Off Topic: The Flood
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  • Subject: please don't post yet
Subject: please don't post yet

Posted by: Parthath
Truth. Respect++, Intelligence+, [maxed out]

Posted by: Kamatzu
Luv. We all can has it. Togethr.

Faction: Vasari Exodus Fleet (Sins of a Solar Empire)

Ships:
1 Vulkoras Destroyer (Seige Battlestations) (Ten squadrons, five bomber squads)
1 Kortul Devastator (Heavy battleships) (Five squadrons, two bomber squads)
1 Skirantra Carrier (20 squadrons of fighters and bombers)
1 Jarrasul Evacuator (Worldships)
1 Antorak Marauder (Support battleship, abilities to be displayed in combat)
300 Skarovas Enforcers (Medium battleships)
250 Serevun Overseers (Able to delay phase jumps by one turn, able to project a mobile shielding sphere)
255 Lasurak Transporters (Each carrier five fighter and five bomber squadrons)
280 Stilakus Subverters (Shield-weakening, ultra-precise ftl)
280 Junsurak Sentinels (Anti-Fighter Escort)
270 Kanrak Assailants (Long-range combat)
290 Karrastra Destructors (Orbital-bombardment)
285 Jakara Navigators (Stealthed strike-team transport)
355 Ravasta Skirmishers (Light battleships))

All ships carry one squadron (One hundred ships) of fighters unless otherwise noted.

Ground units: NOTE: The Vasari are entirely space-based, and have no ground forces. That is why our navy is considerably larger than most, as we have no choice but to wipe out and bombard.

Buildings:
Metal and Crystal mines in belt 1
Metal and Crystal Refineries and storage in orbit of Planet 3
Capital Shipyards
Phase Jump Docks
Ten Fighter/Bomber orbital hangers (Each containing Five thousand fighters and bombers)
F/B Shipyards
Phase Jump Gates in orbit of planets three, six, and seven, and in the two belts
Outer shield
Flagship factory and crew training school (Allows production of flagships)
Network of Orbital Phase Missile Emplacements
Uranium mines in Belt 1
Antimatter production facility
Network of orbital repair platforms (Repair Nanite hangars)
Orbital Kastura Cannon (Fires shockwaves through phase space, disrupting reality at the targeted planet and doing huge damage to all ships and buildings within its gravity well, destroying half of them, as well as shutting the surviving ships down for two turns. Seven turn recharge time.)

Finished Research:
Shielding
Shield Modulation (Allows shields to protect more as they're more heavily damaged)
Phase Space Manipulation (Allows for further ftl research)
Phase Weaponization (Allows all weapons to bypass shields of any ship)
Phase Jump Technology (Allows two turn travel to any planet in the system, belts unaffected)
Phase Gates (Able to build a no-turn jump system)
Jump drive inhibitors (Able to build anti-ftl deices)
Nanotech building (Takes two turns off build time, allows Flagship construction)
Energy missile tech (Allows Phase missiles to detonate in a ball of energy, allows phase lasers)
Anti-ftl weaponization (All new ships can disable other ships' ftl, all orbital platforms can lock down ftl travel around the planet)
Precision Phase Jumps (Allows short, precise phase jumps within gravity wells)
Planet-class Shields
Nuclear Fission
Nuclear Fusion
Antimatter containment (All advanced abilities use antimatter)
Nanotech repair (Allows orbital repair stations to be built)
Antimatter reactors (Allows for one-turn travel anywhere in-system)
Phasic barriers (Allows orbital platforms to temporarily warp into phase space to repair, all functions stopped)
Reintigration (Allows for ships to become invulnerable for short periods of time to repair, all functions stopped)
Atomic lattice armor (Allows hulls to take a great deal of punishment)

Research:
Phase rift stabilizer (8)

Construction:
Capital shipyard now building five of each ship class per turn
Producing one flagship per five turns

Ground Movement:

Space movement: Ships move to form protective barrier around Planet 3.

Allies: Axis Entente [Necrons (rst7503), Galactic Empire (Sergeant Matt), Flood (UnholyFurball), Geth (SilentScreams)]

Enemies: Hanchex Pact, all Hive races minus the Flood

Base: In orbit of planet 3

Message to all:

  • 08.05.2008 11:09 AM PDT

Never tell people on a Video Game forum, "There is no point in a GF" It's like telling fat people, "The cake is a lie."

