- Lord Snakie
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- Exalted Mythic Member
- gamertag: [none]
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“To say more would spoil be it’s overall its a game that needs to be played.” - Aristotle
Your faction:Colonials (Battlestar Galactica)
Ships:
100 Viper Mk Vs
100 Viper Mk VIIs
50 Combat Raptors
10 Cygnus-Class Firestars (Fast, light armament, small hangars, little protection)
5 Defender-Class Battlestars (Slow, heavy armament, medium hangars, medium protection)
5 Strikestar-Class Battlestars (Fast, medium armament, medium hangars, little protection)
5 Tiger-Class Battlestars (Medium, medium armament, medium hangars, medium protection)
2 Columbia-Class Battlestars (Slow, heavy armament, large hangars, massive protection)
1 Mercury-Class Battlestars (Medium, heavy armament, medium hangars, massive protection)
Ground units:
1,000 Marines
150 Pilots
50 R.A.Z.O.R.S. (heavily trained and armored marines)
Buildings:
2-bay Space Station
60-mile radius base
Basic Mines
Cygnus-Class Landing Zone
Finished Research:
Ship Shielding
City-Grade Shielding
Research:
Planet-Grade shielding- 7 turns
Nuclear Fission- 4 turns
"Jump" Tech- 2 turns
Construction:
Shielded base- 2 turns
Nuclear Materials Mine- 3 turns
4-Bay Shipyard- 1 turn
Barracks- 2 turns
10,000 Ground-To-Air launchers to protect from space assault- 25 turns
Ground Movement: Colonials begin to upgrade their basic settlements on the planet.
Space movement: Scans of the disk-like object continue. 5 turns until complete analysis.
Allies:
Vasari
Enemies:
None
Message to all:
ATTACKABLE