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KOTOR
Also: Swine Flu
Posted by: Achronos
We don't need a rule for every single freaking thing someone thinks is spam.

My plan is to re-group at sol-3, then get all other races to cover my ships as they rain Dark-Matter WoMD's on the Necris's heads.

  • 08.14.2008 12:29 AM PDT

1 P17Y 7H3 F00L

KOTOR

Omnicronians, you do know that Dark Matter is one of the ingredients in Nanoblack made by the Phayder Corporation, right? Bombing us with it won't do much

  • 08.14.2008 12:33 AM PDT

1 P17Y 7H3 F00L

KOTOR

Faction: Phayder Corporation (Necris) (from Unreal Tournament 3)

My faction is a ground-only faction, though it has some powerful space-worthy atmospheric fighters. Though Necris are da bomb in ground combat and shock/ blitzkrieg warefare

The ground infantry don't actually have classes as I put them, but I need some way to categorize them and say what weapons they have. All infantry carry a translocator and a hoverboard

Air Units:
29200 Furies (atmospheric space-capable fighters)
10600 Necris-held Cicadas (atmospheric gunships)

Ground Units:
89000 Necris Riflemen (armed with Instagib Rifles)
28500 Necris Anti-Armor (armed with Trident Rocket Lawn Chairs and AVRLs)
49000 Necris Combat Engineers (armed wtih Link Guns and Impact Hammers)
26000 Necris Heavy Gunners (armed with Tarydium Stingers)
9250 Necris Snipers
23500 Necris Shocktroopers/ Assault (armed with Flak Cannons and Bio-Rifles)
1035 Necris Redeemers (armed with Redeemers)
2500 Liandri Combat Robots
55000 Vipers
27000 Scavengers
21000 Nemesis(s)
5450 Nightshades
3000 Darkwalkers
650 Necris-held Self-Propelled Mobile Artillery Units
257 Necris-held Leviathan Super-Vehicles

Special:
60 Tentacles/ Infection Tubes

Buildings:
Necris City modelled after Absolon 6
Base on Planet 7
Barracks
Vehicle Factory
Planetary Cannons
Orbital Defense Cannons
Planetary Shielding
Orbital Mines
Hyperspace Interdictor Field Grid
Anti-Personnel Cannons

Technology:
Necris Nanoblack Technology
Teleporter Technology
EMP Shielding
Vehicle Plating
Supplementary Armoured Helmets
Jump Boots
Supplementary Armor Vests
Infantry Stealth
Infantry Supplementary Shield Belts
Nightshade Mines (HE, EMP, Slow-Field, Spider)
Interplanetary Portals
Infection Tubes/ Invasion Tentacles
Infantry Beserker Ability (enables VERY FAST firing of weaponry)
Instagib Rifle (replaces Shock Rifle, is one-shot anti-matter kill)
Respawner Technology (respawns a set number of soldiers wherever killed)
Buying Out Liandri Robotics Corporation (can create Liandri Combat Robots)

Construction:
2000 Necris Riflemen per turn
500 Necris Anti-Armor per turn
1500 Necris Combat Engineers per turn
1000 Necris Heavy Gunners per turn
250 Necris Snipers per turn
500 Necris Shocktroopers/ Assault per turn
5 Necris Redeemers per turn
2500 Liandri Combat Robots per turn
500 Vipers per turn
250 Scavengers per turn
100 Nightshades per turn
125 Nemesis(s) per turn
50 Dark Walkers per turn
25 SPMAs per turn
1 Leviathan per turn
200 Furies per turn
100 Cicadas per turn
10 Tentacles/ Infection Tubes per turn

Research:

Ground Movement:
Building Base-done
Prepping for combat

Space Movement:

Special Movement:
Nightshades on Secret Mission (4 turns)

None

Allies:
None

Enemies:
All factions- in non-violent stage

Message to All:
"I cry small black tears for you"
"Death shall free you"

-Favorite Sayings of Malaki and Judas (of Necris)

[Edited on 08.14.2008 12:56 AM PDT]

  • 08.14.2008 12:42 AM PDT

KOTOR
Also: Swine Flu
Posted by: Achronos
We don't need a rule for every single freaking thing someone thinks is spam.

Posted by: rst7503
Omnicronians, you do know that Dark Matter is one of the ingredients in Nanoblack made by the Phayder Corporation, right? Bombing us with it won't do much


Humans are 90% water, but a hydrogen-bomb's still going to vaporize you.

  • 08.14.2008 1:03 AM PDT

KOTOR
Also: Swine Flu
Posted by: Achronos
We don't need a rule for every single freaking thing someone thinks is spam.

