- Sgt Riffle
- |
- Intrepid Legendary Member
I would like to invite you to the most active group there is, Black Water Ops... Boasting over 3,900 members this is one of the fastest growing groups and proven to be one of the most active b.net groups. An amazing experience awaits you with weekly game nights, photo contests, and forging contests. This is one decision you won't regret.
chillax? definantly a floodian.
-onyx spartan
Faction: The Evogame Phazons. [its a mix of factions. the ships and tech from evogame is what i'll be using, but the ground units will be the final units in age of war (this game) if thats ok.
Ships:
100 light fighters [small, fast, light armament]
50 heavy fighters [larger, ,moderate speed, bomber armament(must be researched)]
20 Cruisers [about the same size as frigates, moderate speed, not much armament, just light laser cannons]
10 Frigates [the size of shadow unto dawn, moderate speed, weapons must be researched (as of now its just a carrier)]
Ground units:
1000 Basic Blaster Units
150 pilots
100 Super Units [better guns armor etc]
Buildings: 1-bay Space Station
3-bay space station
Ice Drill
Basic mines
Advanced mines
Underground base
Finished Research:
Basic settlement procedures: lets me settle places
Advance settlement procedures: lets me settle larger ares of places and easier.
Small Probe rocketry: allows me to have advanced turning, landing and evasive manuvers for light ships and probes. [ thus making them harder to kill]
Ice Suits: Allows me to inhabit Planet four and makes my units armor better and use-able in space because its air-tight, has 3 oxygen tanks that each can last a day + the air in the helmet lasts 90 minuts, and the suit keeps the body at its regular temperature, so its just like a space suit but can also be used in icy weather because its does not freeze.
Research:
Total settlement procedures- 1 turns
Shielding- 1 turns
Minor Ion Technology - 3 turns
Moderate Ion Technology- 5 turns
Minor Laser technology- 3 turns
Moderate Laser Technology- 5 turns
Advanced Radio Transmissions[because of the snow]- 5 turns
Construction:
60-mile radius base- 1 turns
Shielded base- 4 turns
Underground Shielding Grid- 4 turns
100-mile radar grid- 5 turns
Orbital Construction:
Shipyard - 2
Ground Movement:
Space movement: 100 light fighters and 10 cruisers surround a small section of land in atmosphere, just above planet 4.
Allies:
Enemies:
Message to all: Hey guys, anyone on planet 4?if there is can i ally with you? 2 turns until i can be attacked
EDIT: forgot to change turns until attack, my bad
[Edited on 08.10.2008 9:44 AM PDT]