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This topic has moved here: Subject: whats 1 thing in halo 2 that you think will potentially ruin the game
  • Subject: whats 1 thing in halo 2 that you think will potentially ruin the game
Subject: whats 1 thing in halo 2 that you think will potentially ruin the game
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Posted by: davester888
the rockets wont be a big deal because the target tracking will only work with vehicles anyways

you cant target track a person


I thought that was the case!!
May I ask what your problem with boarding is Davestar?? I cant wait to do it, I reckon its gonna be the new "smack to the back of the head" Aka "biggest diss in Halo2"

  • 07.02.2004 11:29 AM PDT
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This is about what Killa Cam said about Escort missions:
In the second level of Halo (which was called Halo, by the way), you had to find marines, but you didn't have to save them. You could still beat the level if they all died. The only actual escort mission was the Truth and Reconciliation (the one with the sniper rifles in the beginning).
Personally, I don't really think that Bungie could make Halo 2 suck unless they really tried. If they keep going in the direction that they're already headed in, then Halo 2 is going to be great.

  • 07.02.2004 11:29 AM PDT
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THE ONLY THING that could ruin Halo2 is too much lag or cheaters on Xbox Live...god I hate cheaters and glitchers....anyone who has played Rainbow6 on Live knows what im talking about. Im really starting to hate that game because of it...

  • 07.02.2004 11:30 AM PDT
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Posted by: Endnote
Posted by: davester888
the rockets wont be a big deal because the target tracking will only work with vehicles anyways

you cant target track a person


I thought that was the case!!
May I ask what your problem with boarding is Davestar?? I cant wait to do it, I reckon its gonna be the new "smack to the back of the head" Aka "biggest diss in Halo2"


You may indeed, i think boarding is going to make the game to much of a "joke" than a real shooting game, you see, if the only way someone can board a vehicle is when they go really slow, then why wouldn't you just shoot them and take their vehicle?

the only way it will be good is if the person being "boarded" can somehow resist

  • 07.02.2004 11:32 AM PDT
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Posted by: davester888
i think boarding

what about you slobs

Playing with you online...Without a mute button (or volume dial).

  • 07.02.2004 11:34 AM PDT
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Posted by: lildemonpunk131
Posted by: davester888
i think boarding

what about you slobs

Playing with you online...Without a mute button (or volume dial).

]
ya, i wouldn't want to play against me neither

id have to kick my own ass!!!

  • 07.02.2004 11:36 AM PDT
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You may indeed, i think boarding is going to make the game to much of a "joke" than a real shooting game, you see, if the only way someone can board a vehicle is when they go really slow, then why wouldn't you just shoot them and take their vehicle?

the only way it will be good is if the person being "boarded" can somehow resist


I see your point there, but as it says the only way you can be boarded is to be going slowly, so if you are careful it'll be rare you get boarded. And with the vehicles blowing up it will be harder to shoot people out of their vehicles as the vehicle will take the damage not the people in it!
But I see why you think it will detract from the game!

  • 07.02.2004 11:39 AM PDT
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Posted by: Endnote


You may indeed, i think boarding is going to make the game to much of a "joke" than a real shooting game, you see, if the only way someone can board a vehicle is when they go really slow, then why wouldn't you just shoot them and take their vehicle?

the only way it will be good is if the person being "boarded" can somehow resist


I see your point there, but as it says the only way you can be boarded is to be going slowly, so if you are careful it'll be rare you get boarded. And with the vehicles blowing up it will be harder to shoot people out of their vehicles as the vehicle will take the damage not the people in it!
But I see why you think it will detract from the game!


Bonus, jonus

  • 07.02.2004 11:41 AM PDT
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you silly goose

  • 07.02.2004 11:49 AM PDT
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I heard that in a magazine somewhere which one I cant remeber says that you can play Co-Op over Xbox Live. Well one thing that might ruin it could possibly be that I heard there wont be any powerups Invis is really handy.

  • 07.02.2004 11:54 AM PDT
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uh, uh

  • 07.02.2004 11:55 AM PDT
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Single Player - Boring, uninspiring gameplay.

Multiplayer - Lack of Community

Right now, the best online shooting community I've ever come across is the SOCOM community. Why? Anybody, anywhere, can setup a community game within the overall community and password protect it. They don't have to rely on joe shmoe's dedicated server, or whether or not they have enough bandwidth to host 15 players while playing on the host machine. Without that ability, SOCOM wouldn't of been HALF the online gaming experience it is today. Without community, you have jack -blam!-.

  • 07.02.2004 12:16 PM PDT
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Posted by: focused7
i'm kind of nervous about the new stealth aspect. i was a big fan of the run and gun action packed chaos of the first Halo. after all it is a war not covert ops. please limit the amount of missions that require stealth. i would just hate to see the game become a big stealth mission.


I have to agree, I'm nervous too. It will be cool to a point but I think we can trust Bungie to make it work right. You certainly don't want it to turn into Splinter Cell. However there is one thing about Splinter Cell that I'd like to see in H2, when you're trying to hide they make it very obvious when you're spotted. The music changes and the enemy says something. I don't think the music-change would really work with Halo but I hope you know ahead of time before a golden Elite creeps up behind you with a flashlight and hits you with his plasma sword. It should be just enough stealth to do a little recon and figure out who to hit first and maybe pop back into the shadows, come around and flank them from another direction as their attention is toward the place you hit. They can still make it action-packed, and even a little more satisfying after you've out-smarted the purple bast@rds.

