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  • Subject: The Only BR Thread
Subject: The Only BR Thread
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Posted by: Cr4zy C4rl
i think the tu2 is going to be improving bullet registration but im not sure.... and the br spread is needed for long distances cause if i see u across standoff i should have to plan to close the distance to u to be effective not just snipe u 4 times ftw


I like Carl. We may hold slightly different opinions on certain things, but I like the way he thinks and doesn't say "You suck! Learn how to use the BR," or "The BR takes no skill now and you're not pro if you think otherwise."

I honestly think that a little buff wouldn't be bad. I don't like the idea of supreme accuracy though. Like a recent poster stated (and contrary to many who want to leave the BR as is, think), decreasing spread would actually increase the need for AIMING skill. But what they fail to see is the whole essence of gameplay. Yes, if all you care about is aiming and having the best weapon in the game, you're right. However, like Carl said, if it becomes a mini sniper rifle, a lot of other tactics are thrown to the side. I remember in H2 there was no need to move. Your team found a spot and you sniped with the BRs the whole game. There wasn't much map movement, control, etc. There weren't many options at all, and it became very linear. Why wouldn't you just argue to start with snipers?

  • 09.17.2008 5:27 AM PDT

The BR can never become a mini-sniper rifle, especially online. The time it takes for a bullet to reach it's target is the reason for this. The sniper rifle bullet reaches its target almost instantly so no leading is required, also when zoomed in correctly at most ranges the sniper has a degree of auto-aim. When using the BR at long range you have to lead shots and if your opponent strafes back as you lead your shot you won't land all 3 bullets (it is very difficult to lead perfectly at long range anyway). Also the BR has no auto aim at long range so it is much harder to aim than the sniper at these ranges. The sniper is also more consistent online than the BR. Basically it would still be near impossible to 4 shot someone at long range unless they were standing still or running in a straight line (perfect leading would be required for this).

People are confusing the idea of no spread with the hitscan br from halo 2. The halo 2 br was basically a 4 shot sniper because the bullets registered instantly. The BR would still be nothing like the halo 2 br and would be consistent but difficult to use nonetheless at long range.

[Edited on 09.17.2008 7:54 AM PDT]

  • 09.17.2008 7:37 AM PDT
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they took the auto aim off both those weapons because it was stupid that u could shoot over there shoulder and have the bullet curve to hit them in the head, magnetism is what you are talking about and that has been lessened at long range. while i agree with you that having to lead ur shots at long range is hard enouph it won't abay the demand for the weapon to be gimped. if i had to come to an agreement with the weapon i would say to decrease the spread and/or rewrite the equation so having ur shots between the .000 to .015 range is weighted more than past it. as it stands now u can have the gun shoot perfect or lead 6 inches at guardian length which is a huge varience. but bullet registration is the main culprit for a lot of shots not hitting and its getting really tiring.

  • 09.17.2008 7:44 AM PDT

People just hate the fact that it's random. I really don't see that most people would even notice if they changed it, it wouldn't have much effect on weapon balance at all in my opinion. Also it's so illogical that bungie have made so many big maps but the only weapons worth having on them are sniper and laser, the BR is practically useless.

I think they should at the very least provide a custom game option of no spread.

Off Topic: Please remove the rocket auto aim - the amount of times I have shot a rocket at the floor beneath somebody and it has tracked them and floated along the ground is ridiculous.

  • 09.17.2008 8:05 AM PDT

OTK. Splatter time!

Bungie please some how change the BR so It can't four shot any more its cheating! You blast some on with a AR in the head they don't die but with a BR You shot them four times you die instantly? That's bull I like having a fair battle. Cause in all fact a AR can beat a BR in a close range fight if the Br couldn't Four shot.

  • 09.17.2008 8:31 AM PDT
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if u only knew how many battles have been won or lost on taht randomness u would be amazed. how many people do u see online every day? around 150000 during peak times on weekdays and 300000 on weekends. if each of these people got into a br fight once a night for each person (which is believable) then you would have 750000 for weekdays and 600000 on weekends for a br fight.. thats 1350000 br fights a week, or 5 mil 4200000 a month. out of that 5 million br fights in that month (there is more than that but we will go with this) your gonna have around 4 shots by every br (we have 4 shots, nade + less and 5+ shots) or 8 shots a fight. so there is 42 million shots fired from that gun... with a 1/48 chance that the gun will maximize its spread (keeping in mind that i believe .025 is largest it should be) then u have 880000 shots that reached max spread, same amount for .046, .045 and so on and so forth. keeping in mind that these shots are too far spread out.

