- General Heed
- |
- Exalted Heroic Member
Bring Back Rocket Race!!!
Posted by: wazups2xs
Posted by: stefen99
generalheed no offence but you seem to know nothing about PC gaming whatsoever
alien swarm is a mod of l4d2. and l4d2 runs fine and i mean FLAWLESSLY on 64 player coop
just because its limited to 4 doesnt mean jack
the source engine (modified havok, just like halo reach engine) can handle atleast a hundred ai, and 128 players without causing serverside lag
and via console codes and my dedicated server, i did a 16 player party on alien swarm, it was just too easy.
so how about you leave pc gaming to the big boys <3
Haha, I find it funny that you knock someone for knowing nothing about PC gaming but than say that Alien Swarm is a mod for L4D2.
Alien Swarm is definitely not a mod for L4D2. Alien Swarm is it's own game with a different engine and sdk. The original Alien Swarm was a mod for Unreal Tournament 2004, than Valve hired the devs that made the mod and had them make a true game on the Source Engine (Portal 2 Engine).
Thanks for helping me out! <3
Also, the source engine is not modified havok. Nor is the Halo: Reach engine. The Havok Engine is just a physics engine that's been used in many different game engines including source and halo. But Havok isn't the actual game engine used in Halo: Reach.
To test your theory about 128 AI in one game, I used the glitch in the Halo 3 campaign that let's you have an infinite amount of marines. Now once you get close to 100 marines, the game will start to lag considerably. Even more if you're doing online co-op. Once you reach 256 AI's, the game will "overload" and will cause multiple effects on the game including possibly freezing the game. But to even get to 256 AI's will take you awhile as each new AI you add will lag the game even more. Therefore, Halo 3 was not meant to have more than 100 AI's at any given time. Halo: Reach is supposed to be different though.
Also, to another person who posted earlier comparing Forge to map editors, yes, Forge is not as powerful as an actual map editor. However, the Halo: Reach version of Forge can do what most mediocre PC map makers usually make. Therefore, a complete map editing tool in unnecessary for most people. Only the most dedicated map editor will need the full set of tools. Otherwise, Halo: Reach Forge will be enough.