Being told the truth is different than seeing the truth

It's not fun living in NJ, it's like spectating the Special Olympics:

You may thinking your helping, but you really just watching retards hurt themselves

Your Faction: Strogg (Quake series)
Location 2nd Asteroid Field

Ships:
1 Assault Carrier.
2 Battle Cruisers
5 Frigates

Ground Forces
300 Strogg Marines
100 Grunts.
100 Strogg Tacticals
5 Heavy Hover Tanks
5 Gladiators
40 Beserkers.
5 Harvesters.
10 Scientists
10 Technicians.
5 Iron Maidens per Ship(extra Protection against boarding parties) , 10 Per Building (When built)

Buildings
Space Port. - 1 Frigate 2 turns left (Every 4 turns)
Nexus
Stroyent Factory

Finished Research
Reactor Meltdown (Prevents Ship take over)
Stroyent Processor (Increases Soldier Endurance)

Research

Soldier Reprocessing ( When killed we gain The soldier for Stroyent)-1 turns.
Titanium Exoskeleton- 5 turns

Construction

Stroyent Factory- Completed
Medical Facility(Unit Production)- 3 turns.

Ground Movement
In Combat on Planet 6(postponed)

Space Movement

Standard Patrol around main base.


Allies IDA

Enemies None

Message to all:

  • 08.05.2008 11:47 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Ok just to organize things a little the armies reinforcing the Geth against the Borg are currently: Rebel Aliens, Galactic Empire, and The Flood.

  • 08.05.2008 12:34 PM PDT
Subject: douch class

The platypus king.

Your Faction: ball sack(from your mom)
Ground Units:
1 Dick
100,000,000 Oreo Cakesters
2,000,000,000 condums
5 guys
345,345,344,457,922 girls

Space Ships:
The shaft(ball class)
The sex mobil (pimp class)
the racist basterd (american standard)

Reasearch:
Dirty pictures
-blam!-
hentia
drugs
oreos

Finished reaserach:
Oreo cakesters
the boyband
the suck beam

Action: Men **** all women, 324,234 condums lost. 124 new recruits in 9 months. The shaft uses suck beam on everyone. Dicks gain 2 inches.

  • 08.05.2008 12:52 PM PDT
Subject: please don't post yet

Never tell people on a Video Game forum, "There is no point in a GF" It's like telling fat people, "The cake is a lie."

Being told the truth is different than seeing the truth

It's not fun living in NJ, it's like spectating the Special Olympics:

You may thinking your helping, but you really just watching retards hurt themselves

Your Faction: Strogg (Quake series)
Location 2nd Asteroid Field

Ships:
1 Assault Carrier.
2 Battle Cruisers
5 Frigates

Ground Forces Soldiers
300 Strogg Marines
100 Grunts.
100 Strogg Tacticals
5 Heavy Hover Tanks
5 Gladiators
40 Beserkers.
5 Harvesters.
10 Scientists
10 Technicians.
5 Iron Maidens per Ship(extra Protection against boarding parties) , 10 Per Building (When built)

Buildings
Space Port. - 1 Frigate 1 turns left (Every 4 turns)
Nexus
Stroyent Factory

Finished Research
Reactor Meltdown (Prevents Ship take over)
Stroyent Processor (Increases Soldier Endurance)
Soldier Reprocessing (When Killed the corpse is warped back for stroyent.)

Research
Soldier Reprocessing ( When killed we gain The soldier for Stroyent)- Completed
Titanium Exoskeleton- 4 turns

Construction


Medical Facility(Unit Production)- 2 turns.

Ground Movement
In Combat on Planet 6(postponed)

Space Movement

Standard Patrol around main base.


Allies IDA

Enemies None

Message to all:

attackable

[Edited on 08.05.2008 1:08 PM PDT]

  • 08.05.2008 1:07 PM PDT

Posted by: Parthath
Truth. Respect++, Intelligence+, [maxed out]

Posted by: Kamatzu
Luv. We all can has it. Togethr.

Geth, you in need of a fleet?

  • 08.05.2008 1:15 PM PDT

Never tell people on a Video Game forum, "There is no point in a GF" It's like telling fat people, "The cake is a lie."

