Off Topic: The Flood
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“To say more would spoil be it’s overall its a game that needs to be played.” - Aristotle

I will remain working on the project, closely at first, then dropping away game by game until the new people who run it don't need me anymore. I may still remain on in an advisory aspect at that point, but I am unsure.

  • 08.01.2008 9:15 PM PDT
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DIE GHOST PAGE

  • 08.01.2008 9:34 PM PDT

I wish I was still legendary.

Posted by: Lord Snakie
Everybody, I want to thank you so much for taking this game, all-in-all, and using it to surpass the game that we had in 2.0. I want to thank you, from the bottom of my heart, for showing us all that, with an advanced system, we can go further than we thought possible before.

It is, unfortunately, this moment that I choose to give a sad announcement. I have decided to step down from the reigns of the Forum Games. I am very tired, and running one of these takes a lot of my time and effort, and they're becoming more and more dependant on a staff to run. As such, the new Forum Games will be designed for easy work on both the staff and the players. But that system, too, won't be perfected for a few games, and I don't have a few games to wait.

Texas Ben, my predecessor, helped me to make the rules for my own set of Forum Games. When he cast the reigns to me, he tried to form more Forum Games, but they never even got a single player. It is possible that this is the 'curse' of the Forum Gamer- you allow the reigns to pass on, and you never can re-collect them. So, it is with much sadness that I must give my part of the story, the reigns with both the marks of Texas Ben and Lord Snakie, over.

I have not yet worked out to who, exactly, the reigns will go. But know this- they will pass. I just... I suppose I just want to thank you all again. You allowed me to make my very unique, very special mark on this type of gaming. And I can only hope that the men selected after me can do more for it.

Thanks again, really, to ALL of you.

-Snakie
'

so...does that mean game over?

  • 08.01.2008 9:36 PM PDT
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Ghost page goes boo!

  • 08.01.2008 9:39 PM PDT
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Posted by: A Dumb Door
Actually sontarians, since he has gone offline, could that shipment wait a while?

The Geth have not been aiding you because of fear of the Borgs numbers. We will begin fighting them as soon as we are ready. As for now, Geth offline.

  • 08.01.2008 9:43 PM PDT

Your faction: The Borg

Ships:
48 Cubes
23 Tactical Cubes
71 Spheres
1 Heavy Attack Galley [Rebel Aliens]
5 Planetary Assault Fighters [Rebel Aliens]

Ground units:
15,000 Drones per Cube
5,000 Drones per Sphere
3,000 Drones per Battleship (Heavy Attack Galley)
20 Drones per Fighter (Planetary Assault Fighter)
Total: 1,423,100 Drones

Buildings:
None.

Ground Movement:
None.

Space movement:
The Borg fleet disengages from the Rebel Aliens and advances on the Geth installation on Planet 2. Ready in 1 turn.
Calls for reinforcements are sent to the Hive through a subspace eddy. Will arrive in 3 turns.

Allies:
None.

Enemies:
All.

Message to all:
[[WE ARE THE BORG. YOU WILL BE ASSIMILATED; YOUR BIOLOGICAL AND TECHNOLOGICAL DISTINCTIVENESS WILL BE ADDED TO OUR OWN. RESISTANCE IS FUTILE.]]

  • 08.02.2008 4:41 AM PDT
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O HAI GAIZ WUTS GOIN ON IN DIS THREAD LULZ!!11!!!11!!111ONEONEIONENOEONEOLOLOLOOLOLOOLOLOLOLOOLLOLO LOLOLOLOLOLOLOLLOOLOLLOLOLOOLOLOLOLOLOOLOLOLOLOOLOLOLOLOLOLLO LOLOLOL,OLOLOLOLOLOLOLOLOLOLOLOLLOLOLOLOLOLOLOLOLOLOLOLOLOLOL OLOLLOOLLO

LOL

  • 08.02.2008 4:53 AM PDT
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RULESALL-Dude...not cool. That was overly disruptive...

  • 08.02.2008 5:43 AM PDT

Posted by: Parthath
Truth. Respect++, Intelligence+, [maxed out]

Posted by: Kamatzu
Luv. We all can has it. Togethr.

