Halo 1 & 2 for PC
This topic has moved here: Subject: A New Unofficial "Halo 3 PC" Thread
  • Subject: A New Unofficial "Halo 3 PC" Thread
Subject: A New Unofficial "Halo 3 PC" Thread
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Halo 3 PC will need alot of content to keep us satisfied.

Limitations (& no explaination) is what pisses me off the most.

the Editing Kit should have ALL of content that is already used in Campaign and Multiplayer
the list goes on...
AI - I would love to fight lots of Flood Tank forms with friends.
Scripts - Active camo = true, if you enter a certain area. lots more could be done with scripts.
Cutscenes - like at the beginning of a map, or to show a tutorial of how to play a gametype.
Scenery and active scenery - like the Forward Unto Dawn, or the mini-Low LOD sky battle.
Custom objects/vehicles/scenery - I would love to see what people could make!
Campaign & Multiplayer objects
- they looked good anyway.

4 Player Co-op limit sucks, why are all online co-op games doing that? (maybe not all, but popular/recent games)
I bet I could handle more, such stupid imposed limits,
its also funny how Halo 2 could handle 16 Player co-op through an unofficial Mod.

Ping levels, I would like to see in numbers, my Ping to the server or host!

Halo 3 being a PC game should handle more stuff than the Developer Xbox360.
cause most PC' should have more than 1GB RAM.

Modding needs to be supported, then a game would have unlimited amount of replayability.
Modding and Hacking are different, but M$ can't understand the difference.


[Edited on 08.11.2009 7:28 AM PDT]

  • 08.11.2009 7:03 AM PDT

Bring Back Rocket Race!!!

Posted by: Moifugley
Halo 3 PC will need alot of content to keep us satisfied.

Limitations (& no explaination) is what pisses me off the most.

the Editing Kit should have ALL of content that is already used in Campaign and Multiplayer
the list goes on...
AI - I would love to fight lots of Flood Tank forms with friends.
Scripts - Active camo = true, if you enter a certain area. lots more could be done with scripts.
Cutscenes - like at the beginning of a map, or to show a tutorial of how to play a gametype.
Scenery and active scenery - like the Forward Unto Dawn, or the mini-Low LOD sky battle.
Custom objects/vehicles/scenery - I would love to see what people could make!
Campaign & Multiplayer objects
- they looked good anyway.

4 Player Co-op limit sucks, why are all online co-op games doing that? (maybe not all, but popular/recent games)
I bet I could handle more, such stupid imposed limits,
its also funny how Halo 2 could handle 16 Player co-op through an unofficial Mod.

Ping levels, I would like to see in numbers, my Ping to the server or host!

Halo 3 being a PC game should handle more stuff than the Developer Xbox360.
cause most PC' should have more than 1GB RAM.

Modding needs to be supported, then a game would have unlimited amount of replayability.
Modding and Hacking are different, but M$ can't understand the difference.


If it's tons of AI you want to fight with your friends, then why not get Halo 3: ODST when it comes out in a month? It has a new Firefight Mode which is you and your friends versus waves of AI each one getting harder and trickier.

The reason why 4 player co-op is the limit is because of balance issues. If you have 16-player co-op, even the hardest difficulty will become so easy with 16 people. Bungie still wants the campaign to be challenging. Plus, when it comes to Halo 3, 4 player co-op is also for storyline issues. So it's not because of lag or anything. So 4 player co-op is fine unless they make Halo 3 a MMOFPS.

A full map editor would be nice. But they should still leave the original map editor in. A new player could select which map editor they want to use based on their skill with map editors. Most PC map editors tend to be pretty complicated compared to the Halo 3 Map Editor which is new player friendly.

I really think Halo 3 is fine the way it is. The more features you demand to be added into the game, the longer it will take to make a Halo 3 PC if they ever make one. An exact port of Halo 3 would be good enough. Leave everything the same.

