Halo 1 & 2 for PC
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Subject: A halo custom edition single player
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Check out my halo custom edition single player level!
Right here: http://www.bungie.net/Forums/posts.aspx?postID=23968369

Hello deerest community (roflwaffle),

I've been working on a custom single player level for quite a while now, and I decided to post a small youtube video that shows a bit of it's gameplay =)

This is still in its early stages, certain things like cliff textures and the way the cliffs look all together are still to be replaced/updated.

Feel free to post any suggestions I can do to improve on the part of the level I've shown here!
Also, when in youtube, select the 'watch in high quality option', or else it'll be rather blurry.

Here's the link: http://nl.youtube.com/watch?v=7hKtNSDyKmY

Enjoy!

  • 07.25.2008 4:30 AM PDT
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Really nice map, nice gameplay.

Awesome how the marines work as a squad.

Keep up to good work!

  • 07.25.2008 5:56 AM PDT

Edable - Not to be mistaken with Edible, you cannot eat me unless i am in pie form, which only happens once every 371 years

that is extremely nice. good job

  • 07.25.2008 8:30 AM PDT
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Well done! Looks like you put a ton of effort into it. I will definitely try this one out. Reminds me a bit of the madness series, though without the mazes/puzzles. (does anyone know what happened to those? Those were fun)

  • 07.25.2008 9:11 AM PDT
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Check out my halo custom edition single player level!
Right here: http://www.bungie.net/Forums/posts.aspx?postID=23968369

bump!

PS: what do they meen with legendary member?

[Edited on 07.28.2008 11:32 AM PDT]

  • 07.28.2008 11:31 AM PDT
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Means you are super cool and some unknown formula likes you.

  • 07.28.2008 1:11 PM PDT

That was impressive. Can I has more?

  • 07.28.2008 1:47 PM PDT
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Nice work. Keep it up.

  • 07.29.2008 1:59 AM PDT
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I like it, I'm glad to see work like this is still being done. (We have CMT but I'm getting sick of RPG Beta and Extinction being the highlight of Custom Edition).

If anything, see if you can make the music fade away rather than loop if you can (if it was part of the game anyways, not the video).

  • 07.29.2008 12:09 PM PDT
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Well Enough Alone...

~"The people who play Bungie games tend to sense that there's something behind the games that's attractive to them. Then they become fans of the games. And then they become rabid fans. And then they become employees of Bungie."(Life story) -Marty

Wow. How long did that take? Did you make those forruner structures? Nice! Wish I could do that. First I need a complete tagset. Might anyone here know how to get one?

Sweet map, can't wait for it.

  • 07.29.2008 12:50 PM PDT
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Check out my halo custom edition single player level!
Right here: http://www.bungie.net/Forums/posts.aspx?postID=23968369

Posted by: Micro5
I like it, I'm glad to see work like this is still being done. (We have CMT but I'm getting sick of RPG Beta and Extinction being the highlight of Custom Edition).

If anything, see if you can make the music fade away rather than loop if you can (if it was part of the game anyways, not the video).


Don't worry, I'm fully accustomed to scripting this game. I only quickly threw in that song for demonstration purposes. It was in-game btw, not added afterwards.

Posted by: Vick Sr
Wow. How long did that take? Did you make those forruner structures? Nice! Wish I could do that. First I need a complete tagset. Might anyone here know how to get one?

Sweet map, can't wait for it.


All the geometry you see in there I made myself. It's been about half a year in the makings, though there were extended periods in which I couldn't work on it due to exams and university priority. However, now that it's summer holidays, I finally am finding the time to expand the level. Though I'm not working on it 'full time', due to me also trying to go camping etc =)

[Edited on 07.29.2008 12:55 PM PDT]

  • 07.29.2008 12:50 PM PDT

somewhere in the heavens...they are waiting. I love the Marathon Trilogy.
Halo CE will always be the best game in the Halo franchise. What a perfect game.
(Proud LONGTIME owner of the PC and Xbox versions of Halo CE)

Looks great! Can't wait to play the finished version!

