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  • Subject: Lord Snakie's EXTREMELY Famous Flood Forum Game!
Subject: Lord Snakie's EXTREMELY Famous Flood Forum Game!

jaredpunk@gmail.com is my personal email address. If you want to:
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Sets up gravity shields, makes city invincible from enemies for 10 turns.
Sets city into slip stream.
10 turns untill super weapon destroys half of your fleet, and half of mine.

  • 07.26.2008 1:21 PM PDT

Posted by: roman arrow12
Entertaining in the sense of "Hey Pezz, I figured out how to ban entire ISPs!", then yes, very entertaining.

Posted by: JaredPUNK_2007
Council seekers easily destroys 5000 of the enemys ships.
Too lazy to look up -blam!- name.



lol, there arent 5000 ships, and you wouldnt be able to have something that strong so early, and dont be so lazy.

  • 07.26.2008 1:22 PM PDT

Posted by: roman arrow12
Entertaining in the sense of "Hey Pezz, I figured out how to ban entire ISPs!", then yes, very entertaining.

ghost















  • 07.26.2008 1:23 PM PDT
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UNSC
Planet- LOCATION CONFIMED
LOCATED ABOVE PLANET 1'S UNINHABITABLE MOON

LOCATIONS
- Planet 1's Moon =
- 8 Bay Space Station
- Ground - Space Shielding

- Outpost - 1 Bay Space Station
- Barackes
- Ground - Space Defense Shielding

Research- Increase firepower
Basic Stealth- All ships now contain basic stealth generators
Basic Medical-All ships now support a basic medical staff- 10 units injured are healed per turn
Increased armor
Advance Stealth-All ships now contain advance stealth generators
Advance Med-all med equivilents are doubled
Anti Plasma Shielding- double defensed against plasma
Scorpion plasma defenses-triple defense against plasma
Guass Warthogs available
Maximum Stealth-only the most up to date stealth tech can find us
Maximum Med- All med factors are doubled AGAIN
Advance Teraforming- Can Teraform Extreme Heat or Cold
Flora and Fauna DNA Splicing- New Prototype Unit -Giant Venus Fly Trap
DNA Splicing - Give Different Traits to Animals
DNA Cloning -Ablilty to Clone
Flora and Fauna Drop pods
Maximum Teraforming
Battleship size Gauss Cannons- Giant guass Canons equipped to battleships
Computer hacking basic- can hack basic and undefended systems
Computer hacking Advanced
Long Distance Hacking - Able to Hack ship controls from long distance
FTL Travel
Computer hacking Maximum- Can hack all but the most upto date systems

Reasearching-
Flashbang Projectors (3)
Flashbang Missles (7)
Drone Flight (3)

Buildings- 8 bay space station
Stealth Fighter Facility
Scorpion Creation Facility-10 scorpions created per turn
Warthog Creation Facility-20 warthogs created per turn
Med Bay- 200 units healed per turn
Recriutment Facility - 50 Marines trained per turn
Hornet Creation Facility-10 hornets trained per turn
Battleship Creation Bay- Now able to Create Battleships
Space Fighter Cration facility - 50 reg. Fighters a turn
Gauss Warthog Creation Facility - 15 Gauss Warthogs a turn
Pelican Creation Facility - 5 pelicans a turn
Gauss and Bullet turrets
Basic Settlement Procedures (planet 1 moon)
Ground Space Shielding
Advanced Settlement Procedures (planet 1 moon)
Cloning Bay- 100 Venus Fly Traps, 500 Marines per turn
Maximum Settlement Procedures (planet 1 moon)
Turrets (moon)
Baracks (moon)
Basic Space Mines

Construction-
1 Command Ship (5)
5 Medical ships (1)
2000 Marines (1)
Cloning Labs x5 (Moon) (8)
Drone Construction lab (2)
Advance Cloning Labs (1)
5000 Advance Stealth Fighters (14)

Space Forces- 4 Battleships
2 Frigates - Smaller Battleship
1950 Fighters
2250 stealth fighters
5 Medical ships

Ground forces- 300 Pilots
7950 Marines
600 ODST
240 Hornets
540Warthogs
260 Scorpions
105 Pelicans
225 Gauss Warthogs
500 Colonists- Colonists build Faster (-1 turn of construction for new colonies)
1 Prototype Venus Fly-Trap (size of a scorpion tank but unmovable when planted)
50 Mongooses
100 Giant Venus Fly Traps

Ground Movement- 2000 Marines colonize Planet 1's moon
Space Movement- PLANET 1's MOON INHABITABLE

ALLIED - ORFOI
HANCHEX I WISH TO JOIN
REBEL ALIENS - WISH TO ALLY


  • 07.26.2008 1:23 PM PDT

Posted by: Parthath
Truth. Respect++, Intelligence+, [maxed out]

Posted by: Kamatzu
Luv. We all can has it. Togethr.

holme's right.