  • 08.11.2009 8:16 AM PDT
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Posted by: General Heed
Posted by: Moifugley
Halo 3 PC will need alot of content to keep us satisfied.

Limitations (& no explaination) is what pisses me off the most.

the Editing Kit should have ALL of content that is already used in Campaign and Multiplayer
the list goes on...
AI - I would love to fight lots of Flood Tank forms with friends.
Scripts - Active camo = true, if you enter a certain area. lots more could be done with scripts.
Cutscenes - like at the beginning of a map, or to show a tutorial of how to play a gametype.
Scenery and active scenery - like the Forward Unto Dawn, or the mini-Low LOD sky battle.
Custom objects/vehicles/scenery - I would love to see what people could make!
Campaign & Multiplayer objects
- they looked good anyway.

4 Player Co-op limit sucks, why are all online co-op games doing that? (maybe not all, but popular/recent games)
I bet I could handle more, such stupid imposed limits,
its also funny how Halo 2 could handle 16 Player co-op through an unofficial Mod.

Ping levels, I would like to see in numbers, my Ping to the server or host!

Halo 3 being a PC game should handle more stuff than the Developer Xbox360.
cause most PC' should have more than 1GB RAM.

Modding needs to be supported, then a game would have unlimited amount of replayability.
Modding and Hacking are different, but M$ can't understand the difference.


If it's tons of AI you want to fight with your friends, then why not get Halo 3: ODST when it comes out in a month? It has a new Firefight Mode which is you and your friends versus waves of AI each one getting harder and trickier.

The reason why 4 player co-op is the limit is because of balance issues. If you have 16-player co-op, even the hardest difficulty will become so easy with 16 people. Bungie still wants the campaign to be challenging. Plus, when it comes to Halo 3, 4 player co-op is also for storyline issues. So it's not because of lag or anything. So 4 player co-op is fine unless they make Halo 3 a MMOFPS.

A full map editor would be nice. But they should still leave the original map editor in. A new player could select which map editor they want to use based on their skill with map editors. Most PC map editors tend to be pretty complicated compared to the Halo 3 Map Editor which is new player friendly.

I really think Halo 3 is fine the way it is. The more features you demand to be added into the game, the longer it will take to make a Halo 3 PC if they ever make one. An exact port of Halo 3 would be good enough. Leave everything the same.
exact port = fail, just as Halo 2 Vista is.

ODST is just not good enough for New Campaign and a Firefight mode. (but I am still getting it :D)
all you do is fight AI with preset preferences made by Bungie, if a person made a map based on it, I'd say anyone could add better gameplay/variations than Bungie does.

I've looked at some of the mods created for Halo Custom Edition,
there is alot of creativity, but it is hampered by the fact that AI and a lot of things do not sync.

Halo 2 Vista fails in comparison.

I wish they'd be so kind as not to fail on Halo 3

although, I would prefer for them to keep their -blam!- limits on their own maps,
and allow us to take them off for our maps.

Map editor should have like 3 options.
Beginner - simple map
Intermediate - custom content
Advanced - AI, Scripts, Cutscenes, and all the crap I mentioned.

I don't mind how long they take or how much it will cost, if its the last Halo PC game released, it better be epic!

[Edited on 08.11.2009 8:36 AM PDT]

  • 08.11.2009 8:32 AM PDT

This is an old account iDarkWint3r is my new Bungie.net user.

Halo 3 PC doesn't need an editing kit.It has the forge option.

  • 08.11.2009 9:56 AM PDT
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Posted by: ItsNOTJohnston
Halo 3 PC doesn't need an editing kit.It has the forge option.
tell me what forge is again?
oh thats right Object Placement Manipulator. and what is a Editing KIt? making your own maps, and your own Sbsp.

I guess, Forge could be used to better place the objects, after you've built the geometry.

