- BakedPotatoLive
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- Exalted Member
Posted by: SteelWolf2552
It is sad that this is still relevant.
BUNGIE stated why they made the BR the way they did, they even went as far as to show you the mathematical equations behind it, they stated that it is working as it was intended to and why they wanted it to work that way, and still the MLG posers claim that it is broken and needs fixing. It is not broken. It does not need fixing. All they want, truly, is to be catered to like spoiled rich kids. Last I checked, BUNGIE did not make this game to cater to a minority crowd that doesn't even play the game to it's full potential, using only a small portion of the myriad of weapon choices and even less of the new features.
Your point about not utilising the weapons is laughable at best. I didn't realise that having a 'favourite' weapon was taboo. I didn't realise that my opinion is discounted unless I use the new gimmicks. I can play with whatever weapons I want, and if I only play with the BR then so be it. It doesn't make my opinion any less valid then a weapon slut. No, we don't want to be catered to like rich kids. What we want is for there to be more consistency in the game, as currently fights are not determined by the most skilled player, but rather the luckiest. Random values have little place in gaming, in a competitive environment or otherwise.
Posted by: SteelWolf2552
Although I do understand the reasoning behind the limited arsenal, since the beginning of competitive FPS gaming there have been certain weapon archetypes that have been standard and staple to all circuits (I am talking about the days of PC competition gaming, before there was MLG and the posers to go with them.)
... Ok?
Posted by: SteelWolf2552
BUNGIE made this game the way they wanted to, and part of that creation process involved going out to a ranch with a couple actual U.S. Marines and firing actual real-world weapons, measuring effective range, bullet-spread, rate of fire, kickback, etc. and translating that into game code to provide a semi-realistic experience. What they got in return was a vocal population of jerk-offs complaining that bullets don't go as straight as they want.
And to those who try to use the "It's a game where we fight aliens in space, so why bother with realism?" argument, allow me to get my rebuttal out of the way.
I play this game to immerse myself in a world that I do not live in, to experience things I will never get the actual chance to. The world presented to me by BUNGIE is realistic enough within it's own parameters, and stays true to it's own universe. I play for the fun of it, and the excitement of playing a role no human alive today will truly play.
I do not, however, complain that a certain aspect of that world does not fall within my personal notions on how I think something should have been done.
This game is not realistic, but it utilizes real-world aspects and incorporates them into the sci-fi setting that the writers and designers were wanting to convey. Your argue that since the world is unrealistic there is no need for realism? I argue that since it is unrealistic, there needs to be realism to ground it and make it believable. If there was no thought put into the way weapons work, if there was no studies into the way Marines move and interact with eachother in a combat situation, then this would not be HALO. If there were no fatastical elements of aliens, energy weapons, and giant space rings, then this would not be HALO.
Once again, you resort to snide, vitriolistic comments to get your point across, that not only highlight your immaturity but also your ignorance. Also, your attempts to undermine the MLG community's views insinuates that your view and opinion mean something also - it most certainly does not. All we do is put across our opinion and views, and the BNET kids take it personally. Because hey, if Bungie made it, it must be fine, because the customer is always wrong, aren't they? Now, to rebut your point
Please explain to me where the MLG community asks for realism with the Battle Rifle. All we ask is that the random outcomes from the game are extinguished, because random values are a poor substitute for accuracy, precision and hand-eye coordination. We merely want the person who best utilizes the Battle Rifle in the fight to win, not the player who had the luck of the spread fall their way. I hope you reply and indicate where we ask for realism instead of consistency, but this time try to reply without the petty insults and attempts at belittleling the MLG community.
Posted by: SteelWolf2552
Stop trying to turn HALO into something else.
Try and stop me.
Posted by: SteelWolf2552
You are not that important.
Don't imply that you are.
[Edited on 07.02.2008 1:06 AM PDT]