Off Topic: The Flood
This topic has moved here: Subject: Lord Snakie's EXTREMELY Famous Flood Foum Game!
  • Subject: Lord Snakie's EXTREMELY Famous Flood Foum Game!
Subject: Lord Snakie's EXTREMELY Famous Flood Foum Game!

Sounds fun! I just don't get it. =(

  • 07.25.2008 11:33 AM PDT
Subject: please don't post yet
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post #1000

  • 07.25.2008 11:33 AM PDT
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DIE GHOST PAGE!!!

  • 07.25.2008 11:37 AM PDT

feet first into hell

ODST's motto

Your faction: uesc (sorry for the mispell)

Ships:5 marathon class heavy cruisers
1 higgans class scouting ship
1 orfi attack frigate
50 light attack craft
10 dropships

Ground units:
200 marines
5 mjonir cyborgs


Buildings: titunum mine mineing titunum for 20 mjonir suits (1 left)
Finished Research: shielding LEVEL 1 (marathon class ships now have light shielding)

Research: shielding lvl 1 DONE
SPARTAN 4 project ( 3 turns till complete)
mjonir armor construction (needs titanum)
Construction: new towns on planet and orfi moon (2 left)
Ground Movement: 200 civialins now on moon 500 civilians now on planet

Space movement: Orfi moon colinized. marathon class now docked on the moon

Allies: Orfi, unsc, haxet pact

Enemies:parasite life form on planet se7en

Message to all
we want peace, and to ally with freindly forces. also requesting troops

  • 07.25.2008 11:40 AM PDT
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UNSC
Planet- LOCATION CONFIMED
LOCATED ABOVE PLANET 1'S UNINHABITABLE MOON


Research- Increase firepower
Basic Stealth- All ships now contain basic stealth generators
Basic Medical-All ships now support a basic medical staff- 10 units injured are healed per turn
Increased armor
Advance Stealth-All ships now contain advance stealth generators
Advance Med-all med equivilents are doubled
Anti Plasma Shielding- double defensed against plasma
Scorpion plasma defenses-triple defense against plasma
Guass Warthogs available
Maximum Stealth-only the most up to date stealth tech can find us
Maximum Med- All med factors are doubled AGAIN
Advance Teraforming- Can Teraform Extreme Heat or Cold
Flora and Fauna DNA Splicing- New Prototype Unit -Giant Venus Fly Trap
DNA Splicing - Give Different Traits to Animals
DNA Cloning -Ablilty to Clone
Reasearching-
Maximum Teraforming (3)
Battleship size Gauss Cannons- Giant guass Canons equipped to battleships (4)
Flora and Fauna Drop pods (3)

Buildings- 5 bay space station
Stealth Fighter Facility
Scorpion Creation Facility-10 scorpions created per turn
Warthog Creation Facility-20 warthogs created per turn
Med Bay- 200 units healed per turn
Recriutment Facility - 50 Marines trained per turn
Hornet Creation Facility-10 hornets trained per turn
Battleship Creation Bay- Now able to Create Battleships
Space Fighter Cration facility - 50 reg. Fighters a turn
Gauss Warthog Creation Facility - 15 Gauss Warthogs a turn
Pelican Creation Facility - 5 pelicans a turn
Gauss and Bullet turrets

Construction-
1000 Fighters (6)
Space Bays 6,7,8. (1)
1000 Stealth Fighters (6)
Cloning Bay (6)

Space Forces- 3 Battleships
400 Fighters
700 stealth fighters
5 Medical ships

Ground forces- 300 Pilots
7650 Marines
50 ODST
130 Hornets
360Warthogs
130 Scorpions
20 Pelicans
60 Gauss Warthogs
500 Colonists- Colonists build Faster (-1 turn of construction for new colonies)
1 Prototype Venus Fly-Trap (size of a scorpion tank but unmovable when planted)

Ground Movement- Marines begin training for the heat of Planet 1's moon
Space Movement- 2000 Marines Teraform the moons surface (1)

My Marines are currently of no use, they can be used as garrison if u need them
SHipment of Vehicles Arriving on medium size frigate (3)

ALLIED - ORFOI
HANCHEX I WISH TO JOIN

  • 07.25.2008 11:41 AM PDT

feet first into hell

ODST's motto

Offline for a hour

  • 07.25.2008 11:43 AM PDT
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Faction: Orfoi

