- rst7503
- |
- Exalted Mythic Member
Faction: Necrons (of Warhammer 40K)
Ships:
6 Necron Star Dreadnoughts
60 Cairn-class Tombships (Battleships)
120 Scythe-class Harvest Ships (Heavy Cruisers)
165 Shroud-Class Cruisers (Cruiser ship-ship/ship-fighter)
600 Jackal-Class Raiders (Aggressive Heavy Fighter)
1500 Dirge-Class Raiders (really fast Interceptor/Fighter)
Ground Units:
Aeonic Orb (unit/WMD, see WMD section for details)
10 Necron Lord w/ Staff of Light, Chronometron, Lightning Field, Resurrection, Phase Shifter
6000 Warriors
3000 Immortals
1100 Pariahs
1100 Flayed Ones
550 Wraiths
550 Tomb Spyders
550 Destroyers
275 Heavy Destroyers
96000 Scarabs in swarm
500 Obelisks
250 Pylons
250 Monoliths
50 Abattoirs
10 Tomb Stalker Titans
Scarab Swarm of 5 million for Defense
Buildings:
Underground Catacomb Labyrinth Base under Planet 6 Crust
Tomb Factory (basic Infantry production)
Necron Shipyard
Necron Scarab Hive (2000 Scarabs per turn)
Mortuary Heavy Factory (vehicle production)
Repair Sepulchre (building for mass-repairs)
Re-Birthing Pit (exactly what its name says)
Necron Tomb of the Titans (allows for construction of titans)
Basic Gauss Defenses
Necron Anti-Ground Mines
Necron Planetary Shielding
Necron Planet-side Anti-Ship Cannons
Necron Orbital Defense Platforms
Necron Orbital Naval Mines
Aeonic Orb WMD: (need 2 parts, 1 research, resource gathering) COMPLETED
Aeonic Orb Containment Arms
Aenoic Orb Support Base
Necron Star Binding Tech (WMD)
Finding a Star to use in Aeonic Orb and powering up
The Aeonic Star is a small, dense, magnetar star, held in containment by Necron technology. It can be moved from place to place like any ground unit or any starship. When attacking, it's containment field will fluctuate to create a directed solar flare, annihilating matter on a catastrophic scale. It still abides the WMD attack rules
C'tan Star God WMD: (needs 1 part, 1 research, resource gathering)
Technology:
Advanced Necrodermis Metallurgy (Armor)
Advanced Gauss Weaponry
Advanced Necron Shielding
Advanced Necron Inertia-less Drive Engines
Naval Sepulchre (psychological warfare and precision targetting)
Naval Scarab Complement
Anti-Matter Naval Torpedoes
Naval Scarab Special Ordinance
Necron Lord Special Wargear Equipment
All-Unit EMP Shielding
Necron Advanced Regeneration
Nuclear Fission
Nuclear Fusion
Research:
C'tan Star God Astro-Physical Incarnation (6 turns)
Construction:
500 Warriors (4 turns)
250 Immortals (4 turns)
100 Pariahs (4 turns)
100 Flayed Ones (4 turns)
50 Wraiths (4 turns)
50 Tomb Spyders (4 turns)
50 Destroyers (4 turns)
25 Heavy Destroyers (4 turns)
50 Obelisks (2 turns)
25 Pylons (2 turns)
25 Monoliths Obelisks (2 turns)
5 Abattoirs (2 turns)
1 Tomb Stalker Titan (1 turns)
1 Necron Star Dreadnought (1 turns)
10 Cairn-Class Tombships (1 turns)
20 Scythe-Class Harvest ships (1 turns)
30 Shroud-Class Cruisers (1 turns)
100 Jackal-Class Raiders (1 turns)
250 Dirge-Class Raiders (1 turns)
C'tan Star God Incarnation Temple (7 turns)
Ground Movement:
Space Movement:
Finding a Star to use in Aeonic Orb and powering up COMPLETED
Returning Augmented Cylon Technology to Colonials ARRIVED
Allies: Alliance of Superpowers (Colonials, Visari, Empire)
Enemies: None
Message to All:
The Necron Non-Aggression Pact has Expired!!!