Your faction: Omnicronians

Ships:
6000 x level 50 scout + 2000 per turn
20 000 x level 50 war ships + 10 000 per turn
20 000 x level 50 troop cruisers + 10 000 per turn
300 000 x level 50 attack fighters + 100 000 per turn
15 000 x Gigas-class Star-destroyers + 5000 per turn
45 x Capital ships + 5 per turn
2000 x level 50 SuperDreadnoughts + 1000 per turn


Ground units: 200 000 x defensive platoons + 100 000 per turn
600 000 x colonists + 200 0000 per turn
300 000 x Assault platoons + 100 000 per turn
30 000 x level 20 tanks +10 000 per turn

Buildings: level 5 command center and level 5 planetary defenses, Ore mines and refineries, Construction foundry level 5, shipyard level 5, mass planetary defense grid level 5, Duridium mine and refinery level 5, research center, Orbital pulse cannons level 5, Latinum mint level 5, Duridium mine level 5, Cloning vats level 5, Orbital space-port level 5,Troop Center level 5, Galactic bridge at sol-2, Galactic bridge at sol-3, Dilithium mine and refinery, Vehicle factory, Gigas-class star-destroyer port level 5, Aviation school, Capital ship port level 5, Brain-nexus, Mass research center, Armory, Dreadnaught dock-yard, Dark matter harvester, Construction-droid speed boost, Planetary matter constructor, Sol-2 moon power cores, Space-mounted Dark-matter WoMD launch systems, Cloning fields, Mass Space-Station, Sol-2 moon-2

Finished Research: Cloning vats level 5, Rotating shield frequencies, Construction Bots, mass planetary defense grid level 5, Automated mining systems + 2x to mining/ harvesting rate, Orbital pulse cannons level 5, Planetary Life Support, mass planetary defense grid level 5, Space worthy vehicles, Ship mounted plasma cannons level 5, Warp-drives, Nervous stem-implants, Genetic manipulation, Orbital Shield grids, Gigas Bombs, Gigas Lasers, Gigas attack-fighter squadrons, In-ship hangers, Gigas main-cannons, Space mines, Neutronium alloys, Ion drilling, Construction lasers, Power-matter converter, Dark matter weaponry, Dark matter power cores, Synthesizers, Gigas systems, Capital systems, Ship-yard efficiency, Weaponry upgrades, Cloaking, Dark matter compressors, Cargo-hold extensions, Dark matter generator, Super Dreadnoughts, Dark matter WoMD’s, Mass large-vehicle Production, Dread-Holds, Dry-dock, Power-rigging, Mass Cloning, Standardized process, Neutronium bodies, Level 5 basics, Terra-forming, Planetary construction, Hand-Held Molecular-deconstructors, Ship mounted Molecular-deconstructors, Ship mastery

Research:

Construction: Vessels
level 50 scout + 2000 per turn
level 50 war ships + 10 000 per turn
level 50 troop cruisers + 10 000 per turn
level 50 attack fighters + 200 000 per turn
Gigas-class Star-destroyers + 5000 per turn
Capital ships + 5 named ships per turn
level 50 SuperDreadnoughts + 1000 per turn.

Ground Movement: Constructing vessels and harvesting Dark-matter

Space movement: All units deployed to sol-3

Allies: The Hapan Royal Family

Enemies: The Necris.

Treaties with: All races – the destruction of the Necris.

Resources: Dark matter 10 000 (all others rendered unnecessary via research.)
Dark-matter gathering ceased until further notice.

Events: All planetary bases have been transferred to sol-3

Capital ships:
“Umbra” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

"Shadow-whither" full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

"Sword of Kinareth" full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

"Fist of Kahn" full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

"Carnac Agialor" Weapons-Ship, We need guns, lot's of guns. – Orbiting sol-3- cloaked

"Atlantian" Weapons-Ship, We need guns, lot's of guns. – Orbiting sol-3- cloaked

"Spirit of Kayles" full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

"Omega 5" full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Sapheron I” Weapons-Ship, We need guns, lot's of guns. – Orbiting sol-3 - cloaked

“Sapheron II” Weapons-Ship, We need guns, lot's of guns. – Orbiting sol-3 - cloaked

“Sapheron III” Weapons-Ship, We need guns, lot's of guns. – Orbiting sol-3 - cloaked

“Kitty-Pow” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“The Hyperion” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Hollow-man” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Theta X” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Theta Y” Dark-Matter deployment craft – Orbiting sol-3- cloaked

“Hands of Almalexia” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Honor of Kayles” Flag-ship – Command unit. - Orbiting sol-3 - cloaked

“Empire I” Dark-Matter deployment craft – Orbiting sol-3– cloaked

“Empire II” Dark-Matter deployment craft – Orbiting sol-3– cloaked

“Profit and Loss” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“The Cisko” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Rock-head” Cloning vessel - Orbiting sol-3– cloaked.

“Rock-fist” Manufacturing vessel - Orbiting sol-3– cloaked.