Ships: 2 Moon gaurdians ( extremely heavy battlecruiser )
6 Carriers of the moon
1 small moon ( very very small moon of the destroyed planet Orfoi )
4 lunar frigates
30 lunar dropships
80 lunar fighters
3 colony ships
creating:2lunar frigates 1 turns, heavy orbital invasion station(moving base)3 turns

Ground units: 100 heavy moon warriors ( plasma launcher wielding giants )
890 keepers of the moon (light pulse rifle wielding giant infantry)
1 queen of the moon (queen giant gifted with lunar magic)
100 light battle drones(light flying drones)
550 medium battle drones(medium flying drones)
140 lunar war clerics
1 master cheif+cortana(not crazy awsome)
10 malice heavy tanks

training:15 heavy moon warriors 1 turn,90 keepers of the moon 1 turn, 150 medium battle drones 1 turn,60 lunar war clerics 2 turns, 5 malice heavy tanks 2 turns.

buildings:3 temples of the moon(barracks),3 lunar energy powerplants,2 lunar protecter creation centers(shipyard),4 lunar repair facilitys,moon fortress(base),malice firing range,malice factory,dark side lab,lunar tower defense grid.

finished repairs(research):second level of the holy relic (medium sheilds,further improved plasma and magic weapons,further improved ship engines,further improved scanners,infantry sheilding and further improved battle plating,medium battle drones,malice heavy tanks,improved defense systems,improved ship battle plating and weapons.

repairing(researching): level 3 of the holy relic 3 turns (advanced sheilds,extremely improved plasma and magic weapons, extremely improved ship engines, extremely improved scanners, medium infantry sheilding and advanced battle plating, E.O.N battle drones,improved vehicle weapons,N.E.T defense systems, extremely improved ship battle plating and weapons,mining lasers,light planetary sheilding.)

construction:

Ground movement:none

Space movement:none

Allies:UESC,UNSC

Enemies:parasitic lifeforms on planet 7 A.K.A Xenomorphs

Message to all:all shall fade...
CAN BE ATTACKED


UNSC we are now allied

UESC I wish to trade 100 medium battle drones for a large shipment of titanium

  • 07.25.2008 11:46 AM PDT
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UNSC
Planet- LOCATION CONFIMED
LOCATED ABOVE PLANET 1'S UNINHABITABLE MOON


Research- Increase firepower
Basic Stealth- All ships now contain basic stealth generators
Basic Medical-All ships now support a basic medical staff- 10 units injured are healed per turn
Increased armor
Advance Stealth-All ships now contain advance stealth generators
Advance Med-all med equivilents are doubled
Anti Plasma Shielding- double defensed against plasma
Scorpion plasma defenses-triple defense against plasma
Guass Warthogs available
Maximum Stealth-only the most up to date stealth tech can find us
Maximum Med- All med factors are doubled AGAIN
Advance Teraforming- Can Teraform Extreme Heat or Cold
Flora and Fauna DNA Splicing- New Prototype Unit -Giant Venus Fly Trap
DNA Splicing - Give Different Traits to Animals
DNA Cloning -Ablilty to Clone
Reasearching-
Maximum Teraforming (2)
Battleship size Gauss Cannons- Giant guass Canons equipped to battleships (3)
Flora and Fauna Drop pods (2)

Buildings- 8 bay space station
Stealth Fighter Facility
Scorpion Creation Facility-10 scorpions created per turn
Warthog Creation Facility-20 warthogs created per turn
Med Bay- 200 units healed per turn
Recriutment Facility - 50 Marines trained per turn
Hornet Creation Facility-10 hornets trained per turn
Battleship Creation Bay- Now able to Create Battleships
Space Fighter Cration facility - 50 reg. Fighters a turn
Gauss Warthog Creation Facility - 15 Gauss Warthogs a turn
Pelican Creation Facility - 5 pelicans a turn
Gauss and Bullet turrets

Construction-
1000 Fighters (5)
1000 Stealth Fighters (5)
Cloning Bay (5)
Basic Settlement Procedures (planet 1 moon) (2)
Advanced Settlement Procedures (planet 1 moon) (4)
Maximum Settlement Procedures (planet 1 moon) (8)
Ground Space Shielding (3)

Space Forces- 3 Battleships
450 Fighters
750 stealth fighters
5 Medical ships

Ground forces- 300 Pilots
7700 Marines
50 ODST
140 Hornets
380Warthogs
140 Scorpions
25 Pelicans
75 Gauss Warthogs
500 Colonists- Colonists build Faster (-1 turn of construction for new colonies)
1 Prototype Venus Fly-Trap (size of a scorpion tank but unmovable when planted)

