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Posted by: iTz Tr1cksteR
Does anyone actually make intelligent posts in here about how horribly Bungie wrecked the BR in H3 in comparison to H2. The Spread is just ridiculous now.
Picture this: 2 good players BR-ing each other across map, say from S2 to top gold (or across guardian for the less enlightened). What is it that decides the outcome - in matchmaking, most likely lagg. In customs, the host often sponges. But that's the internet, it's gonna have lagg.
The problem is the BR is still unreliable on LAN. Why? SPREAD. Honestly take two players similar in skill and it really is just a matter of who gets lucky with the spread. This spread problem is even more evident in SWAT, I've hit still players, even spartans, without a red reticule. But it's not gonna change, at least not in the near future, and heck, Bungie did a good job everywhere else.
But please, think before you post in this thread: 'Is it helpful, is it necessary, does it improve on the silence?'
1. Most people argue for spread reduction, not elimination, so I'll go off that. If you argue for reduction, you are a hypocrite. All you do is reduce the range at which luck becomes a factor, pushing the range farther. Now we still have luck, and all you did is push the range back because you want to own losers at longer distances like you did in H2. Don't hide behind your facade of "skill."
2. All you care about is aiming skill. Yes, it's a shooter, but there are a lot more tactical elements in Halo. Look at the quote someone used from Ogre about chess. It is chess. The kill comes after a ton of planning to put yourself in position. As of now, you can't BR snipe from across the map. Oh no! Wait, use your team and tactics to get into position and range where you are confident you won't miss and it will be dependent upon skill. What? There isn't unlimited range? I have to get in range? Yes.
3. The BR with spread, but a tighter one would take even less skill. Yes, you'd still have to lead, but what's the difference between then and now? You still have to lead, but you'll most likely miss one or two bullets. With a tighter spread, if you hit, you hit all. While it may need more skill for mid range shots, as it's all hit or miss at that range, even an average person can hit the shots pretty easily with a red reticule. Not much skill differentiation there.
4. Now you also have balance issues. It's a lot more powerful at longer ranges, and with spread, it's still very powerful at closer range. I mean, how hard is it to get a headshot with a burst, spread weapon (you're fooling yourself if you think the BR is a supremely skillful weapon. Whine to Bungie for a scoped pistol or carbine fix so you can start with them and I'd respect you a whole lot more)? For the finishing headshot of an unshielded opponent, you can just strafe your shot for an easy kill. Now you have a weapon that beats AR anywhere outside of melee range, and also can dominate even at all but the farthest sniper ranges. Instead of being a viable option for most situations, it now becomes almost the best for all, like H2.
5. How about realism? I can see the look of hate in your eyes now. You think I'm an idiot. But I've said it a million times before. Bungie uses realism EVERYWHERE. Look at gravity, bullets piercing your brain kill you, equal and opposite reactions, and...oh yah, weapons balancing. Every weapon is balanced using realism. Obviously lasers and plasma weapons semi or not realistic at the moment, but they incorporate the same ideas from human counterparts. Look at the spread and functionality of weapons in the game. Automatics have huge spread, burst weapons (BR) have less spread, and sniper rifles that are single shot with a long barrel have supreme accuracy. The BR fits into its niche and makes gameplay flow, rather than being out of place. I'm not saying a little range wouldn't be good (Yellow 2 to Snipe 2 on Guardian being pretty accurate), but I really think it plays fine if you use tactics and not focus solely on aiming skills.
6. The BR is competitive as is. As stated before, if you are inside a certain range, it does come down to pure aiming skill. What you desire is a H2 BR that is supreme to all. Heck, with the H2 BR, I saw people pass up snipers because the BR was more than sufficient. You just whine because you now have to figure out ways to get into the ideal range. If you really want a skillful game, which is what you argue for, put on 2-3x OS, have sniper starts, and now you have a truly skillful, 4 shot starting weapon. Problem solved for MLG and skill (or lack thereof).
You need to realize that there are more skills in Halo than just aiming. You also need to realize that arrogance, especially when you have proved nothing other than the fact that you can talk big and run your mouth off, is not good. Please be more cordial and don't act like anyone who doesn't agree with you is an idiot. I'm not saying I don't believe that a little increase to the BR wouldn't be ok, I'm just trying to help put you in your place by showing you a few alternative ideas.
[Edited on 09.22.2008 9:24 PM PDT]