- last post: 01.01.0001 12:00 AM PDT
This isn't really feedback on any of the playlist, but I could not find a suitable place to post this suggestion. So here it is for all it is worth, which is probably nothing. If you have played the campaign, then you know that when ever you pick up a sword, it has a life span that goes with it, an "energy" sword should. I do not understand why this did not transfer over to the multiplayer. Every other weapon on the map, except turrets and vehichles, has a limited supply of ammo. It can be replenished but that isn't always an option. I think the sword in most maps is way to powerful and should lose it's ammo just like every other weapon, with maybe the exception of a sword dueling match. This is my humble suggestion and I'm sure that I am the only person that feels as though this is a good idea to make things a little more rounded and not all about who got spawned near the sword first.