Ground Movement- 2000 Marines colonize Planet 1's moon
Space Movement- PLANET 1's MOON INHABITABLE

My Marines are currently of no use, they can be used as garrison if u need them
SHipment of Vehicles Arriving on medium size frigate (2)

ALLIED - ORFOI
HANCHEX I WISH TO JOIN

ORFOI, I WISH TO TRADE 80 WARTHOGS FOR 2 FRIGATES

[Edited on 07.25.2008 11:49 AM PDT]

  • 07.25.2008 11:46 AM PDT
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UNSC would you like to make a base on my moon? it needs more defenses

[Edited on 07.25.2008 11:50 AM PDT]

  • 07.25.2008 11:49 AM PDT
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(Dont Have time to take a turn, so still offline)

The Lost Shuttle: Rescue

Lear was slightly over-joyed to see the IDA aliens board his vessel, especially since they were under the friendly Hanchex Pact. He de-activated the force field, and walked into their vessel. In tow was the sergeant and the injured man in stasis. Seconds after the ship disembarked, the self-destruct kicked in and blasted the crippled shuttle to smitherines. Lear thought he heard a high-pitched screech come from the shuttle as it went critical, but he knew that was impossible, since sound waves cannot travel in space...

  • 07.25.2008 11:50 AM PDT
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UNSC
Planet- LOCATION CONFIMED
LOCATED ABOVE PLANET 1'S UNINHABITABLE MOON


Research- Increase firepower
Basic Stealth- All ships now contain basic stealth generators
Basic Medical-All ships now support a basic medical staff- 10 units injured are healed per turn
Increased armor
Advance Stealth-All ships now contain advance stealth generators
Advance Med-all med equivilents are doubled
Anti Plasma Shielding- double defensed against plasma
Scorpion plasma defenses-triple defense against plasma
Guass Warthogs available
Maximum Stealth-only the most up to date stealth tech can find us
Maximum Med- All med factors are doubled AGAIN
Advance Teraforming- Can Teraform Extreme Heat or Cold
Flora and Fauna DNA Splicing- New Prototype Unit -Giant Venus Fly Trap
DNA Splicing - Give Different Traits to Animals
DNA Cloning -Ablilty to Clone
Reasearching-
Maximum Teraforming (1)
Battleship size Gauss Cannons- Giant guass Canons equipped to battleships (2)
Flora and Fauna Drop pods (1)

Buildings- 8 bay space station
Stealth Fighter Facility
Scorpion Creation Facility-10 scorpions created per turn
Warthog Creation Facility-20 warthogs created per turn
Med Bay- 200 units healed per turn
Recriutment Facility - 50 Marines trained per turn
Hornet Creation Facility-10 hornets trained per turn
Battleship Creation Bay- Now able to Create Battleships
Space Fighter Cration facility - 50 reg. Fighters a turn
Gauss Warthog Creation Facility - 15 Gauss Warthogs a turn
Pelican Creation Facility - 5 pelicans a turn
Gauss and Bullet turrets

Construction-
1000 Fighters (4)
1000 Stealth Fighters (4)
Cloning Bay (4)
Basic Settlement Procedures (planet 1 moon) (1)
Advanced Settlement Procedures (planet 1 moon) (3)
Maximum Settlement Procedures (planet 1 moon) (7)
Ground Space Shielding (2)

Space Forces- 3 Battleships
500 Fighters
800 stealth fighters
5 Medical ships

Ground forces- 300 Pilots
7500 Marines
50 ODST
150 Hornets
400Warthogs
150 Scorpions
30 Pelicans
90 Gauss Warthogs
500 Colonists- Colonists build Faster (-1 turn of construction for new colonies)
1 Prototype Venus Fly-Trap (size of a scorpion tank but unmovable when planted)

Ground Movement- 2000 Marines colonize Planet 1's moon
Space Movement- PLANET 1's MOON INHABITABLE

My Marines are currently of no use, they can be used as garrison if u need them
SHipment of Vehicles Arriving on medium size frigate (1)

ALLIED - ORFOI
HANCHEX I WISH TO JOIN

ORFOI, I WISH TO TRADE 80 WARTHOGS FOR 2 FRIGATES
WHERE IS YOUR MOON?

