- Javelin434
- |
- Noble Member
Can I have a pursuit warthog? (red&blue flashing lights, siren, black and white paint job, gull-wing doors, no turret but a truckbed cap where the turret assembly should be, and the ability to arrest players :)
A police falcon would be great as well... (Black&white paint job, flashing red & blue lights on the wing struts and tail, no turrets and doors that open and close similar to the republic gunships in Star Wars. Kick... Ass.)
Police pelican would be cool too!!!
I'm a really crappy banshee pilot but the suggestions are just... awe-inspiring. Now, I got to figure out how to counter those while on a Warthog.
Usually, I see the banshee first and advise my gunner about the position and location of the banshee, to which I position the 'hog for the best possible spot to take it down (since failure to do so would result in total enemy map control in about 3 minutes(I know this the hard way...)). Unfortunately, my gunner thinks I'm a kid because I "worry too much about the banshee" when easier kills are right in front of him. He gets distracted, the banshee flies out of cover, I scream "BANSHEE INBOUND! RIGHT FLANK!" But the gunner is still concentrated about getting a double kill and what happens? I die, the turreter FINALLY looks at the banshee, only to see a fuel rod coming right at him so he dies (he deserved it too...).
The only known tried-and-true method of taking down banshees that works for me is (suicide...) driving right at the banshee, going under it then behind it, all while the turreter guns it down. However, since most of my turreters are worried about pathetic double kills rather than preventing enemy map-control, it rarely works. For the good turreters who actually listens and knows about the power of the banshee, this almost always work...
[Edited on 07.15.2010 4:27 PM PDT]