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Is anyone else having trouble with Alephone? The buttons on the start page do not line up with the screen (eg. the preferences button tries to open up a network game for me.) This is minor.I'm also having problems in that the game will only let me carry one uplink chip on level 3. Is anyone else running into these problems?
I'm having a really annoying problem in that the screen appears and then decides to fade in. Nothing else yet though.
I thought it was supposed to fade in! Other than that, i havn't had any problems... cept that i am still learning the controls. I am WAY too used to the Halo PC controls...
Yeah, the fade is messed with mine, too. And for some reason I don't get any sounds. I had them when I first downloaded it, but they disappeared after a few days. Odd. Oh well, at least I have the music.
Posted by: gowebI'm having a really annoying problem in that the screen appears and then decides to fade in. Nothing else yet though.Everyone gets that. It draws menu screens twice i all SDL versions. It is supposed to be fixed in the next release (hopefully).
When is this next release hapenning? soon. Are they working on AlephOne full time or have they given up on it awhile back.
I haven't had that problem.
Looking at the sourceforge project, it says they are still very busy...http://sourceforge.net/projects/marathon/
Ach! Was ist los?
Posted by: Hammer1Is anyone else having trouble with Alephone? The buttons on the start page do not line up with the screen (eg. the preferences button tries to open up a network game for me.) This is minor.I'm also having problems in that the game will only let me carry one uplink chip on level 3. Is anyone else running into these problems?These are both MML issues.When using M2/MI menu screens, open the Interface_Rects MML file and replace the contents with:<marathon><interface><rect index="0" top="326" left="300" bottom="338" right="473"/><rect index="1" top="464" left="398" bottom="475" right="578"/><rect index="2" top="464" left="181" bottom="475" right="361"/><rect index="3" top="338" left="17" bottom="0" right="0"/><rect index="4" top="0" left="0" bottom="0" right="0"/><rect index="5" top="352" left="204" bottom="454" right="384"/><rect index="6" top="352" left="384" bottom="454" right="596"/><rect index="7" top="179" left="101" bottom="210" right="268"/><rect index="8" top="221" left="25" bottom="253" right="238"/><rect index="9" top="263" left="11" bottom="294" right="223"/><rect index="10" top="301" left="38" bottom="333" right="236"/><rect index="11" top="304" left="421" bottom="331" right="563"/><rect index="12" top="386" left="231" bottom="413" right="406"/><rect index="13" top="345" left="363" bottom="372" right="516"/><rect index="14" top="344" left="83" bottom="374" right="271"/><rect index="15" top="206" left="246" bottom="347" right="382"/><rect index="16" top="264" left="522" bottom="291" right="588"/><rect index="17" top="0" left="0" bottom="0" right="0"/></interface></marathon>To fix the item limit, paste the following into the bottom of your Text_Strings MML file, above the </marathon>:<items><item index="25" maximum="10"/></items>
Controls can be changed in the preferences section, you know.