SENDING 200 COLONISTS AND 1000 MARINES TO YOUR MOON FOR COLONIZATION

  • 07.25.2008 11:52 AM PDT
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Faction: Orfoi

Ships: 2 Moon gaurdians ( extremely heavy battlecruiser )
6 Carriers of the moon
1 small moon ( very very small moon of the destroyed planet Orfoi )
6 lunar frigates
30 lunar dropships
80 lunar fighters
3 colony ships
creating: heavy orbital invasion station(moving base)2 turns

Ground units: 115 heavy moon warriors ( plasma launcher wielding giants )
980 keepers of the moon (light pulse rifle wielding giant infantry)
1 queen of the moon (queen giant gifted with lunar magic)
100 light battle drones(light flying drones)
700 medium battle drones(medium flying drones)
140 lunar war clerics
1 master cheif+cortana(not crazy awsome)
10 malice heavy tanks

training:60 lunar war clerics 1 turns, 5 malice heavy tanks 1 turns.

buildings:3 temples of the moon(barracks),3 lunar energy powerplants,2 lunar protecter creation centers(shipyard),4 lunar repair facilitys,moon fortress(base),malice firing range,malice factory,dark side lab,lunar tower defense grid.

finished repairs(research):second level of the holy relic 2 turns (medium sheilds,further improved plasma and magic weapons,further improved ship engines,further improved scanners,infantry sheilding and further improved battle plating,medium battle drones,malice heavy tanks,improved defense systems,improved ship battle plating and weapons.

repairing(researching): level 3 of the holy relic 3 turns (advanced sheilds,extremely improved plasma and magic weapons, extremely improved ship engines, extremely improved scanners, medium infantry sheilding and advanced battle plating, E.O.N battle drones,improved vehicle weapons,N.E.T defense systems, extremely improved ship battle plating and weapons,mining lasers,light planetary sheilding.)

construction:

Ground movement:none

Space movement:none

Allies:UESC,UNSC

Enemies:parasitic lifeforms on planet 7 A.K.A Xenomorphs

Message to all:all shall fade...
CAN BE ATTACKED

no deal, my men are 15 feet tall giants they would not fiy

UNSC I would like to trade 100 medium battle drones for a shipment a titanium

[Edited on 07.25.2008 11:59 AM PDT]

  • 07.25.2008 11:53 AM PDT
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UNSC
Planet- LOCATION CONFIMED
LOCATED ABOVE PLANET 1'S UNINHABITABLE MOON


Research- Increase firepower
Basic Stealth- All ships now contain basic stealth generators
Basic Medical-All ships now support a basic medical staff- 10 units injured are healed per turn
Increased armor
Advance Stealth-All ships now contain advance stealth generators
Advance Med-all med equivilents are doubled
Anti Plasma Shielding- double defensed against plasma
Scorpion plasma defenses-triple defense against plasma
Guass Warthogs available
Maximum Stealth-only the most up to date stealth tech can find us
Maximum Med- All med factors are doubled AGAIN
Advance Teraforming- Can Teraform Extreme Heat or Cold
Flora and Fauna DNA Splicing- New Prototype Unit -Giant Venus Fly Trap
DNA Splicing - Give Different Traits to Animals
DNA Cloning -Ablilty to Clone
Flora and Fauna Drop pods
Maximum Teraforming

Reasearching-
Battleship size Gauss Cannons- Giant guass Canons equipped to battleships (1)
Computer hacking basic (2)
Computer hacking Advanced (4)
Computer hacking Maximum (8)

Buildings- 8 bay space station
Stealth Fighter Facility
Scorpion Creation Facility-10 scorpions created per turn
Warthog Creation Facility-20 warthogs created per turn
Med Bay- 200 units healed per turn
Recriutment Facility - 50 Marines trained per turn
Hornet Creation Facility-10 hornets trained per turn
Battleship Creation Bay- Now able to Create Battleships
Space Fighter Cration facility - 50 reg. Fighters a turn
Gauss Warthog Creation Facility - 15 Gauss Warthogs a turn
Pelican Creation Facility - 5 pelicans a turn
Gauss and Bullet turrets
Basic Settlement Procedures (planet 1 moon)

Construction-
1000 Fighters (3)
1000 Stealth Fighters (3)
Cloning Bay (3)
Advanced Settlement Procedures (planet 1 moon) (2)
Maximum Settlement Procedures (planet 1 moon) (6)
Ground Space Shielding (1)