“Revenge of Kahn” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“First Contact” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Nemesis” Dark-Matter deployment craft – Orbiting sol-3– cloaked

“Nemesis I” Dark-Matter deployment craft – Orbiting sol-3– cloaked

“Nemesis II” Dark-Matter deployment craft – Orbiting sol-3– cloaked

“Nemesis III” Dark-Matter deployment craft – Orbiting sol-3 – cloaked

“First Contact I” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3– cloaked

“First Contact II” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Final days” Dark-matter pulse cannon – orbiting sol-3 - cloaked

“Final days I” Dark-matter pulse cannon – orbiting sol-3 - cloaked

“Final days II” Dark-matter pulse cannon – orbiting sol-3 - cloaked

“Final days III” Dark-matter pulse cannon – orbiting sol-3 - cloaked

“Final days IV” Dark-matter pulse cannon – orbiting sol-3 - cloaked

“Final days V” Dark-matter pulse cannon – orbiting sol-3 - cloaked

“Armageddon” Dark-matter pulse cannon – orbiting sol-3 – cloaked

“Armageddon I” Dark-matter pulse cannon – orbiting sol-3 – cloaked

“Armageddon II” Dark-matter pulse cannon – orbiting sol-3 – cloaked

“Armageddon III” Dark-matter pulse cannon – orbiting sol-3 – cloaked

“Armageddon IV” Dark-matter pulse cannon – orbiting sol-3 – cloaked

“Armageddon V” Dark-matter pulse cannon – orbiting sol-3 – cloaked

Message to all: I have begun the transfer of all my defenses and weaponry to sol-3, a considerable armada, from there they will bombard the Necris home-world with Dark-matter WoMD and conventional weapons, the planet will be vaporized within 15 turns, victory is assured provided you maintain a defensive perimeter around my ships.

However, I require Dark-matter at 1000 units per turn to maintain the bombardment, any and all Dark-matter would be appreciated.

  • 08.14.2008 1:03 AM PDT

1 P17Y 7H3 F00L

KOTOR

Yes, but when A hydrogen bomb explodes, it's not hydrogen anymore. It's becomes something else. Besides, water is a compound and the oxygen keeps the hydrogen in balance, and vice-versa, so you can't use that as an exact parallel, whereas the Necris of UT3 use Dark Matter for fuel purposes, exactly what purposes, I can't tell you

  • 08.14.2008 1:08 AM PDT

KOTOR
Also: Swine Flu
Posted by: Achronos
We don't need a rule for every single freaking thing someone thinks is spam.

Posted by: rst7503
Yes, but when A hydrogen bomb explodes, it's not hydrogen anymore. It's becomes something else. Besides, water is a compound and the oxygen keeps the hydrogen in balance, and vice-versa, so you can't use that as an exact parallel, whereas the Necris of UT3 use Dark Matter for fuel purposes, exactly what purposes, I can't tell you


Fine, getting hit with a giant flying HAM isn't going to do ANYBODY any good, remember, exploding Dark-Matter rip's a hole in the space-time continum, the shearing force of a fracture in the universe will at least VAPORIZE your planet, and even if you survive the Bombs, an exploding planet, and the vaccume of space will fiish you off. Not to mention my "conventional" weapons.

[Edited on 08.14.2008 1:12 AM PDT]

  • 08.14.2008 1:11 AM PDT

1 P17Y 7H3 F00L

KOTOR

Faction: Phayder Corporation (Necris) (from Unreal Tournament 3)

My faction is a ground-only faction, though it has some powerful space-worthy atmospheric fighters. Though Necris are da bomb in ground combat and shock/ blitzkrieg warefare

The ground infantry don't actually have classes as I put them, but I need some way to categorize them and say what weapons they have. All infantry carry a translocator and a hoverboard

Air Units:
29200 Furies (atmospheric space-capable fighters)
10600 Necris-held Cicadas (atmospheric gunships)

Ground Units:
91000 Necris Riflemen (armed with Instagib Rifles)
29000 Necris Anti-Armor (armed with Trident Rocket Lawn Chairs and AVRLs)
50500 Necris Combat Engineers (armed wtih Link Guns and Impact Hammers)
27000 Necris Heavy Gunners (armed with Tarydium Stingers)
9500 Necris Snipers
24000 Necris Shocktroopers/ Assault (armed with Flak Cannons and Bio-Rifles)
1040 Necris Redeemers (armed with Redeemers)
5000 Liandri Combat Robots
55500 Vipers
27250 Scavengers
21125 Nemesis(s)
5600 Nightshades
3050 Darkwalkers
675 Necris-held Self-Propelled Mobile Artillery Units
258 Necris-held Leviathan Super-Vehicles

Special:
60 Tentacles/ Infection Tubes

Buildings:
Necris City modelled after Absolon 6
Base on Planet 7
Barracks
Vehicle Factory
Planetary Cannons
Orbital Defense Cannons
Planetary Shielding
Orbital Mines
Hyperspace Interdictor Field Grid
Anti-Personnel Cannons

Technology:
Necris Nanoblack Technology
Teleporter Technology
EMP Shielding
Vehicle Plating
Supplementary Armoured Helmets
Jump Boots
Supplementary Armor Vests
Infantry Stealth
Infantry Supplementary Shield Belts
Nightshade Mines (HE, EMP, Slow-Field, Spider)
Interplanetary Portals
Infection Tubes/ Invasion Tentacles
Infantry Beserker Ability (enables VERY FAST firing of weaponry)
Instagib Rifle (replaces Shock Rifle, is one-shot anti-matter kill)
Respawner Technology (respawns a set number of soldiers wherever killed)
Buying Out Liandri Robotics Corporation (can create Liandri Combat Robots)

