Halo: Combat Evolved Forum
This topic has moved here: Subject: Little Things We Took for Granted
  • Subject: Little Things We Took for Granted
Subject: Little Things We Took for Granted
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

330. The excessive amount of ammo on flood levels.

  • 02.15.2009 1:16 PM PDT

Posted by: Lewisssssssss
273. Elite voices were much better!


wort wort wort

  • 02.15.2009 2:05 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

332. Old Marine Armor

  • 02.15.2009 3:00 PM PDT

333. The classic Red vs Blue episodes on blood gulch

  • 02.15.2009 4:22 PM PDT

Posted by: Lambdadelta
Posted by: harlowOO197
*starts hacking with machete*

good luck hitting me im behind 7 proxies.


☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭

334. Excessive Warthog physics

  • 02.15.2009 10:07 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

335. Multiplayer maps that were staged on the Halo Rings.
I miss looking up in the sky and seeing the big ol' ring. :(

[Edited on 02.16.2009 5:43 PM PST]

  • 02.16.2009 5:43 PM PDT
  •  | 
  • Intrepid Legendary Member

336. Beautiful Environments

337. Great vehicle mechanics

338. Blood Gulch

339.Elites as worthy adversaries

340. The Pistol

341. A very fun campaign.

  • 02.16.2009 9:57 PM PDT

342. An introduction to the flood which was actually unnerving

  • 02.17.2009 1:45 AM PDT
  •  | 
  • Intrepid Mythic Member
  • gamertag: bob570
  • user homepage:

R.I.P. Halo 2
11/9/04 - 4/15/10

- B( )B

Posted by: Coldplasma819
330. The excessive amount of ammo on flood levels.

Heck yeah!
343. The spamming ammunition needed to survive in the Flood missions.

344. The epic warthog run on The Maw.

[Edited on 02.17.2009 8:25 AM PST]

  • 02.17.2009 8:21 AM PDT

345. Grunts that died when they fell too far out of the dropship. XD

  • 02.17.2009 8:17 PM PDT

346. The long range Shotgun.

  • 02.18.2009 6:17 AM PDT

I like my Covenant like i like my woman, screamin and with a sticky on there face.

347. co-op warthog wars running into each other and popping each other in the air and then trying to kill the person who fell out

348. epic flood battles with the shotgun

  • 02.18.2009 8:29 AM PDT

Whippin' 'nades since aught-2

349. Elites didn't speak like Shakespearean actors

350. Nighttime missions

351. A marine never relinquishes his weapon!

352. 60 rounds per clip, ten clips

352. Running out of ammo

354. Genuine replayability in campaing levels (no achievements, etc. to trick you to do so)

355. Multiplayer maps you didnt want to veto

356. The story never imposes itself on the gameplay

357. The audio being processed through too many bass chanels - monsterous warthog engine!

558. Long, long stretches without allies. The sense of isolation gave the Metroid series a real run for its money.

  • 02.18.2009 10:11 AM PDT
  •  | 
  • Exalted Legendary Member

Iam enjoying Halo Reach and revisiting some past Bungie games, iam a big fan of Bungie and their online community.

The enviroments.

  • 02.19.2009 2:19 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

359.
a fun, replayable campaign that had genuinely different environments.
360. battles between you, the covies, and the flood.
361. sneaking.

  • 02.19.2009 6:45 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

The banshee trick on AotCR. I don't think i ever did it the normal way...

  • 02.19.2009 1:47 PM PDT

Posted by: Lambdadelta
Posted by: harlowOO197
*starts hacking with machete*

good luck hitting me im behind 7 proxies.


☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭

Posted by: NecroGrim
349. Elites didn't speak like Shakespearean actors
1. You stole that from a review.
2.That's why Elites are cool.

  • 02.19.2009 3:39 PM PDT

Bungie Pentathlon - who actually cares ?

Posted by: Caragnafog dog
Posted by: NecroGrim
349. Elites didn't speak like Shakespearean actors
1. You stole that from a review.
2.That's why Elites are cool.


Actually when I first heard them speak I thought they had been "boning" up on Shakespearean plays and speech lessons too......I thought it was only a matter of time before an Elite popped out of the wreckage of a New Mombassian building yelling "I bite my thumb at you" to the MC......

Wow, im english and I think Shakespear was a load of codswallop....

  • 02.20.2009 1:25 AM PDT

Hahaha. Yeah, they do talk like Shakespearean actors.

The solution? Bullets.

560. Crewmen who were easier to kill than Marines with armor.

  • 02.20.2009 1:30 PM PDT

Bungie Pentathlon - who actually cares ?

Posted by: chickenlittle
Hahaha. Yeah, they do talk like Shakespearean actors.

The solution? Bullets.



For the Shakespearean actors or the Elites ? I don' want to go head first into a production about Hamlet capping the actors when you actually meant the Elites

Back on topic: Pillar of Autumn level: classic broken pipes venting steam - a must for any spaceship based level

  • 02.20.2009 2:45 PM PDT
  • gamertag: S7DZ
  • user homepage:

I.W.H.B.Y.D.B.T.D.B.M.O.T.F.

361: 1 shot kill hunters

  • 02.21.2009 12:15 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

362. The graphics and engine.

  • 02.21.2009 12:36 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

363. the ability to replay campaign levels and never get bored

  • 02.21.2009 2:31 PM PDT

Wort wort wort!

Here is a thing I made: Linkage

Here is a Leet I made: Link BLARGH

I R SAY TEH HIS ASWELL

Posted by: Shotgun master
347. co-op warthog wars running into each other and popping each other in the air and then trying to kill the person who fell out

348. epic flood battles with the shotgun
I see I'm not the only one who did warthog battles

364: Driving a ghost into the side of a tank got you some sick air.

[Edited on 02.21.2009 4:07 PM PST]

  • 02.21.2009 4:06 PM PDT