Space Forces- 3 Battleships
550 Fighters
850 stealth fighters
5 Medical ships

Ground forces- 300 Pilots
7550 Marines
50 ODST
160 Hornets
420Warthogs
160 Scorpions
35 Pelicans
105 Gauss Warthogs
500 Colonists- Colonists build Faster (-1 turn of construction for new colonies)
1 Prototype Venus Fly-Trap (size of a scorpion tank but unmovable when planted)

Ground Movement- 2000 Marines colonize Planet 1's moon
Space Movement- PLANET 1's MOON INHABITABLE

My Marines are currently of no use, they can be used as garrison if u need them
VEHICLES ARRIVED + 20 Scorpions, 1 Frigate, 30 Pelicans, 50 Mongooses

ALLIED - ORFOI
HANCHEX I WISH TO JOIN

ORFOI, I WISH TO TRADE 80 WARTHOGS FOR 2 FRIGATES
WHERE IS YOUR MOON?

COLONISTS AND MARINES HAVE ARRIVED, BEGINING OUTPOSTS (5)
-outposts include barraxes, turrets and a one bay space station

  • 07.25.2008 11:59 AM PDT
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Faction: Orfoi

Ships: 2 Moon gaurdians ( extremely heavy battlecruiser )
6 Carriers of the moon
1 small moon ( very very small moon of the destroyed planet Orfoi )
6 lunar frigates
30 lunar dropships
80 lunar fighters
3 colony ships
creating: heavy orbital invasion station(moving base)1 turn
2 frigates every 3 turns
1 gaurdian every 3 turns
60 lunar fighters a turn
15 lunar dropships a turn
1 carrier of the moon every 2 turns

Ground units: 115 heavy moon warriors ( plasma launcher wielding giants )
980 keepers of the moon (light pulse rifle wielding giant infantry)
1 queen of the moon (queen giant gifted with lunar magic)
100 light battle drones(light flying drones)
700 medium battle drones(medium flying drones)
200 lunar war clerics
1 master cheif+cortana(not crazy awsome)
15 malice heavy tanks

training:100 medium battle drones a turn
5 malice tanks a turn
90 keepers of the moon a turn
15 heavy moon warriors a turn
60 lunar clerics a turn

buildings:3 temples of the moon(barracks),3 lunar energy powerplants,2 lunar protecter creation centers(shipyard),4 lunar repair facilitys,moon fortress(base),malice firing range,malice factory,dark side lab,lunar tower defense grid.

finished repairs(research):level 3 of the holy relic (advanced sheilds,extremely improved plasma and magic weapons, extremely improved ship engines, extremely improved scanners, medium infantry sheilding and advanced battle plating, E.O.N battle drones,improved vehicle weapons,N.E.T defense systems, extremely improved ship battle plating and weapons,mining lasers,light planetary sheilding.)

repairing(researching): level four of the holy relic 12 turns(extremely advanced sheilds,max plasma and magic weapons,max ship engines,max scanners,high infantry sheilding and max battle platting,HL battle drones,extremely improved vehicle weapons,W.E.B defense systems,max ship battle plating and weapons,medium planetary sheilding,Wrath Of The Orfoi a.k.a W.O.T.O.)

construction:

Ground movement:none

Space movement:none

Allies:UESC,UNSC

Enemies:parasitic lifeforms on planet 7 A.K.A Xenomorphs

Message to all:all shall fade...
CAN BE ATTACKED

UNSC I would like to trade 100 medium battle drones for a shipment a titanium

[Edited on 07.25.2008 12:26 PM PDT]

  • 07.25.2008 12:02 PM PDT
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UNSC
Planet- LOCATION CONFIMED
LOCATED ABOVE PLANET 1'S UNINHABITABLE MOON


Research- Increase firepower
Basic Stealth- All ships now contain basic stealth generators
Basic Medical-All ships now support a basic medical staff- 10 units injured are healed per turn
Increased armor
Advance Stealth-All ships now contain advance stealth generators
Advance Med-all med equivilents are doubled
Anti Plasma Shielding- double defensed against plasma
Scorpion plasma defenses-triple defense against plasma
Guass Warthogs available
Maximum Stealth-only the most up to date stealth tech can find us
Maximum Med- All med factors are doubled AGAIN
Advance Teraforming- Can Teraform Extreme Heat or Cold
Flora and Fauna DNA Splicing- New Prototype Unit -Giant Venus Fly Trap
DNA Splicing - Give Different Traits to Animals
DNA Cloning -Ablilty to Clone
Flora and Fauna Drop pods
Maximum Teraforming
Battleship size Gauss Cannons- Giant guass Canons equipped to battleships