  • 07.02.2004 12:53 PM PDT
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Escape will make me God.

If you people do not trust Bungie to make an excellent sequel to the original, then you probably should not consider yourselves true fans. I have played all three Marathon games and Halo. All have been excellently implemented. The concerns are understandable. However, I feel that it will all balance out in the end.

One of the biggest factors that could ruin the game for me is not allowing for split-screen play over system link or xbox live. There should atleast be the option to have 2 players on a tv, if not 4.

I am also a bit leary of the vehicle boarding aspect. It seems as if there will be certain corners in a level that you will have to take slowly. I can see people camping these spots just to snag your vehicle. In the warthog, it would really take a skilled gunner to know these hot spots and take appropriate action to kill those would-be boarders.

The boarding itself could get a little old. There should be a way to defend yourself against it or atleast counter the move. I can see two players constantly boarding the same vehicle to gain back control of it. If someone grabs your ride, then be damn sure to have a plasma grenade handy. Should the boarding system be implemented correctly, then you will be able to avoid most boarding situations if you are experienced. There will always be the implausible scenarios where your whole hog gets jacked by 3 enemies at once. Good times.

As for the rocket tracking... How I understand it is that the vehicles will be more vulnerable at their engine cores and whatnot. Most likely it would be more beneficial to attempt a well-placed shot vs. a randomly placed tracking shot. Unless, of course, it is your goal to launch the driver from the vehicle and unload a battle rifle on them. From the E3 video it seemed as if the tracking shots disabled the vehicle, but were far from utterly destroying it. Well, except for when the hog impacted on the ghost's reactor core. :)

From Gearbox's experiences with Halo PC online play, suffice it to say that some sort of anti-teamkilling system will be in place. Bungie has written notoriously bandwidth-heavy netcode in some of their games. I think the resources of some of Microsoft's top networking gurus will aid them in making relatively flawless netcode for Halo 2. Even if there are problems upon initial release they probably can and will be remedied through some sort of xbox live Halo 2 update. It's always difficult to release an online mutliplayer game and have it go off without a hitch. Bungie has been testing the multiplayer and netcode from the early phases. I have a feeling it will go smoothly.

I have heard many complaints about the stat tracking system on other xbox live games. There should be penalties for exiting a game before it is finished. Probably not before 1 or 2 minutes into the game, however. If your ping sucks and you can't play worth a -blam!-, then that's an extenuating circumstance for which an exception should be made.

Do you honestly believe they have not thought of these things? If so, then you are truly foolish.

[Edited on 7/2/2004 1:56:40 PM]

  • 07.02.2004 1:49 PM PDT
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yeah, I have 100% confidence in Bungie's ability to pull this off, and probably exceed everyones expectations (although that will be hard to do, seeing as how expectations for Halo2 are up to the mesosphere by now)

like I said before, the real concerns for Halo2 should be more in the ability of Xbox Live to support a relatively lagless and DEFINETLY a cheater-free playing enviroment...cheaters must die...

  • 07.02.2004 2:08 PM PDT
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i think the flamethrower is a horrible thing to add to the game it just doesn't seem to fit into the game

  • 07.02.2004 2:13 PM PDT
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easy

  • 07.02.2004 7:23 PM PDT
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TEAM KILLERS will definately suck arse. i hate Tk's so much i wish it had auto ban for life everytime someone did it to me with no legitimate reason

  • 07.02.2004 7:29 PM PDT
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Posted by: davester888
i think boarding

what about you slobs


How will boarding ruin the game? Anyway, you will most likely be able to turn boarding on/off oin multiplayer anywayz.... So everyone wins

  • 07.02.2004 7:29 PM PDT
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no, shut up

  • 07.02.2004 7:32 PM PDT

I'll be on my own side.

if you get boarded,just throw a plasma nade on the vehicle if they try to run you down

  • 07.02.2004 7:33 PM PDT
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Stop complaining about 12 year olds. I am one and my firend and I aren't that good so we are basically used for distractions and I only complain if I am teamkilled. I only complain about this once each time I am intentionally teamkilled. If it was an accident I say that it was ok. Each time I day I type dam and that's all. Sometimes I say, "Good shot" "Nice driving" "Good ambush" to the people that kill me.

[Edited on 7/2/2004 7:38:56 PM]

  • 07.02.2004 7:37 PM PDT
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Posted by: zekeisthemc
Stop complaining about 12 year olds. I am one and my firend and I aren't that good so we are basically used for distractions and I only complain if I am teamkilled. If it was an accident I say that it was ok. Each time I day I type dam and that's all. Sometimes I say, "Good shot" "Nice driving" "Good ambush" to the people that kill me.


shut up too

Dave has spoken, now everyone can relax!

  • 07.02.2004 7:38 PM PDT
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Shut the -blam!- up spammer.

  • 07.02.2004 7:41 PM PDT

Play as a team win as a team or die as a team!


Cheats will just kill Halo 2!!

  • 07.02.2004 7:42 PM PDT