- chickenlittle
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- Fabled Mythic Member
Posted by: SweetTRIX
Posted by: chickenlittle
Posted by: SweetTRIX
ahhh yes i remember when the flag physics were like that. we all had to train ourselves not to shoot an enemy flag carrier unless we were sure we could hit in front of him, otherwise the explosion would send the flag flying.
miss those days, strategy was so heavy in those games. some CTF games would last 3+ hours on sidewinder.Sadly, those days are no more, with actual physics in the games.
yea, better physics can be a good thing, but the maps need to compliment them. i think halo3 is fairly good at this, just doesn't have the same feel.Yeah, it's like a different company made a different game, just with the same names and characters. And none of the fun.