Reasearching-
Computer hacking basic (1)
Computer hacking Advanced (3)
Computer hacking Maximum (7)
FTL Travel (7)

Buildings- 8 bay space station
Stealth Fighter Facility
Scorpion Creation Facility-10 scorpions created per turn
Warthog Creation Facility-20 warthogs created per turn
Med Bay- 200 units healed per turn
Recriutment Facility - 50 Marines trained per turn
Hornet Creation Facility-10 hornets trained per turn
Battleship Creation Bay- Now able to Create Battleships
Space Fighter Cration facility - 50 reg. Fighters a turn
Gauss Warthog Creation Facility - 15 Gauss Warthogs a turn
Pelican Creation Facility - 5 pelicans a turn
Gauss and Bullet turrets
Basic Settlement Procedures (planet 1 moon)
Ground Space Shielding

Construction-
1000 Fighters (2)
1000 Stealth Fighters (2)
Cloning Bay (2)
Advanced Settlement Procedures (planet 1 moon) (1)
Maximum Settlement Procedures (planet 1 moon) (5)

Space Forces- 3 Battleships
1 Frigate - Smaller Battleship
600 Fighters
900 stealth fighters
5 Medical ships

Ground forces- 300 Pilots
7600 Marines
50 ODST
170 Hornets
420Warthogs
190 Scorpions
70 Pelicans
120 Gauss Warthogs
500 Colonists- Colonists build Faster (-1 turn of construction for new colonies)
1 Prototype Venus Fly-Trap (size of a scorpion tank but unmovable when planted)
50 Mongooses

Ground Movement- 2000 Marines colonize Planet 1's moon
Space Movement- PLANET 1's MOON INHABITABLE

My Marines are currently of no use, they can be used as garrison if u need them
VEHICLES ARRIVED + 20 Scorpions, 1 Frigate, 30 Pelicans, 50 Mongooses

ALLIED - ORFOI
HANCHEX I WISH TO JOIN


COLONISTS AND MARINES HAVE ARRIVED, BEGINING OUTPOSTS (4)
-outposts include barraxes, turrets and a one bay space station


[Edited on 07.25.2008 12:08 PM PDT]

  • 07.25.2008 12:05 PM PDT
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Back

[Edited on 07.25.2008 12:10 PM PDT]

  • 07.25.2008 12:09 PM PDT

Posted by: ANinjaGuardian
I would name my son Ezio Shepard Mactavish Vakarian Arbiter.

*Munches on popcorn.*

  • 07.25.2008 12:20 PM PDT
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"pass the popcorn"

  • 07.25.2008 12:21 PM PDT

*looks at nerdy game in disgust while eating jelly babies*

[Edited on 07.25.2008 12:30 PM PDT]

  • 07.25.2008 12:29 PM PDT
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orfoi offline activating invicible D.O.N.T.K.I.L.L.M.E sheild

  • 07.25.2008 12:42 PM PDT

Semi-socialist and proud of it.

Your faction:Galactic Empire(Star Wars)
Planet 3

Ships:
19812 TIE Fighters
10881 TIE Interceptors
4978 TIE Bombers
248 Tartan Class Light Frigates (Fast, light armament, No hangars, little protection)
162 Acclamator-Class Assault Ships (Slow, heavy armament, medium hangars, medium protection)
141 Nebulon B Class Escort Frigates (Fast, medium armament, medium hangars, little protection)
78 Victory Class Star Destroyers (Medium, medium armament, medium hangars, medium protection)
63 Imperator Class Star Destroyers (Slow, heavy armament, large hangars, massive protection)
24 Executor Class Star Dreadnaught (Medium, heavy armament, large hangars, massive protection)

Ground units:
33,400 Stormtroopers (Armed with Blaster Rifles, Repeating Blaster Turrets, Homing Rocket Launchers, Sniper Rifles, and Thermal Detonators)
100 Marines
150 Engineers
4400 Dark Troopers (Extremely tough cyborg soldiers, Immune to parasitic infection)
10 R.A.Z.O.R.S. (heavily trained and armored marines)
380 Sith Warriors (Armed with Blaster Rifles, Lightsabers, and the Force)
7600 Sabre-Class Repulsor Tanks
7850 AT-STs
430 AT-ATs

