Halo 2 Forum
This topic has moved here: Subject: Hostage gametype
  • Subject: Hostage gametype
Subject: Hostage gametype
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

wouldnt it be cool if you could take an enemy hostage. like you get sum peeps with you surround one enemy take him hostage and place him in a hostage zone and the other team has to try and get him back.

  • 07.01.2004 7:21 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

i dont really see how it would work.... but it better not be anything like SOCOM, or Counter Strike's, cus that mode is really lame (though it could actually work, as no-one complains in either of those games that it is a crap gametype...) so i dunno, your version of it sounds wierd!

  • 07.01.2004 7:27 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

yea i know. i just like the idea of screaming at the enemy to surrender and force him into captivity. i also think that if you capture the whole team obviously you win the round. "yes im a genious"

  • 07.01.2004 7:30 AM PDT
  •  | 
  • Exalted Legendary Member
  • gamertag: Sornos
  • user homepage:

Well it would be kind of useless for SP because the elites would shoot though any hostage you are holding. Though if you sneak back to "base" with a captured elite, it would benefit the human war effort because that has never been done before.

  • 07.01.2004 7:33 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

thats why its MP genious.

  • 07.01.2004 7:35 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

another idea for hostage. both teams have a designated VIP like in counterstrike but no weapons and he has to run and if he gets captured the team gets a point.

  • 07.01.2004 7:42 AM PDT