[Edited on 08.11.2009 10:09 AM PDT]

  • 08.11.2009 10:08 AM PDT
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  • Noble Legendary Member

Halo 1&2 PC forum's resident OC ReMixer. Like rockified and metalized video game music? Subscribe to my YouTube channel.

Yeah. That's right. I don't have a 50 in H3. I never got Onyx in Reach. If a game sucks too much, I won't even bother trying for such trivial "accolades". Besides, I've done way more things that take far more skill and talent than anything that can be done in a video game.

Posted by: General Heed
I really think Halo 3 is fine the way it is. The more features you demand to be added into the game, the longer it will take to make a Halo 3 PC if they ever make one. An exact port of Halo 3 would be good enough. Leave everything the same.

Stupid console kiddies need to stop saying crap like this...

Posted by: ItsNOTJohnston
Halo 3 PC doesn't need an editing kit.It has the forge option.

...and this.

Too many ports have been ruined because people wanted them to come out fast. If Halo 3 were to be ported, we'd want a quality port. Not something half-assed. "Waaaaaah, I want it now!!!" No. We want it GOOD. Shut up and deal with it.

An exact port would NOT be good enough. A server browser is NECESSARY for a PC FPS. Of course, you wouldn't know, Heed, having never played a decent one. But it IS necessary for the game's success on the PC.

Aim-assist is also an issue; No PC player wanted to deal with their opponents having the advantage of a built-in aimbot (as well as other noobifications remaining in the game). So seasoned PC players didn't touch it, leaving the purchases to console noobs. If aim assist were to be left in Halo 3 PC, we'd have the same result.

Can anyone here name a PC FPS that does not have a map editor in some fashion? Even Halo PC had Custom Edition, and the tools available to allow you to make maps. Why the hell would MS and Bungie limit us by not including a REAL map editor? That would be a first in PC FPS gaming. And that would be a VERY STUPID MOVE.

  • 08.11.2009 12:17 PM PDT
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Posted by: DusK
Posted by: General Heed
I really think Halo 3 is fine the way it is. The more features you demand to be added into the game, the longer it will take to make a Halo 3 PC if they ever make one. An exact port of Halo 3 would be good enough. Leave everything the same.

Stupid console kiddies need to stop saying crap like this...

Posted by: ItsNOTJohnston
Halo 3 PC doesn't need an editing kit.It has the forge option.

...and this.

Too many ports have been ruined because people wanted them to come out fast. If Halo 3 were to be ported, we'd want a quality port. Not something half-assed. "Waaaaaah, I want it now!!!" No. We want it GOOD. Shut up and deal with it.

An exact port would NOT be good enough. A server browser is NECESSARY for a PC FPS. Of course, you wouldn't know, Heed, having never played a decent one. But it IS necessary for the game's success on the PC.

Aim-assist is also an issue; No PC player wanted to deal with their opponents having the advantage of a built-in aimbot (as well as other noobifications remaining in the game). So seasoned PC players didn't touch it, leaving the purchases to console noobs. If aim assist were to be left in Halo 3 PC, we'd have the same result.

Can anyone here name a PC FPS that does not have a map editor in some fashion? Even Halo PC had Custom Edition, and the tools available to allow you to make maps. Why the hell would MS and Bungie limit us by not including a REAL map editor? That would be a first in PC FPS gaming. And that would be a VERY STUPID MOVE.
Posted by: General Heed
Posted by: Moifugley
Halo 3 PC will need alot of content to keep us satisfied.

Limitations (& no explaination) is what pisses me off the most.

the Editing Kit should have ALL of content that is already used in Campaign and Multiplayer
the list goes on...
AI - I would love to fight lots of Flood Tank forms with friends.
Scripts - Active camo = true, if you enter a certain area. lots more could be done with scripts.
Cutscenes - like at the beginning of a map, or to show a tutorial of how to play a gametype.
Scenery and active scenery - like the Forward Unto Dawn, or the mini-Low LOD sky battle.
Custom objects/vehicles/scenery - I would love to see what people could make!
Campaign & Multiplayer objects
- they looked good anyway.