Buildings:
Kuat Class Orbital Shipyard
60-Mile Radius Base
Barracks
Vehicle Factory
Sith Temple
Imperial Landing Zone
Maximum Mines
Nuclear Materials Mine
Defensive Anti Personnel Minefields (30,000 mines)
Defensive Anti Vehicle Minefields(15,000 mines)
Orbital Anti Spacecraft Minefields (10,000 mines)
Base Shield Generators
Defensive Turbolaser Turrets (10,000 Turrets, capable of shooting at ground and air (not space) targets)
Orbital Turbolaser Platforms (5,000 Platforms, each equal to a light Frigate)
Missile Silo (20 Nuclear Fission Missiles, 20 Nuclear Fusion Missiles)
Gravitational Field Generators (Prevent retreat)
CGT Sensors (Detect cloaked ships)
FTL Sensors (Detects ships jumping in, prevents ambushes)

Finished Research:
Shielding Technology (Allows deflector shields to be developed)
Nuclear Fission (Allows research of Fission weapons)
Nuclear Fusion (Allows research of Fusion weapons)
Total settlement procedures
Advanced Mining
Anti Personnel Mine Blueprints (Allows productions and deployment of AP mines.)
Anti Vehicle Mine Blueprints (Allows productions and deployment of AT mines.)
Anti Spacecraft Mine Blueprints (Allows productions and deployment of ASC mines.)
Proton Torpedoes (Small Warheads, ideal for destroying Fighters)
Concussion Missiles (Heavy missiles, ideal for damaging capital ships)
Turbolasers (Fires a high power particle beam, doing massive damage to Armor)
Ion Cannons (Fires a burst of high energy Ions, doing heavy damage to shields)
Thermal Detonators (Extremely powerful explosives. A Grenade version is capable of reducing everything within 10 meters to dust)
Nuclear Fission Weapons
Nuclear Fusion Weapons
Enhanced Cooling Units (Allows E-Web Repeating Blaster Turrets to be deployed to Stormtrooper Squads)
Walker Gyroscopes (Allows construction of Walkers)
Repulsorlifts (Allows construction of Repulsorlift Vehicles)
Gravitational Field Generators (Prevent retreat)
CGT Sensors (Detect cloaked ships)
FTL Sensors (Detects ships jumping in, prevents ambushes)
Redundant Systems (Provides resistance to EMP)
Hypermatter Reactors (A required Technology for Superlasers)
Focusing Crystals (A required technology for Superlasers)
Adjustable Superlasers (Needed for Death Stars
Quadanium Heavy Armor (Impervious to all but the heaviest firepower. Needed for Death Star)
Jump Drives (Instant Travel)
Thermal Sensors

Research:
Death Star Plans, 41 turns
Hypermatter Fuel Systems (Allows use of Jump Drives every 2 turns), 7 turns

Construction: (On Standby until Base is established.)
Defensive Bunkers, 2 turns
1000 Stormtroopers per turn
100 Dark Troopers per turn
100 AT-STs per turn
10 AT-ATs per turn
10 Sith Warriors per turn
100 Sabre-Class Repulsor Tanks per turn
1000 TIE Fighters per turn
500 TIE Interceptors per turn
250 TIE Bombers per turn
20 Nebulons, 1 turn

Ground Movement:
All Defenses ready. Troops in strong positions. Defenses ready. Minefields armed.

Space movement: All Defenses active. Fleet ready, constantly patrolling orbit. Minefields armed.

Allies:
Alliance of Superpowers
Colonials
Vasari
Necrons

Enemies:
None

Message to all:
Attack us, and the consequences will be great.


ATTACKABLE

  • 07.25.2008 12:43 PM PDT

feet first into hell

ODST's motto

Your faction: uesc

Ships:5 marathon class heavy cruisers
1 higgans class scouting ship
1 orfi attack frigate
50 light attack craft
10 dropships

Ground units:
200 marines
5 mjonir cyborgs


Buildings: titunum mine mineing titunum DONE
Finished Research: shielding LEVEL 1 (marathon class ships now have light shielding)

Research: shielding lvl 1 DONE
SPARTAN 4 project ( 3 turns till complete)
mjonir armor construction (5 turns)
Construction: new towns on planet and orfi moon DONE milatary base on hb planet 2 (3 left)
Ground Movement:

Space movement: Orfi moon colinized. marathon class now docked on the moon

Allies: Orfi, unsc, haxet pact

Enemies:parasite life form on planet se7en

Message to all
we want peace, and to ally with freindly forces. also requesting troops