Due to some personal stuff that's been happening lately, it's become near impossible for me to play. (Nothing to do with how much I can get on, though.) Therefore, I am giving all Vasari assets to the Necrons to assist in their war effort.

Vasari HighCom out.

  • 08.02.2008 5:43 AM PDT
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milia: You can't send messages when you're banned
spartan: yes you can
Spartan has banned milia for 1 hour for no reason
Spartan has unbanned milia
milia: did you get my messages?
spartan: yes
milia: good because i didn't send any

Posted by: RULESALL
O HAI GAIZ WUTS GOIN ON IN DIS THREAD LULZ!!11!!!11!!111ONEONEIONENOEONEOLOLOLOOLOLOOLOLOLOLOOLLOLO LOLOLOLOLOLOLOLLOOLOLLOLOLOOLOLOLOLOLOOLOLOLOLOOLOLOLOLOLOLLO LOLOLOL,OLOLOLOLOLOLOLOLOLOLOLOLLOLOLOLOLOLOLOLOLOLOLOLOLOLOL OLOLLOOLLO

LOL

This game doesnt look too famous

  • 08.02.2008 6:04 AM PDT

Your faction: The Borg

Ships:
48 Cubes
23 Tactical Cubes
71 Spheres
1 Heavy Attack Galley [Rebel Aliens]
5 Planetary Assault Fighters [Rebel Aliens]

Ground units:
15,000 Drones per Cube
5,000 Drones per Sphere
3,000 Drones per Battleship (Heavy Attack Galley)
20 Drones per Fighter (Planetary Assault Fighter)
Total: 1,423,100 Drones

Buildings:
None.

Ground Movement:
None.

Space movement:
The Borg warfleet moves into position to engage the Geth fleet over Planet 2.
Calls for reinforcements are sent to the Hive through a subspace eddy. Will arrive in 2 turns.

Allies:
None.

Enemies:
All.

Message to all:
[[WE ARE THE BORG. YOU WILL BE ASSIMILATED; YOUR BIOLOGICAL AND TECHNOLOGICAL DISTINCTIVENESS WILL BE ADDED TO OUR OWN. RESISTANCE IS FUTILE.]]

  • 08.02.2008 7:44 AM PDT

Borg, we are back, and will aid the Geth should you attack them. We are forming our new army. If you read that 10 Planetary Defense Carriers fled, you will find out if you start to attack...

  • 08.02.2008 11:22 AM PDT
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Geth Army

Biotic Powers:
Limited: Barrier: Creates a small kinetic barrier that Geth and allies can fire through.
Efficient: Barrier, Lift: Lifts enemies into the air. (can be used on solid objects)
Extremely Efficient: Barrier, Lift, Singularity: sucks all nearby enemies into the air (can be used on solid objects).
Lethally Efficient: Barrier, Lift, Singularity, Warp: Destroys enemy armor.

Tech Abilities:
Limited: Hack AI
Efficient: Hack AI, Sabotage (overheats / jams enemy weapons)
Extremely Efficient: Hack AI, Sabotage, Overload (overloads enemy shields)

Ships:
(any Geth ship in a 4 mile radius of Sovereign is able to do a Mass Effect jump propelling them anywhere in the universe)
1 Dreadnought Class Reaper (Sovereign) (If you stay aboard this ship for 5 or more turns you are brainwashed, able to generate a Mass Effect fields powerful enough to land on a planets surface, able to draw power from nearby Geth ships, 1 spinal mounted cannon capable of taking out the strongest shields in the universe with one shot, 10 mass accelerator repeaters, 30 plasma repeaters, 10 plasma missiles, 15 plasma torpedoes, near impenetrable hull)
42 Geth Capital Ships (25 plasma repeaters, 5 plasma missiles, 10 plasma torpedoes, extremely armored, slow, 50 ship hangar)
86 Geth Starships (20 plasma repeaters, 3 plasma missiles, 8 plasma torpedoes, and armored, slow, 20 ship hangar)
280 Geth Battleships (heavily armored, 15 plasma repeaters, 1 plasma missile, 5 plasma torpedoes, slow, 5 ship hangar)
552 Geth Fighters (mildly armored, 3 plasma repeaters))
466 Geth Scouts (fast, camo, one plasma repeater, lightly armored)
466 Geth Heavy Bombers (average speed, plasma bombs,1 plasma repeater, mildly armored)
710 Geth Dropships (fast, heavy armor, no weaponry, seats 25 Geth and 5 Geth Armatures, able to cling on to larger ships creating a shield)
1 Space Satellite Project Windego (a space satellite with space-to-ground laser capabilities)