Construction:
2000 Necris Riflemen per turn
500 Necris Anti-Armor per turn
1500 Necris Combat Engineers per turn
1000 Necris Heavy Gunners per turn
250 Necris Snipers per turn
500 Necris Shocktroopers/ Assault per turn
5 Necris Redeemers per turn
2500 Liandri Combat Robots per turn
500 Vipers per turn
250 Scavengers per turn
100 Nightshades per turn
125 Nemesis(s) per turn
50 Dark Walkers per turn
25 SPMAs per turn
1 Leviathan per turn
200 Furies per turn
100 Cicadas per turn
10 Tentacles/ Infection Tubes per turn

Research:
Project Hybrid (6 turns)

Ground Movement:
Building Base-done
Prepping for combat

Space Movement:

Special Movement:
Nightshades on Secret Mission (4 turns)

None

Allies:
None

Enemies:
All factions- in non-violent stage

Message to All:
"I cry small black tears for you"
"Death shall free you"

-Favorite Sayings of Malaki and Judas (of Necris)

  • 08.14.2008 1:12 AM PDT

1 P17Y 7H3 F00L

KOTOR

Are Omnicronians made of minerals and crystals... diamonds...perhaps?

  • 08.14.2008 1:15 AM PDT

KOTOR
Also: Swine Flu
Posted by: Achronos
We don't need a rule for every single freaking thing someone thinks is spam.

Your faction: Omnicronians

Ships:
8000 x level 50 scout + 2000 per turn
30 000 x level 50 war ships + 10 000 per turn
30 000 x level 50 troop cruisers + 10 000 per turn
400 000 x level 50 attack fighters + 100 000 per turn
20 000 x Gigas-class Star-destroyers + 5000 per turn
50 x Capital ships + 5 per turn
3000 x level 50 SuperDreadnoughts + 1000 per turn


Ground units: 300 000 x defensive platoons + 100 000 per turn
800 000 x colonists + 200 0000 per turn
400 000 x Assault platoons + 100 000 per turn
40 000 x level 20 tanks +10 000 per turn

Buildings: level 5 command center and level 5 planetary defenses, Ore mines and refineries, Construction foundry level 5, shipyard level 5, mass planetary defense grid level 5, Duridium mine and refinery level 5, research center, Orbital pulse cannons level 5, Latinum mint level 5, Duridium mine level 5, Cloning vats level 5, Orbital space-port level 5,Troop Center level 5, Galactic bridge at sol-2, Galactic bridge at sol-3, Dilithium mine and refinery, Vehicle factory, Gigas-class star-destroyer port level 5, Aviation school, Capital ship port level 5, Brain-nexus, Mass research center, Armory, Dreadnaught dock-yard, Dark matter harvester, Construction-droid speed boost, Planetary matter constructor, Sol-2 moon power cores, Space-mounted Dark-matter WoMD launch systems, Cloning fields, Mass Space-Station, Sol-2 moon-2

Finished Research: Cloning vats level 5, Rotating shield frequencies, Construction Bots, mass planetary defense grid level 5, Automated mining systems + 2x to mining/ harvesting rate, Orbital pulse cannons level 5, Planetary Life Support, mass planetary defense grid level 5, Space worthy vehicles, Ship mounted plasma cannons level 5, Warp-drives, Nervous stem-implants, Genetic manipulation, Orbital Shield grids, Gigas Bombs, Gigas Lasers, Gigas attack-fighter squadrons, In-ship hangers, Gigas main-cannons, Space mines, Neutronium alloys, Ion drilling, Construction lasers, Power-matter converter, Dark matter weaponry, Dark matter power cores, Synthesizers, Gigas systems, Capital systems, Ship-yard efficiency, Weaponry upgrades, Cloaking, Dark matter compressors, Cargo-hold extensions, Dark matter generator, Super Dreadnoughts, Dark matter WoMD’s, Mass large-vehicle Production, Dread-Holds, Dry-dock, Power-rigging, Mass Cloning, Standardized process, Neutronium bodies, Level 5 basics, Terra-forming, Planetary construction, Hand-Held Molecular-deconstructors, Ship mounted Molecular-deconstructors, Ship mastery

Research: Anti-Matter WoMD x 1 turn

Construction: Vessels
level 50 scout + 2000 per turn
level 50 war ships + 10 000 per turn
level 50 troop cruisers + 10 000 per turn
level 50 attack fighters + 200 000 per turn
Gigas-class Star-destroyers + 5000 per turn
Capital ships + 5 named ships per turn
level 50 SuperDreadnoughts + 1000 per turn.

Ground Movement: Researching Anti-Matter WoMD’s, decreasing it’s research time.

Space movement: All units deployed to sol-3

Allies: The Hapan Royal Family

Enemies: The Necris.

Treaties with: All races – the destruction of the Necris.

Resources: Dark matter 10 000 (all others rendered unnecessary via research.)
Dark-matter gathering ceased until further notice.