Being told the truth is different than seeing the truth

It's not fun living in NJ, it's like spectating the Special Olympics:

You may thinking your helping, but you really just watching retards hurt themselves

Strogg, Offline.

  • 08.05.2008 1:22 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: WalkinBonfire
Geth, you in need of a fleet?

We should be fine considering it's four to one but if you want to lend a hand go ahead.

  • 08.05.2008 1:24 PM PDT
Subject: My Faction

Lets Boogie



Your faction: The Random People (you can call it TRP).

Location: 1st Asteroid Field

Ships:

1 Random Mothership (RM)
30 Dude Cruisers
15 Texas Ranger Battleships
800 Surfer Fighters
500 Hobo Shuttle Crafts


Ground units: None (all my men are in the ships)

Construction:

Construction Yard (in Space) - 2 Turns
Power Plant (set on the Asteroid) - 2 Turns
Barricks - 2 Turns
Star Port - 2 Turns

Finished Research:

Advanced Shields
Advanced Warp Drive
Advanced Plasma Canons
Booze
Tractor Beam
Ford Trucks

Research:


Tractor Beam - Done
Ford Trucks (Texas Ranger technology) - Done
Booze - Done
Teleporter Beam Technology (allows people to beam to other ships, takes lots of energy and is limited) - 1 Turns
Pulse Cannon - 3 Turns


Buildings: None

Ground Movement: None

Space movement: 100 Shuttle crafts being sent to a unihabital Asteroid to start colonization - Done

Allies: None

Enemies: None

Message to all: Hello, we are the Random group of asorted people. Some of our members are from smaller Factions of the Past.

Turns until i can be attacked is 1.

[Edited on 08.05.2008 1:39 PM PDT]

  • 08.05.2008 1:36 PM PDT

Lets Boogie

Sorry for being inactive for a while.

  • 08.05.2008 1:37 PM PDT
Subject: please don't post yet

Never tell people on a Video Game forum, "There is no point in a GF" It's like telling fat people, "The cake is a lie."

Being told the truth is different than seeing the truth

It's not fun living in NJ, it's like spectating the Special Olympics:

You may thinking your helping, but you really just watching retards hurt themselves

Your Faction: Strogg (Quake series)
Location 2nd Asteroid Field

Ships:
1 Assault Carrier.
2 Battle Cruisers
6 Frigates

Ground Forces Soldiers
300 Strogg Marines
100 Grunts.
100 Strogg Tacticals
5 Heavy Hover Tanks
5 Gladiators
40 Beserkers.
5 Harvesters.
10 Scientists
10 Technicians.
5 Iron Maidens per Ship(extra Protection against boarding parties) , 10 Per Building (When built)

Buildings
Space Port. - 1 Frigate 4 turns left (Every 4 turns)
Nexus
Stroyent Factory

Finished Research
Reactor Meltdown (Prevents Ship take over)
Stroyent Processor (Increases Soldier Endurance)
Soldier Reprocessing (When Killed the corpse is warped back for stroyent.)

Research
Titanium Exoskeleton- 3 turns

Construction

Upgraded Space port- 5 turns
Medical Facility(Unit Production)- 1 turns.

Ground Movement
In Combat on Planet 6(postponed)

Space Movement

Standard Patrol around main base.


Allies IDA

Enemies None

Message to all:

attackable

  • 08.05.2008 1:39 PM PDT

Posted by: Parthath
Truth. Respect++, Intelligence+, [maxed out]

Posted by: Kamatzu
Luv. We all can has it. Togethr.

Posted by: SilentScreams
Posted by: WalkinBonfire
Geth, you in need of a fleet?

We should be fine considering it's four to one but if you want to lend a hand go ahead.
Fair enough. I won't further destabilize an already lopsided battle unless you need it.

Bt I've got the biggest capital ship fleet here by an extremely large margin, and I want to use it.

  • 08.05.2008 2:03 PM PDT

Never tell people on a Video Game forum, "There is no point in a GF" It's like telling fat people, "The cake is a lie."

Being told the truth is different than seeing the truth

It's not fun living in NJ, it's like spectating the Special Olympics:

You may thinking your helping, but you really just watching retards hurt themselves

Stop being mean BonFire, >:O.

I will aggressively say you're not nice.

