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This topic has moved here: Subject: How long will objects stay in halo 2?
  • Subject: How long will objects stay in halo 2?
Subject: How long will objects stay in halo 2?
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Wonder how long used weapons, destroyed vehicles, dead corpses, torn walls, ect. are gonna stay visible before they dissapear off the level. i hope they stayed longer than in halo 1. it would be awesome if they stayed for the whole match, but that would make MP levels a mess.

[Edited on 6/29/2004 5:30:35 PM]

  • 06.29.2004 5:27 PM PDT
Subject: Halo 2 memory
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i dont care if it was a mess, if everything stayed for the whole match, that would be awesome.

  • 06.29.2004 5:30 PM PDT
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Yeah, I liked how in Splinter Cell, the dead bodies would stay there for the entire level. I don't know about multiplayer, though.... People could set the mode for some unlimited time and fill the arena with dead corpses, possibly causing glitches in the game. No, I think there should be some limit in MP matches.

  • 06.29.2004 5:31 PM PDT
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I think everything should stay forever, execpt done vehicles and bodies, those become utterly useless, but I hope they so stay for like 5 mins though (for the look), and Level destruction is a must stay the whole game (no arguements with that).

  • 06.29.2004 5:33 PM PDT
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Can you imagine playing a 5 flag game with ten people on each team!!! They bases would be flooded with bodies all around, you probably won't be able to see the actual base floor, just bodies!

  • 06.29.2004 5:33 PM PDT

gamer tag: CrazyChinchilla

i think yes- they should stay whole match no- they shouldnt

bodies-no.......... weapons-yes or at least for a longer time then before.......... dead vehicles- yes............ unused vehicles- yes

  • 06.29.2004 5:34 PM PDT
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the done vehicles as u call em(not tryin to sound mean) sould b used for cover

  • 06.29.2004 5:34 PM PDT
Subject: How long will objects stay in halo 2?
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I think they should stay longer, but only until it begins to mess with the framerate and other parts of the game, which is what i think it does anyway in MP. In small games, like six or under, I think the guns/corpses/destroyed vehicle/etc. should stay longer, because I like to look back in wargames at the carnage that the players set loose. It just looks cool, more so with distructable enviroments.

  • 06.29.2004 5:36 PM PDT
Subject: Halo 2 memory
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Posted by: The Frank
I think everything should stay forever, execpt done vehicles and bodies, those become utterly useless, but I hope they so stay for like 5 mins though (for the look), and Level destruction is a must stay the whole game (no arguements with that).


I think keeping destroyed vehicles in the game would be a good idea. For example, you could strategically blow up a warthog right in front of the enemies base, the debris providing obstacles and cover.

  • 06.29.2004 5:36 PM PDT
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Posted by: Riddick10
the done vehicles as u call em(not tryin to sound mean) sould b used for cover


I agree, for a while, but it would get annoying if someone blew up a vehicle in an entrance, and the rest of the game you couldn't drive/go through it.

  • 06.29.2004 5:36 PM PDT
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Posted by: The Frank
Posted by: Riddick10
the done vehicles as u call em(not tryin to sound mean) sould b used for cover


I agree, for a while, but it would get annoying if someone blew up a vehicle in an entrance, and the rest of the game you couldn't drive/go through it.


but u could push it out of the way cause everything is supposta b interactable

  • 06.29.2004 5:44 PM PDT
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Posted by: Riddick10
Posted by: The Frank
Posted by: Riddick10
the done vehicles as u call em(not tryin to sound mean) sould b used for cover


I agree, for a while, but it would get annoying if someone blew up a vehicle in an entrance, and the rest of the game you couldn't drive/go through it.


but u could push it out of the way cause everything is supposta b interactable


If that's true that would be totally cool, but the dead bodies is no question. Maybe a max # of bodies per level like 50 or something (depending on level, repetative), but like one guy up a few post said, the level could end up literaly full of bodies, and I think that could hinder gameplay. "i'm over by the generator" "where there are too many bodies, which one is you?" or the lag, whatever, bungie knows best and will make it perfect for us.

  • 06.29.2004 5:48 PM PDT
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i say 30 bodies

  • 06.29.2004 5:49 PM PDT
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Don't you people realize that merely discussing what you think would work is pointless?

What they will do is the will stay as long as it doesn't interfere with the gameplay (ie take up too much memory or there simply being too many things on the field...so the level is an absolue mess)

  • 06.29.2004 6:23 PM PDT
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dude its just hopefully thinking man so just back off

  • 06.29.2004 6:24 PM PDT