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Posted by: carby21
ok how do i use it?
(Copied from Halomaps.org, and sorry if it's too long.)
How do I Make Halo CE maps?
There is no one program that you use to make or edit Halo CE maps. There are a suite of programs. The process used to create a new map starts with creating the map geometry or Level BSP (Binary Space Partitioning) adding textures then exporting into a format that can be imported into the Halo Game.
I assume you have this.
You'll need this to make your map model. (you can also use other 3d modeling programs, but gmax is free and supported.)
The HEK
The Halo Editing Kit consists of several programs: (from the HEK tutorial)
Blitzkrieg (blitzkrieg.dle)
Blitzkrieg is the exporter plug-in for 3D Studio Max. (Use bluestreak for 3ds max 7+)
Tool (tool.exe)
Tool is a multipurpose command line program that compiles and converts data that has been exported from other sources such as 3D Studio Max. The data files that are created are referred to as "tags". Running "tool.exe" by itself with no command line parameters will display a complete list of the available command line parameters and appropriate variables and variable formats.
Guerilla (guerilla.exe)
Guerilla has a graphical interface that is used to edit the properties and resource references in the Halo data “tags”.
Sapien (sapien.exe)
Sapien is used to edit or modify various aspects of a level that has already been compiled using Tool. Sapien has a graphical interface that contains a 3D window that renders the game including the level bsp, models, and vehicles as well as playing sounds and running physics. Sapien is used for many purposes, including the population of characters, weapons, items, scenery objects, and game play and mission objectives.
Tutorials can be found here.