Orfi
we need the titianum for the mjonir suits, but there still remains more titunuim.
when we mine more, a trade will be welcome
Empire
we wish a alience do you accept


[Edited on 07.25.2008 12:48 PM PDT]

  • 07.25.2008 12:46 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

UNSC
Planet- LOCATION CONFIMED
LOCATED ABOVE PLANET 1'S UNINHABITABLE MOON


Research- Increase firepower
Basic Stealth- All ships now contain basic stealth generators
Basic Medical-All ships now support a basic medical staff- 10 units injured are healed per turn
Increased armor
Advance Stealth-All ships now contain advance stealth generators
Advance Med-all med equivilents are doubled
Anti Plasma Shielding- double defensed against plasma
Scorpion plasma defenses-triple defense against plasma
Guass Warthogs available
Maximum Stealth-only the most up to date stealth tech can find us
Maximum Med- All med factors are doubled AGAIN
Advance Teraforming- Can Teraform Extreme Heat or Cold
Flora and Fauna DNA Splicing- New Prototype Unit -Giant Venus Fly Trap
DNA Splicing - Give Different Traits to Animals
DNA Cloning -Ablilty to Clone
Flora and Fauna Drop pods
Maximum Teraforming
Battleship size Gauss Cannons- Giant guass Canons equipped to battleships
Computer hacking basic- can hack basic and undefended systems

Reasearching-
Computer hacking Advanced (2)
Computer hacking Maximum (6)
FTL Travel (6)
Long Distance Hacking (3)
Buildings- 8 bay space station
Stealth Fighter Facility
Scorpion Creation Facility-10 scorpions created per turn
Warthog Creation Facility-20 warthogs created per turn
Med Bay- 200 units healed per turn
Recriutment Facility - 50 Marines trained per turn
Hornet Creation Facility-10 hornets trained per turn
Battleship Creation Bay- Now able to Create Battleships
Space Fighter Cration facility - 50 reg. Fighters a turn
Gauss Warthog Creation Facility - 15 Gauss Warthogs a turn
Pelican Creation Facility - 5 pelicans a turn
Gauss and Bullet turrets
Basic Settlement Procedures (planet 1 moon)
Ground Space Shielding
Advanced Settlement Procedures (planet 1 moon)

Construction-
1000 Fighters (1)
1000 Stealth Fighters (1)
Cloning Bay (1)
Maximum Settlement Procedures (planet 1 moon) (4)

Space Forces- 3 Battleships
1 Frigate - Smaller Battleship
650 Fighters
950 stealth fighters
5 Medical ships

Ground forces- 300 Pilots
7650 Marines
50 ODST
180 Hornets
440Warthogs
200 Scorpions
75 Pelicans
135 Gauss Warthogs
500 Colonists- Colonists build Faster (-1 turn of construction for new colonies)
1 Prototype Venus Fly-Trap (size of a scorpion tank but unmovable when planted)
50 Mongooses

Ground Movement- 2000 Marines colonize Planet 1's moon
Space Movement- PLANET 1's MOON INHABITABLE

ALLIED - ORFOI
HANCHEX I WISH TO JOIN


COLONISTS AND MARINES HAVE ARRIVED, BEGINING OUTPOSTS (3)
-outposts include barraxes, turrets and a one bay space station

  • 07.25.2008 12:49 PM PDT

feet first into hell

ODST's motto

Your faction: uesc

Ships:5 marathon class heavy cruisers
1 higgans class scouting ship
1 orfi attack frigate
50 light attack craft
10 dropships

Ground units:
200 marines
5 mjonir cyborgs


Buildings: titunum mine mineing titunum DONE
Finished Research: shielding LEVEL 1 (marathon class ships now have light shielding)

Research: shielding lvl 1 DONE
SPARTAN 4 project ( 2 turns till complete)
mjonir armor construction (4 turns)
Construction: new towns on planet and orfi moon DONE milatary base on hb planet 2 (2 left)
Ground Movement: 400 civies and 100 civies on on the planet and the orfi moon

Space movement: Orfi moon colinized. marathon class now docked on the moon

Allies: Orfi, unsc, haxet pact

Enemies:parasite life form on planet se7en

Message to all
we want peace, and to ally with freindly forces. also requesting troops

Orfi
we need the titianum for the mjonir suits, but there still remains more titunuim.
when we mine more, a trade will be welcome
Empire
we wish a alience do you accept

  • 07.25.2008 12:53 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

offline

  • 07.25.2008 12:54 PM PDT