Ground units:

Unique:
2 Rouge Turian Spectres (one active, one dormant) (Saren) (Lethally efficient in Biotic powers, heavily armed (pistol, assault rifle, shotgun, and sniper), extremely efficient tech, neural shock (paralyzes and poisons victims)
1 Asari Matriarch (Benezia) (Lethally efficient in Biotics, averagely armed (pistol and assault rifle), limited tech, Throw (launches enemies back (can be used on solid objects)
1 Krogan Battle Master (Kraoken) (dual-wields an assault rifle and a shotgun, heavily armored, can charge, melees can kill infantry in two hits, lethally efficient in biotics, extremely efficient in tech)

Geth:
1020 Geth Troopers (Armed with assault rifles and efficient biotic powers limited tech)
530 Geth Snipers (Armed with snipers and efficient powers limited tech)
1032 Geth Shock Troopers (fast, tall, heavily armored, efficient biotic powers, armed with rocket launchers and shotguns, limited tech)
784 Geth Destroyers (heavily armored, fast , tall, armed with assault rifles, limited biotics, limited tech)
168 Geth Armatures (Slow sentient four-legged tanks, limited biotics)
60 Geth Colossus (Huge Geth walkers with heavy shielding and weaponry)
194 Geth Stalkers (fast, extremely long jumpers, can climb walls, camo, sniper, built in radar jammer, overload) (hopper)
194 Geth Ghosts (fast, extremely long jumpers, can climb walls, camo, sniper, built in radar jammer, chargeable sniper(does more damage)) (hopper)
194 Geth Sappers (fast, extremely long jumpers, can climb walls, camo, sniper, built in radar jammer, sabotage) (hopper)
81 Geth Beast Masters (energy whip and energy shield, increases animal efficiency, limited biotics and tech)
52 Geth Dragon Warriors (heavily armored, energy shield in one hand a Dragons Tooth in the other)
200 Geth Juggernauts (tall, fast, strong, assault rifle, semi automatic rocket launcher)


Krogan:
128 Krogan Mercs (Armed with shotguns, extremely efficient in Biotic powers, and resistant to toxins, radiation, cuts, scrapes, and extreme temperatures, regenerate health, limited tech)
20 Krogan Warlords (identical to Krogan mercs but with more health, shotguns and assault rifles, lethally efficient in biotics, and efficient tech)

Drones:
500 Geth Assault Drones (fast, lightly armed patrol droids, limited biotics)
500 Geth Rocket Drones (slow, heavily armed patrol droids, limited biotics)
276 Recon Drones (fast, lightly armed and armored)
276 Repair Drone (heals larger Geth (Armatures and Collosi))

Asari:
10 Asari Commandos (Armed with assault rifles and shotguns, lethally efficient in Biotic powers, Matriarchs personal bodyguards, resistant to biotic powers, limited tech)
444 Asari Biotics (Lightly armored, lightly armed, lethally efficient in biotics, limited tech)

Salarian:
676 Salarian Assassins (fast, able to be dropped behind enemy lines, camo, limited biotics, extremely efficient tech)

Rachni:
290 Rachni Workers (small, fast, explosive, acidic) (20 eggs1)(20 eggs2)
146 Rachni Soldiers (slower, larger, spit acid, impale with tentacles) (10 eggs1) (10 eggs2)
75 Rachni Brood Warriors (twice the size of soldiers, efficient biotics) (5 eggs1) (5 eggs2)
1 Rachni Queen (can control the minds of receptive beings like asari commandos, lay eggs every few hours)

Creatures:
556 Varren (fish-dogs used as war beasts)
3 Thresher Maws (huge underground space worms that can spit acid) (4)
1 Thorian (huge plant monster whose spores can take over minds of their victims, can clone people who are extremely efficient in biotics and higher (the real person remains in the Thorian, one clone at a time) the Thorian is indestructible, the only way to kill it is to kill it's nodes) immobile)
5 Thorian Nodes (immobile (no defenses)) (2)

