- Lord Snakie
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- Exalted Mythic Member
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“To say more would spoil be it’s overall its a game that needs to be played.” - Aristotle
Your faction:Colonials (Battlestar Galactica)
Ships:
100 Viper Mk Vs
100 Viper Mk VIIs
50 Combat Raptors
10 Cygnus-Class Firestars (Fast, light armament, small hangars, little protection)
5 Defender-Class Battlestars (Slow, heavy armament, medium hangars, medium protection)
5 Strikestar-Class Battlestars (Fast, medium armament, medium hangars, little protection)
5 Tiger-Class Battlestars (Medium, medium armament, medium hangars, medium protection)
2 Columbia-Class Battlestars (Slow, heavy armament, large hangars, massive protection)
1 Mercury-Class Battlestars (Medium, heavy armament, medium hangars, massive protection)
Ground units:
1,000 Marines
150 Pilots
50 R.A.Z.O.R.S. (heavily trained and armored marines)
Buildings:
4-bay Space Station
Shielded Base
Basic Mines
Cygnus-Class Landing Zone
Barracks
Finished Research:
Ship Shielding
City-Grade Shielding
"Jump" Tech *Instantaneous Travel-by-Ship to Anywhere*
Research:
Planet-Grade shielding- 5 turns
Nuclear Fission- 2 turns
Construction:
Nuclear Materials Mine- 1 turn
5-bay Space Station- 5 turns
Armory- 2 turns
10,000 Ground-To-Air launchers to protect from space assault- 23 turns
Ground Movement: Colonials begin to upgrade their basic settlements on the planet.
Space movement: Scans of the disk-like object continue. 3 turns until complete analysis.
Allies:
Vasari
Enemies:
None
Message to all: Door, read the rules. Your planet isn't a real one according to the System Map. You can't use it. Use one in the rules.
[Edited on 07.20.2008 7:48 PM PDT]