  • 08.01.2008 10:50 AM PDT
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Looks great. I like how you used recorded animations and gave those two ghosts a command list, and how the spartans have dialogue. You could add some new stuff like carbines, jackal snipers or carbiners, or other stuff.

  • 08.01.2008 6:41 PM PDT
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Check out my halo custom edition single player level!
Right here: http://www.bungie.net/Forums/posts.aspx?postID=23968369

Posted by: halo rocks2007
Looks great. I like how you used recorded animations and gave those two ghosts a command list, and how the spartans have dialogue. You could add some new stuff like carbines, jackal snipers or carbiners, or other stuff.


I'd love to add in stuff like that. I'll have to look up a tut on that ;)

  • 08.03.2008 4:23 AM PDT

My own website and clan
http://www.xgclan.com

Great level i think(realise it as an beta here on the forum?)
btw: are you Dutch(from the Netherlands?) i guess so cause it says nl in that link:p

ok some tips cut scenes,

really big assault like 15 warthogs and 10 tanks and than an big covenant defends.
Spartans need shields... they are way to weak now
make it an hard battle really hard.

aerial assaults on the covenant.
attack emm with an longsword and give them aerial gun turrets with homing fual rods.

mytos assault.

difficulty settings?

halo 3 style weapons and stuff.
make an co-op version(with extra vehicles)

make an story line.
what's the story line you drop somewhere in and you start fighting elite's
and since when are the Spartans back?
so i suggest an story line before halo 1.

add close combat fights and big city fights.

and at the end an race where you have to drive/fly and hurry up(with count down)
and an big boom(city blows up by nuclear bomb?)

map name?
assault on covenant city?

or make it at reach or something where you go to get the city's back that the covenant is going to destroy but there are to much covenant and you/fleed commander? decide to nuke the city.


[Edited on 08.03.2008 7:03 AM PDT]

  • 08.03.2008 7:01 AM PDT
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Uhh..don't do any of that lol.

  • 08.03.2008 10:20 AM PDT
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Posted by: NC Gijs007
Great level i think(realise it as an beta here on the forum?)
btw: are you Dutch(from the Netherlands?) i guess so cause it says nl in that link:p

ok some tips cut scenes,

really big assault like 15 warthogs and 10 tanks and than an big covenant defends.
Spartans need shields... they are way to weak now
make it an hard battle really hard.

aerial assaults on the covenant.
attack emm with an longsword and give them aerial gun turrets with homing fual rods.

mytos assault.

difficulty settings?

halo 3 style weapons and stuff.
make an co-op version(with extra vehicles)

make an story line.
what's the story line you drop somewhere in and you start fighting elite's
and since when are the Spartans back?
so i suggest an story line before halo 1.

add close combat fights and big city fights.

and at the end an race where you have to drive/fly and hurry up(with count down)
and an big boom(city blows up by nuclear bomb?)

map name?
assault on covenant city?

or make it at reach or something where you go to get the city's back that the covenant is going to destroy but there are to much covenant and you/fleed commander? decide to nuke the city.

half of those things are impossiable for ce,co op,lognswors will require LOTS of scrpting and might crash into the trees (like the peli in ghp dangercanyon 4) ,the marines can drive tanks, but they cant fire em,same with the mythos, diffuclty settings sets wat ever diffuclty u chose, the default diffulcty is normal,city is possible(might have 2 go in another bsp)
anyway real nice map is that reach by any chance? oh and 1 more thing the script with the peli that drops the hog looked like it had some trouble,try spreading out those 2 trees

  • 08.03.2008 10:37 AM PDT
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Check out my halo custom edition single player level!
Right here: http://www.bungie.net/Forums/posts.aspx?postID=23968369

Posted by: KingNic220
half of those things are impossiable for ce,co op,lognswors will require LOTS of scrpting and might crash into the trees (like the peli in ghp dangercanyon 4) ,the marines can drive tanks, but they cant fire em,same with the mythos, diffuclty settings sets wat ever diffuclty u chose, the default diffulcty is normal,city is possible(might have 2 go in another bsp)
anyway real nice map is that reach by any chance? oh and 1 more thing the script with the peli that drops the hog looked like it had some trouble,try spreading out those 2 trees


I believe a friend of mine got tanks driving and shooting, though I'm not too sure of this. I could maybe use a recorded animation for the longsword or something, though I have nothing like that planned at the moment.