  • 08.05.2008 2:06 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: WalkinBonfire
Posted by: SilentScreams
Posted by: WalkinBonfire
Geth, you in need of a fleet?

We should be fine considering it's four to one but if you want to lend a hand go ahead.
Fair enough. I won't further destabilize an already lopsided battle unless you need it.

Bt I've got the biggest capital ship fleet here by an extremely large margin, and I want to use it.

Than be my guest.

  • 08.05.2008 2:11 PM PDT
Subject: Lord Snakie's EXTREMELY Famous Flood Foum Game!
  • gamertag:
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  • last post: 01.01.0001 12:00 AM PDT

Your faction: Space Pirates (Metroid)
[Planet 1], [Ocean of Planet 2]

Ships:
-8 Pirate Frigates
-29 Warships
-20 Battlecruisers
-25 Assault Ships
-3 Heavy Transports
-210 Single-Pirate Fighters
-100 ATC's
-200 Skiffs (Small, unarmored, troop carriers that don't even have weaponry)

Ground units:
-657 Pirate Troopers
-241 Aerotroopers
-114 Commandos
-193 Shield Troopers
-153 Armored Troopers
-93 Sentry Drones
-75 Remorse-Class Movable Turrets
-1 Draygon
-1 Phantoon
-1 Kraid
-1 Ridley

Buildings:
-3-Bay Mining Station (Second Asteroid Field) (SPS-1)
-Second Space Station (Halo 2 debris field) (SPS-2)
-Colony on Planet 1 (SPC-1)
-Colony on Planet 2 (SPC-2) (underwater)

Finished Research:
-Hazard Suits- protect against radiation, caustic, and acidic materials. Does not protect against extreme temperatures.
-Varia Technolgy- Settlement of worlds with temperatural extremes.
-Cloaking technology
-Plasma Beam Technology
-Ice Beam Technology
-Wave Beam Technology
-Power Beam Technology
-Nova Beam Technology
-Gravity Technology
-Forerunner based teleportation
-Antimatter Generation
-Wormhole Technology
-Advanced Scanning Equipment
-*Aether logs reviewed*
-Metroid-based energy drain
-Hydronium Generation

Research:
-Modular Weaponry (4 turns)
-Genetic Manipulation (2 turns)
-Advanced Armor (3 turns)
-Attempting to repair Sentinal builder (2 turns)
-Reviewing logs of Phaaze (3 turns)
-Reviewing logs of Bryyo (3 turns)

Construction:
-17 Troopers every turn
-14 Aerotroopers every turn
-11 Shield Troopers every turn
-11 Armored Troopers every turn
-7 Commandoes every turn
-2 Sentry Drones every turn
-Shipyards building: 2 Frigates
-Building tunnels beneath the colony 1
-Building Hydronium Generation Unit on Planet 1 (3 turns)

Ground Movement:
-Occupied in ships or outfitting the space stations and colony with technology.

Space movement:
-Salvage ships are... well... salvaging. They are using materials to build functional systems into second space station. Also combing wreakage (both Forerunner and ships destroyed in war) for valuable technology. Advanced scanning equipment now aids in the search.
-5 Warships garrisoned at Planet 2 colony
-2 Battlecruisers and 2 Warships garrisoned at Planet 1
-7 Battlecruisers and 1 Warship garrisoned at SPS-2
-Remaining ships garrisoned at SPS-1

Allies: UNSC

Enemies: Borg

Message to all: We are willing to trade for basic weapons, supplies, and materials. We will remain neutral in the Necron-Hanchex war, however.
Rebel Aliens and Geth, we would like to form an alliance. The Borg assault was a close call. After seeing their technology, we no longer belive that our aquatic colony will be safe, nor will the stop at Planet 2. We would like to pool our resources to defend not just the planet, but the entire system.

Can be attacked

  • 08.05.2008 5:10 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: Attacaine
Message to all: We are willing to trade for basic weapons, supplies, and materials. We will remain neutral in the Necron-Hanchex war, however.
Rebel Aliens and Geth, we would like to form an alliance. The Borg assault was a close call. After seeing their technology, we no longer belive that our aquatic colony will be safe, nor will the stop at Planet 2. We would like to pool our resources to defend not just the planet, but the entire system.

While we are not accepting your alliance (yet) we will allow you to aid us against the Borg.