4 Player Co-op limit sucks, why are all online co-op games doing that? (maybe not all, but popular/recent games)
I bet I could handle more, such stupid imposed limits,
its also funny how Halo 2 could handle 16 Player co-op through an unofficial Mod.

Ping levels, I would like to see in numbers, my Ping to the server or host!

Halo 3 being a PC game should handle more stuff than the Developer Xbox360.
cause most PC' should have more than 1GB RAM.

Modding needs to be supported, then a game would have unlimited amount of replayability.
Modding and Hacking are different, but M$ can't understand the difference.


If it's tons of AI you want to fight with your friends, then why not get Halo 3: ODST when it comes out in a month? It has a new Firefight Mode which is you and your friends versus waves of AI each one getting harder and trickier.

The reason why 4 player co-op is the limit is because of balance issues. If you have 16-player co-op, even the hardest difficulty will become so easy with 16 people. Bungie still wants the campaign to be challenging. Plus, when it comes to Halo 3, 4 player co-op is also for storyline issues. So it's not because of lag or anything. So 4 player co-op is fine unless they make Halo 3 a MMOFPS.

A full map editor would be nice. But they should still leave the original map editor in. A new player could select which map editor they want to use based on their skill with map editors. Most PC map editors tend to be pretty complicated compared to the Halo 3 Map Editor which is new player friendly.

I really think Halo 3 is fine the way it is. The more features you demand to be added into the game, the longer it will take to make a Halo 3 PC if they ever make one. An exact port of Halo 3 would be good enough. Leave everything the same.
exact port = fail, just as Halo 2 Vista is.

ODST is just not good enough for New Campaign and a Firefight mode. (but I am still getting it :D)
all you do is fight AI with preset preferences made by Bungie, if a person made a map based on it, I'd say anyone could add better gameplay/variations than Bungie does.

I've looked at some of the mods created for Halo Custom Edition,
there is alot of creativity, but it is hampered by the fact that AI and a lot of things do not sync.

Halo 2 Vista fails in comparison.

I wish they'd be so kind as not to fail on Halo 3

although, I would prefer for them to keep their -blam!- limits on their own maps,
and allow us to take them off for our maps.

Map editor should have like 3 options.
Beginner - simple map
Intermediate - custom content
Advanced - AI, Scripts, Cutscenes, and all the crap I mentioned.

I don't mind how long they take or how much it will cost, if its the last Halo PC game released, it better be epic!

had to say this again, cause some noob doesn't know what Map Editor and Forge is.
and then say they want the same thing they got for 360, or make stupid alternatives.

[Edited on 08.11.2009 12:38 PM PDT]

  • 08.11.2009 12:36 PM PDT

Bring Back Rocket Race!!!

Posted by: Moifugley
Posted by: DusK
Posted by: General Heed
I really think Halo 3 is fine the way it is. The more features you demand to be added into the game, the longer it will take to make a Halo 3 PC if they ever make one. An exact port of Halo 3 would be good enough. Leave everything the same.

Stupid console kiddies need to stop saying crap like this...

Posted by: ItsNOTJohnston
Halo 3 PC doesn't need an editing kit.It has the forge option.

...and this.

Too many ports have been ruined because people wanted them to come out fast. If Halo 3 were to be ported, we'd want a quality port. Not something half-assed. "Waaaaaah, I want it now!!!" No. We want it GOOD. Shut up and deal with it.

An exact port would NOT be good enough. A server browser is NECESSARY for a PC FPS. Of course, you wouldn't know, Heed, having never played a decent one. But it IS necessary for the game's success on the PC.

Aim-assist is also an issue; No PC player wanted to deal with their opponents having the advantage of a built-in aimbot (as well as other noobifications remaining in the game). So seasoned PC players didn't touch it, leaving the purchases to console noobs. If aim assist were to be left in Halo 3 PC, we'd have the same result.

