- BerserkerBarage
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- Exalted Mythic Member
MY LOVE FOR YOU IS LIKE A TRUCK...
Posted by: Langley
--on another note, I think MLG Chewhatever is an idiot.
Posted by: Achronos
There is a reason I am user ID 1 and my account creation date is before this site came online.
Posted by: Nokterne
You gave me all sorts of grief a few pages back for doing exactly what you just did with this paragraph. Your paragraph, summarized, basically says that anyone who has used a comparison to a real-life MI6 either for or against the realism argument is stupid. I actually agree with this. However, you added nothing to the discussion, and merely stated your opinion.
Alright, that's fine. Apparently it was The Big Show that is the complete idiot. I went back and saw that it was he that first brought up the comparison to a real life M16 stating that it has over a 500m effective range. And then was talking about how the weapon can put down a burst fire shot within a small amount of variance. This IS COMPLETE BULL-blam!- and only demonstrates that he doesn't know the first thing about what he is trying to talk about. The current day M16A4 (which is what most armed forces are carrying these days) might have a TOTAL effective range (as determined by muzzle velocity from a 5.56 NATO) of 500m give or take. That doesn't mean that the rifle is 100% effective at anywhere near this range. Not even on a good day in pristine environmental variables would you say that the M16A4 has a 100% effective range of 500m. It just isn't possible. So, to make that comparison to Halo 3, all a person would have to do is be able to hit someone (even with 1 bullet) from 50WUs (what Bungie says is 500m). Now I haven't done the test, but I'd imagine that the H3 BR can do this in a wide open environment.
Oh, and the reason why I didn't explain my opinion in depth is because The Big Show's assertion was soo full of crap that I didn't think it even warranted a rebuttal. Please, do me a favor and don't talk about firearms if you don't know the first thing about them. Don't demonstrate your ignorance and idiocy on a forum when you are essentially making crap up. Now, if anyone wants to see my ballistics-tech certification for the career that I held with the County Crime lab where I worked for the past several years before transferring to my current job I'll be more than happy.
Oh, this is priceless.
You do realize that when a player goes into a RANKED playlist, they expect to be placed in a COMPETITIVE environment within which they will COMPETE other players in an attempt win and therefore increase their rank. Why would Bungie even add a ranked set of playlists if default Halo wasn't intended to be competitive?
That's not how I was using the term "competitive". Any game is competitive in so far as it has rules and typically has 1 winner and 1 loser (unless a tie occurs). I'm using the term "competitive" as I've been using the term in this thread (since I've already had this EXACT conversation once this thread). The term "competitive" is being used as it has become to be misnamed. "Competitive" is the on the opposite end of the spectrum of "noob friendly" or "watered-down" or hell even "dumbed down" as some so eloquently like to put it. So since you seem to be hung up on semantics, I'll merely give you the negative inverse of what I just said.
Posted by: BerserkerBarage
HCE was designed to be "noob friendly". Halo 2 was designed to be "noob friendly". Halo 3 was/is designed to be "noob friendly". I cannot (and I still cannot) understand why people are so shocked by this.
Team Slayer in HCE didn't start you with the M6D except on a couple levels. A couple levels (like Prisoner) didn't even have the M6D. In addition, Team Slayer had a built-in "kill penalty" that made you physically slower the more people you killed. It had a built-in mechanic that physically punished the 'better players' while the 'noobs' were able to run faster and strafe easier. And everyone do me a favor and don't mention "Team Slayer Pro" because that gametype doesn't exist. HCE shipped with 1 Team Slayer variant so even if you can't agree with me on the definition of "default" (which if you can't by now you're an idiot) it makes no difference in this argument.
Halo 2 is essentially the same way. Halo 3 is essentially the same way.
Halo from the very beginning has been about leveling the playing field for all those involved. It wasn't about the "uber-competitive" way that many people seem to think it was. So why are people shocked that Bungie would make something in their game that is what many people would consider "noob-friendly"? They've been doing it since HCE (and even before that in Marathon).
~B.B.
[Edited on 11.10.2008 10:29 AM PST]