  • 07.26.2008 1:24 PM PDT
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Your faction: Geth Army (Mass Effect)

Infantry weapons use mass accelerator technology. The guns shave a bullet the size of a grain of sand off a dense block of metal stored in the gun, decrease its mass with a mass effect field, and fire the projectile at hypersonic velocities.

Ships:
(any Geth ship in a 4 mile radius of Sovereign is able to do a Mass Effect jump propelling them anywhere in the univerese)
1 Dreadnought Class Reaper (Sovereign) (If you stay aboard this ship for 5 or more turns you are brainwashed, able to generate a Mass Effect fields powerful enough to land on a planets surface)
7 Geth Starships (heavily armed and armored, slow)
25 Geth Battleships (heavily armored, heavily armed, slow)
45 Geth Fighters (all purpose attack ships)
20 Geth Scouts (fast, camo, lightly armed, lightly armored)
20 Geth Heavy Bombers (average speed, heavily armed, mildly armored)
80 Geth Dropships (fast, heavy armor, no weaponry)

Ground units: (all troops are armed with basic shielding)
1 Rouge Turian Spectre (Saren) (Extremely efficient in Biotic powers, heavily armed)
1 Asari Matriarch (Benezia) (political leader) (Extremely efficient in Biotics, lightly armed)
580 Geth Troopers (Armed with assault rifles and limited biotic powers)
245 Geth Snipers (Armed with snipers and limited biotic powers)
33 Krogan Mercs (Armed with shotguns, efficient in Biotic powers, and resistant to toxins, radiation, cuts, scrapes, and extreme temperatures)
10 Asari Commandos (Armed with assault rifles and shotguns, extremely efficient in Biotic powers, Matriarchs personal bodyguards, resistant to biotic powers)
26 Geth Armatures (Slow sentient four-legged tanks)
80 Geth Sentries (fast, lightly armed patrol droids)
80 Geth Rocket Sentries (slow, heavily armed patrol droids)
430 Geth Shock Troopers (fast, tall, heavily armored, limited biotic powers, armed with rocket launchers and shotguns)
55 Salarian Assassins (fast, able to be dropped behind enemy lines, camo)
20 Asari Biotics (Lightly armored, lightly armed, extremely efficient in biotics)
300 Geth Destroyers (heavily armored, fast ,armed with assault rifles)
5 Quarian Slaves (non-military) (increases construction and research by 1 turn for every 5)

Buildings:
2-bay Space Station
Advanced base
Basic mines
Basic landing zone
Barracks (10 Geth troopers per turn, 5 Geth snipers per turn, 1 Krogan mercs per turn, 2 Geth Armatures per turn, 10 sentries per turn, 10 Asari Biotics per turn, 15 Geth shock troopers per turn, 15 Salarian Assassins per turn, 1 Quarian slaves.)
Advanced landing zone
Advanced mines
60-mile radius base
Reaper Class Landing Zone (Sovereign)
Shielded base
Shipyard (1 Geth SS per turn, 5 Geth BS per turn, 10 Geth Fighter per turn, 10 Geth scouts per turn, 10 Geth Heavy Bombers per turn, 15 Geth DS per turn)
Advanced Barracks (allows production of one more Geth than usual)

Finished Research:
Basic settlement procedures
Advanced settlement procedures
Advanced mining
Total settlement procedures
Maximum mining
Geth Shock Troopers
Shielding
Geth Destroyer

