- TheBigShow
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Posted by: eraseme
all this could be avoided if bungie just playtested their game.
Shotguns/shield doors on snowbound? how did no bungie employee notice the rampant camping during the beta? It took 6 months after the game came out to remove the shotgun, and a year to remove the doors.
Equipment in h3? thankfully most equipment has been removed, but unfortunately bungie chose to remove the least offensive equipment, leaving monstrosities like bubble shields and regens still in. Apparantly its unfair that someone can poop jump off a radar jammer to bypass a shield door on epitaph, but its not unfair for the guy with the oddball to get an extermination from sitting in a bubble shield.
ar as spawn weapon in h3? this isn't WoW, I shouldn't have to go on an hour long quest for a medium range weapon every single time i spawn. (which reminds me- h2 smg starts, wtf? fire the employee who thought of that, or better yet, sign him up for the army and send him to iraq armed with onla a slingshot.
Bungie didnt even have the foresight or consideration to include a br start varient built into the game. They included 5 zombie varients, tank flag, and rocket oddball as default variants, but i have to waste a bunch of custum content slots making slayer brs, br ctf, br oddball...
No option to have the carbine as a starting weapon. to be fair, i guess we really arent missing out here, as the carbine now has the same range as the ar. in fact, I vote we simply take the scope off the carbine and put it on the shotgun, which has become a close contender for halo3's longest ranged non-headshot weapon.
And the br. you "balanced" halo by giving it more spread. Thanks to the increased spread i can shoot someone without having my crosshair on them, or miss someone by perfectly centering the crosshair on their chest. Im actually selling halo powerball tickets to gambling addicts now. They guess whether 1 shot, 2 shots, or 3 shots from each burst will register, then they guess which burst will be the killing shot. When i shoot an elite, people who guess the killing shot correctly get 3x the payoff, because its 3x more random. This wouldn't be possible if the br didn't have its new insanely slow rate of fire that gives my lottery players plenty of time to build up suspense or go on bathroom breaks in between shots. Thanks for introducing this new competitive aspect into halo Bungie.
Please, bungie, before you release your next project, test it. play a few other games, check out what the competition is up to. I guarentee if you play some competitive scrabble you will immediately notice how you need at least a little hand eye coordination to succeed in that. now that you know what hand eye coordination is, incorporate some into your next game.
or, maybe the past 2 games were a joke, if so, ha ha very funny. you got us. we've been rick rolled. can the joke be over? can you make a game that my grandma cant dominate at?
Haha, great post. I love it.
Posted by: BerserkerBarage
Posted by: dm8ns
BerserkerBarage thanks very much for clearing that up, I've always been curious just and now I know. Cheers.
Sure, no problem. The next time you wonder why the BR has bullet spread, ask yourself at the same time why the AR or shotgun does? Obviously Bungie could make the weapons in their game perform any way they wanted, so why would they add that mechanic? They could make a plasma pistol shoot Gauss Hog rounds if they wanted to. But they don't because they feel it would negatively affect weapon's balance.
And realize that Bungie has been putting "randomness" in their games from the beginning. So the problem really can't be with "randomness" but rather whether or not you feel that the weapon should have it. And that's really all opinion, which is why this thread is like 100 pages long and I own about 10 of those pages.
~B.B.
The problem is partially with "randomness," due to there being a much greater degree in Halo 3 than in the other two games.