Can anyone here name a PC FPS that does not have a map editor in some fashion? Even Halo PC had Custom Edition, and the tools available to allow you to make maps. Why the hell would MS and Bungie limit us by not including a REAL map editor? That would be a first in PC FPS gaming. And that would be a VERY STUPID MOVE.
Posted by: General Heed
Posted by: Moifugley
Halo 3 PC will need alot of content to keep us satisfied.

Limitations (& no explaination) is what pisses me off the most.

the Editing Kit should have ALL of content that is already used in Campaign and Multiplayer
the list goes on...
AI - I would love to fight lots of Flood Tank forms with friends.
Scripts - Active camo = true, if you enter a certain area. lots more could be done with scripts.
Cutscenes - like at the beginning of a map, or to show a tutorial of how to play a gametype.
Scenery and active scenery - like the Forward Unto Dawn, or the mini-Low LOD sky battle.
Custom objects/vehicles/scenery - I would love to see what people could make!
Campaign & Multiplayer objects
- they looked good anyway.

4 Player Co-op limit sucks, why are all online co-op games doing that? (maybe not all, but popular/recent games)
I bet I could handle more, such stupid imposed limits,
its also funny how Halo 2 could handle 16 Player co-op through an unofficial Mod.

Ping levels, I would like to see in numbers, my Ping to the server or host!

Halo 3 being a PC game should handle more stuff than the Developer Xbox360.
cause most PC' should have more than 1GB RAM.

Modding needs to be supported, then a game would have unlimited amount of replayability.
Modding and Hacking are different, but M$ can't understand the difference.


If it's tons of AI you want to fight with your friends, then why not get Halo 3: ODST when it comes out in a month? It has a new Firefight Mode which is you and your friends versus waves of AI each one getting harder and trickier.

The reason why 4 player co-op is the limit is because of balance issues. If you have 16-player co-op, even the hardest difficulty will become so easy with 16 people. Bungie still wants the campaign to be challenging. Plus, when it comes to Halo 3, 4 player co-op is also for storyline issues. So it's not because of lag or anything. So 4 player co-op is fine unless they make Halo 3 a MMOFPS.

A full map editor would be nice. But they should still leave the original map editor in. A new player could select which map editor they want to use based on their skill with map editors. Most PC map editors tend to be pretty complicated compared to the Halo 3 Map Editor which is new player friendly.

I really think Halo 3 is fine the way it is. The more features you demand to be added into the game, the longer it will take to make a Halo 3 PC if they ever make one. An exact port of Halo 3 would be good enough. Leave everything the same.
exact port = fail, just as Halo 2 Vista is.

ODST is just not good enough for New Campaign and a Firefight mode. (but I am still getting it :D)
all you do is fight AI with preset preferences made by Bungie, if a person made a map based on it, I'd say anyone could add better gameplay/variations than Bungie does.

I've looked at some of the mods created for Halo Custom Edition,
there is alot of creativity, but it is hampered by the fact that AI and a lot of things do not sync.

Halo 2 Vista fails in comparison.

I wish they'd be so kind as not to fail on Halo 3

although, I would prefer for them to keep their -blam!- limits on their own maps,
and allow us to take them off for our maps.

Map editor should have like 3 options.
Beginner - simple map
Intermediate - custom content
Advanced - AI, Scripts, Cutscenes, and all the crap I mentioned.

I don't mind how long they take or how much it will cost, if its the last Halo PC game released, it better be epic!

had to say this again, cause some noob doesn't know what Map Editor and Forge is.
and then say they want the same thing they got for 360, or make stupid alternatives.


I thought Halo 2 Vista was ok except for the fact it lacked campaign co-op and matchmaking.

I guess a browser list for Halo 3 PC would be good. But they need to keep matchmaking in with the ranked and social playlists. And you're idea for the different levels of map editors is a great idea.

