill and grenade precision, which have always been central to success in competitive Halo.

~B.B.

I agree with them that deployable equipment takes away from shooting skills. But i also feel the same way about any powerups. But the main difference between the two is, there are a lot more power drains and health regens then there are overshields and invis. And they spawn a hell of a lot quicker. Apples to oranges...

[Edited on 07.31.2008 10:53 AM PDT]

  • 07.31.2008 9:46 AM PDT

Halo: CE > > Halo 3 > Halo: Reach = Halo 2

Posted by: Guardian4583
Best response yet! I love it, I love it, I love it! The fools keep coming and BB keeps knocking em down!

Oh my gosh, oh my gosh, oh my gosh! Spew!

[Edited on 07.31.2008 9:54 AM PDT]

  • 07.31.2008 9:51 AM PDT