Etc...:
48 Quarian Slaves (non-military) (increases construction and research by 1 turn for every 5)
100 Keepers (Maintenance) (speeds up construction and research by half)
5 Dragons Teeth

Machines:
1 Mass Accelerator Missile (WMD) (creates a rift that sends all nearby ships/troops into Dark Space)


Vehicles:
263 Makos (3 person car, has propulsion jets, armed with a rocket cannon and machine guns)

Buildings:
P2-
2-bay Space Station
Advanced base
Basic mines
Basic landing zone
Barracks (22 troopers, destroyers & drones per turn, 12 snipers per turn, 20 Krogan mercs per turn, 6 Armatures per turn, 20 Asari Biotics per turn, 28 shock troopers per turn, 30 Salarian Assassins per turn, 2 Quarian slaves, 3 collosusi per turn, 30 Varren per turn, 10 Hoppers per turn, 5 BM per turn 5 DW per turn, 5 Krogan BM per turn 10 GJ per turn.)
Advanced landing zone
Advanced mines
60-mile radius base
Reaper Class Landing Zone
Shielded base
Shipyard (2 CS per turn, 4 SS per turn, 12 BS per turn, 22 Fighter per turn, 22 scouts per turn, 22 Heavy Bombers per turn, 32 DS per turn)
Advanced Barracks
Com. Center
Construction Center (15 Makos per turn)
Advanced Shipyard
Sentry Security Station
Prisons
Advanced Construction
Cloning Institute
Maximum Barracks
Maximum Shipyard
Rachni Hives (under the crust of planet 2)
Salarian Labs
Mass Accelerator Energy Mines
Thorian Spore Collectors
Thresher Burrows (deep within the Rachni Hives)
Mass Accelerator Missile (WMD)
Space Satellite Project Windego
Advanced Mass Accelerator Energy Mine
Gravity Manipulation
Perimeter Fence
WMD Class Missile Launch Pad
Citadel Class Shielding
Catacombs (under P2 crust)
Thorian Node (Thorian life-support)
Recon Drone
Repair Drone (heals larger Geth (Armatures and Collosi))
Geth Life Support Engine

Finished Research:
Basic settlement procedures
Advanced settlement procedures
Advanced mining
Total settlement procedures
Maximum mining
Geth Shock Troopers
Shielding
Geth Destroyer
Krogan Shielding Units (shields that are identical to that of a Krogans(Once life signs are critical emergency shielding comes online))
Proximity Mines
Radar
Geth Primes
Advanced Geth production
Advanced Geth Airforce Production
Camo
AA Batteries
Ground to Ground Artillery
Biotic Amplifiers (increases all troops efficiency in biotics)
Omni-Tools (gives all troops a Omni-Tool, used for hacking, decryption, and repair)
Advanced Shielding
Plasma Torpedos
Keepers
Mass Relays
Nuclear Fusion
Nuclear Fission
Geth Power Node (Any Geth within one mile of this node receives temporary shield and weapon upgrades)
Rachni Soldiers
Satellite Laser
Titanium Hull (for all Geth ships)
Geth Hoppers (stalker, ghost, sapper)
Mass Materials Transfer
Krogan Genophage Cure (Speeds up Krogan troop birth to what it was before the Genophage) (allows production of Krogan Battle Masters)
Geth Juggernauts (tall, fast, strong, assault rifle, semi automatic rocket launcher)
Hazard suits (protects against extreme weather, acid, radioactive materiel)

Research:

Construction:
Citadel (34)
5 Dragons Teeth (2)
Mass Accelerator Missile (WMD) (7)

Relays:
(factions able to use relays UNSC, Transversal Union, Axis Entente)
One over Planet 2
One over Planet 4
Citadel (in construction)

Ground Movement:
(planet 2):
All troops on full alert, shields online, mines primed, AA batteries warming up.


Space movement:
All ships ready for all out war. WMD primed. Sovereign ready to fire his spinal cannon (5 turn cool down).