  • 08.05.2008 5:22 PM PDT
Subject: please don't post yet

Posted by: Parthath
Truth. Respect++, Intelligence+, [maxed out]

Posted by: Kamatzu
Luv. We all can has it. Togethr.

Posted by: KrunchMastaFlex1
Stop being mean BonFire, >:O.

I will aggressively say you're not nice.
Hrmm? I've been mean? How so?

EDIT: I'll only come in if the Geth start losing, badly. I don't want to make a four-to-one battle any more lopsided.

[Edited on 08.05.2008 5:23 PM PDT]

  • 08.05.2008 5:22 PM PDT
  •  | 
  • Veteran Heroic Member

Tear down these walls for me.
Stop me from going under.


Join the Anti-PETA Movement!

Your faction:The Clans (Battletech)

Ships:1 Star Lord Class Jumpship - Capital
2 Avalon Class Cruisers
3 Essex Class Destroyers
1 Mjolnir Class Battlecruiser
70 Corsair Light Fighters
70 Stingray Medium Fighters
70 Chippewa Bombers

Ground units: 250 Light Battlemechs
200 Medium Battlemechs
100 Heavy Battlemechs
100 Assault Battlemechs
50 Rommel MBT's
50 Goblin IFV's
25 Hawk Moth Gunships
200 Elemental Class Power Armor
100 Solhama Infantry (lightly armed, disgraced or older warrior)
50 Recovery Vehicles

Buildings: Space Station
Naval Yard

Finished Research:
Automatic FTL Drives- Ships do not need to gather solar energy to make a lightspeed jump
Harjel- All breaches in armor are automatically sealed with a gooey, black liquid (Even spaceships)
Shielding- Energy shields attached to all units
HPG- Allows instantaneous communication across the universe [Immobile]
DNA Failsafe- upon termination of a Clan soldiers life, a serum is administered via nanomachines through his body destroying all traces of his DNA.

Research:
Stealth armor technology (2 turns)

Construction:
Space Station Expansion ( 20 ship capacity) (2 turns)
3 Congress Class Frigates (3 turns)
2 Avalon Class Cruisers (3 turns)
3 Thera Class Carriers (3 turns)
5 Inazuma Class Corvettes (3 turns)
1 Bug-Eye Surveillance Craft (1 turn)

Ground Movement: Aboard all ships

Space movement: Orbiting Space Station

Allies: N/A

Enemies: N/A

Message to all: Attackable :(

***Seeking Alliance***
Offline :P

[Edited on 08.05.2008 9:24 PM PDT]

  • 08.05.2008 8:52 PM PDT
Subject: Lord Snakie's EXTREMELY Famous Flood Foum Game!
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Your faction: Space Pirates (Metroid)
[Planet 1], [Ocean of Planet 2]

Ships:
-10 Pirate Frigates
-29 Warships
-20 Battlecruisers
-25 Assault Ships
-3 Heavy Transports
-210 Single-Pirate Fighters
-100 ATC's
-200 Skiffs (Small, unarmored, troop carriers that don't even have weaponry)

Ground units:
-674 Pirate Troopers
-255 Aerotroopers
-121 Commandos
-204 Shield Troopers
-164 Armored Troopers
-95 Sentry Drones
-75 Remorse-Class Movable Turrets
-1 Draygon
-1 Phantoon
-1 Kraid
-1 Ridley

Buildings:
-3-Bay Mining Station (Second Asteroid Field) (SPS-1)
-Second Space Station (Halo 2 debris field) (SPS-2)
-Colony on Planet 1 (SPC-1)
-Colony on Planet 2 (SPC-2) (underwater)

Finished Research:
-Hazard Suits- protect against radiation, caustic, and acidic materials. Does not protect against extreme temperatures.
-Varia Technolgy- Settlement of worlds with temperatural extremes.
-Cloaking technology
-Plasma Beam Technology
-Ice Beam Technology
-Wave Beam Technology
-Power Beam Technology
-Nova Beam Technology
-Gravity Technology
-Forerunner based teleportation
-Antimatter Generation
-Wormhole Technology
-Advanced Scanning Equipment
-*Aether logs reviewed*
-Metroid-based energy drain
-Hydronium Generation

Research:
-Modular Weaponry (3 turns)
-Genetic Manipulation (1 turn)
-Advanced Armor (2 turns)
-Attempting to repair Sentinal builder (1 turn)
-Reviewing logs of Phaaze (2 turns)
-Reviewing logs of Bryyo (2 turns)