Events: All planetary bases have been transferred to sol-3

Capital ships:
“Umbra” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

"Shadow-whither" full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

"Sword of Kinareth" full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

"Fist of Kahn" full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

"Carnac Agialor" Weapons-Ship, We need guns, lot's of guns. – Orbiting sol-3- cloaked

"Atlantian" Weapons-Ship, We need guns, lot's of guns. – Orbiting sol-3- cloaked

"Spirit of Kayles" full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

"Omega 5" full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Sapheron I” Weapons-Ship, We need guns, lot's of guns. – Orbiting sol-3 - cloaked

“Sapheron II” Weapons-Ship, We need guns, lot's of guns. – Orbiting sol-3 - cloaked

“Sapheron III” Weapons-Ship, We need guns, lot's of guns. – Orbiting sol-3 - cloaked

“Kitty-Pow” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“The Hyperion” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“The Hyperion I” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“The Hyperion II” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

  • 08.14.2008 1:18 AM PDT

KOTOR
Also: Swine Flu
Posted by: Achronos
We don't need a rule for every single freaking thing someone thinks is spam.

“The Hyperion III” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“The Hyperion IV” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“The Hyperion V” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Hollow-man” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Theta X” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Theta Y” WoMD Platform – Orbiting sol-3- cloaked

“Hands of Almalexia” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Honor of Kayles” Flag-ship – Command unit. - Orbiting sol-3 - cloaked

“Empire I” Dark-Matter deployment craft – Orbiting sol-3– cloaked

“Empire II” Dark-Matter deployment craft – Orbiting sol-3– cloaked

“Profit and Loss” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“The Cisko” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Rock-head” Cloning vessel - Orbiting sol-3– cloaked.

“Rock-fist” Manufacturing vessel - Orbiting sol-3– cloaked.

“Revenge of Kahn” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“First Contact” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Nemesis” WoMD Platform – Orbiting sol-3– cloaked

“Nemesis I” WoMD Platform – Orbiting sol-3– cloaked

“Nemesis II” WoMD Platform – Orbiting sol-3– cloaked

“Nemesis III” WoMD Platform – Orbiting sol-3 – cloaked

“First Contact I” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3– cloaked

“First Contact II” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Final days” Dark-matter pulse cannon – orbiting sol-3 - cloaked

“Final days I” Dark-matter pulse cannon – orbiting sol-3 - cloaked

“Final days II” Dark-matter pulse cannon – orbiting sol-3 - cloaked

“Final days III” Dark-matter pulse cannon – orbiting sol-3 - cloaked

“Final days IV” WoMD Platform – orbiting sol-3 - cloaked

“Final days V” WoMD Platform – orbiting sol-3 - cloaked

“Armageddon” WoMD Platform – orbiting sol-3 – cloaked

“Armageddon I” WoMD Platform – orbiting sol-3 – cloaked

“Armageddon II” WoMD Platform – orbiting sol-3 – cloaked

“Armageddon III WoMD Platform – orbiting sol-3 – cloaked

“Armageddon IV” WoMD Platform – orbiting sol-3 – cloaked

“Armageddon V” WoMD Platform – orbiting sol-3 – cloaked

Message to all: I have begun the transfer of all my defenses and weaponry to sol-3, a considerable armada, from there they will bombard the Necris home-world with Dark-matter WoMD and conventional weapons, the planet will be vaporized within 15 turns, victory is assured provided you maintain a defensive perimeter around my ships.

However, I require Dark-matter at 1000 units per turn to maintain the bombardment, any and all Dark-matter would be appreciated.

  • 08.14.2008 1:19 AM PDT

KOTOR
Also: Swine Flu
Posted by: Achronos
We don't need a rule for every single freaking thing someone thinks is spam.

Posted by: rst7503
Are Omnicronians made of minerals and crystals... diamonds...perhaps?


Currently solid neutronium, almost indestructable, and utterly useless to any hive/parasitic race. Although, my people's corpses, if melted down, would provide the ultimate ship-material for my enemys, do it's a good idea for me NOT to be killed.

  • 08.14.2008 1:21 AM PDT

1 P17Y 7H3 F00L

KOTOR

It seems your knowledge of Dark Matter has been corrupted by the Science Fiction. The laws of physics (other than other-wordly magic) still apply in this game. I am studying physics in college and I know that Dark Matter is extremely dense, even a small amount, let alone, and orbital bombardment on your scale, will create a black hole, not a rip in space-time. The black hole created from this will suck up the entire star system, along with neighboring ones, and none of us will win.

We allow Hyperspace because it is feasible because with futuristic materials. We do know enough about Dark Matter, however, and that's why it's bound by the laws of physics here.

Necris use Dark-Matter and convert it to Dark Energy, which is considered feasible.

Don't worry, i had the same response and ideas in class when our Professor and our Assistant asked us what was Dark Matter and Dark Energy, and proceeded to screw us over about our "Science-Fiction Corrupted Ideas"

  • 08.14.2008 1:23 AM PDT

1 P17Y 7H3 F00L

KOTOR

well, all I can say about that is that neutronium is considered Matter, and thankfully, I have the Phayder Corporation's Instagib Anti-Matter Rifles. So I will be able to fight them

  • 08.14.2008 1:26 AM PDT

KOTOR
Also: Swine Flu
Posted by: Achronos
We don't need a rule for every single freaking thing someone thinks is spam.