Allies:
Axis Entente (Vasari, Empire, Flood, Necrons, Colonials)
Rebel Aliens

Enemies:
Hanchex Pact
Borg

Message to all:
Borg I have warned you once and I only give people one warning. I have said it before and I will say it again, Your species needs to learn it's place.

  • 08.02.2008 2:39 PM PDT

Ships:
48 Cubes
23 Tactical Cubes
71 Spheres
1 Heavy Attack Galley [Rebel Aliens]
5 Planetary Assault Fighters [Rebel Aliens]

Tactical Cubes launch a full salvo of photon torpedoes at the Geth Sovereign.
Cubes target the lead Geth ships' weapon systems and fire disrupter
Spheres move into position to defend against Geth retaliation.

Reinforcements from the Collective will arrive in 2 turns.

  • 08.02.2008 2:55 PM PDT

Rebel Aliens ships left:
50 Heavy Attack Galley
300 Planetary Assault Fighters
1 Refractor Shield Generators
4 Reconstruction Drones
60 Planetary Defense Carrier
2 Mobile Defense Platforms

The Planetary Defense Carriers come from the other side of the planet and open fire on the borg. This time, they use their tail section explosives.

The Mobile Defense Carriers launch an assault on all assimilated ships from our fleet.

[Edited on 08.02.2008 2:58 PM PDT]

  • 08.02.2008 2:57 PM PDT
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All available Geth dropships attach to Sovereign creating a shield. Sovereign fire his spinal cannon ripping through 5 Tactical Cubes (4). Sovereign fires his MA repeaters at the 48 Cubes disorienting their hulls. A drop ship carrying 1 Clone of Saren, 20 Krogan, (immune to assimilation due to their impenetrable skin), 5 Geth Ghosts, 5 Armatures, and a big piece of cargo begin to board a Tactical cube (3). Space Satellite Windego begins charging it laser (1).

Sorry guys I gotta go. I might be on later today

Geth offline.

[Edited on 08.02.2008 5:18 PM PDT]

  • 08.02.2008 3:07 PM PDT

1 P17Y 7H3 F00L

KOTOR

I'm sorry, but as Mod, I must step in for an announcement.

Ship weapons can only destroy one enemy ship at a time. Sovereign's spinal cannons ripping through 5 Tactical Cubes would qualify it as a WMD, and so, you must wait 4 turns to use it again

  • 08.02.2008 5:02 PM PDT
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Posted by: rst7503
I'm sorry, but as Mod, I must step in for an announcement.

Ship weapons can only destroy one enemy ship at a time. Sovereign's spinal cannons ripping through 5 Tactical Cubes would qualify it as a WMD, and so, you must wait 4 turns to use it again

Ok that's why I gave it a five turn cool down.

  • 08.02.2008 5:08 PM PDT

1 P17Y 7H3 F00L

KOTOR

Posted by: SilentScreams
Posted by: rst7503
I'm sorry, but as Mod, I must step in for an announcement.

Ship weapons can only destroy one enemy ship at a time. Sovereign's spinal cannons ripping through 5 Tactical Cubes would qualify it as a WMD, and so, you must wait 4 turns to use it again

Ok that's why I gave it a five turn cool down.


Oh, so that's what the number after means. Sorry, didn't know what that was. ANd it's only 4 turns. It's the number of ships destroyed minus 1 in terms of how many turns to re-arm

  • 08.02.2008 5:14 PM PDT
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Posted by: rst7503
Posted by: SilentScreams
Posted by: rst7503
I'm sorry, but as Mod, I must step in for an announcement.

Ship weapons can only destroy one enemy ship at a time. Sovereign's spinal cannons ripping through 5 Tactical Cubes would qualify it as a WMD, and so, you must wait 4 turns to use it again

Ok that's why I gave it a five turn cool down.


Oh, so that's what the number after means. Sorry, didn't know what that was. ANd it's only 4 turns. It's the number of ships destroyed minus 1 in terms of how many turns to re-arm

I just put that number there but the recharge time was put in one of my earlier posts. Is it 4 turns till I can use another WMD or the same one?

  • 08.02.2008 5:17 PM PDT

1 P17Y 7H3 F00L

KOTOR

Use the same one

  • 08.02.2008 5:18 PM PDT
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Ok thanks.

  • 08.02.2008 5:18 PM PDT