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This topic has moved here: Subject: 11 reasons for killzone
  • Subject: 11 reasons for killzone
Subject: 11 reasons for killzone
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1. Fog makes Killzone really realistic.
2. Because of the fog, there would be higher tension levels.
3. Sniping would be hard in all this fog, just like sniping is hard in real life.
4. The game would be easier and quicker than halo because the enemies stand around and look at you.
5. The AI is really intelligent, they wear gas masks to avoid breathing in the Playstation fog.
6. THe game will be scary, because when the enemies materialize out of the fog they look like ghosts with red eyes.
7. however, no vehicles meant longer time walking, which could add bonus gametime.
8. to stimulate anger and passion, the game would chug purposely (pronounced naturally).
9. The weapons go from weakest to weaker to weak to medium to strong to stronger to strongest. This is because with bigger and bigger guns the players feel more powerful and more powerful.
10. Because you can't see more than 50 feet away, this game is showing sympathy to the nearsighted gamers and also the dark gritty style of the game depresses gamers just like real war should (realism).
11. Killzone is termed Halo-killer and not half-life nor doom-killer because halo is the bst fps out.

  • 04.21.2004 5:46 PM PDT
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there's absolutely no pint in posting this in the septagon

  • 04.21.2004 5:53 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

sorry
I had trouble in the underground

  • 04.21.2004 5:57 PM PDT
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i understand why with a topic like this.

  • 04.21.2004 5:58 PM PDT
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even though it dosen't belong here I think its really funny.

  • 04.21.2004 6:09 PM PDT

-S

Don't double post, please. Thread locked.

Though, I did think it was funny. =)

  • 04.21.2004 6:15 PM PDT