- last post: 01.01.0001 12:00 AM PDT
Heyyo,
I'll put you straight dude.
NOT, your fault. That vidcard's easily capable of cranking out good graphics. HaloPC was made like CRAP in graphics optimizations. Gearbox did a horrible job with Halo. They tried to make it up with HaloCE providing fastshaders which did help, but still diddn't make up for the horrible video lag generated by thelevel poly's. It's rediculous! UT2k4 easily has more poly's on its levels than Halo, I wouldn't doupt it if almsot twice as many polys as Halo, and it runs much better. Half-Life 2's a true PC game. INCREDIBLE job by Valve, they get massive props for making that game look great, and run great. :)
If ya want an example on how gearbox messed up HaloPC? download Project Torlan. It's a Halo conversion to the UT2k4 engine. It's incomplete, but has many of the Halo vehicles, and it turns very nice on me comp. Once this mod's done? it'll blow HaloPC away. Can't compete with 32 player combat, huge maps, higher-detailed levels, good graphics optimizations (ut2k4's good for them), bot support, and the ability to be almost any character from teh Halo universe, AND radio commands, AND built in voice chat support to your team, or to everyone ingame. ;) http://torlan.forerunners.org
also note the screenies of the Halo models ported straight to UT2k4.. note the textures, how they're those low-rez xbox textures... soo nasty, and not PC quality textures. They made their own textures.. I suggest using them, cause they look much better.
[Edited on 3/8/2005 10:40:42 AM]