About the err 'city', the closest you'll get is a forerunner inside part. This will be in my second BSP. Though it's not a city, it's more resembles the first inside part tunnels of the second level of halo ce: 'halo'.

The hog-dropper script doesn't have any trouble that I've seen, I've played that part alot of times and it always works nicely ;)

Oh btw: this map will have some kind of story, though I never planned to make it fit canon. I mean, several Spartans on one halo ring? Never happened lol.

PS: I'm belgian, thus I speak dutch.

  • 08.04.2008 4:14 AM PDT

somewhere in the heavens...they are waiting. I love the Marathon Trilogy.
Halo CE will always be the best game in the Halo franchise. What a perfect game.
(Proud LONGTIME owner of the PC and Xbox versions of Halo CE)

Yet your English is so good!

  • 08.04.2008 9:42 AM PDT
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speaking of that peli script, wat is that script?

[Edited on 08.04.2008 3:56 PM PDT]

  • 08.04.2008 3:55 PM PDT
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Check out my halo custom edition single player level!
Right here: http://www.bungie.net/Forums/posts.aspx?postID=23968369

Posted by: KingNic220
speaking of that peli script, wat is that script?


Well the following script attaches the warthog to the peli, let's the peli do some recorded animations, and then detaches the hog. The pelican = spartan_dropper, the warthog I simply named warthog.

(objects_attach spartan_dropper cargo warthog warthog)
(recording_play_and_hover spartan_dropper temp_pelican_enter)
(sleep (recording_time spartan_dropper ))
(sleep 1)
(vehicle_hover spartan_dropper false)
(recording_play_and_hover spartan_dropper dropit)
(sleep (recording_time spartan_dropper ))
(sleep 1)
(vehicle_hover spartan_dropper false)
(recording_play_and_hover spartan_dropper dropit)
(sleep (recording_time spartan_dropper ))
(sleep 1)
(objects_detach spartan_dropper warthog)


A simple but effective script.

  • 08.05.2008 5:07 AM PDT

CMT Mod team leader

That video was awsome, really impresive, and I don't say that often.

How did you get the recorded animations to work? AFAIK, the code to make them was removed from sapien.

  • 08.09.2008 2:20 PM PDT
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Check out my halo custom edition single player level!
Right here: http://www.bungie.net/Forums/posts.aspx?postID=23968369

Posted by: Masterz1337
That video was awsome, really impresive, and I don't say that often.

How did you get the recorded animations to work? AFAIK, the code to make them was removed from sapien.


First of all, thanks for the kind comment =)

As for the recorded animations, you are right, the code to create recorded animations was removed. However, this doesn't stop us from using already created recorded animations!

What you gotta do is when in Sapien, look under File for 'import recordings'. And then just select the map from which you want to import the recorded animations. Note that these animations can be used in a very broad sense. Eg, you can let a warthog use an animation that was made for the pelican. Great for cinematics and stuff!

  • 08.09.2008 3:25 PM PDT

CMT Mod team leader

Ah, I was thinking you must have used pre-existing ones, but I wasn't aware that you could import RAs. For CMT mod we have been just animating in max and calling on the animation in a script, for when we need dropships to fly in.

  • 08.10.2008 7:10 PM PDT
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Check out my halo custom edition single player level!
Right here: http://www.bungie.net/Forums/posts.aspx?postID=23968369

Wow that's pretty cool. So does that allow you to make custom dropship scenes then?
Basically a nice work-around for recorded animations?

  • 08.11.2008 3:26 AM PDT

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