Research:
Geth Primes (4 Turns)
Geth Colossus (10 turns)
Krogan Genophage Cure (190 turns) (Speeds up Krogan troop birth to what it was before the Genophage)
Dragons Teeth (90 turns) (Impales humans and turns them into a Husk, a mindless Geth zombie)
Advanced Geth production (doubles production rates of all Geth) (4 turns)
Advanced Geth Airforce Production (doubles production rates of all Geth ships) (3 turns)
Krogan Shielding Units (shields that are identical to that of a Krogans(Once life signs are critical emergency shielding comes online))(2 turns)
Proximity Mines (2 turns)
Radar (2 turns)
Geth Power Node (Any Geth within one mile of this node receives temporary shield and weapon upgrades) (7 turns)
Keepers (Maintenance, speeds up construction and research by half)(3 turns)
The Citadel (huge space station built for economy, politics, and unification of species) (48 turns, a Mass Relay leading to dark space)
Mass Relays (instant travel to anywhere in the galaxy, available to Geth and their allies) (8 turns)
Camo (3 turns)
AA Batteries (3 turns)
Ground to Ground Artillery (3 turns)
Biotic Amplifiers (increases all troops efficiency in biotics) (4 turns)
Omni-Tools (gives all troops a Omni-Tool, used for hacking, decryption, and repair) (4 turns)
Advanced Shielding (4 turns)
Plasma Torpedos (4 turns)
Nuclear Fusion (5 turns)
Nuclear Fission (5 turns)

Construction:
Advanced Barracks (allows production of one more Geth than usual)
Com. Center (2 turns)
Construction Center (3 turns)
Advanced Shipyard (4 more of each type of ship)

Ground Movement: (planet 2) The Geth base is being continuously upgraded as the nearby mining continues. More and more Geth ships begin to land on the planets surface. Sovereign has landed on the planet giving the Geth not only another base but a way to jump to any part of the galaxy from the planets surface. Geth begin to fill the corridors of Sovereign. Soon both of the Geth bases are being patrolled by Sentries.

Space movement: All Ships Orbiting Planet 2 Except Sovereign

Allies: None (looking for allies)

Enemies: None

Message to all: I am the vanguard to your destruction.

[Edited on 07.26.2008 1:31 PM PDT]

  • 07.26.2008 1:24 PM PDT

jaredpunk@gmail.com is my personal email address. If you want to:
a.) Chat.
b.) Send me requests, invites, etc.
or,
c.) Ask me a question
THANKS, and have a nice day!

Deal with it its combat.

Destroys 1950 heavy gun drones with gravity manipulation.

9 turns untill death of half of sea fleet.

  • 07.26.2008 1:24 PM PDT

Posted by: roman arrow12
Entertaining in the sense of "Hey Pezz, I figured out how to ban entire ISPs!", then yes, very entertaining.

The 1000 kroot already in the city quickly move to sabotage the WMD (1 turn)

  • 07.26.2008 1:25 PM PDT

[Enter extremely funny joke here]

FACTION: United Nations Government from Earth

Ships:
1 SDF-1 (capital of the U.N. Spacy expeditionary force)
9 Guantánamo Class Stealth Carriers
12 stealth frigates
5 light cruisers
2 battleships/carriers
7 Heavy Cruisers

Ground units: 5 armored divisions of Veritech Hover Tanks. 50,000 soldiers
enough food, munitions, water, and other supplies to survive a 5-year siege

Buildings: none...yet

Finished Research: none

Research: none

Construction: none

Allies: none

Enemies: none

Message to all: The Protoculture Naval Yard construction is going along well in the outer asteroid field, and the main fleet have moved in near Planet 4, although not close enough to engage anything or anything to engage the fleet.

Reinforcements for colony ships and Veritech fighters have been called for, and they won't arrive for a while. In the meantime, focus resources on the Protoculture Naval Yard in the outer asteroid field.

  • 07.26.2008 1:26 PM PDT

jaredpunk@gmail.com is my personal email address. If you want to:
a.) Chat.
b.) Send me requests, invites, etc.
or,
c.) Ask me a question
THANKS, and have a nice day!

Cant do it, my city is invincible.
skips 8 turns of WMD and gets ready to destroy sea fleet.
(1 turn)

  • 07.26.2008 1:26 PM PDT

Posted by: roman arrow12
Entertaining in the sense of "Hey Pezz, I figured out how to ban entire ISPs!", then yes, very entertaining.

Posted by: JaredPUNK_2007
Deal with it its combat.

Destroys 1950 heavy gun drones with gravity manipulation.

9 turns untill death of half of sea fleet.


BONFIRE: Can you back me up in this. This guy is way out of control, he is doing obviously impossible moves as he has has about 12 turns. He is already making a WMD and istant killing.

EDIT: And making things, invincible so early in game.

[Edited on 07.26.2008 1:27 PM PDT]

  • 07.26.2008 1:26 PM PDT

Posted by: roman arrow12
Entertaining in the sense of "Hey Pezz, I figured out how to ban entire ISPs!", then yes, very entertaining.

My fleet pulls out back to planet.

