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330. The excessive amount of ammo on flood levels.
Posted by: Lewisssssssss273. Elite voices were much better!wort wort wort
332. Old Marine Armor
333. The classic Red vs Blue episodes on blood gulch
Posted by: LambdadeltaPosted by: harlowOO197*starts hacking with machete*good luck hitting me im behind 7 proxies.☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭
334. Excessive Warthog physics
335. Multiplayer maps that were staged on the Halo Rings.I miss looking up in the sky and seeing the big ol' ring. :([Edited on 02.16.2009 5:43 PM PST]
336. Beautiful Environments337. Great vehicle mechanics338. Blood Gulch339.Elites as worthy adversaries340. The Pistol341. A very fun campaign.
342. An introduction to the flood which was actually unnerving
R.I.P. Halo 211/9/04 - 4/15/10- B( )B
Posted by: Coldplasma819330. The excessive amount of ammo on flood levels.Heck yeah! 343. The spamming ammunition needed to survive in the Flood missions.344. The epic warthog run on The Maw.[Edited on 02.17.2009 8:25 AM PST]
345. Grunts that died when they fell too far out of the dropship. XD
346. The long range Shotgun.
I like my Covenant like i like my woman, screamin and with a sticky on there face.
347. co-op warthog wars running into each other and popping each other in the air and then trying to kill the person who fell out 348. epic flood battles with the shotgun
Whippin' 'nades since aught-2
349. Elites didn't speak like Shakespearean actors350. Nighttime missions351. A marine never relinquishes his weapon!352. 60 rounds per clip, ten clips352. Running out of ammo354. Genuine replayability in campaing levels (no achievements, etc. to trick you to do so)355. Multiplayer maps you didnt want to veto356. The story never imposes itself on the gameplay357. The audio being processed through too many bass chanels - monsterous warthog engine!558. Long, long stretches without allies. The sense of isolation gave the Metroid series a real run for its money.
Iam enjoying Halo Reach and revisiting some past Bungie games, iam a big fan of Bungie and their online community.
The enviroments.
359.a fun, replayable campaign that had genuinely different environments.360. battles between you, the covies, and the flood.361. sneaking.
The banshee trick on AotCR. I don't think i ever did it the normal way...
Posted by: NecroGrim349. Elites didn't speak like Shakespearean actors1. You stole that from a review.2.That's why Elites are cool.
Bungie Pentathlon - who actually cares ?
Posted by: Caragnafog dogPosted by: NecroGrim349. Elites didn't speak like Shakespearean actors1. You stole that from a review.2.That's why Elites are cool.Actually when I first heard them speak I thought they had been "boning" up on Shakespearean plays and speech lessons too......I thought it was only a matter of time before an Elite popped out of the wreckage of a New Mombassian building yelling "I bite my thumb at you" to the MC......Wow, im english and I think Shakespear was a load of codswallop....
Hahaha. Yeah, they do talk like Shakespearean actors.The solution? Bullets.560. Crewmen who were easier to kill than Marines with armor.
Posted by: chickenlittleHahaha. Yeah, they do talk like Shakespearean actors.The solution? Bullets.For the Shakespearean actors or the Elites ? I don' want to go head first into a production about Hamlet capping the actors when you actually meant the ElitesBack on topic: Pillar of Autumn level: classic broken pipes venting steam - a must for any spaceship based level
I.W.H.B.Y.D.B.T.D.B.M.O.T.F.
361: 1 shot kill hunters
362. The graphics and engine.
363. the ability to replay campaign levels and never get bored
Wort wort wort!Here is a thing I made: LinkageHere is a Leet I made: Link BLARGHI R SAY TEH HIS ASWELL
Posted by: Shotgun master347. co-op warthog wars running into each other and popping each other in the air and then trying to kill the person who fell out 348. epic flood battles with the shotgunI see I'm not the only one who did warthog battles364: Driving a ghost into the side of a tank got you some sick air.[Edited on 02.21.2009 4:07 PM PST]