Construction:
-17 Troopers every turn
-14 Aerotroopers every turn
-11 Shield Troopers every turn
-11 Armored Troopers every turn
-7 Commandoes every turn
-2 Sentry Drones every turn
-Shipyards building: 4 Warships
-Building tunnels beneath the colony 1
-Building Hydronium Generation Unit on Planet 1 (2 turns)
-Collecting water in SPC-2 for transport to SPC-1

Ground Movement:
-Occupied in ships or outfitting the space stations and colony with technology.

Space movement:
-Salvage ships are... well... salvaging. They are using materials to build functional systems into second space station. Also combing wreakage (both Forerunner and ships destroyed in war) for valuable technology. Advanced scanning equipment now aids in the search.
-5 Warships garrisoned at Planet 2 colony
-2 Battlecruisers and 2 Warships garrisoned at Planet 1
-7 Battlecruisers and 1 Warship garrisoned at SPS-2
-Remaining ships garrisoned at SPS-1

Allies: UNSC

Enemies: Borg

Message to all: We are willing to trade for basic weapons, supplies, and materials. We will remain neutral in the Necron-Hanchex war, however.
Rebel Aliens , we would like to form an alliance. The Borg assault was a close call. After seeing their technology, we no longer belive that our aquatic colony will be safe, nor will the stop at Planet 2. We would like to pool our resources to defend not just the planet, but the entire system.
Geth, although you will not accept an alliance for the mutual aid of our planet, we will still offer aid if any of your colonies on Planet 2 are attacked.

Can be attacked

[Edited on 08.05.2008 9:28 PM PDT]

  • 08.05.2008 9:24 PM PDT

Never tell people on a Video Game forum, "There is no point in a GF" It's like telling fat people, "The cake is a lie."

Being told the truth is different than seeing the truth

It's not fun living in NJ, it's like spectating the Special Olympics:

You may thinking your helping, but you really just watching retards hurt themselves

Your Faction: Strogg (Quake series)
Location 2nd Asteroid Field

Ships:
1 Assault Carrier.
2 Battle Cruisers
6 Frigates

Ground Forces Soldiers
300 Strogg Marines
100 Grunts.
100 Strogg Tacticals
5 Heavy Hover Tanks
5 Gladiators
40 Beserkers.
5 Harvesters.
10 Scientists
10 Technicians.
5 Iron Maidens per Ship(extra Protection against boarding parties) , 10 Per Building (When built)

Buildings
Space Port. - 1 Frigate 3 turns left (Every 4 turns)
Nexus
Stroyent Factory
Medical Facility - 20 Strogg Marines per turn


Finished Research
Reactor Meltdown (Prevents Ship take over)
Stroyent Processor (Increases Soldier Endurance)
Soldier Reprocessing (When Killed the corpse is warped back for stroyent.)

Research
Titanium Exoskeleton- 2 turns
Advanced Soldier Processing -5 turns
Construction

Upgraded Space port- 4 turns
Medical Facility(Unit Production)- Completed

Ground Movement
In Combat on Planet 6(postponed)

Space Movement

Standard Patrol around main base.


Allies IDA

Enemies None

Message to all: Strogg Offline, till tomorrow afternoon. Might be on earlier.

attackable

  • 08.05.2008 10:14 PM PDT

Campiagn Kill Count :31,745. And growing.

The Revisionaries- One of the greatest screenshot groups on B.net. With 250 members and growing.

As the leader of the Super Battalion, I grant the Strogg soldiers free Doritos for the remainder of the game.

  • 08.05.2008 10:20 PM PDT
Subject: Lord Snakie's EXTREMELY -blam!- Flood Foum Game!
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  • last post: 01.01.0001 12:00 AM PDT

Lol i just noticed this page's topic says doche class...lol

  • 08.05.2008 10:23 PM PDT
Subject: Lord Snakie's EXTREMELY Famous Flood Foum Game!
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  • last post: 01.01.0001 12:00 AM PDT

I've already killed everyone with my SUPEROSMTASTICALISTICNESS BOMB O' DEATH!!!!

so don't even try to make your own armada anymore.

  • 08.05.2008 10:23 PM PDT