Posted by: rst7503
It seems your knowledge of Dark Matter has been corrupted by the Science Fiction. The laws of physics (other than other-wordly magic) still apply in this game. I am studying physics in college and I know that Dark Matter is extremely dense, even a small amount, let alone, and orbital bombardment on your scale, will create a black hole, not a rip in space-time. The black hole created from this will suck up the entire star system, along with neighboring ones, and none of us will win.

We allow Hyperspace because it is feasible because with futuristic materials. We do know enough about Dark Matter, however, and that's why it's bound by the laws of physics here.

Necris use Dark-Matter and convert it to Dark Energy, which is considered feasible.

Don't worry, i had the same response and ideas in class when our Professor and our Assistant asked us what was Dark Matter and Dark Energy, and proceeded to screw us over about our "Science-Fiction Corrupted Ideas"


Speaking of dark-matter energy scorces, I converted the moon of planet 2 into a gargantuan Dark-matter generator, if need be, I'd simply detonate it, Insat-galactic-gib.

Or I could use it death-star style. . .

  • 08.14.2008 1:26 AM PDT

1 P17Y 7H3 F00L

KOTOR

If you don't detonate it I will, and none of us will win.


It's exactly the same reason I didn't use the C'tan Star Gods and the Necron Aeonic Orb to end this game a long time a go when Snakie started to tire of it

  • 08.14.2008 1:29 AM PDT

KOTOR
Also: Swine Flu
Posted by: Achronos
We don't need a rule for every single freaking thing someone thinks is spam.

Perhapse THAT will be the final and deciding move, ending the game, once and for all.

  • 08.14.2008 1:31 AM PDT

1 P17Y 7H3 F00L

KOTOR

Faction: Phayder Corporation (Necris) (from Unreal Tournament 3)

My faction is a ground-only faction, though it has some powerful space-worthy atmospheric fighters. Though Necris are da bomb in ground combat and shock/ blitzkrieg warefare

The ground infantry don't actually have classes as I put them, but I need some way to categorize them and say what weapons they have. All infantry carry a translocator and a hoverboard

Air Units:
29600 Furies (atmospheric space-capable fighters)
10800 Necris-held Cicadas (atmospheric gunships)

Ground Units:
93000 Necris Riflemen (armed with Instagib Rifles)
29500 Necris Anti-Armor (armed with Trident Rocket Lawn Chairs and AVRLs)
52000 Necris Combat Engineers (armed wtih Link Guns and Impact Hammers)
28000 Necris Heavy Gunners (armed with Tarydium Stingers)
9750 Necris Snipers
24500 Necris Shocktroopers/ Assault (armed with Flak Cannons and Bio-Rifles)
1045 Necris Redeemers (armed with Redeemers)
7500 Liandri Combat Robots
56000 Vipers
27500 Scavengers
21250 Nemesis(s)
5700 Nightshades
3100 Darkwalkers
700 Necris-held Self-Propelled Mobile Artillery Units
259 Necris-held Leviathan Super-Vehicles

Special:
60 Tentacles/ Infection Tubes

Buildings:
Necris City modelled after Absolon 6
Base on Planet 7
Barracks
Vehicle Factory
Planetary Cannons
Orbital Defense Cannons
Planetary Shielding
Orbital Mines
Hyperspace Interdictor Field Grid
Anti-Personnel Cannons
Movable Planetary Neutron Cannon
Orbital Neutron Defense Grid

Technology:
Necris Nanoblack Technology
Teleporter Technology
EMP Shielding
Vehicle Plating
Supplementary Armoured Helmets
Jump Boots
Supplementary Armor Vests
Infantry Stealth
Infantry Supplementary Shield Belts
Nightshade Mines (HE, EMP, Slow-Field, Spider)
Interplanetary Portals
Infection Tubes/ Invasion Tentacles
Infantry Beserker Ability (enables VERY FAST firing of weaponry)
Instagib Rifle (replaces Shock Rifle, is one-shot anti-matter kill)
Respawner Technology (respawns a set number of soldiers wherever killed)
Buying Out Liandri Robotics Corporation (can create Liandri Combat Robots)

Construction:
2000 Necris Riflemen per turn
500 Necris Anti-Armor per turn
1500 Necris Combat Engineers per turn
1000 Necris Heavy Gunners per turn
250 Necris Snipers per turn
500 Necris Shocktroopers/ Assault per turn
5 Necris Redeemers per turn
2500 Liandri Combat Robots per turn
500 Vipers per turn
250 Scavengers per turn
100 Nightshades per turn
125 Nemesis(s) per turn
50 Dark Walkers per turn
25 SPMAs per turn
1 Leviathan per turn
200 Furies per turn
100 Cicadas per turn
10 Tentacles/ Infection Tubes per turn

Research:
Project Hybrid (5 turns)

Ground Movement:
Building Base-done
Prepping for combat

Space Movement:

Special Movement:
Nightshades on Secret Mission (3 turns)

None

Allies:
None

Enemies:
All factions- in non-violent stage

Message to All:
"I cry small black tears for you"
"Death shall free you"

-Favorite Sayings of Malaki and Judas (of Necris)

  • 08.14.2008 1:33 AM PDT

KOTOR
Also: Swine Flu
Posted by: Achronos
We don't need a rule for every single freaking thing someone thinks is spam.

