- last post: 01.01.0001 12:00 AM PDT
I noticed in a few the multiplayer screenshots that some of the players are jumping pretty high, higher than possible in the first game anyway. Somewhere else i heard about certain maps having zero gravity or something, i wonder if you can jump higher on these maps, or if maneuvering will be different. Not that it really makes much of a difference but i have had this concern as well:
When creating a team game, will it be required that one team play as elites and the other as spartans? I could imagine this might be so for the sake of easy recognition of your team members. But it would be kinda cool to see red spartans and red elites kicking ass together.
So vehicles take damage to a critical point and then blow up? In the first game, vehicles (covenant vehicles that is...) took damage only when they had a driver. Will it be the same in this game? If they take damage regardless of whether there is a driver, one vehicles explosion could trigger the explosion of another nearby damaged vehicle. Talk about mayhem! Of course, if youre playing a slayer match, set to 50 kills... all the vehicles will be destroyed at around 15 kills. Will they respawn?
This game will rock my socks.