Also, the AI in Firefight Mode in ODST is actually not preset. The waves appear at random so you never know what's next. Also, with each wave, a new skull is added or removed. Each skull will affect the gameplay as well as the AI in many different ways. There are hundreds of different combinations of skulls so the AI will never be the same.

  • 08.11.2009 4:02 PM PDT

Freedom has two parts: potential and resolution; as metaphors have two parts : form and interpretation; of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom being the briocoleus, the mason.
***END MESSAGE***
***JUMP ACTIVATION INITIATION START***
***TRANSPORT WHEN READY***

A server browser is a given right? Matchmaking is good for a challenge, but not everyone is looking for one.

  • 08.15.2009 4:59 AM PDT

Bring Back Rocket Race!!!

Posted by: furiocity
A server browser is a given right? Matchmaking is good for a challenge, but not everyone is looking for one.


If it's not matchmaking you want to do, then that's where custom games in Halo 3 comes in. And Halo 3 does a great job with custom games and forge without needing any server browser.

  • 08.16.2009 1:24 PM PDT

Daodan Latency at 65%

No. You cannot have a PC game without a server browser.

  • 08.16.2009 3:05 PM PDT

Bring Back Rocket Race!!!

Posted by: Dirk_Gently
No. You cannot have a PC game without a server browser.


And you cannot have a console game without matchmaking. But yeah, a successful PC game should have both the servers and ranked/social matchmaking. The matchmaking in Halo 2 Vista isn't even considered matchmaking at all. It basically sent you to a server that was already active and running without matching you up with other players and deciding the game for you.

  • 08.16.2009 4:56 PM PDT

Matchmaking = Console
Browser = PC

If PC gamers want a competitive game, they set then up on their own servers

  • 08.16.2009 5:04 PM PDT

Bring Back Rocket Race!!!

Posted by: LoneStaruner
Matchmaking = Console
Browser = PC

If PC gamers want a competitive game, they set then up on their own servers


What about a ranking system? Wouldn't that be something nice to have in PC games. You can kind of show off how good you are. And there would be official stats for that. If you do just servers, there usually isn't anyway to track your stats.

  • 08.16.2009 5:35 PM PDT

This is the average H2 Fanboy.
Xfire: JacobGRocks.
50 in H2/H3? Great, but you still fail at this.

And they also set up "Clan Servers" and "Game Hosting" servers.

And also, servers all have their own ranking systems.

[Edited on 08.16.2009 5:38 PM PDT]

  • 08.16.2009 5:37 PM PDT

Bring Back Rocket Race!!!

Posted by: JacobGRocks
And they also set up "Clan Servers" and "Game Hosting" servers.

And also, servers all have their own ranking systems.


A worldwide ranking system is something that might be easier to show off. Plus, if you play on a hacked or glitched server, you could cheat and boost your rank. A worldwide matchmaking system like the one in Halo 3 prevents this from happening.

But like someone mentioned before, there are game security systems but so far, I have yet to see any security system used in the PC versions of Halo.

  • 08.16.2009 5:42 PM PDT

Daodan Latency at 65%

This is not a console game. We don't care about online ranking. All we need is a server browser, we don't care about matchmaking or about how big our epeen is because we advanced 5 ranks last night. If you want that in a PC game go play a MMO or similar. I am going to ask you to stop trolling this topic if you have nothing constructive to add besides the ranting about how it needs matchmaking.

  • 08.16.2009 5:50 PM PDT

Bring Back Rocket Race!!!

Posted by: Dirk_Gently
This is not a console game. We don't care about online ranking. All we need is a server browser, we don't care about matchmaking or about how big our epeen is because we advanced 5 ranks last night. If you want that in a PC game go play a MMO or similar. I am going to ask you to stop trolling this topic if you have nothing constructive to add besides the ranting about how it needs matchmaking.


All I'm suggesting is that if it added matchmaking along with server browsers, it would make the PC port a lot better.