Your faction: Omnicronians

Ships:
10 000 x level 50 scout + 2000 per turn
40 000 x level 50 war ships + 10 000 per turn
40 000 x level 50 troop cruisers + 10 000 per turn
500 000 x level 50 attack fighters + 100 000 per turn
25 000 x Gigas-class Star-destroyers + 5000 per turn
55 x Capital ships + 5 per turn
4000 x level 50 SuperDreadnoughts + 1000 per turn


Ground units: 400 000 x defensive platoons + 100 000 per turn
10 000 000 x colonists + 200 0000 per turn (Converting to militia)
500 000 x Assault platoons + 100 000 per turn
50 000 x level 20 tanks +10 000 per turn

Buildings: level 5 command center and level 5 planetary defenses, Ore mines and refineries, Construction foundry level 5, shipyard level 5, mass planetary defense grid level 5, Duridium mine and refinery level 5, research center, Orbital pulse cannons level 5, Latinum mint level 5, Duridium mine level 5, Cloning vats level 5, Orbital space-port level 5,Troop Center level 5, Galactic bridge at sol-2, Galactic bridge at sol-3, Dilithium mine and refinery, Vehicle factory, Gigas-class star-destroyer port level 5, Aviation school, Capital ship port level 5, Brain-nexus, Mass research center, Armory, Dreadnaught dock-yard, Dark matter harvester, Construction-droid speed boost, Planetary matter constructor, Sol-2 moon power cores, Space-mounted Dark-matter WoMD launch systems, Cloning fields, Mass Space-Station, Sol-2 moon-2

Finished Research: Cloning vats level 5, Rotating shield frequencies, Construction Bots, mass planetary defense grid level 5, Automated mining systems + 2x to mining/ harvesting rate, Orbital pulse cannons level 5, Planetary Life Support, mass planetary defense grid level 5, Space worthy vehicles, Ship mounted plasma cannons level 5, Warp-drives, Nervous stem-implants, Genetic manipulation, Orbital Shield grids, Gigas Bombs, Gigas Lasers, Gigas attack-fighter squadrons, In-ship hangers, Gigas main-cannons, Space mines, Neutronium alloys, Ion drilling, Construction lasers, Power-matter converter, Dark matter weaponry, Dark matter power cores, Synthesizers, Gigas systems, Capital systems, Ship-yard efficiency, Weaponry upgrades, Cloaking, Dark matter compressors, Cargo-hold extensions, Dark matter generator, Super Dreadnoughts, Dark matter WoMD’s, Mass large-vehicle Production, Dread-Holds, Dry-dock, Power-rigging, Mass Cloning, Standardized process, Neutronium bodies, Level 5 basics, Terra-forming, Planetary construction, Hand-Held Molecular-deconstructors, Ship mounted Molecular-deconstructors, Ship mastery, Anti-Matter WoMD

Research:

Construction: Sol-2 moon Gargantuan WoMD Rad-Cannon x 1 turn
level 50 scout + 2000 per turn
level 50 war ships + 10 000 per turn
level 50 troop cruisers + 10 000 per turn
level 50 attack fighters + 200 000 per turn
Gigas-class Star-destroyers + 5000 per turn
Capital ships + 5 named ships per turn
level 50 SuperDreadnoughts + 1000 per turn.

Ground Movement: Constructing a Rad-Cannon on sol-2 moon.

Space movement: All units deployed to sol-3

Allies: The Hapan Royal Family

Enemies: The Necris.

Treaties with: All races – the destruction of the Necris.

Resources: Dark matter 10 000 (all others rendered unnecessary via research.)
Dark-matter gathering ceased until further notice.

Events: All planetary bases have been transferred to sol-3

Capital ships:
“Umbra” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

"Shadow-whither" full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

"Sword of Kinareth" full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

"Fist of Kahn" full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

"Carnac Agialor" Weapons-Ship, We need guns, lot's of guns. – Orbiting sol-3- cloaked

"Atlantian" Weapons-Ship, We need guns, lot's of guns. – Orbiting sol-3- cloaked

"Spirit of Kayles" full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

"Omega 5" full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Sapheron I” Weapons-Ship, We need guns, lot's of guns. – Orbiting sol-3 - cloaked

“Sapheron II” Weapons-Ship, We need guns, lot's of guns. – Orbiting sol-3 - cloaked

“Sapheron III” Weapons-Ship, We need guns, lot's of guns. – Orbiting sol-3 - cloaked

“Kitty-Pow” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“The Hyperion” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“The Hyperion I” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“The Hyperion II” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“The Hyperion III” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“The Hyperion IV” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“The Hyperion V” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Hollow-man” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Theta X” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Theta Y” WoMD Platform – Orbiting sol-3- cloaked

“Hands of Almalexia” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Honor of Kayles” Flag-ship – Command unit. - Orbiting sol-3 - cloaked

“Empire I” Dark-Matter deployment craft – Orbiting sol-3– cloaked

“Empire II” Dark-Matter deployment craft – Orbiting sol-3– cloaked

“Profit and Loss” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

  • 08.14.2008 1:34 AM PDT

KOTOR
Also: Swine Flu
Posted by: Achronos
We don't need a rule for every single freaking thing someone thinks is spam.