  • 07.26.2008 1:28 PM PDT

jaredpunk@gmail.com is my personal email address. If you want to:
a.) Chat.
b.) Send me requests, invites, etc.
or,
c.) Ask me a question
THANKS, and have a nice day!

1000 seekers, and 200 scouters move in and stream a gravity pulse into the heart of a humpback whale.

Enemy losses:

A humpback whale

  • 07.26.2008 1:28 PM PDT

jaredpunk@gmail.com is my personal email address. If you want to:
a.) Chat.
b.) Send me requests, invites, etc.
or,
c.) Ask me a question
THANKS, and have a nice day!

Ok forget the humpback whale and the wmd.

  • 07.26.2008 1:29 PM PDT

[Enter extremely funny joke here]

FACTION: United Nations Government from Earth

Ships:
1 SDF-1 (capital of the U.N. Spacy expeditionary force)
9 Guantánamo Class Stealth Carriers
12 stealth frigates
5 light cruisers
2 battleships/carriers
7 Heavy Cruisers

Ground units: 5 armored divisions of Veritech Hover Tanks. 50,000 soldiers
enough food, munitions, water, and other supplies to survive a 5-year siege

Buildings: none...yet

Finished Research: none

Research: none

Construction: none

Allies: none

Enemies: none

Message to all: The main fleet is still straying near planet 4, but again, has not engaged anything (if there is anything near planet 4)

The Protoculture Naval Yard is 61% complete. Once we get a steady supply of supplies and personnel from Earth and her colonies, we should have a seizable military prescense in the near future.

  • 07.26.2008 1:30 PM PDT

jaredpunk@gmail.com is my personal email address. If you want to:
a.) Chat.
b.) Send me requests, invites, etc.
or,
c.) Ask me a question
THANKS, and have a nice day!

Creates wormhole in sea fleet.
Destroys 2 Humpback whales and half of fleet.

Constructs five WMDS.

Done in 1 turn.

  • 07.26.2008 1:30 PM PDT

Posted by: roman arrow12
Entertaining in the sense of "Hey Pezz, I figured out how to ban entire ISPs!", then yes, very entertaining.

Posted by: JaredPUNK_2007
Ok forget the humpback whale and the wmd.


Then none of this combat would have happend, get rid of the WMD and results of the combat, If there was no WMD I wouldnt have engaged.

  • 07.26.2008 1:31 PM PDT

Posted by: roman arrow12
Entertaining in the sense of "Hey Pezz, I figured out how to ban entire ISPs!", then yes, very entertaining.

Posted by: JaredPUNK_2007
Creates wormhole in sea fleet.
Destroys 2 Humpback whales and half of fleet.

Constructs five WMDS.

Done in 1 turn.


Your an idiot.

  • 07.26.2008 1:31 PM PDT
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This is getting out of hand, Jared, get out.

  • 07.26.2008 1:32 PM PDT

Posted by: roman arrow12
Entertaining in the sense of "Hey Pezz, I figured out how to ban entire ISPs!", then yes, very entertaining.

offline for 10 minutes

  • 07.26.2008 1:32 PM PDT

jaredpunk@gmail.com is my personal email address. If you want to:
a.) Chat.
b.) Send me requests, invites, etc.
or,
c.) Ask me a question
THANKS, and have a nice day!

Ok Im done with this nerd -blam!-.
-blam!- so -blam!-.













































































Kills all of sea fleet with the five WMDS.

  • 07.26.2008 1:33 PM PDT

jaredpunk@gmail.com is my personal email address. If you want to:
a.) Chat.
b.) Send me requests, invites, etc.
or,
c.) Ask me a question
THANKS, and have a nice day!

Posted by: WaNaBeSnIpEr
This is getting out of hand, Jared, get out.


Make me kid.

Why did you make this? Seriously we are like the nerds of bungie.

-blam!- like D&d.

  • 07.26.2008 1:35 PM PDT
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“To say more would spoil be it’s overall its a game that needs to be played.” - Aristotle

EVERYBODY, PAUSE, NOW!

Holy Christ, I thought I could trust some of my more experianced people to run this for me when I'm sleeping, but holy CHRIST!

[Edited on 07.26.2008 1:51 PM PDT]

  • 07.26.2008 1:39 PM PDT

jaredpunk@gmail.com is my personal email address. If you want to:
a.) Chat.
b.) Send me requests, invites, etc.
or,
c.) Ask me a question
THANKS, and have a nice day!

Can I just start over from when I gathered victory from Cooley?

  • 07.26.2008 1:40 PM PDT