- Sgt Riffle
- |
- Intrepid Legendary Member
I would like to invite you to the most active group there is, Black Water Ops... Boasting over 3,900 members this is one of the fastest growing groups and proven to be one of the most active b.net groups. An amazing experience awaits you with weekly game nights, photo contests, and forging contests. This is one decision you won't regret.
chillax? definantly a floodian.
-onyx spartan
Faction: The Evogame Phazons. [its a mix of factions. the ships and tech from evogame is what i'll be using, but the ground units will be the final units in age of war (this game) if thats ok.
Ships:
100 light fighters [small, fast, light armament]
50 heavy fighters [larger, ,moderate speed, bomber armament(must be researched)]
30 Cruisers [about the same size as frigates, moderate speed, not much armament, just light laser cannons]
10 Frigates [the size of shadow unto dawn, moderate speed, weapons must be researched (as of now its just a carrier)]
50 cargo drop ships [small, no armament, carries 25 pilots, basic blasters or super soilders, or 100 units of a resource]
Ground units:
1000 Basic Blaster Units
150 pilots
100 Super Units [better guns armor etc]
Buildings:
Ice Drill
Basic mines
Advanced mines
Underground base
60-mile Base [shielded]
Underground Shielding Grid
100 Mile Radar Grid
Training Facility
Orbital Buildings:
1-bay Space Station
3-bay space station
Shipyard
3 Minor defense stations [armed with moderate ion disablers and minor laser cannons]
Finished Research:
Basic settlement procedures: lets me settle places
Advance settlement procedures: lets me settle larger ares of places and easier.
Small Probe rocketry: allows me to have advanced turning, landing and evasive maneuvers for light ships and probes. [ thus making them harder to kill]
Ice Suits: Allows me to inhabit Planet four and makes my units armor better and use-able in space because its air-tight, has 3 oxygen tanks that each can last a day + the air in the helmet lasts 90 minutes, and the suit keeps the body at its regular temperature, so its just like a space suit but can also be used in icy weather because its does not freeze.
Shielding: Makes it tougher to destroy my units, ships and bases [mostly bases]
Total settlement: means i can settle pretty quick and in a semi-large fashion.
Minor Ion: for defenses and for low-level plasma
Minor Laser: for defenses and low-level plasma
Advanced Radio: Because the snow blocks transmissions, and to stop other factions from listening in on radio chatter
Moderate Ion and Laser: Allows for the researching of Minor Plasma and better defense systems.
Reserve Power [buildings]: to keep weapons systems active but still construct at the same time.
Reserve power [ships]: for when its taken over 50% of damage, it can still partially function or self-destruct.
Low Plasma: The beginning of a new kind of weaponry, low plasma cannot be used for much.
Resources:1500 units of Icitanium
Research:
Advanced Ion- 2 turns
Advanced Laser- 2 turns
Minor Plasma- 1 turns [can be used for minor plasma bombs]
Construction:
Orbital Construction:
Minor Defense stationx1- 4 turns
3-bay Defense-Platform Structure [i still have to research moderate plasma and advanced ion and laser before i can arm this bad-ass]- 4 turns
Training:
450 pilots- 1 turns
1000 Basic Blaster Units- 1 turns
100 Super units- 3 turns
Mining:
500 units of Icitanium [ a hardened metal, that, because it was once so cold it's 5x harder the carbonate strands.
Ground Movement: All basic blaster and super soldier units assemble at landing zone, and board the drop ships. Drop ships head towards the 10 cruisers in atmosphere. 1 turns.
Space movement: Cruisers and fighters descend to several thousand meters above the bases
Allies:
Enemies:
Message to all: Hey guys, anyone on planet 4?if there is can i ally with you? i can now be attacked