“The Cisko” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Rock-head” Cloning vessel - Orbiting sol-3– cloaked.

“Rock-fist” Manufacturing vessel - Orbiting sol-3– cloaked.

“Revenge of Kahn” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“First Contact” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Nemesis” WoMD Platform – Orbiting sol-3– cloaked

“Nemesis I” WoMD Platform – Orbiting sol-3– cloaked

“Nemesis II” WoMD Platform – Orbiting sol-3– cloaked

“Nemesis III” WoMD Platform – Orbiting sol-3 – cloaked

“Kamikaze” *RAMMING SPEED* TODAY IS A GOOD DAY TO DIE!!!

“Kamikaze I” *RAMMING SPEED* TODAY IS A GOOD DAY TO DIE!!!

“Kamikaze II” *RAMMING SPEED* TODAY IS A GOOD DAY TO DIE!!!

“Kamikaze III” *RAMMING SPEED* TODAY IS A GOOD DAY TO DIE!!!

“Kamikaze IV” *RAMMING SPEED* TODAY IS A GOOD DAY TO DIE!!!

“First Contact I” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3– cloaked

“First Contact II” full compliment -10 Gigas cruisers, 2 SuperDreadnaughts ,20 transports, 50 war ships, 1000 attack fighters, 1000 assault platoons, 20000 colonists, 6000 defensive platoons. 1000 tanks, 100 scout ships. - Orbiting sol-3- cloaked

“Final days” Dark-matter pulse cannon – orbiting sol-3 - cloaked

“Final days I” Dark-matter pulse cannon – orbiting sol-3 - cloaked

“Final days II” Dark-matter pulse cannon – orbiting sol-3 - cloaked

“Final days III” Dark-matter pulse cannon – orbiting sol-3 - cloaked

“Final days IV” WoMD Platform – orbiting sol-3 - cloaked

“Final days V” WoMD Platform – orbiting sol-3 - cloaked

“Armageddon” WoMD Platform – orbiting sol-3 – cloaked

“Armageddon I” WoMD Platform – orbiting sol-3 – cloaked

“Armageddon II” WoMD Platform – orbiting sol-3 – cloaked

“Armageddon III WoMD Platform – orbiting sol-3 – cloaked

“Armageddon IV” WoMD Platform – orbiting sol-3 – cloaked

“Armageddon V” WoMD Platform – orbiting sol-3 – cloaked

Message to all: I have begun the transfer of all my defenses and weaponry to sol-3, a considerable armada, from there they will bombard the Necris home-world with Dark-matter WoMD and conventional weapons, the planet will be vaporized within 15 turns, victory is assured provided you maintain a defensive perimeter around my ships.

However, I require Dark-matter at 1000 units per turn to maintain the bombardment, any and all Dark-matter would be appreciated.

  • 08.14.2008 1:35 AM PDT

1 P17Y 7H3 F00L

KOTOR

Omniscient, you can't build 1000 Dreadnoughts per turn and as many other classes of capital ships as you are now. you are building 1000/turn. When I was Necrons, I only built 5, per 6 turns. You have to drastically modify your numbers, or make your ships made of glass-figuratively.

I build thousands of infantry and hundreds of atmospheric vehicles. That's fair, because they are ground forces, and are not superhumans
I only build 200 Furies per turn, and they are fighters.


You have to do some major editting or I will null your posts.



[Edited on 08.14.2008 1:44 AM PDT]

  • 08.14.2008 1:41 AM PDT

KOTOR
Also: Swine Flu
Posted by: Achronos
We don't need a rule for every single freaking thing someone thinks is spam.

Well. . . I've spen quite afew turns on the construction of ship-building infrastructure and research, plus I'm not building any other buildings or doing any research. . . but if that is how it must be, my resources have been expended and I will contiune on with what I have. Better?

[Edited on 08.14.2008 1:45 AM PDT]

  • 08.14.2008 1:44 AM PDT

1 P17Y 7H3 F00L

KOTOR

I don't know who came up with this idea of shipyard and other infastructure. Snakie, Bon, and I kept the shipyard as a ceremonial building, and a minimal requirement to build space-ships.

We made sure to NEVER put in construction infastrcuture, as we tried that, and it failed...miserably. Our only only placed limit was reasonability and fairness. In the beginning of the game, everyone followed that well, except for maybe Matt, who was on the border of unreasonable. As we get to the end, it's become drastically ridiculous and without conflict, as no people didn't participate anymore when war was declared on them and that's why Snakie moved on.

  • 08.14.2008 1:48 AM PDT