  • 08.16.2009 5:54 PM PDT

Daodan Latency at 65%

I have to disagree with that. I like to just connect to the server I play with my friends and we host and play. I have never found myself wanting to be put into a random game, it is just extra clutter.

  • 08.16.2009 8:12 PM PDT

Bring Back Rocket Race!!!

Posted by: Dirk_Gently
I have to disagree with that. I like to just connect to the server I play with my friends and we host and play. I have never found myself wanting to be put into a random game, it is just extra clutter.


The reason why I don't really like how PC games only offer you the option to browse for servers is because I've had several bad experiences with joining servers in other PC games I played. For example, several times when I join, the game ends like 10 seconds after I spawn. On other occasions, as soon as I spawn, i always get killed right away by a sniper using an aimbot (im referring to Halo 1 PC). I can live with using just server browsers, but the reason why I like matchmaking is because it is fair and everyone gets an equal opportunity.

  • 08.16.2009 9:04 PM PDT
  •  | 
  • Noble Legendary Member

Halo 1&2 PC forum's resident OC ReMixer. Like rockified and metalized video game music? Subscribe to my YouTube channel.

Yeah. That's right. I don't have a 50 in H3. I never got Onyx in Reach. If a game sucks too much, I won't even bother trying for such trivial "accolades". Besides, I've done way more things that take far more skill and talent than anything that can be done in a video game.

Posted by: General Heed
The reason why I don't really like how PC games only offer you the option to browse for servers is because I've had several bad experiences with joining servers in other PC games I played. For example, several times when I join, the game ends like 10 seconds after I spawn.

If that's the case, why not just wait a few more seconds for the next round to start?

Posted by: General Heed
On other occasions, as soon as I spawn, i always get killed right away by a sniper using an aimbot (im referring to Halo 1 PC).

Then don't bother playing games that don't have an anti-cheat. I know I don't. At least, not often, and when I see a botter, I drop out pretty fast.

And in comparison, getting killed right away by someone using a modded controller can be equally as frustrating, if not more. A server admin can ban a botter. The matchmaking system won't do crap to someone using a modded controller.

Posted by: General Heed
I can live with using just server browsers, but the reason why I like matchmaking is because it is fair and everyone gets an equal opportunity.

Yeah, dude. Getting slaughtered by a team consisting of 2nd, 3rd, or 8th accounts is pretty fair. Matchmaking is FLAWLESS.

I'm not opposed to matchmaking being put in a PC game. But it definitely shouldn't replace the server browser system that PC gamers know and love. We don't need any more pandering to console kid noobishness; PC gaming got its fill of that with Halo 2 Vista.

  • 08.16.2009 9:54 PM PDT

This is an old account iDarkWint3r is my new Bungie.net user.

Screw this.I'm gonna play Battlefield Heroes

  • 08.17.2009 11:46 PM PDT
  •  | 
  • Noble Legendary Member

Halo 1&2 PC forum's resident OC ReMixer. Like rockified and metalized video game music? Subscribe to my YouTube channel.

Yeah. That's right. I don't have a 50 in H3. I never got Onyx in Reach. If a game sucks too much, I won't even bother trying for such trivial "accolades". Besides, I've done way more things that take far more skill and talent than anything that can be done in a video game.

Posted by: ItsNOTJohnston
Screw this.I'm gonna play Battlefield Heroes

Even that game takes more skill to play than Halo 2. Or Halo 3.

  • 08.18.2009 10:44 AM PDT

Posted by: DusK
Posted by: ItsNOTJohnston
Screw this.I'm gonna play Battlefield Heroes

Even that game takes more skill to play than Halo 2. Or Halo 3.


A lot more...and that damn catch tune o,0

  • 08.18.2009 4:28 PM PDT

This is an old account iDarkWint3r is my new Bungie.net user.

I <3 the Theme! :3

  • 08.19.2009 6:42 PM PDT