  • 09.17.2008 8:35 AM PDT
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but where do u seperate closerange from midrange. 10 feet is close range. 20 feet is skill vs skill, 30 feet is br advantage. don't get into fights in ranges outside where the gun is superior. i use the ar all the time so i can say im not a br elitist (i use it the most cause its awesome) but i know when to pull out which gun. using common sense before u use the weapon is skillz

  • 09.17.2008 8:37 AM PDT
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Posted by: Prodigy117
The BR can never become a mini-sniper rifle, especially online. The time it takes for a bullet to reach it's target is the reason for this. The sniper rifle bullet reaches its target almost instantly so no leading is required, also when zoomed in correctly at most ranges the sniper has a degree of auto-aim. When using the BR at long range you have to lead shots and if your opponent strafes back as you lead your shot you won't land all 3 bullets (it is very difficult to lead perfectly at long range anyway). Also the BR has no auto aim at long range so it is much harder to aim than the sniper at these ranges. The sniper is also more consistent online than the BR. Basically it would still be near impossible to 4 shot someone at long range unless they were standing still or running in a straight line (perfect leading would be required for this).

People are confusing the idea of no spread with the hitscan br from halo 2. The halo 2 br was basically a 4 shot sniper because the bullets registered instantly. The BR would still be nothing like the halo 2 br and would be consistent but difficult to use nonetheless at long range.


I've been in lots of forums and read stupid arguments, but you make a really good point. You really decrease my resentment towards this idea, because yes, I do associate it with H2 BR. However, I'll still say that as long as there is spread (which is magnified over range), there will still be chance. So unless you're arguing for a perfect spread, like a carbine's shot, I would argue that you're still involving a great deal of chance, just extending the range at which that occurs. But if you argue for perfect spread (and since the carbine can't be used as a starting weapon), I don't know if I'd have a problem with it. IDK.

  • 09.17.2008 8:43 AM PDT
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i believe when the people that argue bout the br bein leet and bungie boys get tired of a thread it leaves the people that actually look at something for what it is and don't blindly say things. there are more ways for bungie to realize something that the public want than to scream at them and i think we can show that... on topic the br needs a spread for balancing issues but it should be at a range that makes sense. guardian snipe to gold does not make sense.

  • 09.17.2008 8:49 AM PDT

There should be a medal for the AR. After you shoot/melee a person with the AR, you should get a medal called noobtacular. I say it fits well.

  • 09.17.2008 12:03 PM PDT
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I Have No Problems With Any Weapon In Halo Least Of All The BR The BR Is Like A Symbol Of Halo

  • 09.17.2008 1:55 PM PDT
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There should be a BR medal =0

  • 09.17.2008 3:44 PM PDT
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one of the reasons why i believe a lot of people hate the ambushed/onslaught varient is because it is practically br only whereas other maps have more stuff on them... what are ur guys' thoughts on this and other things wehre br is brought into the main equation

  • 09.18.2008 7:51 AM PDT
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I think it's a lot harder to justify a heavy emphasis on the BR. I mean, it's a great weapon at semi-close to mid range, but at longer distances, it just doesn't really do much, like in H2. I like it that way, but at the same time I feel that you need other weapons to balance that out. I like how the range encourages tactics in movement rather than just camping from all the way across the map the whole time, but I think to go solely BR, as was the case in H2, just doesn't work the same, particularly on larger maps.

  • 09.18.2008 8:23 AM PDT

Best Regards, DethMetall

The BR is EPIC 4 SHOT it owns.

  • 09.18.2008 4:17 PM PDT
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Posted by: DethMetall
The BR is EPIC 4 SHOT it owns.


Funny you should say that. I was at a friends house and I played with you and you used the AR in team BR's. Care to explain?

  • 09.18.2008 5:33 PM PDT
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I agree 100%

  • 09.19.2008 1:54 AM PDT

nise helmet

  • 09.19.2008 8:29 AM PDT

You don't kick a man when they're down, so don't teabag me when I'm dead!

Okay, what's happening here then? BR thread. Okay, the Br's a great bweapon. Might be good if you could switch between burst and auto. Otherwise it's pretty much perfect.

