- last post: 01.01.0001 12:00 AM PDT
I have a question about the question:
"Several people ask,
Why are you guys taking glitches out of System Link games?
If it were easy to leave in, we would. The problem is that System Link and Split Screen share almost exactly the same code as the Xbox Live game. To fix one, you have to fix it universally, otherwise we'd be creating more problems than we solve. The fact that sword-flying, for example, remains in Campaign, is testament to that fact.
More importantly – when we fix glitches and cheats, scumbags everywhere will look for new ways to abuse the system. You can bet your bottom dollar their first line of attack would be abusing the "fun" glitches, like Sword Flying. We"'ve seen it used for cheating already and we simply can't leave it in."
Since the "glitches" are being fixed for system link and split screen and people who have xbl would get the patch, and people w/o it dont get the patch. Me and my friends have large lan parties like 2 times a month, and they dont have xbl, when playing with them will we experience some kind of runtime error, or does it only matter who hosts the game whether or not the patch is active? Or will they be able to do the glitches but who ever is on my xbox will not?