  • 09.19.2008 10:15 AM PDT
Subject: rockets
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why do you put -blam!- rockets on the pit if thats all people go for

  • 09.19.2008 11:13 AM PDT
Subject: br
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we are looking for balance not godliness. if the br was auto it would be stupid, the spread is arguable at best and in my opinion is a little to close (by like 2 WU tho) and the bullet registration is where our real problems lay. the br is ok but we would like it to be a little (emphasis on small) bit better

  • 09.19.2008 11:49 AM PDT

Yeah - but people all think that just because you decrease the spread of the Br it increases it's power. Nice try, guys - but you are all terribly wrong. If we decreased the spread (actually - made it bloom out instead of being random) - increased the range, but also decreased the autoaim (it's actually ridiculous in Halo 3) and the magnetism - we are left with a weapon that skilled players - and only skilled players - would be able to use effectively. Think about it like this - if a shot misses - it misses, when a shot hits, it hits. Which means that less skilled players will suck even more with it and skilled players would be better with it. What's wrong with that? Isn't that what the matchmaking system is supposed to do - separate the noobs who just want to have a good time from the players who are a bit more competitive with the game. But we see it time and time again when a player who has no right to even be level 40 or above (something that took skill to be in Halo 2 btw, at least at Hardcore) not only achieving level 40 - but surpassing it into the 45-50 range - which I think should only be reserved for those players who actually are that skill level. Increasing the skill of the Br might make the matchmaking system work as it was intended to work - unlike it's current state where a handicapped person (no offense intended) could make it to level 40 no problem.

So, I close out with a final statement - CASUAL PLAYERS - AND YOU KNOW WHO YOU ARE - STAY THE -blam!- OUT OF TRYING TO MANIPULATE BUNGIE'S GAME DESIGN WHEN YOU CLEARLY HAVE NO -blam!- IDEA WHAT YOU ARE TALKING ABOUT. YOU WOULD NOT EVEN NOTICE A CHANGE TO THE BR IF BUNGIE SOMEHOW SLIPPED IT IN A PATCH SOMEWHERE - SO STOP TRYING TO KEEP THE BR THE SAME - IE BROKEN. YOU ARE RUINING THE GAME FOR THOSE OF US WHO DO NOTICE THESE THINGS.

Thank you.

  • 09.19.2008 7:37 PM PDT
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the thing is i do want what u say. its just that people and (maybe bungie idk) want to gimp the br in some fashion. the br has no auto-aim it does have a great deal of magnetism tho which could be lessened. if these changes would be implemented the casual community would notice that the br wasn't too hot for them and pick up something else. the hardcore community ONLY has the br and a select few weapons. we use the br as our main weapon because its by far the most consistant and requires the most skill to use. things such as making the bullets do hte same seperation over time would be nice for consistancy and i wish they would implement that but irl that would not happen today (because we would fix the gun, then it would truly be broken) (a random spread over great distance can be excused because of wind factor and gravity and powder packing). i agree that if you believe that the gun is fine and all u say is "the br is fine don't blam (or w/e the prot is) with it" then you don't make any arguement at all and thats not what is good for the community (competative, casual could care less).

  • 09.19.2008 11:08 PM PDT
Subject: The Only BR Thread
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BR FTW! :)

  • 09.20.2008 3:46 AM PDT
Subject: br

Halo: CE > > Halo 3 > Halo: Reach = Halo 2

Posted by: Cr4zy C4rl
the thing is i do want what u say. its just that people and (maybe bungie idk) want to gimp the br in some fashion. the br has no auto-aim it does have a great deal of magnetism tho which could be lessened.

The BR, and all the other guns that i'm aware of in H3 have BOTH reticle magnetism AND bullet auto-aim.

With magnetism, the guns sights, or reticle, will stick and slow down when moved over an opponent. But only if your reticle turns red.

With auto-aim, bullets will bend towards a fixed point on an opponent if the reticle is with an allowed distance. You can aim over an opponents shoulder, and the bullets will bend to hit him, but only if the reticle is red. Weapons that are capable of headshots introduce a dot in the middle of the reticle. You can be aiming at an opponents body, but if that dot appears the bullets will bend and hit the opponents head.

[Edited on 09.20.2008 5:04 AM PDT]

  • 09.20.2008 5:01 AM PDT